3,718 research outputs found

    Indoor navigation for the visually impaired : enhancements through utilisation of the Internet of Things and deep learning

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    Wayfinding and navigation are essential aspects of independent living that heavily rely on the sense of vision. Walking in a complex building requires knowing exact location to find a suitable path to the desired destination, avoiding obstacles and monitoring orientation and movement along the route. People who do not have access to sight-dependent information, such as that provided by signage, maps and environmental cues, can encounter challenges in achieving these tasks independently. They can rely on assistance from others or maintain their independence by using assistive technologies and the resources provided by smart environments. Several solutions have adapted technological innovations to combat navigation in an indoor environment over the last few years. However, there remains a significant lack of a complete solution to aid the navigation requirements of visually impaired (VI) people. The use of a single technology cannot provide a solution to fulfil all the navigation difficulties faced. A hybrid solution using Internet of Things (IoT) devices and deep learning techniques to discern the patterns of an indoor environment may help VI people gain confidence to travel independently. This thesis aims to improve the independence and enhance the journey of VI people in an indoor setting with the proposed framework, using a smartphone. The thesis proposes a novel framework, Indoor-Nav, to provide a VI-friendly path to avoid obstacles and predict the user s position. The components include Ortho-PATH, Blue Dot for VI People (BVIP), and a deep learning-based indoor positioning model. The work establishes a novel collision-free pathfinding algorithm, Orth-PATH, to generate a VI-friendly path via sensing a grid-based indoor space. Further, to ensure correct movement, with the use of beacons and a smartphone, BVIP monitors the movements and relative position of the moving user. In dark areas without external devices, the research tests the feasibility of using sensory information from a smartphone with a pre-trained regression-based deep learning model to predict the user s absolute position. The work accomplishes a diverse range of simulations and experiments to confirm the performance and effectiveness of the proposed framework and its components. The results show that Indoor-Nav is the first type of pathfinding algorithm to provide a novel path to reflect the needs of VI people. The approach designs a path alongside walls, avoiding obstacles, and this research benchmarks the approach with other popular pathfinding algorithms. Further, this research develops a smartphone-based application to test the trajectories of a moving user in an indoor environment

    Optimal Constrained Wireless Emergency Network Antennae Placement

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    With increasing number of mobile devices, newly introduced smart devices, and the Internet of things (IoT) sensors, the current microwave frequency spectrum is getting rapidly congested. The obvious solution to this frequency spectrum congestion is to use millimeter wave spectrum ranging from 6 GHz to 300 GHz. With the use of millimeter waves, we can enjoy very high communication speeds and very low latency. But, this technology also introduces some challenges that we hardly faced before. The most important one among these challenges is the Line of Sight (LOS) requirement. In the emergent concept of smart cities, the wireless emergency network is set to use millimeter waves. We have worked on the problem of efficiently finding a line of sight for such wireless emergency network antennae in minimal time. We devised two algorithms, Sequential Line of Sight (SLOS) and Tiled Line of Sight (TLOS), both perform better than traditional algorithms in terms of execution time. The tiled line of sight algorithm reduces the time required for a single line of sight query from 200 ms for traditional algorithms to mere 1.7 ms on average

    Asynchronous Ultrasonic Trilateration for Indoor Positioning of Mobile Phones

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    Spatial awareness is fast becoming the key feature on today‟s mobile devices. While accurate outdoor navigation has been widely available for some time through Global Positioning Systems (GPS), accurate indoor positioning is still largely an unsolved problem. One major reason for this is that GPS and other Global Navigation Satellite Systems (GNSS) systems offer accuracy of a scale far different to that required for effective indoor navigation. Indoor positioning is also hindered by poor GPS signal quality, a major issue when developing dedicated indoor locationing systems. In addition, many indoor systems use specialized hardware to calculate accurate device position, as readily available wireless protocols have so far not delivered sufficient levels of accuracy. This research aims to investigate how the mobile phone‟s innate ability to produce sound (notably ultrasound) can be utilised to deliver more accurate indoor positioning than current methods. Experimental work covers limitations of mobile phone speakers in regard to generation of high frequencies, propagation patternsof ultrasound and their impact on maximum range, and asynchronous trilateration. This is followed by accuracy and reliability tests of an ultrasound positioning system prototype.This thesis proposes a new method of positioning a mobile phone indoors with accuracy substantially better than other contemporary positioning systems available on off-theshelf mobile devices. Given that smartphones can be programmed to correctly estimate direction, this research outlines a potentially significant advance towards a practical platform for indoor Location Based Services. Also a novel asynchronous trilateration algorithm is proposed that eliminates the need for synchronisation between the mobile device and the positioning infrastructure

