27 research outputs found
Demonstrating Immersive Media Delivery on 5G Broadcast and Multicast Testing Networks
This work presents eight demonstrators and one showcase developed within the
5G-Xcast project. They experimentally demonstrate and validate key technical
enablers for the future of media delivery, associated with multicast and
broadcast communication capabilities in 5th Generation (5G). In 5G-Xcast, three
existing testbeds: IRT in Munich (Germany), 5GIC in Surrey (UK), and TUAS in
Turku (Finland), have been developed into 5G broadcast and multicast testing
networks, which enables us to demonstrate our vision of a converged 5G
infrastructure with fixed and mobile accesses and terrestrial broadcast,
delivering immersive audio-visual media content. Built upon the improved
testing networks, the demonstrators and showcase developed in 5G-Xcast show the
impact of the technology developed in the project. Our demonstrations
predominantly cover use cases belonging to two verticals: Media & Entertainment
and Public Warning, which are future 5G scenarios relevant to multicast and
broadcast delivery. In this paper, we present the development of these
demonstrators, the showcase, and the testbeds. We also provide key findings
from the experiments and demonstrations, which not only validate the technical
solutions developed in the project, but also illustrate the potential technical
impact of these solutions for broadcasters, content providers, operators, and
other industries interested in the future immersive media delivery.Comment: 16 pages, 22 figures, IEEE Trans. Broadcastin
Point-to-Multipoint Communication Enablers for the Fifth Generation of Wireless Systems
(c) 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.[EN] 3GPP has enhanced the point-to-multipoint
(PTM) communication capabilities of 4G LTE in all
releases since the adoption of eMBMS in Release-9.
Recent enhancements cover not only television services, but also critical machine-type and vehicular
communications, following the backward-compatibility design philosophy of LTE. This article discusses
the opportunity in the design and standardization
of 5G to break with the existing paradigm for PTM
transmissions in 4G LTE, where broadcast PTM
transmissions were initially conceived as an add-on
and pre-positioned service. 5G brings the opportunity to incorporate PTM capabilities as built-in delivery
features from the outset, integrating point-to-point
and PTM modes under one common framework
and enabling dynamic use of PTM to maximize network and spectrum efficiency. This approach will
open the door to completely new levels of network
management and delivery cost efficiency. The article
also discusses the implications of PTM for network
slicing to customize and optimize network resources
on a common 5G infrastructure to accommodate
different use cases and services taking into account
user densityThis work was supported in part by the European Commission under the 5G-PPP project Broadcast and Multicast Communication Enablers for the Fifth-(H2020-ICT-2016-2 call, grant number 761498).
The views expressed in this contribution are those
of the authors and do not necessarily represent
the project.Generation of Wireless Systems 5G-XcastGomez-Barquero, D.; Navratil, D.; Appleby, S.; Stagg, M. (2018). Point-to-Multipoint Communication Enablers for the Fifth Generation of Wireless Systems. IEEE Communications Standards Magazine. 2(1):53-59. https://doi.org/10.1109/MCOMSTD.2018.170006953592
5G Radio Access Networks Enabling Efficient Point-to-Multipoint Transmissions
