Journal of Eye Movement Research
Not a member yet
    486 research outputs found

    Eye tracking in optometry: A systematic review

    Get PDF
    This systematic review examines the use of eye-tracking devices in optometry, describing their main characteristics, areas of application and metrics used. Using the PRISMA method, a systematic search was performed of three databases. The search strategy identified 141 reports relevant to this topic, indicating the exponential growth over the past ten years of the use of eye trackers in optometry. Eye-tracking technology was applied in at least 12 areas of the field of optometry and rehabilitation, the main ones being optometric device technology, and the assessment, treatment, and analysis of ocular disorders. The main devices reported on were infrared light-based and had an image capture frequency of 60 Hz to 2000 Hz. The main metrics mentioned were fixations, saccadic movements, smooth pursuit, microsaccades, and pupil variables. Study quality was sometimes limited in that incomplete information was provided regarding the devices used, the study design, the methods used, participants' visual function and statistical treatment of data. While there is still a need for more research in this area, eye-tracking devices should be more actively incorporated as a useful tool with both clinical and research applications. This review highlights the robustness this technology offers to obtain objective information about a person's vision in terms of optometry and visual function, with implications for improving visual health services and our understanding of the vision process

    A systematic performance comparison of two Smooth Pursuit detection algorithms in Virtual Reality depending on target number, distance, and movement patterns

    Get PDF
    We compared the performance of two smooth-pursuit-based object selection algorithms in Virtual Reality (VR). To assess the best algorithm for a range of configurations, we systematically varied the number of targets to choose from, their distance, and their movement pattern (linear and circular).  Performance was operationalized as the ratio of hits, misses and non-detections.  Averaged over all distances, the correlation-based algorithm performed better for circular movement patterns compared to linear ones (F(1,11) = 24.27, p < .001, η² = .29). This was not found for the difference-based algorithm (F(1,11) = 0.98, p = .344, η² = .01). Both algorithms performed better in close distances compared to larger ones (F(1,11) = 190.77, p < .001, η² = .75 correlation-based, and  F(1,11) = 148.20, p < .001, η² = .42, difference-based). An interaction effect for distance x movement emerged. After systematically varying the number of targets, these results could be replicated, with a slightly smaller effect. Based on performance levels, we introduce the concept of an optimal threshold algorithm, suggesting the best detection algorithm for the individual target configuration. Learnings of adding the third dimension to the detection algorithms and the role of distractors are discussed and suggestions for future research added

    Introduction to Special Thematic Issue, part 2 "Microsaccades: Empirical Research and Methodological Advances“

