582 research outputs found

    Similarity-Based Models of Word Cooccurrence Probabilities

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    In many applications of natural language processing (NLP) it is necessary to determine the likelihood of a given word combination. For example, a speech recognizer may need to determine which of the two word combinations ``eat a peach'' and ``eat a beach'' is more likely. Statistical NLP methods determine the likelihood of a word combination from its frequency in a training corpus. However, the nature of language is such that many word combinations are infrequent and do not occur in any given corpus. In this work we propose a method for estimating the probability of such previously unseen word combinations using available information on ``most similar'' words. We describe probabilistic word association models based on distributional word similarity, and apply them to two tasks, language modeling and pseudo-word disambiguation. In the language modeling task, a similarity-based model is used to improve probability estimates for unseen bigrams in a back-off language model. The similarity-based method yields a 20% perplexity improvement in the prediction of unseen bigrams and statistically significant reductions in speech-recognition error. We also compare four similarity-based estimation methods against back-off and maximum-likelihood estimation methods on a pseudo-word sense disambiguation task in which we controlled for both unigram and bigram frequency to avoid giving too much weight to easy-to-disambiguate high-frequency configurations. The similarity-based methods perform up to 40% better on this particular task.Comment: 26 pages, 5 figure

    A literature survey of active machine learning in the context of natural language processing

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    Active learning is a supervised machine learning technique in which the learner is in control of the data used for learning. That control is utilized by the learner to ask an oracle, typically a human with extensive knowledge of the domain at hand, about the classes of the instances for which the model learned so far makes unreliable predictions. The active learning process takes as input a set of labeled examples, as well as a larger set of unlabeled examples, and produces a classifier and a relatively small set of newly labeled data. The overall goal is to create as good a classifier as possible, without having to mark-up and supply the learner with more data than necessary. The learning process aims at keeping the human annotation effort to a minimum, only asking for advice where the training utility of the result of such a query is high. Active learning has been successfully applied to a number of natural language processing tasks, such as, information extraction, named entity recognition, text categorization, part-of-speech tagging, parsing, and word sense disambiguation. This report is a literature survey of active learning from the perspective of natural language processing

    Play the Shannon Game With Language Models: A Human-Free Approach to Summary Evaluation

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    The goal of a summary is to concisely state the most important information in a document. With this principle in mind, we introduce new reference-free summary evaluation metrics that use a pretrained language model to estimate the information content shared between a document and its summary. These metrics are a modern take on the Shannon Game, a method for summary quality scoring proposed decades ago, where we replace human annotators with language models. We also view these metrics as an extension of BLANC, a recently proposed approach to summary quality measurement based on the performance of a language model with and without the help of a summary. Using transformer based language models, we empirically verify that our metrics achieve state-of-the-art correlation with human judgement of the summary quality dimensions of both coherence and relevance, as well as competitive correlation with human judgement of consistency and fluency.Comment: To appear at AAAI 202

    X-SNS: Cross-Lingual Transfer Prediction through Sub-Network Similarity

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    Cross-lingual transfer (XLT) is an emergent ability of multilingual language models that preserves their performance on a task to a significant extent when evaluated in languages that were not included in the fine-tuning process. While English, due to its widespread usage, is typically regarded as the primary language for model adaption in various tasks, recent studies have revealed that the efficacy of XLT can be amplified by selecting the most appropriate source languages based on specific conditions. In this work, we propose the utilization of sub-network similarity between two languages as a proxy for predicting the compatibility of the languages in the context of XLT. Our approach is model-oriented, better reflecting the inner workings of foundation models. In addition, it requires only a moderate amount of raw text from candidate languages, distinguishing it from the majority of previous methods that rely on external resources. In experiments, we demonstrate that our method is more effective than baselines across diverse tasks. Specifically, it shows proficiency in ranking candidates for zero-shot XLT, achieving an improvement of 4.6% on average in terms of NDCG@3. We also provide extensive analyses that confirm the utility of sub-networks for XLT prediction.Comment: Accepted to EMNLP 2023 (Findings

    Bootstrapping Named Entity Annotation by Means of Active Machine Learning: A Method for Creating Corpora

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    This thesis describes the development and in-depth empirical investigation of a method, called BootMark, for bootstrapping the marking up of named entities in textual documents. The reason for working with documents, as opposed to for instance sentences or phrases, is that the BootMark method is concerned with the creation of corpora. The claim made in the thesis is that BootMark requires a human annotator to manually annotate fewer documents in order to produce a named entity recognizer with a given performance, than would be needed if the documents forming the basis for the recognizer were randomly drawn from the same corpus. The intention is then to use the created named en- tity recognizer as a pre-tagger and thus eventually turn the manual annotation process into one in which the annotator reviews system-suggested annotations rather than creating new ones from scratch. The BootMark method consists of three phases: (1) Manual annotation of a set of documents; (2) Bootstrapping – active machine learning for the purpose of selecting which document to an- notate next; (3) The remaining unannotated documents of the original corpus are marked up using pre-tagging with revision. Five emerging issues are identified, described and empirically investigated in the thesis. Their common denominator is that they all depend on the real- ization of the named entity recognition task, and as such, require the context of a practical setting in order to be properly addressed. The emerging issues are related to: (1) the characteristics of the named entity recognition task and the base learners used in conjunction with it; (2) the constitution of the set of documents annotated by the human annotator in phase one in order to start the bootstrapping process; (3) the active selection of the documents to annotate in phase two; (4) the monitoring and termination of the active learning carried out in phase two, including a new intrinsic stopping criterion for committee-based active learning; and (5) the applicability of the named entity recognizer created during phase two as a pre-tagger in phase three. The outcomes of the empirical investigations concerning the emerging is- sues support the claim made in the thesis. The results also suggest that while the recognizer produced in phases one and two is as useful for pre-tagging as a recognizer created from randomly selected documents, the applicability of the recognizer as a pre-tagger is best investigated by conducting a user study involving real annotators working on a real named entity recognition task
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