162 research outputs found

    Algorithms for compression of high dynamic range images and video

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    The recent advances in sensor and display technologies have brought upon the High Dynamic Range (HDR) imaging capability. The modern multiple exposure HDR sensors can achieve the dynamic range of 100-120 dB and LED and OLED display devices have contrast ratios of 10^5:1 to 10^6:1. Despite the above advances in technology the image/video compression algorithms and associated hardware are yet based on Standard Dynamic Range (SDR) technology, i.e. they operate within an effective dynamic range of up to 70 dB for 8 bit gamma corrected images. Further the existing infrastructure for content distribution is also designed for SDR, which creates interoperability problems with true HDR capture and display equipment. The current solutions for the above problem include tone mapping the HDR content to fit SDR. However this approach leads to image quality associated problems, when strong dynamic range compression is applied. Even though some HDR-only solutions have been proposed in literature, they are not interoperable with current SDR infrastructure and are thus typically used in closed systems. Given the above observations a research gap was identified in the need for efficient algorithms for the compression of still images and video, which are capable of storing full dynamic range and colour gamut of HDR images and at the same time backward compatible with existing SDR infrastructure. To improve the usability of SDR content it is vital that any such algorithms should accommodate different tone mapping operators, including those that are spatially non-uniform. In the course of the research presented in this thesis a novel two layer CODEC architecture is introduced for both HDR image and video coding. Further a universal and computationally efficient approximation of the tone mapping operator is developed and presented. It is shown that the use of perceptually uniform colourspaces for internal representation of pixel data enables improved compression efficiency of the algorithms. Further proposed novel approaches to the compression of metadata for the tone mapping operator is shown to improve compression performance for low bitrate video content. Multiple compression algorithms are designed, implemented and compared and quality-complexity trade-offs are identified. Finally practical aspects of implementing the developed algorithms are explored by automating the design space exploration flow and integrating the high level systems design framework with domain specific tools for synthesis and simulation of multiprocessor systems. The directions for further work are also presented

    WG1N5315 - Response to Call for AIC evaluation methodologies and compression technologies for medical images: LAR Codec

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    This document presents the LAR image codec as a response to Call for AIC evaluation methodologies and compression technologies for medical images.This document describes the IETR response to the specific call for contributions of medical imaging technologies to be considered for AIC. The philosophy behind our coder is not to outperform JPEG2000 in compression; our goal is to propose an open source, royalty free, alternative image coder with integrated services. While keeping the compression performances in the same range as JPEG2000 but with lower complexity, our coder also provides services such as scalability, cryptography, data hiding, lossy to lossless compression, region of interest, free region representation and coding

    Wavelet-Based Embedded Rate Scalable Still Image Coders: A review

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    Embedded scalable image coding algorithms based on the wavelet transform have received considerable attention lately in academia and in industry in terms of both coding algorithms and standards activity. In addition to providing a very good coding performance, the embedded coder has the property that the bit stream can be truncated at any point and still decodes a reasonably good image. In this paper we present some state-of-the-art wavelet-based embedded rate scalable still image coders. In addition, the JPEG2000 still image compression standard is presented.

    Accelerating BPC-PaCo through visually lossless techniques

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    Fast image codecs are a current need in applications that deal with large amounts of images. Graphics Processing Units (GPUs) are suitable processors to speed up most kinds of algorithms, especially when they allow fine-grain parallelism. Bitplane Coding with Parallel Coefficient processing (BPC-PaCo) is a recently proposed algorithm for the core stage of wavelet-based image codecs tailored for the highly parallel architectures of GPUs. This algorithm provides complexity scalability to allow faster execution at the expense of coding efficiency. Its main drawback is that the speedup and loss in image quality is controlled only roughly, resulting in visible distortion at low and medium rates. This paper addresses this issue by integrating techniques of visually lossless coding into BPC-PaCo. The resulting method minimizes the visual distortion introduced in the compressed file, obtaining higher-quality images to a human observer. Experimental results also indicate 12% speedups with respect to BPC-PaCo