    Understanding collaborative workspaces:spatial affordances & time constraints

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    Abstract. This thesis presents a generic solution for indoor positioning and movement monitoring, positioning data collection and analysis with the aim of improving the interior design of collaborative workspaces. Since the nature of the work and the work attitude of employees varies in different workspaces, no general workspace layout can be applied to all situations. Tailoring workspaces according to the exact needs and requirements of the employees can improve collaboration and productivity. Here, an indoor positioning system based on Bluetooth Low Energy technology was designed and implemented in a pilot area (an IT company), and the position of the employees was monitored during a two months period. The pilot area consisted of an open workplace with workstations for nine employees and two sets of coffee tables, four meeting rooms, two coffee rooms and a soundproof phone booth. Thirteen remixes (BLE signal receivers) provided full coverage over the pilot area, while light durable BLE beacons, which were carried by employees acted as BLE signal broadcasters. The RSSIs of the broadcasted signals from the beacons were recorded by each remix within the range of the signal and the gathered data was stored in a database. The gathered RSSI data was normalized to decrease the effect of workspace obstacles on the signal strength. To predict the position of beacons based on the recorded RSSIs, a few approaches were tested, and the most accurate one was chosen, which provided an above 95% accuracy in predicting the position of each beacon every 3 minutes. This approach was a combination of fingerprinting with a Machine Learning-based Random Forest Classifier. The obtained position results were then used to extract various information about the usage pattern of different workspace areas to accurately access the current layout and the needs of the employees

    Indoor Positioning Algorithms with Offline Positioning Capabilities for Local Positioning Systems

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    Location based applications such as indoor navigation is on the rise. A high resolution indoor positioning algorithm generally requires a server grade computer for implementation. Such a requirement, in turn makes access to a network connection a necessity. This has a potential to become an obstacle for indoor navigation and location-based applications. Performing positioning computations at the user end reduces network dependency for location based applications. However, the positioning algorithms have to be optimized to reduce the computational costs. This work introduces new algorithms for indoor positioning using Bluetooth Low Energy Beacons (BLE) tags with offline capabilities. These algorithms run on smartphones and can achieve accuracies of less than 2-meter error distance

    Secure short-range communications

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    Analysts predict billions of everyday objects will soon become ``smart’\u27 after designers add wireless communication capabilities. Collectively known as the Internet of Things (IoT), these newly communication-enabled devices are envisioned to collect and share data among themselves, with new devices entering and exiting a particular environment frequently. People and the devices they wear or carry may soon encounter dozens, possibly hundreds, of devices each day. Many of these devices will be encountered for the first time. Additionally, some of the information the devices share may have privacy or security implications. Furthermore, many of these devices will have limited or non-existent user interfaces, making manual configuration cumbersome. This situation suggests that devices that have never met, nor shared a secret, but that are in the same physical area, must have a way to securely communicate that requires minimal manual intervention. In this dissertation we present novel approaches to solve these short-range communication issues. Our techniques are simple to use, secure, and consistent with user intent. We first present a technique called Wanda that uses radio strength as a communication channel to securely impart information onto nearby devices. We focus on using Wanda to introduce new devices into an environment, but Wanda could be used to impart any type of information onto wireless devices, regardless of device type or manufacturer. Next we describe SNAP, a method for a single-antenna wireless device to determine when it is in close physical proximity to another wireless device. Because radio waves are invisible, a user may believe transmissions are coming from a nearby device when in fact the transmissions are coming from a distant adversary attempting to trick the user into accepting a malicious payload. Our approach significantly raises the bar for an adversary attempting such a trick. Finally, we present a solution called JamFi that exploits MIMO antennas and the Inverse-Square Law to securely transfer data between nearby devices while denying more distant adversaries the ability to recover the data. We find JamFi is able to facilitate reliable and secure communication between two devices in close physical proximity, even though they have never met nor shared a key
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