2,928 research outputs found

    Efficient Block Scheduling to Minimize Context Switching Time for Programmable Embedded Processors

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    Scheduling is one of the most often addressed optimization problems in DSP compilation, behavioral synthesis, and system-level synthesis research. With the rapid pace of changes in modern DSP applications requirements and implementation technologies, however, new types of scheduling challenges arise. This paper is concerned with the problem of scheduling blocks of computations in order to optimize the efficiency of their execution on programmable embedded systems under a realistic timing model of their processors. We describe an effective scheme for scheduling the blocks of any computation on a given system architecture and with a specified algorithm implementing each block. We also present algorithmic techniques for performing optimal block scheduling simultaneously with optimal architecture and algorithm selection. Our techniques address the block scheduling problem for both single- and multiple-processor system platforms and for a variety of optimization objectives including throughput, cost, and power dissipation. We demonstrate the practical effectiveness of our techniques on numerous designs and synthetic examples.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/44804/1/10617_2004_Article_239764.pd

    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    Low Power Processor Architectures and Contemporary Techniques for Power Optimization – A Review

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    The technological evolution has increased the number of transistors for a given die area significantly and increased the switching speed from few MHz to GHz range. Such inversely proportional decline in size and boost in performance consequently demands shrinking of supply voltage and effective power dissipation in chips with millions of transistors. This has triggered substantial amount of research in power reduction techniques into almost every aspect of the chip and particularly the processor cores contained in the chip. This paper presents an overview of techniques for achieving the power efficiency mainly at the processor core level but also visits related domains such as buses and memories. There are various processor parameters and features such as supply voltage, clock frequency, cache and pipelining which can be optimized to reduce the power consumption of the processor. This paper discusses various ways in which these parameters can be optimized. Also, emerging power efficient processor architectures are overviewed and research activities are discussed which should help reader identify how these factors in a processor contribute to power consumption. Some of these concepts have been already established whereas others are still active research areas. © 2009 ACADEMY PUBLISHER

    Baseband analog front-end and digital back-end for reconfigurable multi-standard terminals

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    Multimedia applications are driving wireless network operators to add high-speed data services such as Edge (E-GPRS), WCDMA (UMTS) and WLAN (IEEE 802.11a,b,g) to the existing GSM network. This creates the need for multi-mode cellular handsets that support a wide range of communication standards, each with a different RF frequency, signal bandwidth, modulation scheme etc. This in turn generates several design challenges for the analog and digital building blocks of the physical layer. In addition to the above-mentioned protocols, mobile devices often include Bluetooth, GPS, FM-radio and TV services that can work concurrently with data and voice communication. Multi-mode, multi-band, and multi-standard mobile terminals must satisfy all these different requirements. Sharing and/or switching transceiver building blocks in these handsets is mandatory in order to extend battery life and/or reduce cost. Only adaptive circuits that are able to reconfigure themselves within the handover time can meet the design requirements of a single receiver or transmitter covering all the different standards while ensuring seamless inter-interoperability. This paper presents analog and digital base-band circuits that are able to support GSM (with Edge), WCDMA (UMTS), WLAN and Bluetooth using reconfigurable building blocks. The blocks can trade off power consumption for performance on the fly, depending on the standard to be supported and the required QoS (Quality of Service) leve

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained ReconïŹgurable Array (CGRA) architectures accelerate the same inner loops that beneïŹt from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efïŹciently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on ïŹ‚exibility, performance, and power-efïŹciency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual ïŹne-tuning of source code

    Scheduling with Bus Access Optimization for Distributed Embedded Systems

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    In this paper, we concentrate on aspects related to the synthesis of distributed embedded systems consisting of programmable processors and application-specific hardware components. The approach is based on an abstract graph representation that captures, at process level, both dataflow and the flow of control. Our goal is to derive a worst case delay by which the system completes execution, such that this delay is as small as possible; to generate a logically and temporally deterministic schedule; and to optimize parameters of the communication protocol such that this delay is guaranteed. We have further investigated the impact of particular communication infrastructures and protocols on the overall performance and, specially, how the requirements of such an infrastructure have to be considered for process and communication scheduling. Not only do particularities of the underlying architecture have to be considered during scheduling but also the parameters of the communication protocol should be adapted to fit the particular embedded application. The optimization algorithm, which implies both process scheduling and optimization of the parameters related to the communication protocol, generates an efficient bus access scheme as well as the schedule tables for activation of processes and communications

