2,598 research outputs found

    The contribution of closed loop tracking control of motion platform on laterally induced postural instability of the drivers at SAAM dynamic simulator

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    This paper explains the effect of a motion platform closed loop control comparing to the static condition for driving simulators on postural instability. The postural instabilities of the participants (N=18, 15 male and 3 female subjects) were measured as lateral displacements of subject body centre of pressure (YCP ) just before and after each driving session via a balance platform. After having completed the experiments, the two-tailed Mann-Whitney U test was applied to analyze the objective data for merely the post-exposure cases. The objective data analysis revealed that the YCP for the dynamic case indicated a significant lower value than the static situation (U(18), p < 0,0001). It can be concluded that the closed loop tracking control of the hexapod platform of the driving simulator (dynamic platform condition) decreased significantly the lateral postural stability compared to the static operation condition. However the two-tailed Mann-Whitney U test showed that no significant difference was obtained between the two conditions in terms of psychophysical perception

    Light vehicle model for dynamic car simulator

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    Driving simulators have been becoming little by little a suitable tool oriented to improve the knowledge about the domain of driving research. The investigations that can be conducted with this type of tool concern the driver's behaviour, the design/control of vehicles, testing assistance systems for driving and the roadway infrastructure's impact. The benefits of simulation studies are many: lack of any real risk to users, reproducible situations, time savings and reduced testing costs. In addition, their flexibility allows to test situations that do not exist in reality or at least they rarely and randomly exist. The topic of the present work concerns the development of a brand new dynamic model for an existing car simulator owned by LEPSIS laboratory (Laboratoire d'Expliotation, Perception, Simulateurs et Silulations – Laboratory for Road Operations, Perception, Simulators and Simulations) belonging to COSYS (COmposants et SYStems), which is a department of IFSTTAR institute (Institut Français des Sciences et Technologies des Transports, de l'Aménagement et des Réseaux – French Institute of Science and Technology for Transport, Spatial Planning, Development and Networks) site. Once uses and advantages of driving simulators are listed and described, imperfections and limitations of the existing driving vehicle model belonging to the two Degrees of Freedom (DoF) driving simulator of the laboratory are highlighted. Subsequently, structure of the brand new vehicle model, designed by means of Matlab Simulink software, are illustrated through the theoretical framework. Since the vehicle model must refer to a real one, an instrumented Peugeot 406 has been chosen because all its technical features are provided and inserted both on the present model and Prosper/Callas 4.9 by OKTAL software to create a highly sophisticated and accurate virtual version of the commercial car. The validation of this new vehicle model is performed, where the results returned by several different driving scenarios are compared with the ones provided by Prosper software. All the scenarios are simulated with both existing and new vehicle model uploaded in the driving simulator, and the outputs are subsequently compared with the ones returned by Prosper in order to demonstrate the improvements done. Finally, being the number of outputs provided by the new model definitively higher with respect to previous one, additional validations concerning the further results are accomplished

    Learning Pose Estimation for UAV Autonomous Navigation and Landing Using Visual-Inertial Sensor Data

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    In this work, we propose a robust network-in-the-loop control system for autonomous navigation and landing of an Unmanned-Aerial-Vehicle (UAV). To estimate the UAV’s absolute pose, we develop a deep neural network (DNN) architecture for visual-inertial odometry, which provides a robust alternative to traditional methods. We first evaluate the accuracy of the estimation by comparing the prediction of our model to traditional visual-inertial approaches on the publicly available EuRoC MAV dataset. The results indicate a clear improvement in the accuracy of the pose estimation up to 25% over the baseline. Finally, we integrate the data-driven estimator in the closed-loop flight control system of Airsim, a simulator available as a plugin for Unreal Engine, and we provide simulation results for autonomous navigation and landing

    High performance control of a multiple-DOF motion platform for driver seat vibration test in laboratory