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.[EN] The first release of 5th Generation (5G) technology from 3rd Generation Project Partnership (3GPP) Rel'15 has been completed in December 2018. An open issue with this release of standards is that it only supports unicast communications in the core network and Point-To-Point (PTP) transmissions in the Radio Access Network (RAN), and does not support multicast/broadcast communications and Point-To-Multipoint (PTM) transmissions, which are 3GPP system requirements for 5G applications in a number of vertical sectors, such as Automotive, Airborne Communications, Internet-of-Things, Media & Entertainment, and Public Warning & Safety systems. In this article, we present novel mechanisms for enhancing the 5G unicast architecture with minimal footprint, to enable efficient PTM transmissions in the RAN, and to support multicast communications in the Rel'15 core as an in-built delivery optimization feature of the system. This approach will enable completely new levels of network management and delivery cost-efficiency.This work was supported in part by the European Commission under the 5G Infrastructure Public Private Partnership project "5G-Xcast: Broadcast and Multicast Communication Enablers for the Fifth Generation of Wireless Systems" (H2020-ICT-2016-2 call, grant 761498). The views expressed here are those of the authors and do not necessarily represent the project.Säily, M.; Barjau, C.; Navrátil, D.; Prasad, A.; Gomez-Barquero, D.; Tesema, FB. (2019). 5G Radio Access Networks Enabling Efficient Point-to-Multipoint Transmissions. IEEE Vehicular Technology Magazine. 14(4):29-37. https://doi.org/10.1109/MVT.2019.2936657S293714
Point-to-Multipoint Services on Fifth-Generation Mobile Networks
[ES] Esta disertación cubre el estado del arte en LTE eMBMS Release 14, también conocido como Enhanced Television Services (ENTV). ENTV trajo un conjunto de mejoras, tanto a nivel radio como a nivel de núcleo, que transformó a eMBMS en un estándar de televisión terrestre completo. La última versión de esta tecnología se denomina LTE-based 5G Broadcast; pero no usa New Radio ni el núcleo 5G. Para proveer una solución nativa 5G de servicios punto-a-multipunto, hubo investigación en entornos acad\'emicos y colaboraciones público-privada. La iniciativa más notable en este aspecto fue el proyecto del Horizon 2020 5G-Xcast, que transcurrió de 2017 a 2019. 5G-Xcast produjo varias soluciones a nivel de arquitectura, desde la perspectiva de provisión de contenidos, nuevas funciones de red interoperables con el núcleo 5G, hasta modificaciones a la interfaz aire basada en New Radio. Los hallazgos del proyecto están descritos en esta tesis. La tesis incluye dos ejemplos de eMBMS aplicados a verticales diferentes, una para el uso de eMBMS en entornos industriales, y otra presentando eMBMS como un sistema SAP.
Incluir servicios punto-a-multipunto como un modo adicional celular trae algunos desafíos, como ya mostró la estandarización de eMBMS: las redes de radiodifusión terrestre y las redes celulares son muy distintas entre ellas. Encontrar una forma de onda viable para ambas infraestructuras es complejo. Esta tesis ofrece un punto de vista distinto al problema: un escenario de colaboración entre cadenas televisivas y operadores móviles, donde la infraestructura de radiodifusión y móvil son compartidas. Este concepto se ha definido como Convergence of Terrestrial and Mobile Networks. Las tecnologías elegidas para converger son ATSC 3.0 y 5G, usando el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS está compuesto de una serie de procedimientos, interfaces, funciones de red, para permitir el uso compartido de un acceso 3GPP con uno non-3GPP, como Wi-Fi. Sin embargo, el uso de ATSSS para juntar radiodifusión y celular no es trivial, ya que ATSSS no fue dise\~{n}ado para enlaces radio unidireccionales como ATSC 3.0. Estas limitaciones son descritas en detalle, y una propuesta para solventarlas tambi\'en está incluida. La solución se basa en Quick UDP Internet Connections (QUIC), y se usa como ejemplo para la provisión de Convergent Services (File Repair y Video Offloading).