    Resource-Constrained Low-Complexity Video Coding for Wireless Transmission

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    WAVELET BASED DATA HIDING OF DEM IN THE CONTEXT OF REALTIME 3D VISUALIZATION (Visualisation 3D Temps-Réel à Distance de MNT par Insertion de Données Cachées Basée Ondelettes)

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    The use of aerial photographs, satellite images, scanned maps and digital elevation models necessitates the setting up of strategies for the storage and visualization of these data. In order to obtain a three dimensional visualization it is necessary to drape the images, called textures, onto the terrain geometry, called Digital Elevation Model (DEM). Practically, all these information are stored in three different files: DEM, texture and position/projection of the data in a geo-referential system. In this paper we propose to stock all these information in a single file for the purpose of synchronization. For this we have developed a wavelet-based embedding method for hiding the data in a colored image. The texture images containing hidden DEM data can then be sent from the server to a client in order to effect 3D visualization of terrains. The embedding method is integrable with the JPEG2000 coder to accommodate compression and multi-resolution visualization. Résumé L'utilisation de photographies aériennes, d'images satellites, de cartes scannées et de modèles numériques de terrains amène à mettre en place des stratégies de stockage et de visualisation de ces données. Afin d'obtenir une visualisation en trois dimensions, il est nécessaire de lier ces images appelées textures avec la géométrie du terrain nommée Modèle Numérique de Terrain (MNT). Ces informations sont en pratiques stockées dans trois fichiers différents : MNT, texture, position et projection des données dans un système géo-référencé. Dans cet article, nous proposons de stocker toutes ces informations dans un seul fichier afin de les synchroniser. Nous avons développé pour cela une méthode d'insertion de données cachées basée ondelettes dans une image couleur. Les images de texture contenant les données MNT cachées peuvent ensuite être envoyées du serveur au client afin d'effectuer une visualisation 3D de terrains. Afin de combiner une visualisation en multirésolution et une compression, l'insertion des données cachées est intégrable dans le codeur JPEG 2000

    QUALITY-DRIVEN CROSS LAYER DESIGN FOR MULTIMEDIA SECURITY OVER RESOURCE CONSTRAINED WIRELESS SENSOR NETWORKS

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    The strong need for security guarantee, e.g., integrity and authenticity, as well as privacy and confidentiality in wireless multimedia services has driven the development of an emerging research area in low cost Wireless Multimedia Sensor Networks (WMSNs). Unfortunately, those conventional encryption and authentication techniques cannot be applied directly to WMSNs due to inborn challenges such as extremely limited energy, computing and bandwidth resources. This dissertation provides a quality-driven security design and resource allocation framework for WMSNs. The contribution of this dissertation bridges the inter-disciplinary research gap between high layer multimedia signal processing and low layer computer networking. It formulates the generic problem of quality-driven multimedia resource allocation in WMSNs and proposes a cross layer solution. The fundamental methodologies of multimedia selective encryption and stream authentication, and their application to digital image or video compression standards are presented. New multimedia selective encryption and stream authentication schemes are proposed at application layer, which significantly reduces encryption/authentication complexity. In addition, network resource allocation methodologies at low layers are extensively studied. An unequal error protection-based network resource allocation scheme is proposed to achieve the best effort media quality with integrity and energy efficiency guarantee. Performance evaluation results show that this cross layer framework achieves considerable energy-quality-security gain by jointly designing multimedia selective encryption/multimedia stream authentication and communication resource allocation

    Memory-efficient lossless video compression using temporal extended JPEG-LS and on-line compression

