9 research outputs found

    Ensemble learning using multi-objective optimisation for arabic handwritten words

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    Arabic handwriting recognition is a dynamic and stimulating field of study within pattern recognition. This system plays quite a significant part in today's global environment. It is a widespread and computationally costly function due to cursive writing, a massive number of words, and writing style. Based on the literature, the existing features lack data supportive techniques and building geometric features. Most ensemble learning approaches are based on the assumption of linear combination, which is not valid due to differences in data types. Also, the existing approaches of classifier generation do not support decision-making for selecting the most suitable classifier, and it requires enabling multi-objective optimisation to handle these differences in data types. In this thesis, new type of feature for handwriting using Segments Interpolation (SI) to find the best fitting line in each of the windows with a model for finding the best operating point window size for SI features. Multi-Objective Ensemble Oriented (MOEO) formulated to control the classifier topology and provide feedback support for changing the classifiers' topology and weights based on the extension of Non-dominated Sorting Genetic Algorithm (NSGA-II). It is designated as the Random Subset based Parents Selection (RSPS-NSGA-II) to handle neurons and accuracy. Evaluation metrics from two perspectives classification and Multiobjective optimization. The experimental design based on two subsets of the IFN/ENIT database. The first one consists of 10 classes (C10) and 22 classes (C22). The features were tested with Support Vector Machine (SVM) and Extreme Learning Machine (ELM). This work improved due to the SI feature. SI shows a significant result with SVM with 88.53% for C22. RSPS for C10 at k=2 achieved 91% accuracy with fewer neurons than NSGA-II, and for C22 at k=10, accuracy has been increased 81% compared to NSGA-II 78%. Future work may consider introducing more features to the system, applying them to other languages, and integrating it with sequence learning for more accuracy

