11 research outputs found
Mobile Ad-Hoc Networks
Being infrastructure-less and without central administration control, wireless ad-hoc networking is playing a more and more important role in extending the coverage of traditional wireless infrastructure (cellular networks, wireless LAN, etc). This book includes state-of-the-art techniques and solutions for wireless ad-hoc networks. It focuses on the following topics in ad-hoc networks: quality-of-service and video communication, routing protocol and cross-layer design. A few interesting problems about security and delay-tolerant networks are also discussed. This book is targeted to provide network engineers and researchers with design guidelines for large scale wireless ad hoc networks
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Optimising routing and trustworthiness of ad hoc networks using swarm intelligence
This thesis was submitted for the degree of Doctor of Philsophy and awarded by Brunel UniversityThis thesis proposes different approaches to address routing and security of MANETs using swarm technology. The mobility and infrastructure-less of MANET as well as nodes misbehavior compose great challenges to routing and security protocols of such a network. The first approach addresses the problem of channel assignment in multichannel ad hoc networks with limited number of interfaces, where stable route are more preferred to be selected. The channel selection is based on link quality between the nodes. Geographical information is used with mapping algorithm in order to estimate and predict the links’ quality and routes life time, which is combined with Ant Colony Optimization (ACO) algorithm to find most stable route with high data rate. As a result, a better utilization of the channels is performed where the throughput increased up to 74% over ASAR protocol. A new smart data packet routing protocol is developed based on the River Formation Dynamics (RFD) algorithm. The RFD algorithm is a subset of swarm intelligence which mimics how rivers are created in nature. The protocol is a distributed swarm learning approach where data packets are smart enough to guide themselves through best available route in the network. The learning information is distributed throughout the nodes of the network. This information can be used and updated by successive data packets in order to maintain and find better routes. Data packets act like swarm agents (drops) where they carry their path information and update routing information without the need for backward agents. These data packets modify the routing information based on different network metrics. As a result, data packet can guide themselves through better routes.
In the second approach, a hybrid ACO and RFD smart data packet routing protocol is developed where the protocol tries to find shortest path that is less congested to the destination. Simulation results show throughput improvement by 30% over AODV protocol and 13% over AntHocNet. Both delay and jitter have been improved more than 96% over AODV protocol. In order to overcome the problem of source routing introduced due to the use of the ACO algorithm, a solely RFD based distance vector protocol has been developed as a third approach. Moreover, the protocol separates reactive learned information from proactive learned information to add more reliability to data routing. To minimize the power consumption introduced due to the hybrid nature of the RFD routing protocol, a forth approach has been developed. This protocol tackles the problem of power consumption and adds packets delivery power minimization to the protocol based on RFD algorithm.
Finally, a security model based on reputation and trust is added to the smart data packet protocol in order to detect misbehaving nodes. A trust system has been built based on the privilege offered by the RFD algorithm, where drops are always moving from higher altitude to lower one. Moreover, the distributed and undefined nature of the ad hoc network forces the nodes to obligate to cooperative behaviour in order not to be exposed. This system can easily and quickly detect misbehaving nodes according to altitude difference between active intermediate nodes
Contributions to provide a QoS-aware self-configured framework for video-streaming services over ad hoc networks
Aplicat embargament des del dia 27 d'octubre de 2021 fins 31 de juliol de 2022Ad hoc networks have attracted much attention from the research community over the last years and important technical advances have risen as a consequence. These networks are foreseen as an important kind of next generation access networks, where multimedia services will be demanded by end users from their wireless devices everywhere. In this thesis, we specially focus our research work on mobile ad hoc networks (MANETs) and on vehicular ad hoc networks (VANETs), two kind of ad hoc networks over which interesting multimedia services can be provided. The special haracteristics of MANETs/VANETs, such as mobility, dynamic network topology (specially in VANETs), energy constraints (in case of MANETs), infrastructureless and variable link capacity, make the QoS (Quality of Service) provision over these networks an important challenge for the research community. Due to that, there is a need to develop new routing protocols specially designed for MANETs and VANETs able to provide multimedia services.