La tesis concluye con una descripción de Release 17 5MBS, con los nuevos conceptos introducidos. 5MBS es capaz de cambiar entre unicast, multicast y broadcast; dependiendo del servicio, la ubicación geográfica de los usuarios, y las capacidades de la infraestructura móvil involucradas. Para evaluar 5MBS, se ha realizado un estudio de prestaciones, basado en comunicaciones multicast dentro del núcleo de red 5G. Este prototipo 5MBS forma parte del laboratorio VLC Campus 5G, y utiliza el software comercial Open5GCore como base del desarrollo. El modelo de sistema para la experimentación esta formado por un servidor de vídeo, que se conecta al Open5GCore y a las funciones de red mejoradas con funcionalidades 5MBS. Estas funciones de red envían el contenido mediante punto-a-multipunto a un entorno radio y terminales simulados. Los resultados obtenidos resaltan el objetivo principal de la tesis: las comunicaciones punto-a-multipunto son una solución escalable para el envío de contenido multimedia en directo.[CA] Aquesta dissertació cobreix capdavanter en LTE eMBMS Release 14, també
conegut com Enhanced Television Services (ENTV). ENTV va portar un conjunt
de millores, tant a nivell de ràdio com a nivell de nucli, que va transformar el eMBMS en un estàndard de televisió terrestre complet. La última
versió d'aquesta tecnologia es denomina LTE-based 5G Broadcast; però no fa servir
New Ràdio ni el nucli 5G. Per a proveir una solució nativa 5G de serveis punt-a-multipunt, va haver-hi investigació en entorns acadèmics i col·laboracions
pública i privada. La iniciativa més notable en aquest aspecte va ser el projecte
del Horizon 2020 5G-Xcast, que va transcórrer del 2017 a 2019. 5G-Xcast va produir
diverses solucions a nivell d'arquitectura, des de la perspectiva de provisió de
continguts, noves funcions de xarxa interoperables amb el nucli 5G, fins a modificacions
a la interfície aire basada en New Radio. Les troballes del projecte
estan descrits en aquesta tesi. La tesi inclou dos exemples de eMBMS aplicats
a verticals diferents, una per a l'ús de eMBMS en entorns industrials, i
una altra presentant eMBMS com un sistema SAP.
Incloure serveis punt-a-multipunt com una manera addicional cel·lular duu
alguns desafiaments, com ja va mostrar l'estandardització de eMBMS: les xarxes de
radiodifusió terrestre i les xarxes cel·lulars són molt diferents entre elles. Trobar
una forma d'ona viable per a totes dues infraestructures és complex.
Aquesta tesi ofereix un punt de vista diferent al problema: un escenari de col·laboració entre cadenes televisives i operadors mòbils, on la infraestructura
de radiodifusió i mòbil són compartides. Aquest concepte s'ha definit com
Convergence of Terrestrial and Mobile Networks. Les tecnologies triades per a
convergir són ATSC 3.0 i 5G, usant el Advanced Traffic Steering, Switching
and Splitting (ATSSS). ATSSS està compost d'una sèrie de procediments,
interfícies, funcions de xarxa, per a permetre l'ús compartit d'un accés
3GPP amb un non-3GPP, com a Wi-Fi. No obstant això, l'ús de ATSSS per a
adjuntar radiodifusió i cel·lular no és trivial, ja que ATSSS no va ser dissenyada
per a per a enllaços ràdio unidireccionals com ATSC 3.0. Aquestes limitacions són
descrites detalladament, i una proposta per a solucionar-les també està inclosa.
La solució es basa en Quick UDP Internet Connections (QUIC), i s'usa
com a exemple per a la provisió de Convergent Services (File Repair i Vídeo
Offloading).
La tesi conclou amb una descripció de Release 17 5MBS, amb els nous
conceptes introduïts. 5MBS és capaç de canviar entre unicast, multicast i
broadcast; depenent del servei, la ubicació geogràfica dels usuaris, i
les capacitats de la infraestructura mòbil involucrades. Per a avaluar 5MBS,
s'ha realitzat un estudi de prestacions, basat en comunicacions multicast
dins del nucli de xarxa 5G. Aquest prototip 5MBS forma part del laboratori
VLC Campus 5G, i utilitza el programari comercial Open5GCore com a base
del desenvolupament. El model de sistema per a l'experimentació està format
per un servidor de vídeo, que es connecta al Open5GCore i a les funcions
de xarxa millorades amb funcionalitats 5MBS. Aquestes funcions de xarxa envien el
contingut mitjançant punt-a-multipunt a un entorn ràdio i terminals simulats.
