16,790 research outputs found

    Multi-agent collaborative search : an agent-based memetic multi-objective optimization algorithm applied to space trajectory design

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    This article presents an algorithm for multi-objective optimization that blends together a number of heuristics. A population of agents combines heuristics that aim at exploring the search space both globally and in a neighbourhood of each agent. These heuristics are complemented with a combination of a local and global archive. The novel agent-based algorithm is tested at first on a set of standard problems and then on three specific problems in space trajectory design. Its performance is compared against a number of state-of-the-art multi-objective optimization algorithms that use the Pareto dominance as selection criterion: non-dominated sorting genetic algorithm (NSGA-II), Pareto archived evolution strategy (PAES), multiple objective particle swarm optimization (MOPSO), and multiple trajectory search (MTS). The results demonstrate that the agent-based search can identify parts of the Pareto set that the other algorithms were not able to capture. Furthermore, convergence is statistically better although the variance of the results is in some cases higher

    Greedy Randomized Adaptive Search and Variable Neighbourhood Search for the minimum labelling spanning tree problem

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    This paper studies heuristics for the minimum labelling spanning tree (MLST) problem. The purpose is to find a spanning tree using edges that are as similar as possible. Given an undirected labelled connected graph, the minimum labelling spanning tree problem seeks a spanning tree whose edges have the smallest number of distinct labels. This problem has been shown to be NP-hard. A Greedy Randomized Adaptive Search Procedure (GRASP) and a Variable Neighbourhood Search (VNS) are proposed in this paper. They are compared with other algorithms recommended in the literature: the Modified Genetic Algorithm and the Pilot Method. Nonparametric statistical tests show that the heuristics based on GRASP and VNS outperform the other algorithms tested. Furthermore, a comparison with the results provided by an exact approach shows that we may quickly obtain optimal or near-optimal solutions with the proposed heuristics

    A multi-arm bandit neighbourhood search for routing and scheduling problems

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    Abstract Local search based meta-heuristics such as variable neighbourhood search have achieved remarkable success in solving complex combinatorial problems. Local search techniques are becoming increasingly popular and are used in a wide variety of meta-heuristics, such as genetic algorithms. Typically, local search iteratively improves a solution by making a series of small moves. Traditionally these methods do not employ any learning mechanism. We treat the selection of a local search neighbourhood as a dynamic multi- armed bandit (D-MAB) problem where learning techniques for solving the D-MAB can be used to guide the local search process. We present a D-MAB neighbourhood search (D-MABNS) which can be embedded within any meta- heuristic or hyperheuristic framework. Given a set of neighbourhoods, the aim of D-MABNS is to adapt the search sequence, testing promising solutions rst. We demonstrate the eectiveness of D-MABNS on two vehicle routing and scheduling problems, the real-world geographically distributed mainte- nance problem (GDMP) and the periodic vehicle routing problem (PVRP). We present comparisons to benchmark instances and give a detailed analysis of parameters, performance and behaviour. Keywords Meta-heuristic Local search Vehicle routin

    A controlled migration genetic algorithm operator for hardware-in-the-loop experimentation

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    In this paper, we describe the development of an extended migration operator, which combats the negative effects of noise on the effective search capabilities of genetic algorithms. The research is motivated by the need to minimize the num- ber of evaluations during hardware-in-the-loop experimentation, which can carry a significant cost penalty in terms of time or financial expense. The authors build on previous research, where convergence for search methods such as Simulated Annealing and Variable Neighbourhood search was accelerated by the implementation of an adaptive decision support operator. This methodology was found to be effective in searching noisy data surfaces. Providing that noise is not too significant, Genetic Al- gorithms can prove even more effective guiding experimentation. It will be shown that with the introduction of a Controlled Migration operator into the GA heuristic, data, which repre- sents a significant signal-to-noise ratio, can be searched with significant beneficial effects on the efficiency of hardware-in-the- loop experimentation, without a priori parameter tuning. The method is tested on an engine-in-the-loop experimental example, and shown to bring significant performance benefits

    A memetic algorithm for the university course timetabling problem

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    This article is posted here with permission from IEEE - Copyright @ 2008 IEEEThe design of course timetables for academic institutions is a very hectic job due to the exponential number of possible feasible timetables with respect to the problem size. This process involves lots of constraints that must be respected and a huge search space to be explored, even if the size of the problem input is not significantly large. On the other hand, the problem itself does not have a widely approved definition, since different institutions face different variations of the problem. This paper presents a memetic algorithm that integrates two local search methods into the genetic algorithm for solving the university course timetabling problem (UCTP). These two local search methods use their exploitive search ability to improve the explorative search ability of genetic algorithms. The experimental results indicate that the proposed memetic algorithm is efficient for solving the UCTP

    Framework for sustainable TVET-Teacher Education Program in Malaysia Public Universities

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    Studies had stated that less attention was given to the education aspect, such as teaching and learning in planning for improving the TVET system. Due to the 21st Century context, the current paradigm of teaching for the TVET educators also has been reported to be fatal and need to be shifted. All these disadvantages reported hindering the country from achieving the 5th strategy in the Strategic Plan for Vocational Education Transformation to transform TVET system as a whole. Therefore, this study aims to develop a framework for sustainable TVET Teacher Education program in Malaysia. This study had adopted an Exploratory Sequential Mix-Method design, which involves a semi-structured interview (phase one) and survey method (phase two). Nine experts had involved in phase one chosen by using Purposive Sampling Technique. As in phase two, 118 TVET-TE program lecturers were selected as the survey sample chosen through random sampling method. After data analysis in phase one (thematic analysis) and phase two (Principal Component Analysis), eight domains and 22 elements have been identified for the framework for sustainable TVET-TE program in Malaysia. This framework was identified to embed the elements of 21st Century Education, thus filling the gap in this research. The research findings also indicate that the developed framework was unidimensional and valid for the development and research regarding TVET-TE program in Malaysia. Lastly, it is in the hope that this research can be a guide for the nations in producing a quality TVET teacher in the future
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