267 research outputs found
Track-oriented multiple hypothesis tracking based on Tabu search and Gibbs sampling
In order to circumvent the curse of dimensionality in multiple hypothesis tracking data association, this paper proposes two efficient implementation algorithms using Tabu search and Gibbs sampling. As the first step, we formulate the problem of generating the best global hypothesis in multiple hypothesis tracking as the problem of finding a maximum weighted independent set of a weighted undirected graph. Then, the metaheuristic Tabu search with two basic movements is designed to find the global optimal solution of the problem formulated. To improve the computational efficiency, this paper also develops a sampling based algorithm based on Gibbs sampling. The problem formulated for the Tabu search-based algorithm is reformulated as a maximum product problem to enable the implementation of Gibbs sampling. The detailed algorithm is then designed and the convergence is also theoretically analyzed. The performance of the two algorithms proposed are verified through numerical simulations and compared with that of a mainstream multiple dimensional assignment implementation algorithm. The simulation results confirm that the proposed algorithms significantly improve the computational efficiency while maintaining or even enhancing the tracking performance
Smart workplaces: a system proposal for stress management
Over the past last decades of contemporary society, workplaces
have become the primary source of many health issues, leading
to mental problems such as stress, depression, and anxiety.
Among the others, environmental aspects have shown to be the
causes of stress, illness, and lack of productivity. With the arrival
of new technologies, especially in the smart workplaces field,
most studies have focused on investigating the building energy
efficiency models and human thermal comfort. However, little has
been applied to occupantsâ stress recognition and well-being
overall. Due to this fact, this present study aims to propose a
stress management solution for an interactive design system that
allows the adapting of comfortable environmental conditions
according to the user preferences by measuring in real-time the
environmental and biological characteristics, thereby helping to
prevent stress, as well as to enable users to cope stress when
being stressed. The secondary objective will focus on evaluating
one part of the system: the mobile application. The proposed
system uses several usability methods to identify usersâ needs,
behavior, and expectations from the user-centered design
approach. Applied methods, such as User Research, Card
Sorting, and Expert Review, allowed us to evaluate the design
system according to Heuristics Analysis, resulting in improved
usability of interfaces and experience. The study presents the
research results, the design interface, and usability tests.
According to the User Research results, temperature and noise
are the most common environmental stressors among the users
causing stress and uncomfortable conditions to work in, and the
preference for physical activities over the digital solutions for
coping with stress. Additionally, the System Usability Scale (SUS)
results identified that the systemâs usability was measured as
âexcellentâ and âacceptableâ with a final score of 88 points out of
the 100. It is expected that these conclusions can contribute to
future investigations in the smart workplaces study field and their
interaction with the people placed there.Nas Ășltimas dĂ©cadas da sociedade contemporĂąnea, o local de
trabalho tem se tornado principal fonte de muitos problemas de
saĂșde mental, como o stress, depressĂŁo e ansiedade. Os aspetos
ambientais tĂȘm se revelado como as causas de stress, doenças,
falta de produtividade, entre outros. Atualmente, com a chegada de
novas tecnologias, principalmente na ĂĄrea de locais de trabalho
inteligentes, a maioria dos estudos tem se concentrado na
investigação de modelos de eficiĂȘncia energĂ©tica de edifĂcios e
conforto térmico humano. No entanto, pouco foi aplicado ao
reconhecimento do stress dos ocupantes e ao bem-estar geral das
pessoas. Diante disso, o objetivo principal Ă© propor um sistema de
design de gestĂŁo do stress para um sistema de design interativo que
permita adaptar as condiçÔes ambientais de acordo com as
preferĂȘncias de utilizador, medindo em tempo real as caracterĂsticas
ambientais e biológicas, auxiliando assim na prevenção de stress,
bem como ajuda os utilizadores a lidar com o stress quando estĂŁo
sob o mesmo. O segundo objetivo Ă© desenhar e avaliar uma parte
do projeto â o protĂłtipo da aplicação mĂłvel atravĂ©s da realização
de testes de usabilidade. O sistema proposto resulta da abordagem
de design centrado no utilizador, utilizando diversos métodos de
usabilidade para identificar as necessidades, comportamentos e as
expectativas dos utilizadores. MĂ©todos aplicados, como Pesquisa de
UsuĂĄrio, Card Sorting e RevisĂŁo de Especialistas, permitiram avaliar
o sistema de design de acordo com a anĂĄlise heurĂstica, resultando
numa melhoria na usabilidade das interfaces e experiĂȘncia. O
estudo apresenta os resultados da pesquisa, a interface do design e
os testes de usabilidade. De acordo com os resultados de User
Research, a temperatura e o ruĂdo sĂŁo os stressores ambientais
mais comuns entre os utilizadores, causando stresse e condiçÔes
menos favorĂĄveis para trabalhar, igualmente existe uma preferĂȘncia
por atividades fĂsicas sobre as soluçÔes digitais na gestĂŁo do
stresse. Adicionalmente, os resultados de System Usability Scale
(SUS) identificaram a usabilidade do sistema de design como
âexcelenteâ e âaceitĂĄvelâ com pontuação final de 88 pontos em 100.