Els resultats obtinguts ressalten l'objectiu principal de la tesi: les
comunicacions punt-a-multipunt són una solució escalable per a l'enviament
de contingut multimèdia en directe.[EN] This dissertation covers the state-of-the-art in LTE eMBMS Release 14, also known as Enhanced Television Services (ENTV). ENTV provided a suite of radio and core enhancements that made eMBMS into a viable terrestrial broadcast standard. The latest iteration of this technology is known as LTE-based 5G Broadcast; even though it is not New Radio or 5G Core based. To bridge this gap, research efforts by academia, public and private enterprises evaluated how to provide a 5G-based solution for point-to-multipoint services. The most notable effort in this regard is the Horizon 2020 project 5G-Xcast, which ran from 2017 to 2019. 5G-Xcast provided several architectural solutions, from the content delivery perspective down to air interface specifics; providing new waveforms based on New Radio and Network Functions interoperable with a Release 15 5G Core. The findings are summarized in this thesis. Two examples of eMBMS applied to different verticals are included in the thesis, one for the use of eMBMS in industrial environments, and the other using eMBMS as a PWS technology.
Providing point-to-multipoint services as another cellular service poses some problems, as the standardization process of eMBMS showed: the broadcast infrastructure is different than the cellular one. Having a waveform that is suited for both scenarios is a difficult endeavour. The thesis provides a new perspective into this problem: Having existing Terrestrial Broadcast standards and infrastructure be the point-to-multipoint solution of 5G, where mobile operators and broadcasters collaborate together. This is defined in the dissertation as Convergence of Terrestrial and Mobile Networks. The technologies chosen to be converged together were ATSC 3.0 and 5G; using the existing Release 16 framework known as Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS is a series of procedures, interfaces, new Network Functions, to allow the joint use of a 3GPP Access Network alongside a non-3GPP one, like Wi-Fi. However, the use of ATSSS for cellular plus broadcast brings challenges, as the ATSSS technology was not designed to be used with a unidirectional access network like ATSC 3.0. These limitations are described in detail, and an architectural proposal that overcomes the limitations is proposed. This solution is based on Quick UDP Internet Connections (QUIC), and how to provide Convergent Services (i.e File Repair and Video Offloading) is shown.
The thesis concludes with a description of Release 17 5MBS, including the new concepts introduced. 5MBS features the capacity of switching between unicast, multicast and broadcast; depending on the service addressed, the geographical location of the users, and the capability of the RAN infrastructure targeted. In order to evaluate 5MBS, a performance study of the use of multicast inside the 5G Core has been carried out. The 5MBS prototype was developed as part of the VLC Campus 5G laboratory, using the commercial software Open5GCore which provides the libraries and Network Functions to deploy your own 5G Private Network in testing environments. The system model of the experiment is formed by a video server, connected to the Open5GCore and the 5MBS enhanced functions; which will deliver the content to an emulated RAN environment hosting virtual gNBs and devices. The results obtained reinforce the objective of the thesis, positioning point-to-multipoint as a scalable way to deliver live content.Research projects: 5G-Xcast: Broadcast and Multicast Communication Enablers for the
Fifth-Generation of Wireless Systems (H2020 No 761498); 5G-TOURS: SmarT mObility, media and e-health for toURists and citizenS (H2020 No 856950); FUDGE-5G: FUlly DisinteGrated private nEtworks for 5G verticals (H2020 No 957242).Barjau Estevan, CS. (2022). Point-to-Multipoint Services on Fifth-Generation Mobile Networks [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/19140
Radio resource allocation algorithms for multicast OFDM systems
Mención Internacional en el título de doctorVideo services have become highly demanded in mobile networks leading
to an unprecedented traffic growth. It is expected that traffic from wireless
and mobile devices will account for nearly 70 percent of total IP traffic
by the year 2020, and the video services will account for nearly 75 percent
of mobile data traffic by 2022. Multicast transmission is one of the key
enablers towards a more spectral and energy efficient distribution of multimedia
content in current and envisaged mobile networks. It is worth noting
that multicast is a mechanism that efficiently delivers the same content to
many users, not only focusing on video broadcasting, but also distributing
many other media, such as software updates, weather forecast or breaking
news.
Although multicast services are available in Long Term Evolution (LTE)
and LTE-Advanced (LTE-A) networks, new improvements are needed in
some areas to handle the demands expected in the near future. Resource
allocation techniques for multicast services are one of the main challenging
issues, since it is required the development of novel schemes to meet the
demands of their evolution towards the next generation. Most multicast
techniques adopt rather conservative strategies that select a very robust
modulation and coding scheme (MCS), whose characteristics are determined
by the propagation conditions experienced by the worst user in the group
in order to ensure that all users in a multicast group are able to correctly
decode the received data. Obviously, this robustness comes at the prize of
a low spectral efficiency.