    QUIS-CAMPI: Biometric Recognition in Surveillance Scenarios

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    The concerns about individuals security have justified the increasing number of surveillance cameras deployed both in private and public spaces. However, contrary to popular belief, these devices are in most cases used solely for recording, instead of feeding intelligent analysis processes capable of extracting information about the observed individuals. Thus, even though video surveillance has already proved to be essential for solving multiple crimes, obtaining relevant details about the subjects that took part in a crime depends on the manual inspection of recordings. As such, the current goal of the research community is the development of automated surveillance systems capable of monitoring and identifying subjects in surveillance scenarios. Accordingly, the main goal of this thesis is to improve the performance of biometric recognition algorithms in data acquired from surveillance scenarios. In particular, we aim at designing a visual surveillance system capable of acquiring biometric data at a distance (e.g., face, iris or gait) without requiring human intervention in the process, as well as devising biometric recognition methods robust to the degradation factors resulting from the unconstrained acquisition process. Regarding the first goal, the analysis of the data acquired by typical surveillance systems shows that large acquisition distances significantly decrease the resolution of biometric samples, and thus their discriminability is not sufficient for recognition purposes. In the literature, diverse works point out Pan Tilt Zoom (PTZ) cameras as the most practical way for acquiring high-resolution imagery at a distance, particularly when using a master-slave configuration. In the master-slave configuration, the video acquired by a typical surveillance camera is analyzed for obtaining regions of interest (e.g., car, person) and these regions are subsequently imaged at high-resolution by the PTZ camera. Several methods have already shown that this configuration can be used for acquiring biometric data at a distance. Nevertheless, these methods failed at providing effective solutions to the typical challenges of this strategy, restraining its use in surveillance scenarios. Accordingly, this thesis proposes two methods to support the development of a biometric data acquisition system based on the cooperation of a PTZ camera with a typical surveillance camera. The first proposal is a camera calibration method capable of accurately mapping the coordinates of the master camera to the pan/tilt angles of the PTZ camera. The second proposal is a camera scheduling method for determining - in real-time - the sequence of acquisitions that maximizes the number of different targets obtained, while minimizing the cumulative transition time. In order to achieve the first goal of this thesis, both methods were combined with state-of-the-art approaches of the human monitoring field to develop a fully automated surveillance capable of acquiring biometric data at a distance and without human cooperation, designated as QUIS-CAMPI system. The QUIS-CAMPI system is the basis for pursuing the second goal of this thesis. The analysis of the performance of the state-of-the-art biometric recognition approaches shows that these approaches attain almost ideal recognition rates in unconstrained data. However, this performance is incongruous with the recognition rates observed in surveillance scenarios. Taking into account the drawbacks of current biometric datasets, this thesis introduces a novel dataset comprising biometric samples (face images and gait videos) acquired by the QUIS-CAMPI system at a distance ranging from 5 to 40 meters and without human intervention in the acquisition process. This set allows to objectively assess the performance of state-of-the-art biometric recognition methods in data that truly encompass the covariates of surveillance scenarios. As such, this set was exploited for promoting the first international challenge on biometric recognition in the wild. This thesis describes the evaluation protocols adopted, along with the results obtained by the nine methods specially designed for this competition. In addition, the data acquired by the QUIS-CAMPI system were crucial for accomplishing the second goal of this thesis, i.e., the development of methods robust to the covariates of surveillance scenarios. The first proposal regards a method for detecting corrupted features in biometric signatures inferred by a redundancy analysis algorithm. The second proposal is a caricature-based face recognition approach capable of enhancing the recognition performance by automatically generating a caricature from a 2D photo. The experimental evaluation of these methods shows that both approaches contribute to improve the recognition performance in unconstrained data.A crescente preocupação com a segurança dos indivíduos tem justificado o crescimento do número de câmaras de vídeo-vigilância instaladas tanto em espaços privados como públicos. Contudo, ao contrário do que normalmente se pensa, estes dispositivos são, na maior parte dos casos, usados apenas para gravação, não estando ligados a nenhum tipo de software inteligente capaz de inferir em tempo real informações sobre os indivíduos observados. Assim, apesar de a vídeo-vigilância ter provado ser essencial na resolução de diversos crimes, o seu uso está ainda confinado à disponibilização de vídeos que têm que ser manualmente inspecionados para extrair informações relevantes dos sujeitos envolvidos no crime. Como tal, atualmente, o principal desafio da comunidade científica é o desenvolvimento de sistemas automatizados capazes de monitorizar e identificar indivíduos em ambientes de vídeo-vigilância. Esta tese tem como principal objetivo estender a aplicabilidade dos sistemas de reconhecimento biométrico aos ambientes de vídeo-vigilância. De forma mais especifica, pretende-se 1) conceber um sistema de vídeo-vigilância que consiga adquirir dados biométricos a longas distâncias (e.g., imagens da cara, íris, ou vídeos do tipo de passo) sem requerer a cooperação dos indivíduos no processo; e 2) desenvolver métodos de reconhecimento biométrico robustos aos fatores de degradação inerentes aos dados adquiridos por este tipo de sistemas. No que diz respeito ao primeiro objetivo, a análise aos dados adquiridos pelos sistemas típicos de vídeo-vigilância mostra que, devido à distância de captura, os traços biométricos amostrados não são suficientemente discriminativos para garantir taxas de reconhecimento aceitáveis. Na literatura, vários trabalhos advogam o uso de câmaras Pan Tilt Zoom (PTZ) para adquirir imagens de alta resolução à distância, principalmente o uso destes dispositivos no modo masterslave. Na configuração master-slave um módulo de análise inteligente seleciona zonas de interesse (e.g. carros, pessoas) a partir do vídeo adquirido por uma câmara de vídeo-vigilância e a câmara PTZ é orientada para adquirir em alta resolução as regiões de interesse. Diversos métodos já mostraram que esta configuração pode ser usada para adquirir dados biométricos à distância, ainda assim estes não foram capazes de solucionar alguns problemas relacionados com esta estratégia, impedindo assim o seu uso em ambientes de vídeo-vigilância. Deste modo, esta tese propõe dois métodos para permitir a aquisição de dados biométricos em ambientes de vídeo-vigilância usando uma câmara PTZ assistida por uma câmara típica de vídeo-vigilância. O primeiro é um método de calibração capaz de mapear de forma exata as coordenadas da câmara master para o ângulo da câmara PTZ (slave) sem o auxílio de outros dispositivos óticos. O segundo método determina a ordem pela qual um conjunto de sujeitos vai ser observado pela câmara PTZ. O método proposto consegue determinar em tempo-real a sequência de observações que maximiza o número de diferentes sujeitos observados e simultaneamente minimiza o tempo total de transição entre sujeitos. De modo a atingir o primeiro objetivo desta tese, os dois métodos propostos foram combinados com os avanços alcançados na área da monitorização de humanos para assim desenvolver o primeiro sistema de vídeo-vigilância completamente automatizado e capaz de adquirir dados biométricos a longas distâncias sem requerer a cooperação dos indivíduos no processo, designado por sistema QUIS-CAMPI. O sistema QUIS-CAMPI representa o ponto de partida para iniciar a investigação relacionada com o segundo objetivo desta tese. A análise do desempenho dos métodos de reconhecimento biométrico do estado-da-arte mostra que estes conseguem obter taxas de reconhecimento quase perfeitas em dados adquiridos sem restrições (e.g., taxas de reconhecimento maiores do que 99% no conjunto de dados LFW). Contudo, este desempenho não é corroborado pelos resultados observados em ambientes de vídeo-vigilância, o que sugere que os conjuntos de dados atuais não contêm verdadeiramente os fatores de degradação típicos dos ambientes de vídeo-vigilância. Tendo em conta as vulnerabilidades dos conjuntos de dados biométricos atuais, esta tese introduz um novo conjunto de dados biométricos (imagens da face e vídeos do tipo de passo) adquiridos pelo sistema QUIS-CAMPI a uma distância máxima de 40m e sem a cooperação dos sujeitos no processo de aquisição. Este conjunto permite avaliar de forma objetiva o desempenho dos métodos do estado-da-arte no reconhecimento de indivíduos em imagens/vídeos capturados num ambiente real de vídeo-vigilância. Como tal, este conjunto foi utilizado para promover a primeira competição de reconhecimento biométrico em ambientes não controlados. Esta tese descreve os protocolos de avaliação usados, assim como os resultados obtidos por 9 métodos especialmente desenhados para esta competição. Para além disso, os dados adquiridos pelo sistema QUIS-CAMPI foram essenciais para o desenvolvimento de dois métodos para aumentar a robustez aos fatores de degradação observados em ambientes de vídeo-vigilância. O primeiro é um método para detetar características corruptas em assinaturas biométricas através da análise da redundância entre subconjuntos de características. O segundo é um método de reconhecimento facial baseado em caricaturas automaticamente geradas a partir de uma única foto do sujeito. As experiências realizadas mostram que ambos os métodos conseguem reduzir as taxas de erro em dados adquiridos de forma não controlada

