1,528 research outputs found

    A Data-Oriented M2M Messaging Mechanism for Industrial IoT Applications

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    Managing Mobility for Distributed Smart Cities Services

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    The IoT refers to the idea of internetworking physical devices, vehicles, buildings, and any other item embedded with the appropriate electronics, software, sensors, actuators, and network connectivity to allows them to interchange data and to provide highly effective new services. In this thesis we focus on the communications issues of the IoT in relation to mobility and we provide different solutions to alleviate the impact of these potential problems and to guarantee the information delivery in mobile scenarios. Our reference context is a Smart City where various mobile devices collaboratively participate, periodically sending information from their sensors. We assume that these services are located in platforms based in cloud infrastructures where the information is protected through the use of virtualisation ensuring their security and privacy. This thesis is structured into seven chapters. We first detail our objectives and identify the current problems we intend to address. Next, we provide a thorough review of the state of the art of all the areas involved in our work, highlighting how we improved the existing solutions with our research. The overall approach of the solutions we propose in this thesis use prototypes that encompasses and integrates different technologies and standards in a small infrastructure, using real devices in real scenarios with two of the most commonly used networks around the world: WiFi and 802.15.4 to efficiently solve the problems we originally identified. We focussed on protocols based on a producer/consumer paradigm, namely AMQP and particularly MQTT. We observed the behaviour of these protocols using in lab experiments and in external environments, using a mesh wireless network as the backbone network. Various issues raised by mobility were taken into consideration, and thus, we repeated the tests with different messages sizes and different inter-message periodicity, in order to model different possible applications. We also present a model for dimensioning the number of sources for mobile nodes and calculating the number of buffers required in the mobile node as a function of the number of sources and the size of the messages. We included a mechanism for avoiding data loss based on intermediate buffering adapted to the MQTT protocol that, in conjunction with the use of an alternative to the Network Manager in certain contexts, improves the connection establishment for wireless mobile clients. We also performed a detailed study of the jitter behaviour of a mobile node when transmitting messages with this proposal while moving through a real outdoor scenario. To emulate simple IoT networks we used the Cooja simulator to study and determine the effects on the probability of delivering messages when both publishers and subscribers were added to different scenarios. Finally we present an approach that combines the MQTT protocol with DTN which we specifically designed for constrained environments and guarantees that important information will never be lost. The advantage of our proposed solutions is that they make an IoT system more resilient to changes in the point of attachment of the mobile devices in an IoT network without requiring IoT application & service developers to explicitly consider this issue. Moreover, our solutions do not require additional support from the network through protocols such as MobileIP or LISP. We close the thesis by providing some conclusions, and identifying future lines of work which we unable to address here.Internet de las cosas (IoT) se refiere a la idea de interconectar sensores, actuadores, dispositivos físicos, vehículos, edificios y cualquier elemento dotado de la electrónica, así como del software y de la conectividad de red que los hace capaces de intercambiar datos para proporcionar servicios altamente efectivos. En esta tesis nos centramos en temas relacionados con la comunicación de sistemas IoT, específicamente en situaciones de movilidad y en los problemas que esto conlleva. Con este fin ofrecemos diferentes soluciones que alivian su impacto y garantizan la entrega de información en estas situaciones. El contexto de referencia es una ciudad inteligente donde varios dispositivos móviles participan de forma colaborativa enviando periódicamente información desde sus sensores hacia servicios ubicados en plataformas en la nube (cloud computing) donde mediante el uso de virtualización, la información está protegida garantizando su seguridad y privacidad. Las soluciones propuestas en esta tesis se enfocan en probar sobre una pequeña infraestructura un prototipo que abarca e integra diferentes tecnologías y estándares para resolver eficientemente los problemas previamente identificados. Hemos enfocado nuestro esfuerzo en el uso de dispositivos sobre escenarios reales con dos de las redes más extendidas en todo el mundo: WiFi y enlaces 802.15.4. Nos enfocamos en protocolos que ofrecen el paradigma productor/consumidor como el protocolo avanzado de colas de mensajes (AMQP) y particularmente el protocolo de transporte de mensajes telemétricos (MQTT), observamos su comportamiento a través de experimentos en laboratorio y en pruebas al aire libre, repitiendo las pruebas con diferentes tamaños de mensajes y diferente periodicidad entre mensajes. Para modelar las diferentes posibles aplicaciones de la propuesta, se tomaron en consideración varias cuestiones planteadas por