à esperado que essas conclusÔes possam contribuir para futuras
investigaçÔes no campo de estudo dos smart workplaces e sua
interação com os utilizadores
Eye Tracking: A Promising Means of Tracing, Explaining, and Preventing the Effects of Display Clutter in Real Time.
Display clutter is a widely-acknowledged but ill-defined problem that affects operators in complex, data-rich domains, such as medicine and aviation. Largely regarded a function of data density and display organization, clutter has been shown to degrade performance on a range of tasks, most notably visual search and noticing. Clutter effects may be exacerbated by stress, a major performance-shaping factor in the above domains. The goal of this dissertation was to develop an eye tracking-based approach for tracing and preventing the effects of clutter and stress on attention allocation and information acquisition. The research involved three stages: 1) identify the most diagnostic eye tracking metrics for capturing and explaining the effects of clutter and stress on performance, 2) determine which eye tracking metrics can detect the effects of clutter early on, in real time, and form the basis for models of clutter effects, and 3) evaluate the effectiveness of real-time display adjustments for preventing performance decrements. This research was carried out in several contexts, including emergency department (ED) electronic medical records (EMRs). First, three experiments were conducted in different application domains, including the ED, to establish the relationship between clutter, stress, attention, and performance during visual search and noticing tasks. Clutter resulted in performance decrements on both tasks. The underlying changes in attention allocation were captured by several eye tracking metrics, some of which were able to differentiate between the effects of data density and organization. A fourth experiment calculated the most promising eye tracking metrics in real time and used them as input to logistic regression models of response time. Long response time due to poor organization could be modeled most accurately. Finally, a fifth experiment presented ED physicians with real-time adaptations (highlighting and shortcut panel) to their EMR while they reviewed patient records to perform diagnoses. Both adjustments led to better performance and were viewed favorably by physicians. Overall, this research adds to the knowledge base on clutter and visual attention, supports the further development of eye tracking as a basis for real-time processing, and contributes to improved safety in various domains by supporting timely and accurate information acquisition.PhDIndustrial and Operations EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/113627/1/nadmarie_1.pd
Mobile Thermography-based Physiological Computing for Automatic Recognition of a Personâs Mental Stress
This thesis explores the use of Mobile Thermography1, a significantly less investigated sensing capability, with the aim of reliably extracting a personâs multiple physiological signatures and recognising mental stress in an automatic, contactless manner. Mobile thermography has greater potentials for real-world applications because of its light-weight, low computation-cost characteristics. In addition, thermography itself does not necessarily require the sensors to be worn directly on the skin. It raises less privacy concerns and is less sensitive to ambient lighting conditions. The work presented in this thesis is structured through a three-stage approach that aims to address the following challenges: i) thermal image processing for mobile thermography in variable thermal range scenes; ii) creation of rich and robust physiology measurements; and iii) automated stress recognition based on such measurements. Through the first stage (Chapter 4), this thesis contributes new processing techniques to address negative effects of environmental temperature changes upon automatic tracking of regions-of-interest and measuring of surface temperature patterns. In the second stage (Chapters 5,6,7), the main contributions are: robustness in tracking respiratory and cardiovascular thermal signatures both in constrained and unconstrained settings (e.g. respiration: strong correlation with ground truth, r=0.9987), and investigation of novel cortical thermal signatures associated with mental stress. The final stage (Chapters 8,9) contributes automatic stress inference systems that focus on capturing richer dynamic information of physiological variability: firstly, a novel respiration representation-based system (which has achieved state-of-the-art performance: 84.59% accuracy, two stress levels), and secondly, a novel cardiovascular representation-based system using short-term measurements of nasal thermal variability and heartrate variability from another sensing channel (78.33% accuracy achieved from 20seconds measurements). Finally, this thesis contributes software libraries and incrementally built labelled datasets of thermal images in both constrained and everyday ubiquitous settings. These are used to evaluate performance of our proposed computational methods across the three-stages
Future Work
