937 research outputs found

    Efficient texture synthesis with a small set of tiles

    Get PDF
    Master'sMASTER OF SCIENC

    Image Sampling with Quasicrystals

    Get PDF
    We investigate the use of quasicrystals in image sampling. Quasicrystals produce space-filling, non-periodic point sets that are uniformly discrete and relatively dense, thereby ensuring the sample sites are evenly spread out throughout the sampled image. Their self-similar structure can be attractive for creating sampling patterns endowed with a decorative symmetry. We present a brief general overview of the algebraic theory of cut-and-project quasicrystals based on the geometry of the golden ratio. To assess the practical utility of quasicrystal sampling, we evaluate the visual effects of a variety of non-adaptive image sampling strategies on photorealistic image reconstruction and non-photorealistic image rendering used in multiresolution image representations. For computer visualization of point sets used in image sampling, we introduce a mosaic rendering technique.Comment: For a full resolution version of this paper, along with supplementary materials, please visit at http://www.Eyemaginary.com/Portfolio/Publications.htm

    Example based texture synthesis and quantification of texture quality

    Get PDF
    Textures have been used effectively to create realistic environments for virtual worlds by reproducing the surface appearances. One of the widely-used methods for creating textures is the example based texture synthesis method. In this method of generating a texture of arbitrary size, an input image from the real world is provided. This input image is used for the basis of generating large textures. Various methods based on the underlying pattern of the image have been used to create these textures; however, the problem of finding an algorithm which provides a good output is still an open research issue. Moreover, the process of determining the best of the outputs produced by the existing methods is a subjective one and requires human intervention. No quantification measure exists to do a relative comparison between the outputs. This dissertation addresses both problems using a novel approach. The dissertation also proposes an improved algorithm for image inpainting which yields better results than existing methods. Firstly, this dissertation presents a methodology which uses a HSI (hue, saturation, intensity) color model in conjunction with the hybrid approach to improve the quality of the synthesized texture. Unlike the RGB (red, green, blue) color model, the HSI color model is more intuitive and closer to human perception. The hue, saturation and intensity are better indicators than the three color channels used in the RGB model. They represent the exact way, in which the eye sees color in the real world. Secondly, this dissertation addresses the issue of quantifying the quality of the output textures generated using the various texture synthesis methods. Quantifying the quality of the output generated is an important issue and a novel method using statistical measures and a color autocorrelogram has been proposed. It is a two step method; in the first step a measure of the energy, entropy and similar statistical measures helps determine the consistency of the output texture. In the second step an autocorelogram is used to analyze color images as well and quantify them effectively. Finally, this disseratation prsesents a method for improving image inpainting. In the case of inpainting, small sections of the image missing due to noise or other similar reasons can be reproduced using example based texture synthesis. The region of the image immediately surrounding the missing section is treated as sample input. Inpainting can also be used to alter images by removing large sections of the image and filling the removed section with the image data from the rest of the image. For this, a maximum edge detector method is proposed to determine the correct order of section filling and produces significantly better results

    Texture refinement framework for improved video coding

    Get PDF
    ISBN: 978-0-8194-7936-5 - WOSInternational audienceH.264/AVC standard offers an efficient way of reducing the noticeable artefacts of former video coding schemes, but it can be perfectible for the coding of detailed texture areas. This paper presents a conceptual coding framework, utilizing visual perception redundancy, which aims at improving both bit-rate and quality on textured areas. The approach is generic and can be integrated into usual coding scheme. The proposed scheme is divided into three steps: a first algorithm analyses texture regions, with an eye to build a dictionary of the most representative texture sub-regions (RTS). The encoder preserves then them at a higher quality than the rest of the picture, in order to enable a refinement algorithm to finally spread the preserved information over textured areas. In this paper, we present a first solution to validate the framework, detailing then the encoder side in order to define a simple method for dictionary building. The proposed H.264/AVC compliant scheme creates a dictionary of macroblock