la movilidad, resultando en un modelo para dimensionar eficientemente el número de fuentes para un nodo móvil y para calcular el tamaño requerido del buffer, en función del número de fuentes y del tamaño de los mensajes. Proponemos un mecanismo adaptado al protocolo MQTT que evita la pérdida de datos en clientes móviles, basado en un buffer intermedio entre la producción y publicación de mensajes que, en conjunto con el uso de una alternativa al gestor de conexiones inalámbricas "Network Manager", en ciertos contextos mejora el establecimiento de las conexiones. Para la evaluación de esta propuesta se presenta un estudio detallado de un nodo móvil que se mueve en un escenario real al aire libre, donde estudiamos el comportamiento del jitter y la transmisión de mensajes. Además, hemos utilizado emuladores de redes IoT para estudiar y determinar los efectos sobre la probabilidad de entrega de mensajes, cuando se agregan tanto publicadores como suscriptores a diferentes escenarios. Finalmente, se presenta una solución totalmente orientada a entornos con dispositivos de recursos limitados que combina los protocolos MQTT con redes tolerantes a retardos (DTN) para garantizar la entrega de información. La ventaja de las soluciones que proponemos reside en el hecho de que los sistemas IoT se vuelven resilientes a la movilidad y a los cambios de punto de acceso, permitiendo así que los desarrolladores creen fácilmente aplicaciones y servicios IoT evitando considerar estos problema. Otra ventaja de nuestras soluciones es que no necesitan soporte adicional de la red como sucede con protocolos como MobileIP o el protocolo que separa el identificador del localizador (LISP). Se destaca cómo hemos mejorado las soluciones existentes hasta el momento de la escritura de esta disertación, y se identifican futuras líneas de actuación que no han sido contempladas.Internet de les coses (IoT) es refereix a la idea d'interconnectar sensors, actuadors, dispositius físics, vehicles, edificis i qualsevol element dotat de l'electrònica, així com del programari i de la connectivitat de xarxa que els fa capaces d'intercanviar dades per proporcionar serveis altament efectius. En aquesta tesi ens centrem en temes relacionats amb la comunicació de sistemes IoT, específicament en situacions de mobilitat i en els problemes que això comporta. A aquest efecte oferim diferents solucions que alleugeren el seu impacte i garanteixen el lliurament d'informació en aquestes situacions. El context de referència és una ciutat intel·ligent on diversos dispositius mòbils participen de forma col·laborativa enviant periòdicament informació des dels seus sensors cap a serveis situats en plataformes en el núvol (cloud computing) on mitjançant l'ús de virtualització, la informació està protegida garantint la seva seguretat i privadesa. Les solucions proposades en aquesta tesi s'enfoquen a provar sobre una xicoteta infraestructura un prototip que abasta i integra diferents tecnologies i estàndards per a resoldre eficientment els problemes prèviament identificats. Hem enfocat el nostre esforç en l'ús de dispositius sobre escenaris reals amb dos de les xarxes més esteses a tot el món: WiFi i enllaços 802.15.4. Ens enfoquem en protocols que ofereixen el paradigma productor/consumidor com el protocol avançat de cues de missatges (AMQP) i particularment el protocol de transport de missatges telemètrics (MQTT), observem el seu comportament a través d'experiments en laboratori i en proves a l'aire lliure, repetint les proves amb diferents grandàries de missatges i diferent periodicitat entre missatges. Per a modelar les diferents possibles aplicacions de la proposta, es van prendre en consideració diverses qüestions plantejades per la mobilitat, resultant en un model per a dimensionar eficientment el nombre de fonts per a un node mòbil i per a calcular la grandària requerida del buffer, en funció del nombre de fonts i de la grandària dels missatges. Proposem un mecanisme adaptat al protocol MQTT que evita la pèrdua de dades per a clients mòbils, basat en un buffer intermedi entre la producció i publicació de missatges que en conjunt amb l'ús d'una alternativa al gestor de connexions sense fils "Network Manager'', en certs contextos millora l'establiment de les connexions. Per a l'avaluació d'aquesta proposta es presenta un estudi detallat d'un node mòbil que es mou en un escenari real a l'aire lliure, on estudiem el comportament del jitter i la transmissió de missatges. A més, hem utilitzat emuladors de xarxes IoT per a estudiar i determinar els efectes sobre la probabilitat de lliurament de missatges, quan s'agreguen tant publicadors com subscriptors a diferents escenaris. Finalment, es presenta una solució totalment orientada a entorns amb dispositius de recursos limitats que combina els protocols MQTT amb xarxes tolerants a retards (DTN) per a garantir el lliurament d'informació. L'avantatge de les solucions que proposem resideix en el fet que els sistemes IoT es tornen resilients a la mobilitat i als canvis de punt d'accés, permetent així que els desenvolupadors creuen fàcilment aplicacions i serveis IoT evitant considerar aquests problema. Un altre avantatge de les nostres solucions és que no necessiten suport addicional de la xarxa com succeeix amb protocols com MobileIP o el protocol que separa l'identificador del localitzador (LISP). Es destaca com hem millorat les solucions existents fins al moment de l'escriptura d'aquesta dissertació, i s'identifican futures línies d'actuació que no han sigut contemplades.Luzuriaga Quichimbo, JE. (2017). Managing Mobility for Distributed Smart Cities Services [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/84744TESI

    Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms

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    The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications

    A System Architecture for Software-Defined Industrial Internet of Things

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    Wireless sensor networks have been a driving force of the Industrial Internet of Things (IIoT) advancement in the process control and manufacturing industry. The emergence of IIoT opens great potential for the ubiquitous field device connectivity and manageability with an integrated and standardized architecture from low-level device operations to high-level data-centric application interactions. This technological development requires software definability in the key architectural elements of IIoT, including wireless field devices, IIoT gateways, network infrastructure, and IIoT sensor cloud services. In this paper, a novel software-defined IIoT (SD-IIoT) is proposed in order to solve essential challenges in a holistic IIoT system, such as reliability, security, timeliness scalability, and quality of service (QoS). A new IIoT system architecture is proposed based on the latest networking technologies such as WirelessHART, WebSocket, IETF constrained application protocol (CoAP) and software-defined networking (SDN). A new scheme based on CoAP and SDN is proposed to solve the QoS issues. Computer experiments in a case study are implemented to show the effectiveness of the proposed system architecture.Comment: To be published by IEEE ICUWB-201

    A survey on subjecting electronic product code and non-ID objects to IP identification

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    Over the last decade, both research on the Internet of Things (IoT) and real-world IoT applications have grown exponentially. The IoT provides us with smarter cities, intelligent homes, and generally more comfortable lives. However, the introduction of these devices has led to several new challenges that must be addressed. One of the critical challenges facing interacting with IoT devices is to address billions of devices (things) around the world, including computers, tablets, smartphones, wearable devices, sensors, and embedded computers, and so on. This article provides a survey on subjecting Electronic Product Code and non-ID objects to IP identification for IoT devices, including their advantages and disadvantages thereof. Different metrics are here proposed and used for evaluating these methods. In particular, the main methods are evaluated in terms of their: (i) computational overhead, (ii) scalability, (iii) adaptability, (iv) implementation cost, and (v) whether applicable to already ID-based objects and presented in tabular format. Finally, the article proves that this field of research will still be ongoing, but any new technique must favorably offer the mentioned five evaluative parameters.Comment: 112 references, 8 figures, 6 tables, Journal of Engineering Reports, Wiley, 2020 (Open Access

    Immersive interconnected virtual and augmented reality : a 5G and IoT perspective

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    Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to enable immersive interconnected AR/VR will require significant advances towards 5G ultra-reliable low-latency communication (URLLC) and a Tactile Internet of Things (IoT). In this article, we articulate the technical challenges to enable a future AR/VR end-to-end architecture, that combines 5G URLLC and Tactile IoT technology to support this next generation of interconnected AR/VR applications. Through the use of IoT sensors and actuators, AR/VR applications will be aware of the environmental and user context, supporting human-centric adaptations of the application logic, and lifelike interactions with the virtual environment. We present potential use cases and the required technological building blocks. For each of them, we delve into the current state of the art and challenges that need to be addressed before the dream of remote AR/VR interaction can become reality

    Smart City IoT Data Management with Proactive Middleware

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    With the increased emergence of cloud-based services, users are frequently perplexed as to which cloud service to use and whether it will be beneficial to them. The user must compare various services, which can be a time-consuming task if the user is unsure of what they might need for their application. This paper proposes a middleware solution for storing Internet of Things (IoT) data produced by various sensors, such as traffic, air quality, temperature, and so on, on multiple cloud service providers depending on the type of data. Standard cloud computing technologies become insufficient to handle the data as the volume of data generated by smart city devices grows. The middleware was created after a comparative study of various existing middleware. The middleware uses the concept of the federal cloud for the purpose of storing data. The middleware solution described in this paper makes it easier to distribute and classify IoT data to various cloud environments based on its type. The middleware was evaluated using a series of tests, which revealed its ability to properly manage smart city data across multiple cloud environments. Overall, this research contributes to the development of middleware solutions that can improve the management of IoT data in settings such as smart cities
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