    No full text
    Microsaccades are at the interface between basic oculomotor phenomena and complex processes of cognitive functioning, and they also have been a challenge for subtle experimentation and adequate statistical analysis. In the second part of the special thematic issue (for the first part see  Martinez-Conde, Engbert, & Groner, 2020) the authors present a series of articles which demonstrate that microsaccades are still an interesting and rewarding area of scientific research the forefront of research in many areas of sensory, perceptual, and cognitive processes.. In their article “Pupillary and microsaccadic responses to cognitive effort and emotional arousal during complex decision making” Krejtz, Żurawska, Duchowski, & Wichary (2020) investigate pupillary and microsaccadic responses to information processing during multi-attribute decision making under affective priming. The participants were randomly assigned into three affective priming conditions (neutral, aversive, and erotic) and instructed to make discriminative decisions. As hypothesized by the authors, the results showed microsaccadic rate inhibition and pupillary dilation, depending on cognitive effort prior to decision and moderated by affective priming. Aversive priming increased pupillary and microsaccadic responses to information processing effort. The results indicate that pupillary response is more influenced by affective priming than microsaccadic rate. The results are discussed in the light of neuropsychological mechanisms of pupillary and microsaccadic behavior. In the article “Microsaccadic rate signatures correlate under monocular and binocular stimulation conditions” Essig, Leube, Rifai, & Wahl (2020) investigate microsaccades with respect to their directional distribution and rate under monocular and binocular conditions. In both stimulation conditions participants fixated a Gabor patch presented randomly in orientation of 45° or 135° over a wide range of spatial frequencies. Microsaccades were mostly horizontally oriented regardless of the spatial frequency of the grating. This outcome was consistent between both stimulation conditions. This study found that the microsaccadic rate signature curve correlates between both stimulation conditions, therefore extending the use of microsaccades to clinical applications, since parameters as contrast sensitivity, have frequently been measured monocularly in the clinical studies. The study “Microsaccades during high speed continuous visual search” by Martin, Davis, Riesenhuber, & Thorpe (2020) provides an analysis of the microsaccades occurring during visual search, targeting to small faces pasted either into cluttered background photos or into a simple gray background.  Participants were instructed to target singular 3-degree upright or inverted faces in changing scenes.  As soon as the participant’s gaze reached the target face, a new face was displayed in a different random location.  Regardless of the experimental context (e.g. background scene, no background scene), or target eccentricity (from 4 to 20 degrees of visual angle), The authors found that the microsaccade rate dropped to near zero levels within 12 milliseconds.  There were almost never any microsaccades after stimulus onset and before the first saccade to the face. In about 20% of the trials, there was a single microsaccade that occurred almost immediately after the preceding saccade’s offset.  The authors argue that a single feedforward pass through the visual hierarchy of processing a stimulus is needed to effectuate prolonged continuous visual search and provide evidence that microsaccades can serve perceptual functions like correcting saccades or effectuating task-oriented goals during continuous visual search. While many studies have characterized the eye movements during visual fixation, including microsaccades, in most cases only horizontal and vertical components have been recorded and analyzed. Little is known about the torsional component of microsaccades. In the study “Torsional component of microsaccades during fixation and quick phases during optokinetic stimulation” Sadeghpour & Otero-Millan (2020) recorded eye movements around the three axes of rotation during fixation and torsional optokinetic stimulus. The authors found that the average amplitude of the torsional component of microsaccades during fixation was 0.34 ± 0.07 degrees with velocities following a main sequence with a slope comparable to the horizontal and vertical components. The size of the torsional displacement during microsaccades was correlated with the horizontal but not the vertical component. In the presence of an optokinetic stimulus a nystagmus was induced producing  more frequent and larger torsional quick phases compared to microsaccades produced during fixation of a stationary stimulus. The torsional component and the vertical vergence component of quick phases increased with higher velocities. In previous research, microsaccades have been interpreted as psychophysiological indicators of task load. So far, it is still under debate how different types of task demands are influencing microsaccade rate. In their article “The interplay between task difficulty and microsaccade rate: Evidence for the critical role of visual load“ Schneider et al. (1921) examined the relation between visual load, mental load and microsaccade rate. The participants carried out a continuous performance task (n-back) in which visual task load (letters vs. abstract figures) and mental task load (1-back to 4-back) were manipulated as within-subjects variables. Eye tracking data, performance data as well as subjective workload were recorded. Data analysis revealed an increased level of microsaccade rate for stimuli of high visual demand (i.e. abstract figures), while mental demand (n-back-level) did not modulate microsaccade rate. The authors concluded that microsaccade rate reflects visual load of a task rather than its mental load. This conclusion is in accordance with the proposition of Krueger et al. (2019) “Microsaccades distinguish looking from seeing”, linking sensory with cognitive phenomena. The present special thematic issue adds several new interesting facets to the research landscape around microsaccades. They still remain an attractive focus of interdisciplinary research and transdisciplinary applications. Thus, as already noted in the first part of this special thematic issue, research on microsaccades will not only endure, but keep evolving as the knowledge base expands. References Krejtz, K., Żurawska, J., Duchowski, A., & Wichary, S. (2020). Pupillary and microsaccadic responses to cognitive effort and emotional arousal during complex decision making. Journal of Eye Movement Research, 13(5). https://doi.org/10.16910/jemr.13.5.2 Krueger, E., Schneider, A., Sawyer, B., Chavaillaz, A., Sonderegger, A., Groner, R., & Hancock, P. (2019). Microsaccades distinguish looking from seeing. Journal of Eye Movement Research, 12(6). https://doi.org/10.16910/jemr.12.6.2 Martin, J. G., Davis, C. E., Riesenhuber, M., & Thorpe, S. J. (2020). Microsaccades during high speed continuous visual search. Journal of Eye Movement Research, 13(5). https://doi.org/10.16910/jemr.13.5.4 Martinez-Conde, S., Engbert, R., & Groner, R. (2020). Microsaccades: Empirical Research and Methodological Advances: - Introduction to Part 1 of the Thematic Special Issue. Journal of Eye Movement Research, 12(6). https://doi.org/10.16910/jemr.12.6.1 Sadeghpour, S., & Otero-Millan, J. (2020). Torsional component of microsaccades during fixation and quick phases during optokinetic stimulation. Journal of Eye Movement Research, 13(5). https://doi.org/10.16910/jemr.13.5.5 Schneider, A., Sonderegger, A., Krueger, E., Meteier, Q., Luethold, P., & Chavaillaz, A. (2021). The interplay between task difficulty and microsaccade rate: Evidence for the critical role of visual load. Journal of Eye Movement Research, 13(5). https://doi.org/10.16910/jemr.13.5.

