412 research outputs found

    Rank-based camera spectral sensitivity estimation

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    In order to accurately predict a digital camera response to spectral stimuli, the spectral sensitivity functions of its sensor need to be known. These functions can be determined by direct measurement in the lab—a difficult and lengthy procedure—or through simple statistical inference. Statistical inference methods are based on the observation that when a camera responds linearly to spectral stimuli, the device spectral sensitivities are linearly related to the camera rgb response values, and so can be found through regression. However, for rendered images, such as the JPEG images taken by a mobile phone, this assumption of linearity is violated. Even small departures from linearity can negatively impact the accuracy of the recovered spectral sensitivities, when a regression method is used. In our work, we develop a novel camera spectral sensitivity estimation technique that can recover the linear device spectral sensitivities from linear images and the effective linear sensitivities from rendered images. According to our method, the rank order of a pair of responses imposes a constraint on the shape of the underlying spectral sensitivity curve (of the sensor). Technically, each rank-pair splits the space where the underlying sensor might lie in two parts (a feasible region and an infeasible region). By intersecting the feasible regions from all the ranked-pairs, we can find a feasible region of sensor space. Experiments demonstrate that using rank orders delivers equal estimation to the prior art. However, the Rank-based method delivers a step-change in estimation performance when the data is not linear and, for the first time, allows for the estimation of the effective sensitivities of devices that may not even have “raw mode.” Experiments validate our method

    Assessing human skin color from uncalibrated images

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    Images of a scene captured with multiple cameras will have different color values due to variations in color rendering across devices. We present a method to accurately retrieve color information from uncalibrated images taken under uncontrolled lighting conditions with an unknown device and no access to raw data, but with a limited number of reference colors in the scene. The method is used to assess skin tones. A subject is imaged with the calibration target in the scene. This target is extracted and its color values are used to compute a color correction transform that is applied to the entire image. We establish that the best mapping is done using a target consisting of skin colored patches representing the whole range of human skin colors. We show that color information extracted from images is well correlated with color data derived from spectral measurements of skin. We also show that skin color can be consistently measured across cameras with different color rendering and resolutions ranging from 0.1 Mpixels to 4.0 Mpixels

    Expanding Dimensionality in Cinema Color: Impacting Observer Metamerism through Multiprimary Display

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    Television and cinema display are both trending towards greater ranges and saturation of reproduced colors made possible by near-monochromatic RGB illumination technologies. Through current broadcast and digital cinema standards work, system designs employing laser light sources, narrow-band LED, quantum dots and others are being actively endorsed in promotion of Wide Color Gamut (WCG). Despite artistic benefits brought to creative content producers, spectrally selective excitations of naturally different human color response functions exacerbate variability of observer experience. An exaggerated variation in color-sensing is explicitly counter to the exhaustive controls and calibrations employed in modern motion picture pipelines. Further, singular standard observer summaries of human color vision such as found in the CIE’s 1931 and 1964 color matching functions and used extensively in motion picture color management are deficient in recognizing expected human vision variability. Many researchers have confirmed the magnitude of observer metamerism in color matching in both uniform colors and imagery but few have shown explicit color management with an aim of minimized difference in observer perception variability. This research shows that not only can observer metamerism influences be quantitatively predicted and confirmed psychophysically but that intentionally engineered multiprimary displays employing more than three primaries can offer increased color gamut with drastically improved consistency of experience. To this end, a seven-channel prototype display has been constructed based on observer metamerism models and color difference indices derived from the latest color vision demographic research. This display has been further proven in forced-choice paired comparison tests to deliver superior color matching to reference stimuli versus both contemporary standard RGB cinema projection and recently ratified standard laser projection across a large population of color-normal observers

    Accurate Colour Reproduction of Human Face using 3D Printing Technology

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    The colour of the face is one of the most significant factors in appearance and perception of an individual. With the rapid development of colour 3D printing technology and 3D imaging acquisition techniques, it is possible to achieve skin colour reproduction with the application of colour management. However, due to the complicated skin structure with uneven and non-uniform surface, it is challenging to obtain accurate skin colour appearance and reproduce it faithfully using 3D colour printers. The aim of this study was to improve the colour reproduction accuracy of the human face using 3D printing technology. A workflow of 3D colour image reproduction was developed, including 3D colour image acquisition, 3D model manipulation, colour management, colour 3D printing, postprocessing and colour reproduction evaluation. Most importantly, the colour characterisation methods for the 3D imaging system and the colour 3D printer were comprehensively investigated for achieving higher accuracy

    Evaluation and optimal design of spectral sensitivities for digital color imaging