The Industrial Revolution. The Digital Age. These revolutions radically altered the workplace and society. We may be on the cusp of a new eraâone that will rival or even surpass these historic disruptions. Technology such as artificial intelligence, robotics, virtual reality, and cutting-edge monitoring devices are developing at a rapid pace. These technologies have already begun to infiltrate the workplace and will continue to do so at ever increasing speed and breadth.This Article addresses the impact of these emerging technologies on the workplace of the present and the future. Drawing upon interviews with leading technologists, the Article explains the basics of these technologies, describes their current applications in the workplace, and predicts how they are likely to develop in the future. It then examines the legal and policy issues implicated by the adoption of technology in the workplaceâmost notably job losses, employee classification, privacy intrusions, discrimination, safety and health, and impacts on disabled workers. These changes will surely strain a workplace regulatory system that is ill-equipped to handle them. What is unclear is whether the strain will be so great that the system breaks, resulting in a new paradigm of work.Whether or not we are on the brink of a workplace revolution or a more modest evolution, emerging technology will exacerbate the inadequacies of our current workplace laws. This Article discusses possible legislative and judicial reforms designed to ameliorate these problems and stave off the possibility of a collapse that would leave a critical mass of workers without any meaningful protection, power, or voice. The most far-reaching of these options is a proposed âLaw of Workâ that would address the wide-ranging and interrelated issues posed by these new technologies via a centralized regulatory scheme. This proposal, as well as other more narrowly focused reforms, highlight the major impacts of technology on our workplace laws, underscore both the current and future shortcomings of those laws, and serve as a foundation for further research and discussion on the future of work
State of the art of audio- and video based solutions for AAL
Working Group 3. Audio- and Video-based AAL ApplicationsIt is a matter of fact that Europe is facing more and more crucial challenges regarding health and social care due to the demographic change and the current economic context. The recent COVID-19 pandemic has stressed this situation even further, thus highlighting the need for taking action. Active and Assisted Living (AAL) technologies come as a viable approach to help facing these challenges, thanks to the high potential they have in enabling remote care and support. Broadly speaking, AAL can be referred to as the use of innovative and advanced Information and Communication Technologies to create supportive, inclusive and empowering applications and environments that enable older, impaired or frail people to live independently and stay active longer in society. AAL capitalizes on the growing pervasiveness and effectiveness of sensing and computing facilities to supply the persons in need with smart assistance, by responding to their necessities of autonomy, independence, comfort, security and safety. The application scenarios addressed by AAL are complex, due to the inherent heterogeneity of the end-user population, their living arrangements, and their physical conditions or impairment. Despite aiming at diverse goals, AAL systems should share some common characteristics. They are designed to provide support in daily life in an invisible, unobtrusive and user-friendly manner. Moreover, they are conceived to be intelligent, to be able to learn and adapt to the requirements and requests of the assisted people, and to synchronise with their specific needs. Nevertheless, to ensure the uptake of AAL in society, potential users must be willing to use AAL applications and to integrate them in their daily environments and lives. In this respect, video- and audio-based AAL applications have several advantages, in terms of unobtrusiveness and information richness. Indeed, cameras and microphones are far less obtrusive with respect to the hindrance other wearable sensors may cause to oneâs activities. In addition, a single camera placed in a room can record most of the activities performed in the room, thus replacing many other non-visual sensors. Currently, video-based applications are effective in recognising and monitoring the activities, the movements, and the overall conditions of the assisted individuals as well as to assess their vital parameters (e.g., heart rate, respiratory rate). Similarly, audio sensors have the potential to become one of the most important modalities for interaction with AAL systems, as they can have a large range of sensing, do not require physical presence at a particular location and are physically intangible. Moreover, relevant information about individualsâ activities and health status can derive from processing audio signals (e.g., speech recordings). Nevertheless, as the other side of the coin, cameras and microphones are often perceived as the most intrusive technologies from the viewpoint of the privacy of the monitored individuals. This is due to the richness of the information these technologies convey and the intimate setting where they may be deployed. Solutions able to ensure privacy preservation by context and by design, as well as to ensure high legal and ethical standards are in high demand. After the review of the current state of play and the discussion in GoodBrother, we may claim that the first solutions in this direction are starting to appear in the literature. A multidisciplinary 4 debate among experts and stakeholders is paving the way towards AAL ensuring ergonomics, usability, acceptance and privacy preservation. The DIANA, PAAL, and VisuAAL projects are examples of this fresh approach.