    Face analysis and deepfake detection

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    This thesis concerns deep-learning-based face-related research topics. We explore how to improve the performance of several face systems when confronting challenging variations. In Chapter 1, we provide an introduction and background information on the theme, and we list the main research questions of this dissertation. In Chapter 2, we provide a synthetic face data generator with fully controlled variations and proposed a detailed experimental comparison of main characteristics that influence face detection performance. The result shows that our synthetic dataset could complement face detectors to become more robust against specific features in the real world. Our analysis also reveals that a variety of data augmentation is necessary to address differences in performance. In Chapter 3, we propose an age estimation method for handling large pose variations for unconstrained face images. A Wasserstein-based GAN model is used to complete the full uv texture presentation. The proposed AgeGAN method simultaneously learns to capture the facial uv texture map and age characteristics.In Chapter 4, we propose a maximum mean discrepancy (MMD) based cross-domain face forgery detection. The center and triplet losses are also incorporated to ensure that the learned features are shared by multiple domains and provide better generalization abilities to unseen deep fake samples. In Chapter 5, we introduce an end-to-end framework to predict ages from face videos. Clustering based transfer learning is used to provide proper prediction for imbalanced datasets

    Nesting optimization with adversarial games, meta-learning, and deep equilibrium models

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    Nested optimization, whereby an optimization problem is constrained by the solutions of other optimization problems, has recently seen a surge in its application to Deep Learning. While the study of such problems started nearly a century ago in the context of market theory, many of the algorithms developed since do not scale to modern Deep Learning applications. In this thesis, I push the understanding and applicability of nested optimization to three machine learning domains: 1) adversarial games, 2) meta-learning and 3) deep equilibrium models. For each domain, I tackle a particular goal. In 1) I adversarially learn model compression, in the case where training data isn't available, in 2) I meta-learn hyperparameters for long optimization processes without introducing greediness, and in 3) I use deep equilibrium models to improve temporal coherence in video landmark detection. The first part of my thesis deals with casting model compression as an adversarial game. Performing knowledge transfer from a large teacher network to a smaller student is a popular task in deep learning. However, due to growing dataset sizes and stricter privacy regulations, it is increasingly common not to have access to the data that was used to train the teacher. I propose a novel method which trains a student to match the predictions of its teacher without using any data or metadata. This is achieved by nesting the training optimization of the student with that of an adversarial generator, which searches for images on which the student poorly matches the teacher. These images are used to train the student in an online fashion. The student closely approximates its teacher for simple datasets like SVHN, and on CIFAR10 I improve on the state-of-the-art for few-shot distillation (with 100100 images per class), despite using no data. Finally, I also propose a metric to quantify the degree of belief matching between teacher and student in the vicinity of decision boundaries, and observe a significantly higher match between the zero-shot student and the teacher, than between a student distilled with real data and the teacher. The second part of my thesis deals with meta-learning hyperparameters in the case when the nested optimization to be differentiated is itself solved by many gradient steps. Gradient-based hyperparameter optimization has earned a widespread popularity in the context of few-shot meta-learning, but remains broadly impractical for tasks with long horizons (many gradient steps), due to memory scaling and gradient degradation issues. A common workaround is to learn hyperparameters online, but this introduces greediness which comes with a significant performance drop. I propose forward-mode differentiation with sharing (FDS), a simple and efficient algorithm which tackles memory scaling issues with forward-mode differentiation, and gradient degradation issues by sharing hyperparameters that are contiguous in time. I provide theoretical guarantees about the noise reduction properties of my algorithm, and demonstrate its efficiency empirically by differentiating through ∼104\sim 10^4 gradient steps of unrolled optimization. I consider large hyperparameter search ranges on CIFAR-10 where I significantly outperform greedy gradient-based alternatives, while achieving ×20\times 20 speedups compared to the state-of-the-art black-box methods. The third part of my thesis deals with converting deep equilibrium models to a form of nested optimization in order to perform robust video landmark detection. Cascaded computation, whereby predictions are recurrently refined over several stages, has been a persistent theme throughout the development of landmark detection models. I show that the recently proposed deep equilibrium model (DEQ) can be naturally adapted to this form of computation, given appropriate regularization. My landmark model achieves state-of-the-art performance on the challenging WFLW facial landmark dataset, reaching 3.923.92 normalized mean error with fewer parameters and a training memory cost of O(1)\mathcal{O}(1) in the number of recurrent modules. Furthermore, I show that DEQs are particularly suited for landmark detection in videos. In this setting, it is typical to train on still images due to the lack of labeled videos. This can lead to a ``flickering'' effect at inference time on video, whereby a model can rapidly oscillate between different plausible solutions across consecutive frames. I show that the DEQ root solving problem can be turned into a constrained optimization problem in a way that emulates recurrence at inference time, despite not having access to temporal data at training time. I call this "Recurrence without Recurrence'', and demonstrate that it helps reduce landmark flicker by introducing a new metric, and contributing a new facial landmark video dataset targeting landmark uncertainty. On the hard subset of this new dataset, made up of 500500 videos, my model improves the accuracy and temporal coherence by 1010 and 13%13\% respectively, compared to the strongest previously published model using a hand-tuned conventional filter