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    The quality of an image captured by color imaging system primarily depends on three factors: sensor spectral sensitivity, illumination and scene. While illumination is very important to be known, the sensitivity characteristics is critical to the success of imaging applications, and is necessary to be optimally designed under practical constraints. The ultimate image quality is judged subjectively by human visual system. This dissertation addresses the evaluation and optimal design of spectral sensitivity functions for digital color imaging devices. Color imaging fundamentals and device characterization are discussed in the first place. For the evaluation of spectral sensitivity functions, this dissertation concentrates on the consideration of imaging noise characteristics. Both signal-independent and signal-dependent noises form an imaging noise model and noises will be propagated while signal is processed. A new colorimetric quality metric, unified measure of goodness (UMG), which addresses color accuracy and noise performance simultaneously, is introduced and compared with other available quality metrics. Through comparison, UMG is designated as a primary evaluation metric. On the optimal design of spectral sensitivity functions, three generic approaches, optimization through enumeration evaluation, optimization of parameterized functions, and optimization of additional channel, are analyzed in the case of the filter fabrication process is unknown. Otherwise a hierarchical design approach is introduced, which emphasizes the use of the primary metric but the initial optimization results are refined through the application of multiple secondary metrics. Finally the validity of UMG as a primary metric and the hierarchical approach are experimentally tested and verified

    Smartphone screening for neonatal jaundice via ambient-subtracted sclera chromaticity

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    Jaundice is a major cause of mortality and morbidity in the newborn. Globally, early identification and home monitoring are significant challenges in reducing the incidence of jaundice-related neurological damage. Smartphone cameras are promising as colour-based screening tools as they are low-cost, objective and ubiquitous. We propose a novel smartphone method to screen for neonatal jaundice by imaging the sclera. It does not rely on colour calibration cards or accessories, which may facilitate its adoption at scale and in less economically developed regions. Our approach is to explicitly address three confounding factors in relating colour to jaundice: (1) skin pigmentation, (2) ambient light, and (3) camera spectral response. (1) The variation in skin pigmentation is avoided by imaging the sclera. (2) With the smartphone screen acting as an illuminating flash, a flash/ no-flash image pair is captured using the front-facing camera. The contribution of ambient light is subtracted. (3) In principle, this permits a device- and ambient-independent measure of sclera chromaticity following a one-time calibration. We introduce the concept of Scleral-Conjunctival Bilirubin (SCB), in analogy with Transcutaneous Bilirubin (TcB). The scleral chromaticity is mapped to an SCB value. A pilot study was conducted in the UCL Hospital Neonatal Care Unit (n = 37). Neonates were imaged using a specially developed app concurrently with having a blood test for total serum bilirubin (TSB). The better of two models for SCB based on ambient-subtracted sclera chromaticity achieved r = 0.75 (p250μmol/L (area under receiver operating characteristic curve, AUROC, 0.86), and 92% (specificity 67%) in identifying newborns with TSB>205μmol/L (AUROC 0.85). These results are comparable to modern transcutaneous bilirubinometers

    Colorimetric and spectral analysis of rock art by means of the characterization of digital sensors