This thesis presents an exhaustive study of broadcast/multicast technology
for current mobile networks, especially focusing on the scheduling
and resource allocation (SRA) strategies to maximize the potential benefits
that multicast transmissions imply on the spectral efficiency. Based on that
issue, some contributions have been made to the state of the art in the radio
resource management (RRM) for current and beyond mobile multicast
services.
• In the frame of LTE/LTE-A, the evolved multimedia broadcast and
multicast service (eMBMS) shares the physical layer resources with the
unicast transmission mode (at least up to Release 12). Consequently,
the time allocation to multicast transmission is limited to a maximum
of a 60 percent, and the remaining subframes (at least 40 percent)
are reserved for unicast transmissions. With the aim of achieving the
maximum aggregated data rate (ADR) among the multicast users, we
have implemented several innovative SRA schemes that combine the
allocation of multicast and unicast resources in the LTE/LTE-A frame,
guaranteeing the prescribed quality of service (QoS) requirements for
every user.
• In the specific context of wideband communication systems, the selection
of the multicast MCS has often relied on the use of wideband
channel quality indicators (CQIs), providing rather imprecise information
regarding the potential capacity of the multicast channel. Only
recently has the per-subband CQI been used to improve the spectral
efficiency of the system without compromising the link robustness.
We have proposed novel subband CQI-based multicast SRA strategies
that, relying on the selection of more spectrally efficient transmission
modes, lead to increased data rates while still being able to fulfill
prescribed QoS metrics.
• Mobile broadcast/multicast video services require effective and low complexity
SRA strategies. We have proposed an SRA strategy based
on multicast subgrouping and the scalable video coding (SVC) technique for multicast video delivery. This scheme focuses on reducing
the search space of solutions and optimizes the ADR. The results in
terms of ADR, spectral efficiency, and fairness among multicast users,
along with the low complexity of the algorithm, show that this new
scheme is adequate for real systems.
These contributions are intended to serve as a reference that motivate
ongoing and future investigation in the challenging field of RRM for broadcast/
multicast services in next generation mobile networks.La demanda de servicios de vídeo en las redes móviles ha sufrido un incremento
exponencial en los últimos años, lo que a su vez ha desembocado
en un aumento sin precedentes del tráfico de datos. Se espera que antes
del año 2020, el trafico debido a dispositivos móviles alcance cerca del 70
por ciento del tráfico IP total, mientras que se prevé que los servicios de
vídeo sean prácticamente el 75 por ciento del tráfico de datos en las redes
móviles hacia el 2022. Las transmisiones multicast son una de las tecnologías
clave para conseguir una distribución más eficiente, tanto espectral como
energéticamente, del contenido multimedia en las redes móviles actuales y
futuras. Merece la pena reseñar que el multicast es un mecanismo de entrega
del mismo contenido a muchos usuarios, que no se enfoca exclusivamente
en la distribución de vídeo, sino que también permite la distribución de
otros muchos contenidos, como actualizaciones software, información meteorológica o noticias de última hora.
A pesar de que los servicios multicast ya se encuentran disponibles en
las redes Long Term Evolution (LTE) y LTE-Advanced (LTE-A), la mejora
en algunos ámbitos resulta necesaria para manejar las demandas que se
prevén a corto plazo. Las técnicas de asignación de recursos para los servicios
multicast suponen uno de los mayores desafíos, ya que es necesario
el desarrollo de nuevos esquemas que nos permitan acometer las exigencias
que supone su evolución hacia la próxima generación. La mayor parte de
las técnicas multicast adoptan estrategias conservadoras, seleccionando esquemas
de modulación y codificación (MCS) impuestos por las condiciones de propagación que experimenta el usuario del grupo con peor canal, para
así asegurar que todos los usuarios pertenecientes al grupo multicast sean
capaces de decodificar correctamente los datos recibidos. Como resulta obvio,
la utilización de esquemas tan robustos conlleva el precio de sufrir una
baja eficiencia espectral.