    An eye tracking study of the application of gestalt theory in photography

    Get PDF
    Photography is an art form where integration of the human visual perception and psychological experiences result in aesthetic pleasure. This research utilizes eye tracking to explore the impact of the properties of Gestalt in photography on people's visual cognitive process in order to understand the psychological processes and patterns of photography appreciation. This study found that images with Gestalt qualities can significantly affect fixation, sightline distribution, and subjective evaluation of aesthetics and complexity. Closure composition images seem to make cognition simpler, resulting in the least number of fixation and saccades, longer fixation duration, and more concentrated sightline indicating stronger feeling of beauty, while images which portray similarity results in the greatest fixation and saccades, longest saccade duration, and greater scattering of sightline, indicating feelings of complexity and unsightliness. The results of this research are closely related to the theories of art and design, and have reference value for photography theory and application

    Mobile eye tracking applied as a tool for customer experience research in a crowded train station

    Get PDF
    Train stations have increasingly become crowded, necessitating stringent requirements in the design of stations and commuter navigation through these stations. In this study, we explored the use of mobile eye tracking in combination with observation and a survey to gain knowledge on customer experience in a crowded train station. We investigated the utilization of mobile eye tracking in ascertaining customers’ perception of the train station environment and analyzed the effect of a signalization prototype (visual pedestrian flow cues), which was intended for regulating pedestrian flow in a crowded underground passage. Gaze behavior, estimated crowd density, and comfort levels (an individual’s comfort level in a certain situation), were measured before and after the implementation of the prototype. The results revealed that the prototype was visible in conditions of low crowd density. However, in conditions of high crowd density, the prototype was less visible, and the path choice was influenced by other commuters. Hence, herd behavior appeared to have a stronger effect than the implemented signalization prototype in conditions of high crowd density. Thus, mobile eye tracking in combination with observation and the survey successfully aided in understanding customers’ perception of the train station environment on a qualitative level and supported the evaluation of the signalization prototype the crowded underground passage. However, the analysis process was laborious, which could be an obstacle for its practical use in gaining customer insights

    Cognitive load estimation in VR flight simulator

    Get PDF
    This paper discusses the design and development of a low-cost virtual reality (VR) based flight simulator with cognitive load estimation feature using ocular and EEG signals.  Focus is on exploring methods to evaluate pilot’s interactions with aircraft by means of quantifying pilot’s perceived cognitive load under different task scenarios. Realistic target tracking and context of the battlefield is designed in VR. Head mounted eye gaze tracker and EEG headset are used for acquiring pupil diameter, gaze fixation, gaze direction and EEG theta, alpha, and beta band power data in real time. We developed an AI agent model in VR and created scenarios of interactions with the piloted aircraft. To estimate the pilot’s cognitive load, we used low-frequency pupil diameter variations, fixation rate, gaze distribution pattern, EEG signal-based task load index and EEG task engagement index. We compared the physiological measures of workload with the standard user’s inceptor control-based workload metrics. Results of the piloted simulation study indicate that the metrics discussed in the paper have strong association with pilot’s perceived task difficulty

    The pupil near response is short lasting and intact in virtual reality head mounted displays

    Get PDF
    The pupil of the eye constricts when moving focus from an object further away to an object closer by. This is called the pupil near response, which typically occurs together with accommodation and vergence responses. When immersed in virtual reality mediated through a head-mounted display, this triad is disrupted by the vergence-accommodation conflict. However, it is not yet clear if the disruption also affects the pupil near response. Two experiments were performed to assess this. The first experiment had participants follow a target that first appeared at a far position and then moved to either a near position (far-to-near; FN) or to another far position (far-to-far; FF). The second experiment had participants follow a target that jumped between five positions, which was repeated at several distances. Experiment 1 showed a greater pupil constriction amplitude for FN trials, compared to FF trials, suggesting that the pupil near response is intact in head-mounted display mediated virtual reality. Experiment 2 did not find that average pupil dilation differed when fixating targets at different distances, suggesting that the pupil near response is transient and does not result in sustained pupil size changes

