83,402 research outputs found
RGB-D datasets using microsoft kinect or similar sensors: a survey
RGB-D data has turned out to be a very useful representation of an indoor scene for solving fundamental computer vision problems. It takes the advantages of the color image that provides appearance information of an object and also the depth image that is immune to the variations in color, illumination, rotation angle and scale. With the invention of the low-cost Microsoft Kinect sensor, which was initially used for gaming and later became a popular device for computer vision, high quality RGB-D data can be acquired easily. In recent years, more and more RGB-D image/video datasets dedicated to various applications have become available, which are of great importance to benchmark the state-of-the-art. In this paper, we systematically survey popular RGB-D datasets for different applications including object recognition, scene classification, hand gesture recognition, 3D-simultaneous localization and mapping, and pose estimation. We provide the insights into the characteristics of each important dataset, and compare the popularity and the difficulty of those datasets. Overall, the main goal of this survey is to give a comprehensive description about the available RGB-D datasets and thus to guide researchers in the selection of suitable datasets for evaluating their algorithms
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Exposing piaget's scheme: Empirical evidence for the ontogenesis of coordination in learning a mathematical concept
The combination of two methodological resources-natural-user interfaces (NUI) and multimodal learning analytics (MMLA)-is creating opportunities for educational researchers to empirically evaluate seminal models for the hypothetical emergence of concepts from situated sensorimotor activity. 76 participants (9-14 yo) solved tablet-based non-symbolic manipulation tasks designed to foster grounded meanings for the mathematical concept of proportional equivalence. Data gathered in task-based semi-structured clinical interviews included action logging, eye-gaze tracking, and videography. Successful task performance coincided with spontaneous appearance of stable dynamical gaze-path patterns soon followed by multimodal articulation of strategy. Significantly, gaze patterns included uncued non-salient screen locations. We present cumulative results to argue that these 'attentional anchors' mediated participants' problem solving. We interpret the findings as enabling us to revisit, support, refine, and elaborate on central claims of Piaget's theory of genetic epistemology and in particular his insistence on the role of situated motor-action coordination in the process of reflective abstraction
Next generation software environments : principles, problems, and research directions
The past decade has seen a burgeoning of research and development in software environments. Conferences have been devoted to the topic of practical environments, journal papers produced, and commercial systems sold. Given all the activity, one might expect a great deal of consensus on issues, approaches, and techniques. This is not the case, however. Indeed, the term "environment" is still used in a variety of conflicting ways. Nevertheless substantial progress has been made and we are at least nearing consensus on many critical issues.The purpose of this paper is to characterize environments, describe several important principles that have emerged in the last decade or so, note current open problems, and describe some approaches to these problems, with particular emphasis on the activities of one large-scale research program, the Arcadia project. Consideration is also given to two related topics: empirical evaluation and technology transition. That is, how can environments and their constituents be evaluated, and how can new developments be moved effectively into the production sector
Assessment of long-range correlation in animal behaviour time series: the temporal pattern of locomotor activity of Japanese quail (Coturnix coturnix) and mosquito larva (Culex quinquefasciatus)
The aim of this study was to evaluate the performance of a classical method
of fractal analysis, Detrended Fluctuation Analysis (DFA), in the analysis of
the dynamics of animal behavior time series. In order to correctly use DFA to
assess the presence of long-range correlation, previous authors using
statistical model systems have stated that different aspects should be taken
into account such as: 1) the establishment by hypothesis testing of the absence
of short term correlation, 2) an accurate estimation of a straight line in the
log-log plot of the fluctuation function, 3) the elimination of artificial
crossovers in the fluctuation function, and 4) the length of the time series.
Taking into consideration these factors, herein we evaluated the presence of
long-range correlation in the temporal pattern of locomotor activity of
Japanese quail ({\sl Coturnix coturnix}) and mosquito larva ({\sl Culex
quinquefasciatus}). In our study, modeling the data with the general ARFIMA
model, we rejected the hypothesis of short range correlations (d=0) in all
cases. We also observed that DFA was able to distinguish between the artificial
crossover observed in the temporal pattern of locomotion of Japanese quail, and
the crossovers in the correlation behavior observed in mosquito larvae
locomotion. Although the test duration can slightly influence the parameter
estimation, no qualitative differences were observed between different test
durations
Usability testing for improving interactive geovisualization techniques
Usability describes a product’s fitness for use according to a set of predefined criteria.
Whatever the aim of the product, it should facilitate users’ tasks or enhance their performance
by providing appropriate analysis tools. In both cases, the main interest is to satisfy users in
terms of providing relevant functionality which they find fit for purpose. “Testing usability
means making sure that people can find and work with [a product’s] functions to meet their
needs” (Dumas and Redish, 1999: 4). It is therefore concerned with establishing whether
people can use a product to complete their tasks with ease and at the same time help them
complete their jobs more effectively.
This document describes the findings of a usability study carried out on DecisionSite Map
Interaction Services (Map IS). DecisionSite, a product of Spotfire, Inc.,1 is an interactive
system for the visual and dynamic exploration of data designed for supporting decisionmaking.
The system was coupled to ArcExplorer (forming DecisionSite Map IS) to provide
limited GIS functionality (simple user interface, basic tools, and data management) and
support users of spatial data. Hence, this study set out to test the suitability of the coupling
between the two software components (DecisionSite and ArcExplorer) for the purpose of
exploring spatial data. The first section briefly discusses DecisionSite’s visualization
functionality. The second section describes the test goals, its design, the participants and data
used. The following section concentrates on the analysis of results, while the final section
discusses future areas of research and possible development
High-pressure promoted combustion chamber
In the preferred embodiment of the promoted combusiton chamber disclosed herein, a thick-walled tubular body that is capable of withstanding extreme pressures is arranged with removable upper and lower end closures to provide access to the chamber for dependently supporting a test sample of a material being evaluated in the chamber. To facilitate the real-time analysis of a test sample, several pressure-tight viewing ports capable of withstanding the simulated environmental conditions are arranged in the walls of the tubular body for observing the test sample during the course of the test. A replaceable heat-resistant tubular member and replaceable flame-resistant internal liners are arranged to be fitted inside of the chamber for protecting the interior wall surfaces of the combustion chamber during the evaluation tests. Inlet and outlet ports are provided for admitting high-pressure gases into the chamber as needed for performing dynamic analyses of the test sample during the course of an evaluation test
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