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Individual Differences and Task Behaviour
The Interactive Social Book Search track at CLEF has run the same experiment, task, and interface for two years. This provides an opportunity to study the individual differences between two separately recruited participant cohorts, rather than between sub-sets of a single cohort. Overall the results show no significant differences in how the participants used the three main stages of the interface for the two tasks. However, at the detail level there are some quite significant changes in exactly how participants use the available functionality
The role of language skills in interactive social book search sessions
When searching for books, people frequently have to deal with content that is in a language different from their own. However, research on multilingual systems has generally focused on the user interface's language rather than the content language. In this paper, we describe and compare early results from the multilingual aspects in the Interactive Social Book Search (iSBS) task at CLEF 2014 and 2015. A preliminary analysis of usage patterns for native English and non-native English speakers indicates an influence of language skills on search behaviour during goal-oriented and casual leisure tasks. Based on previous experiences and results, strengths and challenges of IIR studies are discussed
SciTech News Volume 71, No. 2 (2017)
Columns and Reports From the Editor 3
Division News Science-Technology Division 5 Chemistry Division 8 Engineering Division 9 Aerospace Section of the Engineering Division 12 Architecture, Building Engineering, Construction and Design Section of the Engineering Division 14
Reviews Sci-Tech Book News Reviews 16
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Computer animation data management: Review of evolution phases and emerging issues
The computer animation industry has been booming and prospering in recent thirty years. One of the significant changes faced by this industry is the evolution of computer-animation data and, yet, extant literature has offered very little insights into the evolution process and management issues pertinent to computer-animation data. Hence, many questions have surfaced in the extant literature of computer-animation data management. For example, to what extent has the data content expanded in terms of quantity and quality? To what extent has the information technology used to store and process the data changed? To what extent have the user and the community groups diversified in terms of their nature and number? Knowledge pertaining to these issues can provide new research directions to academics and also insights to practitioners for more effective and innovative management of computer-animation data. This conceptual paper, therefore, takes the pioneering step to address these issues by proposing four factors prudent for examining the evolution phases associated with computer-animation data management: technology, content, users, and community. Next, this paper presents a conceptual framework illustrating the inter-dependent relationships between these four factors together with associated theoretical and managerial issues. This paper, albeit limited by its conceptual nature, advances the extant literature of computer animation, information system, and open-product model
Trans- and intra- apps: innovating the app market and use
This book provides an in-depth analysis of the challenges, potential and theoretical possibilities of apps and considers the processes of change for education and home learning environments
Deficient Human Aspects in Current Multimedia Indexing and Retrieval (MIR) of Large Social Networks Databases
An inside look at the contents of social networks databases shows a significant diversion from traditional database contents and functionality. There is also enormous evidences that Social networks are changing the way multimedia content is shared on the web, by allowing users to upload their photos, videos, and audio content, produced by any means of digital recorders such as mobile/smart-phones, and web/digital cameras. In this article, an overview of multimedia indexing and searching algorithms, following the data growth curve is presented in detail. This paper concludes with the social aspects and new, interesting views on multimedia retrieval in the large social media databases.Keywords: multimedia, indexing, social media, algorithms social networks, databases, retrieva
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