640 research outputs found

    A Survey of Techniques For Improving Energy Efficiency in Embedded Computing Systems

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    Recent technological advances have greatly improved the performance and features of embedded systems. With the number of just mobile devices now reaching nearly equal to the population of earth, embedded systems have truly become ubiquitous. These trends, however, have also made the task of managing their power consumption extremely challenging. In recent years, several techniques have been proposed to address this issue. In this paper, we survey the techniques for managing power consumption of embedded systems. We discuss the need of power management and provide a classification of the techniques on several important parameters to highlight their similarities and differences. This paper is intended to help the researchers and application-developers in gaining insights into the working of power management techniques and designing even more efficient high-performance embedded systems of tomorrow

    Polymorphic computing abstraction for heterogeneous architectures

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    Integration of multiple computing paradigms onto system on chip (SoC) has pushed the boundaries of design space exploration for hardware architectures and computing system software stack. The heterogeneity of computing styles in SoC has created a new class of architectures referred to as Heterogeneous Architectures. Novel applications developed to exploit the different computing styles are user centric for embedded SoC. Software and hardware designers are faced with several challenges to harness the full potential of heterogeneous architectures. Applications have to execute on more than one compute style to increase overall SoC resource utilization. The implication of such an abstraction is that application threads need to be polymorphic. Operating system layer is thus faced with the problem of scheduling polymorphic threads. Resource allocation is also an important problem to be dealt by the OS. Morphism evolution of application threads is constrained by the availability of heterogeneous computing resources. Traditional design optimization goals such as computational power and lower energy per computation are inadequate to satisfy user centric application resource needs. Resource allocation decisions at application layer need to permeate to the architectural layer to avoid conflicting demands which may affect energy-delay characteristics of application threads. We propose Polymorphic computing abstraction as a unified computing model for heterogeneous architectures to address the above issues. Simulation environment for polymorphic applications is developed and evaluated under various scheduling strategies to determine the effectiveness of polymorphism abstraction on resource allocation. User satisfaction model is also developed to complement polymorphism and used for optimization of resource utilization at application and network layer of embedded systems

    SIMD based multicore processor for image and video processing

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    制度:新 ; 報告番号:甲3602号 ; 学位の種類:博士(工学) ; 授与年月日:2012/3/15 ; 早大学位記番号:新595

    A Survey and Comparative Study of Hard and Soft Real-time Dynamic Resource Allocation Strategies for Multi/Many-core Systems

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    Multi-/many-core systems are envisioned to satisfy the ever-increasing performance requirements of complex applications in various domains such as embedded and high-performance computing. Such systems need to cater to increasingly dynamic workloads, requiring efficient dynamic resource allocation strategies to satisfy hard or soft real-time constraints. This article provides an extensive survey of hard and soft real-time dynamic resource allocation strategies proposed since the mid-1990s and highlights the emerging trends for multi-/many-core systems. The survey covers a taxonomy of the resource allocation strategies and considers their various optimization objectives, which have been used to provide comprehensive comparison. The strategies employ various principles, such as market and biological concepts, to perform the optimizations. The trend followed by the resource allocation strategies, open research challenges, and likely emerging research directions have also been provided

    Exploring Processor and Memory Architectures for Multimedia

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    Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. These range from having sufficient performance for handling multimedia content to having the battery stamina for acceptable mobile usage. When taking a projection of where we are heading, we see these issues becoming ever more challenging by increased mobility as well as advancements in multimedia content, such as introduction of stereoscopic 3D and augmented reality. The increased performance needs for handling multimedia come not only from an ongoing step-up in resolution going from QVGA (320x240) to Full HD (1920x1080) a 27x increase in less than half a decade. On top of this, there is also codec evolution (MPEG-2 to H.264 AVC) that adds to the computational load increase. To meet these performance challenges there has been processing and memory architecture advances (SIMD, out-of-order superscalarity, multicore processing and heterogeneous multilevel memories) in the mobile domain, in conjunction with ever increasing operating frequencies (200MHz to 2GHz) and on-chip memory sizes (128KB to 2-3MB). At the same time there is an increase in requirements for mobility, placing higher demands on battery-powered systems despite the steady increase in battery capacity (500 to 2000mAh). This leaves negative net result in-terms of battery capacity versus performance advances. In order to make optimal use of these architectural advances and to meet the power limitations in mobile systems, there is a need for taking an overall approach on how to best utilize these systems. The right trade-off between performance and power is crucial. On top of these constraints, the flexibility aspects of the system need to be addressed. All this makes it very important to reach the right architectural balance in the system. The first goal for this thesis is to examine multimedia applications and propose a flexible solution that can meet the architectural requirements in a mobile system. Secondly, propose an automated methodology of optimally mapping multimedia data and instructions to a heterogeneous multilevel memory subsystem. The proposed methodology uses constraint programming for solving a multidimensional optimization problem. Results from this work indicate that using today’s most advanced mobile processor technology together with a multi-level heterogeneous on-chip memory subsystem can meet the performance requirements for handling multimedia. By utilizing the automated optimal memory mapping method presented in this thesis lower total power consumption can be achieved, whilst performance for multimedia applications is improved, by employing enhanced memory management. This is achieved through reduced external accesses and better reuse of memory objects. This automatic method shows high accuracy, up to 90%, for predicting multimedia memory accesses for a given architecture

    Hardware/Software Co-design for Multicore Architectures

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    Siirretty Doriast

    Stochastic Performance Throttling for Multicore Architectures under Spatial and Temporal Dependencies

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    Efficiently mapping high-performance early vision algorithms onto multicore embedded platforms

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    The combination of low-cost imaging chips and high-performance, multicore, embedded processors heralds a new era in portable vision systems. Early vision algorithms have the potential for highly data-parallel, integer execution. However, an implementation must operate within the constraints of embedded systems including low clock rate, low-power operation and with limited memory. This dissertation explores new approaches to adapt novel pixel-based vision algorithms for tomorrow's multicore embedded processors. It presents : - An adaptive, multimodal background modeling technique called Multimodal Mean that achieves high accuracy and frame rate performance with limited memory and a slow-clock, energy-efficient, integer processing core. - A new workload partitioning technique to optimize the execution of early vision algorithms on multi-core systems. - A novel data transfer technique called cat-tail dma that provides globally-ordered, non-blocking data transfers on a multicore system. By using efficient data representations, Multimodal Mean provides comparable accuracy to the widely used Mixture of Gaussians (MoG) multimodal method. However, it achieves a 6.2x improvement in performance while using 18% less storage than MoG while executing on a representative embedded platform. When this algorithm is adapted to a multicore execution environment, the new workload partitioning technique demonstrates an improvement in execution times of 25% with only a 125 ms system reaction time. It also reduced the overall number of data transfers by 50%. Finally, the cat-tail buffering technique reduces the data-transfer latency between execution cores and main memory by 32.8% over the baseline technique when executing Multimodal Mean. This technique concurrently performs data transfers with code execution on individual cores, while maintaining global ordering through low-overhead scheduling to prevent collisions.Ph.D.Committee Chair: Wills, Scott; Committee Co-Chair: Wills, Linda; Committee Member: Bader, David; Committee Member: Davis, Jeff; Committee Member: Hamblen, James; Committee Member: Lanterman, Aaro
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