180 research outputs found

    Generation and control of locomotion patterns for biped robots by using central pattern generators

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    This paper presents an efficient closed-loop locomotion control system for biped robots that operates in the joint space. The robot’s joints are directly driven through control signals generated by a central pattern generator (CPG) network. A genetic algorithm is applied in order to find out an optimal combination of internal parameters of the CPG given a desired walking speed in straight line. Feedback signals generated by the robot’s inertial and force sensors are directly fed into the CPG in order to automatically adjust the locomotion pattern over uneven terrain and to deal with external perturbations in real time. Omnidirectional motion is achieved by controlling the pelvis motion. The performance of the proposed control system has been assessed through simulation experiments on a NAO humanoid robot

    A brainstem-like modulation approach for gait transition in a quadruped robot

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    The ability to traverse a wide variety of terrains while walking is basically a requirement for performing useful tasks in our human centric world. In this article, we propose a bio-inspired robotic controller able to generate locomotion and to easily switch between different type of gaits. In order to improve the robot stability and response while locomoting, we adjust both the duty factor and the interlimb phase relationships, according to the velocities. We extend previous work, by applying nonlinear oscillators to generate the rhythmic locomotor movements for a quadruped robot, similarly to the biological counterparts. The generated trajectories are modulated by a drive signal, that modifies the oscillator frequency, amplitude and the coupling parameters among the oscillators, proportionally to the drive signal strength. By increasing the drive signal, locomotion can be elicited and velocity increased while switching to the appropriate gaits. This drive signal can be specified according to sensory information or set a priori. The implementation of the central pattern generator network and the activity modulation layer is shown in simulation and in an AIBO robot

    Multisensor Input for CPG-Based Sensory—Motor Coordination

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    International audienceThis paper describes a method for providing in real time a reliable synchronization signal for cyclical motions such as steady-state walking. The approach consists in estimating online a phase variable on the basis of several implicit central pattern generator associated with a set of sensors. These sensors can be of any kind, provided their output strongly reflects the timedmotion of a link. They can be, for example, spatial position or orientation sensors, or foot sole pressure sensors. The principle of the method is to use their outputs as inputs to nonlinear observers of modified Van der Pol oscillators that provide us with several independent estimations of the overall phase of the system. These estimations are then combined within a dynamical filter constituted of a Hopf oscillator. The resulting phase is a reliable indexing of the cyclic behavior of the system, which can finally be used as input to low-level controllers of a robot. Some results illustrate the efficiency of the approach, which can be used to control robots

    Combining central pattern generators with the electromagnetism-like algorithm for head motion stabilization during quadruped robot locomotion

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    Visually-guided locomotion is important for autonomous robotics. However, there are several difficulties, for instance, the head shaking that results from the robot locomotion itself that constraints stable image acquisition and the possibility to rely on that information to act accordingly. In this article, we propose a controller architecture that is able to generate locomotion for a quadruped robot and to generate head motion able to minimize the head motion induced by locomotion itself. The movement controllers are biologically inspired in the concept of Central Pattern Generators (CPGs). CPGs are modelled based on nonlinear dynamical systems, coupled Hopf oscillators. This approach allows to explicitly specify parameters such as amplitude, offset and frequency of movement and to smoothly modulate the generated oscillations according to changes in these parameters. We take advantage of this particularity and propose a combined approach to generate head movement stabilization on a quadruped robot, using CPGs and a global optimization algorithm. The best set of parameters that generates the head movement are computed by the electromagnetism-like algorithm in order to reduce the head shaking caused by locomotion. Experimental results on a simulated AIBO robot demonstrate that the proposed approach generates head movement that does not eliminate but reduces the one induced by locomotion

    Evolution strategies combined with central pattern generators for head motion minimization during quadruped robot locomotion

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    In autonomous robotics, the head shaking induced by locomotion is a relevant and still not solved problem. This problem constraints stable image acquisition and the possibility to rely on that information to act accordingly. In this article, we propose a movement controller to generate locomotion and head movement. Our aim is to generate the head movement required to minimize the head motion induced by locomotion itself. The movement controllers are biologically inspired in the concept of Central Pattern Generators (CPGs). CPGs are modelled based on nonlinear dynamical systems, coupled Hopf oscillators. This approach allows to explicitly specify parameters such as amplitude, offset and frequency of movement and to smoothly modulate the generated oscillations according to changes in these parameters. Based on these ideas, we propose a combined approach to generate head movement stabilization on a quadruped robot, using CPGs and an evolution strategy. The best set of parameters that generates the head movement are computed by an evolution strategy. Experiments were performed on a simulated AIBO robot. The obtained results demonstrate the feasibility of the approach, by reducing the overall head movement

    Chaotic exploration and learning of locomotion behaviours

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    We present a general and fully dynamic neural system, which exploits intrinsic chaotic dynamics, for the real-time goal-directed exploration and learning of the possible locomotion patterns of an articulated robot of an arbitrary morphology in an unknown environment. The controller is modeled as a network of neural oscillators that are initially coupled only through physical embodiment, and goal-directed exploration of coordinated motor patterns is achieved by chaotic search using adaptive bifurcation. The phase space of the indirectly coupled neural-body-environment system contains multiple transient or permanent self-organized dynamics, each of which is a candidate for a locomotion behavior. The adaptive bifurcation enables the system orbit to wander through various phase-coordinated states, using its intrinsic chaotic dynamics as a driving force, and stabilizes on to one of the states matching the given goal criteria. In order to improve the sustainability of useful transient patterns, sensory homeostasis has been introduced, which results in an increased diversity of motor outputs, thus achieving multiscale exploration. A rhythmic pattern discovered by this process is memorized and sustained by changing the wiring between initially disconnected oscillators using an adaptive synchronization method. Our results show that the novel neurorobotic system is able to create and learn multiple locomotion behaviors for a wide range of body configurations and physical environments and can readapt in realtime after sustaining damage

    Gait transition and modulation in a quadruped robot : a brainstem-like modulation approach

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    In this article, we propose a bio-inspired architecture for a quadruped robot that is able to initiate/stop locomotion; generate different gaits, and to easily select and switch between the different gaits according to the speed and/or the behavioral context. This improves the robot stability and smoothness while locomoting. We apply nonlinear oscillators to model Central Pattern Generators (CPGs). These generate the rhythmic locomotor movements for a quadruped robot. The generated trajectories are modulated by a tonic signal, that encodes the required activity and/or modulation. This drive signal strength is mapped onto sets of CPG parameters. By increasing the drive signal, locomotion can be elicited and velocity increased while switching to the appropriate gaits. This drive signal can be specified according to sensory information or set a priori. The system is implemented in a simulated and real AIBO robot. Results demonstrate the adequacy of the architecture to generate and modulate the required coordinated trajectories according to a velocity increase; and to smoothly and easily switch among the different motor behaviors.The authors gratefully acknowledge Keir Pearson for all the discussions and help. This work is funded by FEDER Funding supported by the Operational Program Competitive Factors COMPETE and National Funding supported by the FCT - Foundation for Science and Technology through project PTDC/EEACRO/100655/2008
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