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    Tesis por compendio[ES] Las labores de documentación de arte rupestre son arduas y delicadas, donde el color desempeña un papel fundamental, proporcionando información vital a nivel descriptivo, técnico y cuantitativo . Tradicionalmente los métodos de documentación en arqueología quedaban restringidos a procedimientos estrictamente subjetivos. Sin embargo, esta metodología conlleva limitaciones prácticas y técnicas, afectando a los resultados obtenidos en la determinación del color. El empleo combinado de técnicas geomáticas, como la fotogrametría o el láser escáner, junto con técnicas de procesamiento de imágenes digitales, ha supuesto un notable avance. El problema es que, aunque las imágenes digitales permiten capturar el color de forma rápida, sencilla, y no invasiva, los datos RGB registrados por la cámara no tienen un sentido colorimétrico riguroso. Se requiere la aplicación de un proceso riguroso de tranformación que permita obtener datos fidedignos del color a través de imágenes digitales. En esta tesis se propone una solución científica novedosa y de vanguardia, en la que se persigue integrar el análisis espectrofotométrico y colorimétrico como complemento a técnicas fotogramétricas que permitan una mejora en la identificación del color y representación de pigmentos con máxima fiabilidad en levantamientos, modelos y reconstrucciones tridimensionales (3D). La metodología propuesta se basa en la caracterización colorimétrica de sensores digitales, que es de novel aplicación en pinturas rupestres. La caracterización pretende obtener las ecuaciones de transformación entre los datos de color registrados por la cámara, dependientes del dispositivo, y espacios de color independientes, de base física, como los establecidos por la Commission Internationale de l'Éclairage (CIE). Para el tratamiento de datos colorimétricos y espectrales se requiere disponer de un software de características técnicas muy específicas. Aunque existe software comercial, lo cierto es que realizan por separado el tratamiento digital de imágenes y las operaciones colorimétricas. No existe software que integre ambas, ni que además permita llevar a cabo la caracterización. Como aspecto fundamental, presentamos en esta tesis el software propio desarrollado, denominado pyColourimetry, siguiendo las recomendaciones publicadas por la CIE, de código abierto, y adaptado al flujo metodológico propuesto, de modo que facilite la independencia y el progreso científico sin ataduras comerciales, permitiendo el tratamiento de datos colorimétricos y espectrales, y confiriendo al usuario pleno control del proceso y la gestión de los datos obtenidos. Adicinalmente, en este estudio se expone el análisis de los principales factores que afectan a la caracterización tales como el sensor empleado, los parámetros de la cámara durante la toma, la iluminación, el modelo de regresión, y el conjunto de datos empleados como entrenamiento del modelo. Se ha aplicado un modelo de regresión basado en procesos Gaussianos, y se ha comparado con los resultados obtenidos mediante polinomios. También presentamos un nuevo esquema de trabajo que permite la selección automática de muestras de color, adaptado al rango cromático de la escena, que se ha denominado P-ASK, basado en el algoritmo de clasificación K-means. Los resultados obtenidos en esta tesis demuestran que el proceso metodológico de caracterización propuesto es altamente aplicable en tareas de documentación y preservación del patrimonio cultural en general, y en arte rupestre en particular. Se trata de una metodología de bajo coste, no invasiva, que permite obtener el registro colorimétrico de escenas completas. Una vez caracterizada, una cámara digital convencional puede emplearse para la determinación del color de forma rigurosa, simulando un colorímetro, lo que permitirá trabajar en un espacio de color de base física, independiente del dispositivo y comparable con[CA] Les tasques de documentació gràfica d'art rupestre són àrdues i delicades, on el color compleix un paper fonamental, proporcionant informació vital a nivell descriptiu, t\`ecnic i quantitatiu.Tradicionalment els mètodes de documentació en arqueologia quedaven restringits a procediments estrictament subjectius, comportant limitacions pràctiques i tècniques, afectant els resultats obtinguts en la determinació de la color. L'ús combinat de tècniques geomàtiques, com la fotogrametria o el làser escàner, juntament amb tècniques de processament i realç d'imatges digitals, ha suposat un notable avanç. Tot i que les imatges digitals permeten capturar el color de forma ràpida, senzilla, i no invasiva, les dades RGB proporcionades per la càmera no tenen un sentit colorimètric rigorós. Es requereix l'aplicació d'un procés rigorós de transformació que permeti obtenir dades fidedignes de la color a través d'imatges digitals. En aquesta tesi es proposa una solució científica innovadora i d'avantguarda, en la qual es persegueix integrar l'anàlisi espectrofotomètric i colorimètric com a complement a tècniques fotogramètriques que permetin una millora en la identificació de la color i representació de pigments amb màxima fiabilitat en aixecaments, models i reconstruccions tridimensionals 3D. La metodologia proposada es basa en la caracterització colorimètrica de sensors digitals, que és de novell aplicació en pintures rupestres. La caracterització pretén obtenir les equacions de transformació entre les dades de color registrats per la càmera, dependents d'el dispositiu, i espais de color independents, de base física, com els establerts per la Commission Internationale de l'Éclairage (CIE). Per al tractament de dades colorimètriques i espectrals de forma rigorosa es requereix disposar d'un programari de característiques tècniques molt específiques. Encara que hi ha programari comercial, fan per separat el tractament digital d'imatges i les operacions colorimètriques. No hi ha programari que integri totes dues, ni que permeti dur a terme la caracterització. Com a aspecte addicional i fonamental, vam presentar el programari propi que s'ha desenvolupat, denominat pyColourimetry, segons les recomanacions publicades per la CIE, de codi obert, i adaptat al flux metodológic proposat, de manera que faciliti la independència i el progrés científic sense lligams comercials, permetent el tractament de dades colorimètriques i espectrals, i conferint a l'usuari ple control del procés i la gestió de les dades obtingudes. A més, s'exposa l'anàlisi dels principals factors que afecten