The main objective of this thesis is to contribute in the development of the communication framework for MANETs and VANETs to improve decisions to select paths or next hops in the moment of forwarding video-reporting messages. In this way, it would be possible to have a quick answer to manage daily problems in the city and help the emergency units (e.g., police, ambulances, health care units) in case of incidents (e.g., traffic accidents). Furthermore, in case of VANETs, a real scenario must be created and thus we have analysed the presence of obstacles in real maps. Also, in case of an obstacle found between the current forwarding node and the candidate next forwarding node, the packet is stored in a buffer, for a maximum time, until a forwarding neighbour node is found; otherwise, the packet is dropped. To improve the communication framework for MANETs, we propose a new routing protocol based on a game-theoretical scheme for N users specially designed to transmit video-reporting messages. Our proposal makes the network more efficient and provides a higher degree of satisfaction of the users by receiving much more packets with a lower average end-to-end delay, lower jitter and higher PSNR (Peak Signal-to-Noise Ratio).
In addition, we propose a geographical routing protocol for VANETs that considers multiple metrics named 3MRP (Multimedia Multimetric Map-Aware Routing Protocol) [1]. 3MRP is a geographical protocol based on hop-by-hop forwarding. The metrics considered in 3MRP are the distance, the density of vehicles in transmission range, the available bandwidth, the future trajectory of the neighbouring nodes and the MAC layer losses. Those metrics are weighted to obtain a multimetric score. Thus, a node selects another node among its neighbours as the best forwarding node to increase the percentage of successful packet delivery, minimizing the average packet delay and offering a certain level of quality and service. Furthermore, a new algorithm named DSW (Dynamic Self-configured Weights) computes for each metric its corresponding weight depending on the current network conditions. As a consequence, nodes are classiffied in a better way.Les xarxes sense fils ad hoc han captat molt l'atenció per part de la comunitat cientÃfica en els últims anys, a més dels importants avenços tècnics que han sorgit. Aquestes xarxes es preveuen com un tipus important de xarxes d'accés de nova generació, a on els serveis multimèdia seran requerits pels usuaris a través dels seus dispositius sense fils desde tot arreu. En aquesta tesi, centrem el nostre treball especialment en les xarxes mòbils ad hoc (MANET, Mobile Ad hoc Network) i en les xarxes vehiculars ad hoc (VANET, Vehicular Ad hoc Network). Les caracterÃstiques especials de les MANETs i les VANETs, com la mobilitat, la topologia dinà mica de la xarxa (especialment en VANETs), les restriccions de bateria (en cas de MANETs), l'absència d'infrastructura i la capacitat variable de l'enllaç sense fil fa que la provisió de la qualitat de servei en aquestes xarxes sigui un repte important per a la comunitat cientÃfica. A causa d'això, hi ha la necessitat de desenvolupar nous protocols d'encaminament especialment dissenyats per a MANETs i VANETs capaços de proporcionar els serveis de multimèdia requerits. L'objectiu principal d'aquesta tesi és proveir millores en la comunicació per a les xarxes ad hoc MANET i VANET per millorar les decisions a l'hora de seleccionar els propers camins o nodes, respectivament, en el moment de l'enviament de les trames del video. D'aquesta manera serà possible tenir una resposta rà pida per resoldre els problema diaris a la ciutat i ajudar a les unitats d'emergència (per exemple, policia, ambulà ncies, unitats de salut) en cas d'incidents, com ara els accidents de trà nsit. Per analitzar adequadament les nostres propostes sobre VANETs hem dissenyat un entorn de simulació realista que incorpora la presència d'edificis en mapes reals i en el cas que hi hagi un obstacle entre el node actual i el candidat per a ser el pròxim salt el paquet s'emmagatzema en un buffer, per un temps mà xim, fins a trobar un nou candidat; en cas contrari, es descarta el paquet. Per millorar les comunicacions en les MANETs, proposem un nou protocol d'encaminament basat en teoria de jocs per a N usuaris especialment dissenyat per a enviar missatges de vÃdeo. Això fa que la xarxa sigui més eficient, i aixà s'aconsegueix un