    Eye movements in response to different cognitive activities measured by eyetracking: a prospective study on some of the neurolinguistics programming theories

    Get PDF
    The eyes are in constant movement to optimize the interpretation of the visual scene by the brain. Eye movements are controlled by complex neural networks that interact with the rest of the brain. The direction of our eye movements could thus be influenced by our cognitive activity (imagination, internal dialogue, memory, etc.). A given cognitive activity could then cause the gaze to move in a specific direction (a brief movement that would be instinctive and unconscious). Neuro Linguistic Programming (NLP), which was developed in the 1970s by Richard Bandler and John Grinder (psychologist and linguist respectively), issued a comprehensive theory associating gaze directions with specific mental tasks. According to this theory, depending on the visual path observed, one could go back to the participant's thoughts and cognitive processes. Although NLP is widely used in many disciplines (communication, psychology, psychotherapy, marketing, etc), to date, few scientific studies have examined the validity of this theory. Using eye tracking, this study explores one of the hypotheses of this theory, which is one of the pillars of NLP on visual language. We created a protocol based on a series of questions of different types (supposed to engage different brain areas) and we recorded by eye tracking the gaze movements at the end of each question while the participants were thinking and elaborating on the answer. Our results show that 1) complex questions elicit significantly more eye movements than control questions that necessitate little reflection, 2) the movements are not random but are oriented in selected directions, according to the different question types, 3) the orientations observed are not those predicted by the NLP theory. This pilot experiment paves the way for further investigations to decipher the close links between eye movements and neural network activities in the brain

    The state of the art of diagnostic multiparty eye tracking in synchronous computer-mediated collaboration

    Get PDF
    In recent years, innovative multiparty eye tracking setups have been introduced to synchronously capture eye movements of multiple individuals engaged in computer-mediated collaboration. Despite its great potential for studying cognitive processes within groups, the method was primarily used as an interactive tool to enable and evaluate shared gaze visualizations in remote interaction. We conducted a systematic literature review to provide a comprehensive overview of what to consider when using multiparty eye tracking as a diagnostic method in experiments and how to process the collected data to compute and analyze group-level metrics. By synthesizing our findings in an integrative conceptual framework, we identified fundamental requirements for a meaningful implementation. In addition, we derived several implications for future research, as multiparty eye tracking was mainly used to study the correlation between joint attention and task performance in dyadic interaction. We found multidimensional recurrence quantification analysis, a novel method to quantify group-level dynamics in physiological data, to be a promising procedure for addressing some of the highlighted research gaps. In particular, the computation method enables scholars to investigate more complex cognitive processes within larger groups, as it scales up to multiple data streams

    MAP3D: An explorative approach for automatic mapping of real-world eye-tracking data on a virtual 3D model

    Get PDF
    Mobile eye tracking helps to investigate real-world settings, in which participants can move freely. This enhances the studies’ ecological validity but poses challenges for the analysis. Often, the 3D stimulus is reduced to a 2D image (reference view) and the fixations are manually mapped to this 2D image. This leads to a loss of information about the three-dimensionality of the stimulus. Using several reference images, from different perspectives, poses new problems, in particular concerning the mapping of fixations in the transition areas between two reference views. A newly developed approach (MAP3D) is presented that enables generating a 3D model and automatic mapping of fixations to this virtual 3D model of the stimulus. This avoids problems with the reduction to a 2D reference image and with transitions between images. The x, y and z coordinates of the fixations are available as a point cloud and as .csv output. First exploratory application and evaluation tests are promising: MAP3D offers innovative ways of post-hoc mapping fixation data on 3D stimuli with open-source software and thus provides cost-efficient new avenues for research

    440

    full texts

    486

    metadata records
    Updated in last 30 days.
    Journal of Eye Movement Research
    Access Repository Dashboard
    Do you manage Open Research Online? Become a CORE Member to access insider analytics, issue reports and manage access to outputs from your repository in the CORE Repository Dashboard! 👇