This report provides the reader with a review of the most recent advances in audio- and video-based monitoring technologies for AAL. It has been drafted as a collective effort of WG3 to supply an introduction to AAL, its evolution over time and its main functional and technological underpinnings. In this respect, the report contributes to the field with the outline of a new generation of ethical-aware AAL technologies and a proposal for a novel comprehensive taxonomy of AAL systems and applications. Moreover, the report allows non-technical readers to gather an overview of the main components of an AAL system and how these function and interact with the end-users.
The report illustrates the state of the art of the most successful AAL applications and functions based on audio and video data, namely (i) lifelogging and self-monitoring, (ii) remote monitoring of vital signs, (iii) emotional state recognition, (iv) food intake monitoring, activity and behaviour recognition, (v) activity and personal assistance, (vi) gesture recognition, (vii) fall detection and prevention, (viii) mobility assessment and frailty recognition, and (ix) cognitive and motor rehabilitation. For these application scenarios, the report illustrates the state of play in terms of scientific advances, available products and research project. The open challenges are also highlighted.
The report ends with an overview of the challenges, the hindrances and the opportunities posed by the uptake in real world settings of AAL technologies. In this respect, the report illustrates the current procedural and technological approaches to cope with acceptability, usability and trust in the AAL technology, by surveying strategies and approaches to co-design, to privacy preservation in video and audio data, to transparency and explainability in data processing, and to data transmission and communication. User acceptance and ethical considerations are also debated. Finally, the potentials coming from the silver economy are overviewed.publishedVersio
Aerospace medicine and biology: A cumulative index to a continuing bibliography (supplement 345)
This publication is a cumulative index to the abstracts contained in Supplements 333 through 344 of Aerospace Medicine and Biology: A Continuing Bibliography. Seven indexes are included -- subject, personal author, corporate source, foreign technology, contract number, report number, and accession number
Head-mounted Sensory Augmentation System for Navigation in Low Visibility Environments
Sensory augmentation can be used to assist in some tasks where sensory information is limited or sparse. This thesis focuses on the design and investigation of a head-mounted vibrotactile sensory augmentation interface to assist navigation in low visibility environments such as firefightersâ navigation or travel aids for visually impaired people.
A novel head-mounted vibrotactile interface comprising a 1-by-7 vibrotactile display worn on the forehead is developed. A series of psychophysical studies is carried out with this display to (1) determine the vibrotactile absolute threshold, (2) investigate the accuracy of vibrotactile localization, and (3) evaluate the funneling illusion and apparent motion as sensory phenomena that could be used to communicate navigation signals. The results of these studies provide guidelines for the design of head-mounted interfaces.
A 2nd generation head-mounted sensory augmentation interface called the Mark-II
Tactile Helmet is developed for the application of firefightersâ navigation. It consists of a ring of ultrasound sensors mounted to the outside of a helmet, a microcontroller, two batteries and a refined vibrotactile display composed of seven vibration motors based on the results of the aforementioned psychophysical studies.
A âtactile languageâ, that is, a set of distinguishable vibrotactile patterns, is developed for communicating navigation commands to the Mark-II Tactile Helmet. Four possible combinations of two command presentation modes (continuous, discrete) and two command types (recurring, single) are evaluated for their effectiveness in guiding users along a virtual wall in a structured environment. Continuous and discrete presentation modes use spatiotemporal patterns that induce the experience of apparent movement and discrete movement on the forehead, respectively. The recurring command type presents the tactile command repeatedly with an interval between patterns of 500 ms while the single command type presents the tactile command just once when there is a change in the command. The effectiveness of this tactile language is evaluated according to the objective measures of the usersâ walking speed and the smoothness of their trajectory parallel to the virtual wall and subjective measures of utility and
comfort employing Likert-type rating scales. The Recurring Continuous (RC) commands that exploit the phenomena of apparent motion are most effective in generating efficient routes and fast travel, and are most preferred.
Finally, the optimal tactile language (RC) is compared with audio guidance using
verbal instructions to investigate effectiveness in delivering navigation commands. The results show that haptic guidance leads to better performance as well as lower cognitive workload compared to auditory feedback. This research demonstrates that a head-mounted sensory augmentation interface can enhance spatial awareness in low visibility environments and could help firefightersâ navigation by providing them with supplementary sensory information
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