major grau de satisfacció dels usuaris en rebre molts més paquets amb un menor retard mig extrem a extrem, menor variació del retard (jitter ) i major PSNR (Relació Senyal Soroll de Pic) . A més, es proposa un protocol d'encaminament geogrà fic basat en el reenviament hop-by-hop per a VANETs anomenat 3MRP (Multimedia Multimetric Map-Aware Routing Protocol ) [1] que prèn en consideració múltiples mètriques. Les mètriques considerades en 3MRP són la distà ncia a destinació, la densitat de vehicles en el rang de transmissió, l'ample de banda disponible, la trajectòria futura dels nodes veÃns i la perdua de paquets a la capa MAC. Aquestes mètriques es ponderen per a obtenir una puntuació multimètrica. AixÃ, un node pot seleccionar el millor node de reenviament entre tots els seus veÃns per augmentar la probabilitat d' èxit de lliurament de paquets, minimitzant el retard mitjà dels paquets i oferint un cert nivell de qualitat de servei.Las redes ad hoc han llamado mucho la atención por parte de la comunidad cientÃfica en los últimos años, además de los importantes avances técnicos que han surgido. Estas redes se prevén como un tipo importante de redes de acceso de nueva generación, donde los servicios multimedia sean requeridos por los usuarios a través de sus dispositivos inalámbricos desde todas partes. En esta tesis, centramos nuestro trabajo de investigación especialmente en las redes móviles ad hoc (MANET, Mobile Ad hoc Network) y las redes vehiculares ad hoc (VANET, Vehicular Ad hoc Network).
Las caracterÃsticas especiales de las MANETs y las VANETs, como la movilidad, la topologÃa dinámica de la red (especialmente en VANETs), las restricciones de baterÃa (en caso de MANETs), la ausencia de infraestructura y la capacidad variable del enlace inalámbrico hace que la provisión de la calidad de servicio en estas redes sea un reto importante para la comunidad cientÃfica. Debido a esto, existe la necesidad de desarrollar nuevos protocolos de encaminamiento especialmente diseñados para MANETs y VANETs capaces de proporcionar los servicios de multimedia requeridos.
El objetivo principal de esta tesis es proveer mejoras en la comunicación para las redes ad hoc MANET y VANET para mejorar las decisiones a la hora de seleccionar los próximos caminos o nodos, respectivamente, en el momento del envÃo de las tramas del video y de esta manera serÃa posible tener una respuesta rápida para resolver los problema diarios en la ciudad y ayudar a las unidades de emergencia (por ejemplo, policÃa, ambulancias, unidades de salud) en caso de incidentes, como accidentes de tráfico. Para analizar adecuadamente nuestras propuestas sobre VANETs hemos diseñado un entorno de simulación realista que incorpora la presencia de edificios en mapas reales. En el caso de que haya un obstáculo entre el nodo actual y el candidato para ser el próximo salto el paquete se almacena en un buer, durante un tiempo máximo, hasta encontrar un nuevo candidato; en caso contrario, se descarta el paquete.
Para mejorar las comunicaciones en las MANETs, proponemos un nuevo protocolo de encaminamiento basado en teorÃa de juegos para N usuarios especialmente diseñados para enviar mensajes de video. Esto hace que la red sea más eficiente, y asà se consigue un mayor grado de satisfacción de los usuarios al recibir muchos más paquetes con un menor promedio de retardo de extremo a extremo, variación de retardo (jitter) y mayor PSNR (Relación Señal a Ruido de Pico).
Además, se propone un protocolo de encaminamiento geográfico basado en el reenvÃo de salto-a-salto para VANETs llamado 3MRP (Multimedia multimetric Map-Aware Routing Protocol) [1] que incluye diversas métricas. Las métricas consideradas en 3MRP son la distancia al destino, la densidad de vehÃculos en el rango de transmisión, el ancho de banda disponible, la trayectoria futura de los nodos vecinos y la pérdida de paquetes en la capa MAC. Estas métricas se ponderan para obtener una puntuación multimetricanal. AsÃ, un nodo puede seleccionar el mejor nodo de reenvÃo entre todos sus vecinos para aumentar la probabilidad de éxito de entrega de paquetes, minimizando el retardo medio de los paquetes y ofreciendo un cierto nivel de calidad de servicio. Por otra parte, se ha diseñado un nuevo algoritmo capaz de dar a cada métrica su correspondiente peso en función de las condiciones actuales de la red. De esta forma, los nodos se pueden clasificar de una mejor manera.