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    Dynamic testing plays an important part in the vehicle seat suspension study. However, a large amount of research work on vibration control of vehicle seat suspension to date has been limited to simulations because the use of a full-size vehicle to test the device is an expensive and dangerous task. In order to decrease the product development time and cost as well as to improve the design quality, in this research, a vibration generation platform is developed for simulating the road induced vehicle vibration in laboratory. Different from existing driving simulation platforms, this research focuses on the vehicle chassis vibration simulation and the control of motion platform to make sure the platform can more accurately generate the actual vehicle vibration movement. A seven degree-of-freedom (DOF) full-vehicle model with varying road inputs is used to simulate the real vehicle vibration. Moreover, because the output vibration data of the vehicle model is all about the absolute heave, pitch and roll velocities of the sprung mass, in order to simulate the vibration in all dimensions, a Stewart multiple-DOF motion platform is designed to generate the required vibration. As a result, the whole vibration simulator becomes a hardware-in-the-loop (HIL) system. The hardware consists of a computer used to calculate the required vibration signals, a Stewart platform used to generate the real movement, and a controller used to control the movement of the platform and implemented by a National Instruments (NI) CompactRIO board. The data, which is from the vehicle model, can be converted into the length of the six legs of the Stewart platform. Therefore, the platform can transfer into the same posture as the real vehicle chassis at that moment. The success of the developed platform is demonstrated by HIL experiments of actuators. As there are six actuators installed in the motion platform, the signals from six encoders are used as the feedback signals for the control of the length of the actuators, and advanced control strategies are developed to control the movement of the platform to make sure the platform can accurately generate the required motion even in heavy load situations. Theoretical study is conducted on how to generate the reasonable vibration signals suitable for vehicle seat vibration tests in different situations and how to develop advanced control strategies for accurate control of the motion platform. Both simulation and experimental studies are conducted to validate the proposed approaches

    Model predictive driving simulator motion cueing algorithm with actuator-based constraints

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    The simulator motion cueing problem has been considered extensively in the literature; approaches based on linear filtering and optimal control have been presented and shown to perform reasonably well. More recently, model predictive control (MPC) has been considered as a variant of the optimal control approach; MPC is perhaps an obvious candidate for motion cueing due to its ability to deal with constraints, in this case the platform workspace boundary. This paper presents an MPC-based cueing algorithm that, unlike other algorithms, uses the actuator positions and velocities as the constraints. The result is a cueing algorithm that can make better use of the platform workspace whilst ensuring that its bounds are never exceeded. The algorithm is shown to perform well against the classical cueing algorithm and an algorithm previously proposed by the authors, both in simulation and in tests with human drivers

    Video guidance, landing, and imaging systems

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    The adaptive potential of video guidance technology for earth orbital and interplanetary missions was explored. The application of video acquisition, pointing, tracking, and navigation technology was considered to three primary missions: planetary landing, earth resources satellite, and spacecraft rendezvous and docking. It was found that an imaging system can be mechanized to provide a spacecraft or satellite with a considerable amount of adaptability with respect to its environment. It also provides a level of autonomy essential to many future missions and enhances their data gathering ability. The feasibility of an autonomous video guidance system capable of observing a planetary surface during terminal descent and selecting the most acceptable landing site was successfully demonstrated in the laboratory. The techniques developed for acquisition, pointing, and tracking show promise for recognizing and tracking coastlines, rivers, and other constituents of interest. Routines were written and checked for rendezvous, docking, and station-keeping functions

    Interval Type 2 Fuzzy Adaptive Motion Drive Algorithm Design

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    Motion drive algorithms are a set of filters designed to simulate realistic motion and are an integral part of contemporary vehicle simulators. This paper presents the design of a novel intelligent interval type 2 fuzzy adaptive motion drive algorithm for an off-road uphill vehicle simulator. The off-road, uphill vehicle simulator is used to train and assess the driver’s behavior under varying operational and environmental conditions in mountainous terrain. The proposed algorithm is the first of its kind to be proposed for off-road uphill vehicle simulators, and it offers numerous benefits over other motion drive algorithms. The proposed algorithm enables the simulator to adapt to changes in the uphill road surface, vehicle weight distribution, and other factors that influence off-road driving in mountainous terrain. The proposed algorithm simulates driving on hilly terrain more realistically than existing algorithms, allowing drivers to learn and practice in a safe and controlled environment. Additionally, the proposed algorithm overcomes limitations present in existing algorithms. The performance of the proposed algorithm is evaluated via test drives and compared to the performance of the conventional motion drive algorithm. The results demonstrate that the proposed algorithm is more effective than the conventional motion drive algorithm for the ground vehicle simulator. The pitch and roll responses demonstrate that the proposed algorithm has enabled the driver to experience abrupt changes in terrain while maintaining the driver’s safety. The surge response demonstrated that the proposed MDA handled the acceleration and deceleration of the vehicle very effectively. In addition, the results demonstrated that the proposed algorithm resulted in a smoother drive, prevented false motion cues, and offered a more immersive and realistic driving experience.publishedVersio
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