    Inference and Learning with Planning Models

    Full text link
    [ES] Inferencia y aprendizaje son los actos de razonar sobre evidencia recogida con el fin de alcanzar conclusiones lógicas sobre el proceso que la originó. En el contexto de un modelo de espacio de estados, inferencia y aprendizaje se refieren normalmente a explicar el comportamiento pasado de un agente, predecir sus acciones futuras, o identificar su modelo. En esta tesis, presentamos un marco para inferencia y aprendizaje en el modelo de espacio de estados subyacente al modelo de planificación clásica, y formulamos una paleta de problemas de inferencia y aprendizaje bajo este paraguas unificador. También desarrollamos métodos efectivos basados en planificación que nos permiten resolver estos problemas utilizando algoritmos de planificación genéricos del estado del arte. Mostraremos que un gran número de problemas de inferencia y aprendizaje claves que han sido tratados como desconectados se pueden formular de forma cohesiva y resolver siguiendo procedimientos homogéneos usando nuestro marco. Además, nuestro trabajo abre las puertas a nuevas aplicaciones para tecnología de planificación ya que resalta las características que hacen que el modelo de espacio de estados de planificación clásica sea diferente a los demás modelos.[CA] Inferència i aprenentatge són els actes de raonar sobre evidència arreplegada a fi d'aconseguir conclusions lògiques sobre el procés que la va originar. En el context d'un model d'espai d'estats, inferència i aprenentatge es referixen normalment a explicar el comportament passat d'un agent, predir les seues accions futures, o identificar el seu model. En esta tesi, presentem un marc per a inferència i aprenentatge en el model d'espai d'estats subjacent al model de planificació clàssica, i formulem una paleta de problemes d'inferència i aprenentatge davall este paraigua unificador. També desenrotllem mètodes efectius basats en planificació que ens permeten resoldre estos problemes utilitzant algoritmes de planificació genèrics de l'estat de l'art. Mostrarem que un gran nombre de problemes d'inferència i aprenentatge claus que han sigut tractats com desconnectats es poden formular de forma cohesiva i resoldre seguint procediments homogenis usant el nostre marc. A més, el nostre treball obri les portes a noves aplicacions per a tecnologia de planificació ja que ressalta les característiques que fan que el model d'espai d'estats de planificació clàssica siga diferent dels altres models.[EN] Inference and learning are the acts of reasoning about some collected evidence in order to reach a logical conclusion regarding the process that originated it. In the context of a state-space model, inference and learning are usually concerned with explaining an agent's past behaviour, predicting its future actions or identifying its model. In this thesis, we present a framework for inference and learning in the state-space model underlying the classical planning model, and formulate a palette of inference and learning problems under this unifying umbrella. We also develop effective planning-based approaches to solve these problems using off-the-shelf, state-of-the-art planning algorithms. We will show that several core inference and learning problems that previous research has treated as disconnected can be formulated in a cohesive way and solved following homogeneous procedures using the proposed framework. Further, our work opens the way for new applications of planning technology as it highlights the features that make the state-space model of classical planning different from other models.The work developed in this doctoral thesis has been possible thanks to the FPU16/03184 fellowship that I have enjoyed for the duration of my PhD studies. I have also been supported by my advisors’ grants TIN2017-88476-C2-1-R, TIN2014-55637-C2-2-R-AR, and RYC-2015-18009.Aineto García, D. (2022). Inference and Learning with Planning Models [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/18535

    DiffInfinite: Large Mask-Image Synthesis via Parallel Random Patch Diffusion in Histopathology

    Full text link
    We present DiffInfinite, a hierarchical diffusion model that generates arbitrarily large histological images while preserving long-range correlation structural information. Our approach first generates synthetic segmentation masks, subsequently used as conditions for the high-fidelity generative diffusion process. The proposed sampling method can be scaled up to any desired image size while only requiring small patches for fast training. Moreover, it can be parallelized more efficiently than previous large-content generation methods while avoiding tiling artefacts. The training leverages classifier-free guidance to augment a small, sparsely annotated dataset with unlabelled data. Our method alleviates unique challenges in histopathological imaging practice: large-scale information, costly manual annotation, and protective data handling. The biological plausibility of DiffInfinite data is validated in a survey by ten experienced pathologists as well as a downstream segmentation task. Furthermore, the model scores strongly on anti-copying metrics which is beneficial for the protection of patient data
    corecore