130 research outputs found

    Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing

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    Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps from two neighboring captured viewpoints via depth-image-based rendering (DIBR). To maintain high quality of synthesized images, it is imperative to contain the adverse effects of network packet losses that may arise during texture and depth video transmission. Towards this end, we develop an integrated approach that exploits the representation redundancy inherent in the multiple streamed videos a voxel in the 3D scene visible to two captured views is sampled and coded twice in the two views. In particular, at the receiver we first develop an error concealment strategy that adaptively blends corresponding pixels in the two captured views during DIBR, so that pixels from the more reliable transmitted view are weighted more heavily. We then couple it with a sender-side optimization of reference picture selection (RPS) during real-time video coding, so that blocks containing samples of voxels that are visible in both views are more error-resiliently coded in one view only, given adaptive blending will erase errors in the other view. Further, synthesized view distortion sensitivities to texture versus depth errors are analyzed, so that relative importance of texture and depth code blocks can be computed for system-wide RPS optimization. Experimental results show that the proposed scheme can outperform the use of a traditional feedback channel by up to 0.82 dB on average at 8% packet loss rate, and by as much as 3 dB for particular frames

    Comparing objective visual quality impairment detection in 2D and 3D video sequences

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    The skill level of teleoperator plays a key role in the telerobotic operation. However, plenty of experiments are required to evaluate the skill level in a conventional assessment. In this paper, a novel brain-based method of skill assessment is introduced, and the relationship between the teleoperator's brain states and skill level is first investigated based on a kernel canonical correlation analysis (KCCA) method. The skill of teleoperator (SoT) is defined by a statistic method using the cumulative probability function (CDF). Five indicators are extracted from the electroencephalo-graph (EEG) of the teleoperator to represent the brain states during the telerobotic operation. By using the KCCA algorithm in modeling the relationship between the SoT and the brain states, the correlation has been proved. During the telerobotic operation, the skill level of teleoperator can be well predicted through the brain states. © 2013 IEEE.Link_to_subscribed_fulltex

    A Study on Error Resilient Techniques for Video Coding

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    本文主要研究视频编码的容错技术,提高视频码流在互联网、无线网络等不可靠信道中传输的鲁棒性。研究对象包括单视点视频编码、双目立体视频编码和多视点视频编码。 在单视点视频编码研究方面,本文在H.264/AVC视频编码标准的基础上,分别从差错隐藏和差错恢复编码的角度提出了两种视频编码差错控制算法。(1)基于运动连续性和纹理相关性的丢失宏块差错隐藏算法(MCTC),该算法在解码过程中实现差错隐藏,无需对编码结构进行修改。(2)基于H.264/AVC和三维双树离散小波变换的分层多描述视频编码算法(HLMDVC),采用了多描述编码框架,通过增加部分冗余信息以提高信道出错情况下视频重建的质量;三维双树离散...In this work, error resilient techniques for video coding are studied to improve the robustness of video transmission via unreliable networks, such as Internet or thewireless network. The research includes error resilient techniques for single viewvideo coding, for stereo video coding, and for multiview video coding. For single view video coding, two algorithms are proposed to improve the fault ...学位:工学博士院系专业:信息科学与技术学院_控制理论与控制工程学号:2322009015371

    Impact of packet losses in scalable 3D holoscopic video coding

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    Holoscopic imaging became a prospective glassless 3D technology to provide more natural 3D viewing experiences to the end user. Additionally, holoscopic systems also allow new post-production degrees of freedom, such as controlling the plane of focus or the viewing angle presented to the user. However, to successfully introduce this technology into the consumer market, a display scalable coding approach is essential to achieve backward compatibility with legacy 2D and 3D displays. Moreover, to effectively transmit 3D holoscopic content over error-prone networks, e.g., wireless networks or the Internet, error resilience techniques are required to mitigate the impact of data impairments in the user quality perception. Therefore, it is essential to deeply understand the impact of packet losses in terms of decoding video quality for the specific case of 3D holoscopic content, notably when a scalable approach is used. In this context, this paper studies the impact of packet losses when using a three-layer display scalable 3D holoscopic video coding architecture previously proposed, where each layer represents a different level of display scalability (i.e., L0 - 2D, L1 - stereo or multiview, and L2 - full 3D holoscopic). For this, a simple error concealment algorithm is used, which makes use of inter-layer redundancy between multiview and 3D holoscopic content and the inherent correlation of the 3D holoscopic content to estimate lost data. Furthermore, a study of the influence of 2D views generation parameters used in lower layers on the performance of the used error concealment algorithm is also presented.info:eu-repo/semantics/acceptedVersio

    Impact of packet losses in scalable light field video coding

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    Light field imaging technology has been recently attracting the attention of the research community and the industry. However, to effectively transmit light field content to the end-user over error-prone networks—e.g., wireless networks or the Internet—error resilience techniques are required to mitigate the impact of data impairments in the user quality perception. In this context, this chapter analyzes the impact of packet losses when using a three-layer display scalable light field video coding architecture, which has been presented in Chap. 6. For this, a simple error concealment algorithm is used, which makes use of inter-layer redundancy between multiview and light field content and the inherent correlation of the light field content to estimate lost data. Furthermore, a study of the influence of 2D views generation parameters used in lower layers on the performance of the used error concealment algorithm is also presented.info:eu-repo/semantics/acceptedVersio

    Error concealment techniques for H.264/MVC encoded sequences

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    This work is partially funded by the Strategic Educational Pathways Scholarship Scheme (STEPS-Malta). This scholarship is partly financed by the European Union–European Social Fund (ESF 1.25).The H.264/MVC standard offers good compression ratios for multi-view sequences by exploiting spatial, temporal and interview image dependencies. This works well in error-free channels, however in the event of transmission errors, it leads to the propagation of the distorted macro-blocks, degrading the quality of experience of the user. This paper reviews the state-of-the-art error concealment solutions and proposes a low complexity concealment method that can be used with multi-view video coding. The error resilience techniques used to aid error concealment are also identified. Results obtained demonstrate that good multi-view video reconstruction can be obtained with this approach.peer-reviewe

    Rate-distortion optimization for stereoscopic video streaming with unequal error protection

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    We consider an error-resilient stereoscopic streaming system that uses an H.264-based multiview video codec and a rateless Raptor code for recovery from packet losses. One aim of the present work is to suggest a heuristic methodology for modeling the end-to-end rate-distortion (RD) characteristic of such a system. Another aim is to show how to make use of such a model to optimally select the parameters of the video codec and the Raptor code to minimize the overall distortion. Specifically, the proposed system models the RD curve of video encoder and performance of channel codec to jointly derive the optimal encoder bit rates and unequal error protection (UEP) rates specific to the layered stereoscopic video streaming. We define analytical RD curve modeling for each layer that includes the interdependency of these layers. A heuristic analytical model of the performance of Raptor codes is also defined. Furthermore, the distortion on the stereoscopic video quality caused by packet losses is estimated. Finally, analytical models and estimated single-packet loss distortions are used to minimize the end-to-end distortion and to obtain optimal encoder bit rates and UEP rates. The simulation results clearly demonstrate the significant quality gain against the nonoptimized schemes
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