Esta tesis presenta un exhaustivo estudio de la tecnología broadcast/
multicast para las redes móviles actuales, que se centra especialmente en
las estrategias de asignación de recursos (SRA), cuyo objetivo es maximizar
los beneficios que la utilización de transmisiones multicast potencialmente
implica en términos de eficiencia espectral. A partir de dicho estudio, hemos
realizado varias contribuciones al estado del arte en el ámbito de la gestión
de recursos radio (RRM) para los servicios multicast, aplicables en las redes
móviles actuales y futuras.
• En el marco de LTE/LTE-A, el eMBMS comparte los recursos de la
capa física con las transmisiones unicast (al menos hasta la revisión
12). Por lo tanto, la disponibilidad temporal de las transmisiones
multicast está limitada a un máximo del 60 por ciento, reservándose
las subtramas restantes (al menos el 40 por ciento) para las transmisiones
unicast. Con el objetivo de alcanzar la máxima tasa total de
datos (ADR) entre los usuarios multicast, hemos implementado varios
esquemas innovadores de SRA que combinan la asignación de los recursos
multicast y unicast de la trama LTE/LTE-A, garantizando los
requisitos de QoS a cada usuario.
• En los sistemas de comunicaciones de banda ancha, la selección del
MCS para transmisiones multicast se basa habitualmente en la utilización de CQIs de banda ancha, lo que proporciona información bastante
imprecisa acerca de la capacidad potencial del canal multicast.
Recientemente se ha empezado a utilizar el CQI por subbanda para
mejorar la eficiencia espectral del sistema sin comprometer la robustez
de los enlaces. Hemos propuesto nuevas estrategias para SRA multicast
basadas en el CQI por subbanda que, basándose en la selección de los modos de transmisión con mayor eficiencia espectral, conducen
a mejores tasas de datos, a la vez que permiten cumplir los requisitos
de QoS.
• Los servicios móviles de vídeo broadcast/multicast precisan estrategias
eficientes de SRA con baja complejidad. Hemos propuesto una
estrategia de SRA basada en subgrupos multicast y la técnica de
codificación de vídeo escalable (SVC) para la difusión de vídeo multicast,
la cual se centra en reducir el espacio de búsqueda de soluciones
y optimizar el ADR. Los resultados obtenidos en términos de ADR,
eficiencia espectral y equidad entre los usuarios multicast, junto con la
baja complejidad del algoritmo, ponen de manifiesto que el esquema
propuesto es adecuado para su implantación en sistemas reales.
Estas contribuciones pretenden servir de referencia que motive la investigación actual y futura en el interesante ámbito de RRM para los servicios
broadcast/multicast en las redes móviles de próxima generación.Programa Oficial de Doctorado en Multimedia y ComunicacionesPresidente: Atilio Manuel Da Silva Gameiro.- Secretario: Víctor Pedro Gil Jiménez.- Vocal: María de Diego Antó
Optimizing video QoE for mobile eMBMS users in cellular networks
IEEE Evolved Multimedia Broadcast Multicast Service (eMBMS) is used in cellular networks to improve the utilization of scarce wireless resources in high user density service areas. However, eMBMS configuration involves interwoven decisions including which base stations (eNB) to synchronize to form Single Frequency Networks (SFN), which video qualities to be serviced, and how to distribute resources among different videos. These decisions should accommodate disparate channel conditions for eMBMS users and the impact of eNB's unicast-load in the service area. In this paper, we formulate eMBMS configuration as an optimization problem that maximizes the video QoE for users. Additionally, we present NIMBLE as an eMBMS configuration heuristic, guided by our optimization framework, to solve the problem in real-time. Furthermore, NIMBLE's design integrates elements to accommodate the dynamic nature of cellular networks resulting from changes in both user and network state over time. We developed a simulation testbed and performed extensive experiments to show that, in comparison to state-of-the-art schemes, NIMBLE can increase the average user throughput by 150% and reduce the bitrate switches by 75%
Distribuição de vídeo para grupos de utilizadores em redes móveis heterogéneas19
The evolutions veri ed in mobile devices capabilities (storage capacity, screen
resolution, processor, etc.) over the last years led to a signi cant change
in mobile user behavior, with the consumption and creation of multimedia
content becoming more common, in particular video tra c. Consequently,
mobile operator networks, despite being the target of architectural evolutions
and improvements over several parameters (such as capacity, transmission
and reception performance, amongst others), also increasingly become more
frequently challenged by performance aspects associated to the nature of
video tra c, whether by the demanding requirements associated to that
service, or by its volume increase in such networks.