la caracterització tals com el sensor emprat, els paràmetres de la càmera durant la presa, il¿luminació, el model de regressió, i el conjunt de dades emprades com a entrenament d'el model. S'ha aplicat un model de regressió basat en processos Gaussians, i s'han comparat els resultats obtinguts mitjançant polinomis. També vam presentar un nou esquema de treball que permet la selecció automàtica de mostres de color, adaptat a la franja cromàtica de l'escena, que s'ha anomenat P-ASK, basat en l'algoritme de classificació K-means. Els resultats obtinguts en aquesta tesi demostren que el procés metodològic de caracterització proposat és altament aplicable en tasques de documentació i preservació de el patrimoni cultural en general, i en art rupestre en particular. Es tracta d'una metodologia de baix cost, no invasiva, que permet obtenir el registre colorimètric d'escenes completes. Un cop caracteritzada, una càmera digital convencional pot emprar-se per a la determinació de la color de forma rigorosa, simulant un colorímetre, el que permetrà treballar en un espai de color de base física, independent d'el dispositiu i comparable amb dades obtingudes mitjançant altres càmeres que tambè estiguin caracteritzades.[EN] Cultural heritage documentation and preservation is an arduous and delicate task in which color plays a fundamental role. The correct determination of color provides vital information on a descriptive, technical and quantitative level. Classical color documentation methods in archaeology were usually restricted to strictly subjective procedures. However, this methodology has practical and technical limitations, affecting the results obtained in the determination of color. Nowadays, it is frequent to support classical methods with geomatics techniques, such as photogrammetry or laser scanning, together with digital image processing. Although digital images allow color to be captured quickly, easily, and in a non-invasive way, the RGB data provided by the camera does not itself have a rigorous colorimetric sense. Therefore, a rigorous transformation process to obtain reliable color data from digital images is required. This thesis proposes a novel technical solution, in which the integration of spectrophotometric and colorimetric analysis is intended as a complement to photogrammetric techniques that allow an improvement in color identification and representation of pigments with maximum reliability in 3D surveys, models and reconstructions. The proposed methodology is based on the colorimetric characterization of digital sensors, which is of novel application in cave paintings. The characterization aims to obtain the transformation equations between the device-dependent color data recorded by the camera and the independent, physically-based color spaces, such as those established by the Commission Internationale de l'Éclairage (CIE). The rigorous processing of color and spectral data requires software packages with specific colorimetric functionalities. Although there are different commercial software options, they do not integrate the digital image processing and colorimetric computations together. And more importantly, they do not allow the camera characterization to be carried out. Therefore, as a key aspect in this thesis is our in-house pyColourimetry software that was developed and tested taking into account the recommendations published by the CIE. pyColourimetry is an open-source code, independent without commercial ties; it allows the treatment of colorimetric and spectral data and the digital image processing, and gives full control of the characterization process and the management of the obtained data to the user. On the other hand, this study presents a further analysis of the main factors affecting the characterization, such as the camera built-in sensor, the camera parameters, the illuminant, the regression model, and the data set used for model training. For computing the transformation equations, the literature recommends the use of polynomial equations as a regression model. Thus, polynomial models are considered as a starting point in this thesis. Additionally, a regression model based on Gaussian processes has been applied, and the results obtained by means of polynomials have been compared. Also, a new working scheme was reported which allows the automatic selection of color samples, adapted to the chromatic range of the scene. This scheme is called P-ASK, based on the K-means classification algorithm. The results achieved in this thesis show that the proposed framework for camera characterization is highly applicable in documentation and conservation tasks in general cultural heritage applications, and particularly in rock art painting. It is a low-cost and non-invasive methodology that allows for the colorimetric recording from complete image scenes. Once characterized, a conventional digital camera can be used for rigorous color determination, simulating a colorimeter. Thus, it is possible to work in a physical color space, independent of the device used, and comparable with data obtained from other cameras that are also characterized.Thanks to the Universitat Politècnica de València for the FPI scholarshipMolada Tebar, A. (2020). Colorimetric and spectral analysis of rock art by means of the characterization of digital sensors [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/160386TESISCompendi

    Appearance-based image splitting for HDR display systems

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    High dynamic range displays that incorporate two optically-coupled image planes have recently been developed. This dual image plane design requires that a given HDR input image be split into two complementary standard dynamic range components that drive the coupled systems, therefore there existing image splitting issue. In this research, two types of HDR display systems (hardcopy and softcopy HDR display) are constructed to facilitate the study of HDR image splitting algorithm for building HDR displays. A new HDR image splitting algorithm which incorporates iCAM06 image appearance model is proposed, seeking to create displayed HDR images that can provide better image quality. The new algorithm has potential to improve image details perception, colorfulness and better gamut utilization. Finally, the performance of the new iCAM06-based HDR image splitting algorithm is evaluated and compared with widely spread luminance square root algorithm through psychophysical studies
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