38 research outputs found

    Advances in Object and Activity Detection in Remote Sensing Imagery

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    The recent revolution in deep learning has enabled considerable development in the fields of object and activity detection. Visual object detection tries to find objects of target classes with precise localisation in an image and assign each object instance a corresponding class label. At the same time, activity recognition aims to determine the actions or activities of an agent or group of agents based on sensor or video observation data. It is a very important and challenging problem to detect, identify, track, and understand the behaviour of objects through images and videos taken by various cameras. Together, objects and their activity recognition in imaging data captured by remote sensing platforms is a highly dynamic and challenging research topic. During the last decade, there has been significant growth in the number of publications in the field of object and activity recognition. In particular, many researchers have proposed application domains to identify objects and their specific behaviours from air and spaceborne imagery. This Special Issue includes papers that explore novel and challenging topics for object and activity detection in remote sensing images and videos acquired by diverse platforms

    Enhanced processing methods for light field imaging

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    The light field camera provides rich textural and geometric information, but it is still challenging to use it efficiently and accurately to solve computer vision problems. Light field image processing is divided into multiple levels. First, low-level processing technology mainly includes the acquisition of light field images and their preprocessing. Second, the middle-level process consists of the depth estimation, light field encoding, and the extraction of cues from the light field. Third, high-level processing involves 3D reconstruction, target recognition, visual odometry, image reconstruction, and other advanced applications. We propose a series of improved algorithms for each of these levels. The light field signal contains rich angular information. By contrast, traditional computer vision methods, as used for 2D images, often cannot make full use of the high-frequency part of the light field angular information. We propose a fast pre-estimation algorithm to enhance the light field feature to improve its speed and accuracy when keeping full use of the angular information.Light field filtering and refocusing are essential cues in light field signal processing. Modern frequency domain filtering technology and wavelet technology have effectively improved light field filtering accuracy but may fail at object edges. We adapted the sub-window filtering with the light field to improve the reconstruction of object edges. Light field images can analyze the effects of scattering and refraction phenomena, and there are still insufficient metrics to evaluate the results. Therefore, we propose a physical rendering-based light field dataset that simulates the distorted light field image through a transparent medium, such as atmospheric turbulence or water surface. The neural network is an essential method to process complex light field data. We propose an efficient 3D convolutional autoencoder network for the light field structure. This network overcomes the severe distortion caused by high-intensity turbulence with limited angular resolution and solves the difficulty of pixel matching between distorted images. This work emphasizes the application and usefulness of light field imaging in computer vision whilst improving light field image processing speed and accuracy through signal processing, computer graphics, computer vision, and artificial neural networks

    Real Time Structured Light and Applications

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    Representation Challenges

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    Representation Challenges

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    Augmented Reality (AR) and Artificial Intelligence (AI) are technological domains that closely interact with space at architectural and urban scale in the broader ambits of cultural heritage and innovative design. The growing interest is perceivable in many fields of knowledge, supported by the rapid development and advancement of theory and application, software and devices, fueling a pervasive phenomenon within our daily lives. These technologies demonstrate to be best exploited when their application and other information and communication technology (ICT) advancements achieve a continuum. In particular, AR defines an alternative path to observe, analyze and communicate space and artifacts. Besides, AI opens future scenarios in data processing, redefining the relationship between man and computer. In the last few years, the AR/AI expansion and relationship have raised deep transdisciplinary speculation. The research experiences have shown many cross-relations in Architecture and Design domains. Representation studies could arise an international debate as a convergence place of multidisciplinary theoretical and applicative contributions related to architecture, city, environment, tangible and intangible Cultural Heritage. This book collects 66 papers and identify eight lines of research that may guide future developments

    On Creating Reference Data for Performance Analysis in Image Processing

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    This thesis investigates methods for the creation of reference datasets for image processing, especially for the dense correspondence problem. Three types of reference data can be identified: Real datasets with dense ground truth, real datasets with sparse or missing ground truth and synthetic datasets. For the creation of real datasets with ground truth a existing method based on depth map fusion was evaluated. The described method is especially suited for creating large amounts of reference data with known accuracy. The creation of reference datasets with missing ground truth was examined on the example of multiple datasets for the automotive industry. The data was used succesfully for verification and evaluation by multiple image processing projects. Finally, it was investigated how methods from computer graphics can be used for creating synthetic reference datasets. Especially the creation of photorealistic image sequences using global illumination has been examined for the task of evaluating algorithms. The results show that while such sequences can be used for evaluation, their creation is hindered by practicallity problems. As an application example, a new simulation method for Time-of-Flight depth cameras which can simulate all relevant error sources of these systems was developed

    Gaze-Based Human-Robot Interaction by the Brunswick Model

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    We present a new paradigm for human-robot interaction based on social signal processing, and in particular on the Brunswick model. Originally, the Brunswick model copes with face-to-face dyadic interaction, assuming that the interactants are communicating through a continuous exchange of non verbal social signals, in addition to the spoken messages. Social signals have to be interpreted, thanks to a proper recognition phase that considers visual and audio information. The Brunswick model allows to quantitatively evaluate the quality of the interaction using statistical tools which measure how effective is the recognition phase. In this paper we cast this theory when one of the interactants is a robot; in this case, the recognition phase performed by the robot and the human have to be revised w.r.t. the original model. The model is applied to Berrick, a recent open-source low-cost robotic head platform, where the gazing is the social signal to be considered

    Actor & Avatar: A Scientific and Artistic Catalog

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    What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of "technical others" and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material

    Forum Bildverarbeitung 2020

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    Image processing plays a key role for fast and contact-free data acquisition in many technical areas, e.g., in quality control or robotics. These conference proceedings of the “Forum Bildverarbeitung”, which took place on 26.-27.11.202 in Karlsruhe as a common event of the Karlsruhe Institute of Technology and the Fraunhofer Institute of Optronics, System Technologies and Image Exploitation, contain the articles of the contributions

    Data bases and data base systems related to NASA's Aerospace Program: A bibliography with indexes

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    This bibliography lists 641 reports, articles, and other documents introduced into the NASA scientific and technical information system during the period January 1, 1981 through June 30, 1982. The directory was compiled to assist in the location of numerical and factual data bases and data base handling and management systems
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