    Design techniques for low-power systems

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    Portable products are being used increasingly. Because these systems are battery powered, reducing power consumption is vital. In this report we give the properties of low-power design and techniques to exploit them on the architecture of the system. We focus on: minimizing capacitance, avoiding unnecessary and wasteful activity, and reducing voltage and frequency. We review energy reduction techniques in the architecture and design of a hand-held computer and the wireless communication system including error control, system decomposition, communication and MAC protocols, and low-power short range networks

    Embedded electronic systems driven by run-time reconfigurable hardware

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    Abstract This doctoral thesis addresses the design of embedded electronic systems based on run-time reconfigurable hardware technology –available through SRAM-based FPGA/SoC devices– aimed at contributing to enhance the life quality of the human beings. This work does research on the conception of the system architecture and the reconfiguration engine that provides to the FPGA the capability of dynamic partial reconfiguration in order to synthesize, by means of hardware/software co-design, a given application partitioned in processing tasks which are multiplexed in time and space, optimizing thus its physical implementation –silicon area, processing time, complexity, flexibility, functional density, cost and power consumption– in comparison with other alternatives based on static hardware (MCU, DSP, GPU, ASSP, ASIC, etc.). The design flow of such technology is evaluated through the prototyping of several engineering applications (control systems, mathematical coprocessors, complex image processors, etc.), showing a high enough level of maturity for its exploitation in the industry.Resumen Esta tesis doctoral abarca el diseño de sistemas electrĂłnicos embebidos basados en tecnologĂ­a hardware dinĂĄmicamente reconfigurable –disponible a travĂ©s de dispositivos lĂłgicos programables SRAM FPGA/SoC– que contribuyan a la mejora de la calidad de vida de la sociedad. Se investiga la arquitectura del sistema y del motor de reconfiguraciĂłn que proporcione a la FPGA la capacidad de reconfiguraciĂłn dinĂĄmica parcial de sus recursos programables, con objeto de sintetizar, mediante codiseño hardware/software, una determinada aplicaciĂłn particionada en tareas multiplexadas en tiempo y en espacio, optimizando asĂ­ su implementaciĂłn fĂ­sica –área de silicio, tiempo de procesado, complejidad, flexibilidad, densidad funcional, coste y potencia disipada– comparada con otras alternativas basadas en hardware estĂĄtico (MCU, DSP, GPU, ASSP, ASIC, etc.). Se evalĂșa el flujo de diseño de dicha tecnologĂ­a a travĂ©s del prototipado de varias aplicaciones de ingenierĂ­a (sistemas de control, coprocesadores aritmĂ©ticos, procesadores de imagen, etc.), evidenciando un nivel de madurez viable ya para su explotaciĂłn en la industria.Resum Aquesta tesi doctoral estĂ  orientada al disseny de sistemes electrĂČnics empotrats basats en tecnologia hardware dinĂ micament reconfigurable –disponible mitjançant dispositius lĂČgics programables SRAM FPGA/SoC– que contribueixin a la millora de la qualitat de vida de la societat. S’investiga l’arquitectura del sistema i del motor de reconfiguraciĂł que proporcioni a la FPGA la capacitat de reconfiguraciĂł dinĂ mica parcial dels seus recursos programables, amb l’objectiu de sintetitzar, mitjançant codisseny hardware/software, una determinada aplicaciĂł particionada en tasques multiplexades en temps i en espai, optimizant aixĂ­ la seva implementaciĂł fĂ­sica –àrea de silici, temps de processat, complexitat, flexibilitat, densitat funcional, cost i potĂšncia dissipada– comparada amb altres alternatives basades en hardware estĂ tic (MCU, DSP, GPU, ASSP, ASIC, etc.). S’evalĂșa el fluxe de disseny d’aquesta tecnologia a travĂ©s del prototipat de varies aplicacions d’enginyeria (sistemes de control, coprocessadors aritmĂštics, processadors d’imatge, etc.), demostrant un nivell de maduresa viable ja per a la seva explotaciĂł a la indĂșstria
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