211 research outputs found

    Less users more confidence: How AOIs don’t affect scanpath trend analysis

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    User studies are typically difficult, recruiting enough users is often problematic and each experiment takes a considerable amount of time to be completed. In these studies, eye tracking is increasingly used which often increases time, therefore, the lower the number of users required for these studies the better for making these kinds of studies more practical in terms of economics and time expended. The possibility of achieving almost the same results with fewer users has already been raised. Specifically, the possibility of achieving 75% similarity to the results of 65 users with 27 users for searching tasks and 34 users for browsing tasks has been observed in scanpath trend analysis which discovers the most commonly followed path on a particular web page in terms of its visual elements or areas of interest (AOIs). Different approaches are available to segment or divide web pages into their visual elements or AOIs. In this paper, we investigate whether the possibility raised by the previous work is restricted to a particular page segmentation approach by replicating the experiments with two other segmentation approaches. The results are consistent with ~5% difference for the searching tasks and ~10% difference for the browsing tasks

    Representative Scanpath Identification for Group Viewing Pattern Analysis

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    Scanpaths are composed of fixations and saccades. Viewing trends reflected by scanpaths play an important role in scientific studies like saccadic model evaluation and real-life applications like artistic design. Several scanpath synthesis methods have been proposed to obtain a scanpath that is representative of the group viewing trend. But most of them either target a specific category of viewing materials like webpages or leave out some useful information like gaze duration. Our previous work defined the representative scanpath as the barycenter of a group of scanpaths, which actually shows the averaged shape of multiple scanpaths. In this paper, we extend our previous framework to take gaze duration into account, obtaining representative scanpaths that describe not only attention distribution and shift but also attention span. The extended framework consists of three steps: Eye-gaze data preprocessing, scanpath aggregation and gaze duration analysis. Experiments demonstrate that the framework can well serve the purpose of mining viewing patterns and “barycenter” based representative scanpaths can better characterize the pattern

    Autism detection based on eye movement sequences on the web: a scanpath trend analysis approach

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    This is an accepted manuscript of an article published by ACM in W4A '20: Proceedings of the 17th International Web for All Conference on 20/04/2020, available online: https://doi.org/10.1145/3371300.3383340 The accepted version of the publication may differ from the final published version.Autism diagnostic procedure is a subjective, challenging and expensive procedure and relies on behavioral, historical and parental report information. In our previous, we proposed a machine learning classifier to be used as a potential screening tool or used in conjunction with other diagnostic methods, thus aiding established diagnostic methods. The classifier uses eye movements of people on web pages but it only considers non-sequential data. It achieves the best accuracy by combining data from several web pages and it has varying levels of accuracy on different web pages. In this present paper, we investigate whether it is possible to detect autism based on eye-movement sequences and achieve stable accuracy across different web pages to be not dependent on specific web pages. We used Scanpath Trend Analysis (STA) which is designed for identifying a trending path of a group of users on a web page based on their eye movements. We first identify trending paths of people with autism and neurotypical people. To detect whether or not a person has autism, we calculate the similarity of his/her path to the trending paths of people with autism and neurotypical people. If the path is more similar to the trending path of neurotypical people, we classify the person as a neurotypical person. Otherwise, we classify her/him as a person with autism. We systematically evaluate our approach with an eye-tracking dataset of 15 verbal and highly-independent people with autism and 15 neurotypical people on six web pages. Our evaluation shows that the STA approach performs better on individual web pages and provides more stable accuracy across different pages

    Repeated Web Page Visits and the Scanpath Theory: A Recurrent Pattern Detection Approach

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    This paper investigates the eye movement sequences of users visiting web pages repeatedly. We are interested in potential habituation due to repeated exposure. The scanpath theory posits that every person learns an idiosyncratic gaze sequence on first exposure to a stimulus and re-applies it on subsequent exposures. Josephson and Holmes (2002) tested the applicability of this hypothesis to web page revisitation but results were inconclusive. With a recurrent temporal pattern detection technique, we examine additional aspects and expose scanpaths. Results do not suggest direct applicability of the scanpath theory. While repetitive scan patterns occurred and were individually distinctive, their occurrence was variable, there were often several different patterns per person, and patterns were not primarily formed on the first exposure. However, extensive patterning occurred for some participants yet not for others which deserves further study into its determinants

    Identifying Code Reading Strategies in Debugging using STA with a Tolerance Algorithm

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    The purpose of this study was to identify the common code reading strategies of the high and low performing students engaged in a debugging task. Using Scanpath Trend Analysis (STA) with a tolerance on eye tracking data, common scanpaths of high and low performing students were generated. The common scanpaths revealed differences in the code reading patterns and code reading strategies of high and low performing students. High performing students follow a bottom-up code reading strategy when debugging complex programs with logical and semantic errors. A top-down code reading strategy is employed when debugging programs with simple control structures, few lines of code, and simple error types. These results imply that high performing students use flexible debugging strategies based on the program structure. The generated common scanpaths of the low performing students, on the other hand, showed erratic code reading patterns, implying that no obvious code reading strategy was applied. The identified code reading strategies of the high performing students could be explicitly taught to low performing students to help improve their debugging performance