Por último, se propone un nuevo protocolo de encaminamiento para VANETs llamado G-3MRP (Game Theoretical Multimedia Multimetric Map-aware Routing Protocol) [2] para enviar mensajes de video basado en teorÃa de juegos para N usuarios en escenarios urbanos. G-3MRP se basa en el protocolo de encaminamiento 3MRP. G-3MRP utiliza hasta tres nodos a través de los cuales los tres tipos de cuadros de video I, P y B serán enviados. Las métricas utilizadas son las mismas que en 3MRP. G-3MRP logra una mayor grado de satisfacción de los usuarios mediante la recepción de muchos más paquetes de video y con un mayor nivel de PSNR, que la anterior propuesta 3MRP+DSW.
También hemos analizado el problema de detección de obstáculos en mapas reales para VANETs en escenarios urbanos. Para este propósito, hemos desarrollado nuestra herramienta REVsim [3] de tal forma que puede estar fácilmente integrada en nuestra propuesta de protocolo de encaminamiento para que las simulaciones sean más realistas.Postprint (published version
Next-Generation Public Safety Systems Based on Autonomous Vehicles and Opportunistic Communications
An emergency scenario is characterized by the unpredictability of the environment conditions and by the scarcity of the available communication infrastructures. After a natural or human disaster, the main public and private infrastructures are partially damaged or totally destroyed. These infrastructures include roads, bridges, water supplies, electrical grids, telecommunications and so on. In these conditions, the first rescue operations executed by the public safety organizations can be very difficult, due to the unpredictability of the disaster area environment and the lack in the communications systems.
The aim of this work is to introduce next-generation public safety systems where the main focus is the use of unmanned vehicles that are able to exploit the self-organizing characteristics of such autonomous systems. With the proposed public safety systems, a team of autonomous vehicles will be able to overcome the hazardous environments of a post disaster scenario by introducing a temporary dynamic network infrastructure which enables the first responders to cooperate and to communicate with the victims involved.
Furthermore, given the pervasive penetration of smart end-user devices, the emergence of spontaneous networks could constitute promising solutions to implement emergency communication systems. With these systems the survivors will be able to self-organize in a communication network that allows them to send alerts and information messages towards the rescue teams, even in absence of communication infrastructures
End-to-End Resilience Mechanisms for Network Transport Protocols
The universal reliance on and hence the need for resilience in network communications has been well established. Current transport protocols are designed to provide fixed mechanisms for error remediation (if any), using techniques such as ARQ, and offer little or no adaptability to underlying network conditions, or to different sets of application requirements. The ubiquitous TCP transport protocol makes too many assumptions about underlying layers to provide resilient end-to-end service in all network scenarios, especially those which include significant heterogeneity. Additionally the properties of reliability, performability, availability, dependability, and survivability are not explicitly addressed in the design, so there is no support for resilience. This dissertation presents considerations which must be taken in designing new resilience mechanisms for future transport protocols to meet service requirements in the face of various attacks and challenges. The primary mechanisms addressed include diverse end-to-end paths, and multi-mode operation for changing network conditions
Safety and Reliability - Safe Societies in a Changing World
The contributions cover a wide range of methodologies and application areas for safety and reliability that contribute to safe societies in a changing world. These methodologies and applications include: - foundations of risk and reliability assessment and management
- mathematical methods in reliability and safety
- risk assessment
- risk management
- system reliability
- uncertainty analysis
- digitalization and big data
- prognostics and system health management
- occupational safety
- accident and incident modeling
- maintenance modeling and applications
- simulation for safety and reliability analysis
- dynamic risk and barrier management
- organizational factors and safety culture
- human factors and human reliability
- resilience engineering
- structural reliability
- natural hazards
- security
- economic analysis in risk managemen