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    Use of temporal predictors in lossless video coders play a significant role in terms of compression gain, but comes with a cost of significant memory requirement since this approach requires to save at least one frame in buffer for residue calculation. An improvement to standard JPEG-LS based lossless video coding algorithm is proposed in this work which requires very small amount of memory comparing to the regular approach keeping the computational complexity low. To obtain a higher compression, a combination of spatial and temporal predictor model has been used where appropriate mode is selected adaptively on a pixel based analysis. Using only one reference frame, the context based temporal coder performs its calculation regarding mode selection and prediction error calculation with already reconstructed pixels. This method eliminates the overhead of transmitting the coding mode in the decoder side. The need for storage space to save the only reference frame is further reduced by introducing on-line lossy compression on that frame. Relevant pixels from the stored reference frame are obtained by partial on-the-fly decompression. The combination of temporally extended context based prediction and on-line compression achieves a significant gain in compression ratio comparing to standard frame-by-frame JPEG-LS video coding keeping the memory requirement low, making it usable as a lightweight lossless video coder for embedded systems

    Bitplane image coding with parallel coefficient processing

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    Image coding systems have been traditionally tailored for multiple instruction, multiple data (MIMD) computing. In general, they partition the (transformed) image in codeblocks that can be coded in the cores of MIMD-based processors. Each core executes a sequential flow of instructions to process the coefficients in the codeblock, independently and asynchronously from the others cores. Bitplane coding is a common strategy to code such data. Most of its mechanisms require sequential processing of the coefficients. The last years have seen the upraising of processing accelerators with enhanced computational performance and power efficiency whose architecture is mainly based on the single instruction, multiple data (SIMD) principle. SIMD computing refers to the execution of the same instruction to multiple data in a lockstep synchronous way. Unfortunately, current bitplane coding strategies cannot fully profit from such processors due to inherently sequential coding task. This paper presents bitplane image coding with parallel coefficient (BPC-PaCo) processing, a coding method that can process many coefficients within a codeblock in parallel and synchronously. To this end, the scanning order, the context formation, the probability model, and the arithmetic coder of the coding engine have been re-formulated. The experimental results suggest that the penalization in coding performance of BPC-PaCo with respect to the traditional strategies is almost negligible

    Locally Adaptive Resolution (LAR) codec

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    The JPEG committee has initiated a study of potential technologies dedicated to future generation image compression systems. The idea is to design a new norm of image compression, named JPEG AIC (Advanced Image Coding), together with advanced evaluation methodologies, closely matching to human vision system characteristics. JPEG AIC thus aimed at defining a complete coding system able to address advanced functionalities such as lossy to lossless compression, scalability (spatial, temporal, depth, quality, complexity, component, granularity...), robustness, embed-ability, content description for image handling at object level... The chosen compression method would have to fit perceptual metrics defined by the JPEG community within the JPEG AIC project. In this context, we propose the Locally Adaptive Resolution (LAR) codec as a contribution to the relative call for technologies, tending to fit all of previous functionalities. This method is a coding solution that simultaneously proposes a relevant representation of the image. This property is exploited through various complementary coding schemes in order to design a highly scalable encoder. The LAR method has been initially introduced for lossy image coding. This efficient image compression solution relies on a content-based system driven by a specific quadtree representation, based on the assumption that an image can be represented as layers of basic information and local texture. Multiresolution versions of this codec have shown their efficiency, from low bit rates up to lossless compressed images. An original hierarchical self-extracting region representation has also been elaborated: a segmentation process is realized at both coder and decoder, leading to a free segmentation map. This later can be further exploited for color region encoding, image handling at region level. Moreover, the inherent structure of the LAR codec can be used for advanced functionalities such as content securization purposes. In particular, dedicated Unequal Error Protection systems have been produced and tested for transmission over the Internet or wireless channels. Hierarchical selective encryption techniques have been adapted to our coding scheme. Data hiding system based on the LAR multiresolution description allows efficient content protection. Thanks to the modularity of our coding scheme, complexity can be adjusted to address various embedded systems. For example, basic version of the LAR coder has been implemented onto FPGA platform while respecting real-time constraints. Pyramidal LAR solution and hierarchical segmentation process have also been prototyped on DSPs heterogeneous architectures. This chapter first introduces JPEG AIC scope and details associated requirements. Then we develop the technical features, of the LAR system, and show the originality of the proposed scheme, both in terms of functionalities and services. In particular, we show that the LAR coder remains efficient for natural images, medical images, and art images
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