    Visualizing the Reading Activity of People Learning to Read

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    Several popular visualizations of gaze data, such as scanpaths and heatmaps, can be used independently of the viewing task. For a specific task, such as reading, more informative visualizations can be created. We have developed several such techniques, some dynamic and some static, to communicate the reading activity of children to primary school teachers. The goal of the visualizations was to highlight the reading skills to a teacher with no background in the theory of eye movements or eye tracking technology. Evaluations of the techniques indicate that, as intended, they serve different purposes and were appreciated by the school teachers differently. Dynamic visualizations help to give the teachers a good understanding of how the individual students read. Static visualizations help in getting a simple overview of how the children read as a group and of their active vocabulary

    What is the influence of genre during the perception of structured text for retrieval and search?

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    This thesis presents an investigation into the high value of structured text (or form) in the context of genre within Information Retrieval. In particular, how are these structured texts perceived and why are they not more heavily used within Information Retrieval & Search communities? The main motivation is to show the features in which people can exploit genre within Information Search & Retrieval, in particular, categorisation and search tasks. To do this, it was vital to record and analyse how and why this was done during typical tasks. The literature review highlighted two previous studies (Toms & Campbell 1999a; Watt 2009) which have reported pilot studies consisting of genre categorisation and information searching. Both studies and other findings within the literature review inspired the work contained within this thesis. Genre is notoriously hard to define, but a very useful framework of Purpose and Form, developed by Yates & Orlikowski (1992), was utilised to design two user studies for the research reported within the thesis. The two studies consisted of, first, a categorisation task (e-mails), and second, a set of six simulated situations in Wikipedia, both of which collected quantitative data from eye tracking experiments as well as qualitative user data. The results of both studies showed the extent to which the participants utilised the form features of the stimuli presented, in particular, how these were used, which ocular behaviours (skimming or scanning) and actual features were used, and which were the most important. The main contributions to research made by this thesis were, first of all, that the task-based user evaluations employing simulated search scenarios revealed how and why users make decisions while interacting with the textual features of structure and layout within a discourse community, and, secondly, an extensive evaluation of the quantitative data revealed the features that were used by the participants in the user studies and the effects of the interpretation of genre in the search and categorisation process as well as the perceptual processes used in the various communities. This will be of benefit for the re-development of information systems. As far as is known, this is the first detailed and systematic investigation into the types of features, value of form, perception of features, and layout of genre using eye tracking in online communities, such as Wikipedia

    Toward Improving the Evaluation of Visual Attention Models: a Crowdsourcing Approach

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    Human visual attention is a complex phenomenon. A computational modeling of this phenomenon must take into account where people look in order to evaluate which are the salient locations (spatial distribution of the fixations), when they look in those locations to understand the temporal development of the exploration (temporal order of the fixations), and how they move from one location to another with respect to the dynamics of the scene and the mechanics of the eyes (dynamics). State-of-the-art models focus on learning saliency maps from human data, a process that only takes into account the spatial component of the phenomenon and ignore its temporal and dynamical counterparts. In this work we focus on the evaluation methodology of models of human visual attention. We underline the limits of the current metrics for saliency prediction and scanpath similarity, and we introduce a statistical measure for the evaluation of the dynamics of the simulated eye movements. While deep learning models achieve astonishing performance in saliency prediction, our analysis shows their limitations in capturing the dynamics of the process. We find that unsupervised gravitational models, despite of their simplicity, outperform all competitors. Finally, exploiting a crowd-sourcing platform, we present a study aimed at evaluating how strongly the scanpaths generated with the unsupervised gravitational models appear plausible to naive and expert human observers

    Gazealytics: A Unified and Flexible Visual Toolkit for Exploratory and Comparative Gaze Analysis

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    We present a novel, web-based visual eye-tracking analytics tool called Gazealytics. Our open-source toolkit features a unified combination of gaze analytics features that support flexible exploratory analysis, along with annotation of areas of interest (AOI) and filter options based on multiple criteria to visually analyse eye tracking data across time and space. Gazealytics features coordinated views unifying spatiotemporal exploration of fixations and scanpaths for various analytical tasks. A novel matrix representation allows analysis of relationships between such spatial or temporal features. Data can be grouped across samples, user-defined AOIs or time windows of interest (TWIs) to support aggregate or filtered analysis of gaze activity. This approach exceeds the capabilities of existing systems by supporting flexible comparison between and within subjects, hypothesis generation, data analysis and communication of insights. We demonstrate in a walkthrough that Gazealytics supports multiple types of eye tracking datasets and analytical tasks
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