    A study of deep learning and its applications to face recognition techniques

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    El siguiente trabajo es el resultado de la tesis de maestría de Fernando Suzacq. La tesis se centró alrededor de la investigación sobre el reconocimiento facial en 3D, sin la reconstrucción de la profundidad ni la utilización de modelos 3D genéricos. Esta investigación resultó en la escritura de un paper y su posterior publicación en IEEE Transactions on Pattern Analysis and Machine Intelligence. Mediante el uso de iluminación activa, se mejora el reconocimiento facial en 2D y se lo hace más robusto a condiciones de baja iluminación o ataques de falsificación de identidad. La idea central del trabajo es la proyección de un patrón de luz de alta frecuencia sobre la cara de prueba. De la captura de esta imagen, nos es posible recuperar información real 3D, que se desprende de las deformaciones de este patrón, junto con una imagen 2D de la cara de prueba. Este proceso evita tener que lidiar con la difícil tarea de reconstrucción 3D. En el trabajo se presenta la teoría que fundamenta este proceso, se explica su construcción y se proveen los resultados de distintos experimentos realizados que sostienen su validez y utilidad. Para el desarrollo de esta investigación, fue necesario el estudio de la teoría existente y una revisión del estado del arte en este problema particular. Parte del resultado de este trabajo se presenta también en este documento, como marco teórico sobre la publicación

    Design and Real-World Application of Novel Machine Learning Techniques for Improving Face Recognition Algorithms

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    Recent progress in machine learning has made possible the development of real-world face recognition applications that can match face images as good as or better than humans. However, several challenges remain unsolved. In this PhD thesis, some of these challenges are studied and novel machine learning techniques to improve the performance of real-world face recognition applications are proposed. Current face recognition algorithms based on deep learning techniques are able to achieve outstanding accuracy when dealing with face images taken in unconstrained environments. However, training these algorithms is often costly due to the very large datasets and the high computational resources needed. On the other hand, traditional methods for face recognition are better suited when these requirements cannot be satisfied. This PhD thesis presents new techniques for both traditional and deep learning methods. In particular, a novel traditional face recognition method that combines texture and shape features together with subspace representation techniques is first presented. The proposed method is lightweight and can be trained quickly with small datasets. This method is used for matching face images scanned from identity documents against face images stored in the biometric chip of such documents. Next, two new techniques to increase the performance of face recognition methods based on convolutional neural networks are presented. Specifically, a novel training strategy that increases face recognition accuracy when dealing with face images presenting occlusions, and a new loss function that improves the performance of the triplet loss function are proposed. Finally, the problem of collecting large face datasets is considered, and a novel method based on generative adversarial networks to synthesize both face images of existing subjects in a dataset and face images of new subjects is proposed. The accuracy of existing face recognition algorithms can be increased by training with datasets augmented with the synthetic face images generated by the proposed method. In addition to the main contributions, this thesis provides a comprehensive literature review of face recognition methods and their evolution over the years. A significant amount of the work presented in this PhD thesis is the outcome of a 3-year-long research project partially funded by Innovate UK as part of a Knowledge Transfer Partnership between University of Hertfordshire and IDscan Biometrics Ltd (partnership number: 009547)
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