This Thesis proposes modi cations to the mobile architecture towards a more
e cient video broadcasting, de ning and developing mechanisms applicable
to the network, or to the mobile terminal. Particularly, heterogeneous
networks multicast IP mobility supported scenarios are focused, emphasizing
their application over di erent access technologies. The suggested changes
are applicable to mobile or static user scenarios, whether it performs the role
of receiver or source of the video tra c. Similarly, the de ned mechanisms
propose solutions targeting operators with di erent video broadcasting goals,
or whose networks have di erent characteristics. The pursued methodology
combined an experimental evaluation executed over physical testbeds,
with the mathematical evaluation using network simulation, allowing the
veri cation of its impact on the optimization of video reception in mobile
terminalsA evolução veri cada nas características dos dispositivos moveis (capacidade
de armazenamento, resolução do ecrã, processador, etc.) durante os
últimos anos levou a uma alteração signi cativa nos comportamentos dos
utilizadores, sendo agora comum o consumo e produção de conteúdos
multimédia envolvendo terminais móveis, em particular o tráfego vídeo.
Consequentemente, as redes de operador móvel, embora tendo também sido
alvo constante de evoluções arquitecturais e melhorias em vários parâmetros
(tais como capacidade, ritmo de transmissão/recepção, entre outros), vêemse
cada vez mais frequentemente desa adas por aspectos de desempenho
associados à natureza do tráfego de vídeo, seja pela exigência de requisitos
associados a esse serviço, quer pelo aumento do volume do mesmo nesse
tipo de redes.
Esta Tese propôe alterações à arquitetura móvel para a disseminação de vídeo
mais e ciente, de nindo e desenvolvendo mecanismos aplicáveis à rede, ou
ao utilizador móvel. Em particular, são focados cenários suportados por IP
multicast em redes móveis heterogéneas, isto é, com ênfase na aplicação
destes mecanismos sobre diferentes tecnologias de acesso. As alterações
sugeridas aplicam-se a cenários de utilizador estático ou móvel, sendo este a
fonte ou receptor do tráfego vídeo. Da mesma forma, são propostas soluções
tendo em vista operadores com diferentes objectivos de disseminação de
vídeo, ou cujas redes têm diferentes características. A metodologia utilizada
combinou a avaliação experimental em testbeds físicas com a avaliação
matemática em simulações de redes, e permitiu veri car o impacto sobre
a optimização da recepção de vídeo em terminais móveisPrograma Doutoral em Telecomunicaçõe
Supporting Humanitarian Relief Distribution Decision-Making under Deep Uncertainty : A System Design Approach
With respect to copyright, all the papers were excluded from the dissertation.Disasters threaten society with widespread destruction of infrastructure and livelihood. For their survival, affected inhabitants depend on immediate humanitarian assistance from diverse organizations. During quick responses, humanitarian decision- makers (HDMs) act rapidly to distribute necessary relief goods, despite the deep, prevailing uncertainty that arises from scarce, conflicting, and uncertain information.
To support HDMs in humanitarian relief distribution (HRD) decision-making, humanitarian logistics (HL) researchers have developed various mathematical models. These models are, however, specific to disaster scenarios, and most of them are detached from the realities of the field since end-users (mainly practitioners) have been absent in the development process. When tested, these decision-making models were found to be capable of producing good results, but they have not been implemented in practice because of operational inconsistency or complexity (i.e., lack of user-friendliness). Therefore, humanitarian responders are still in need of support systems to assist them in determining effective HRD. A computer-based decision support system (DSS) can fill this need by providing necessary recommendations and suggesting decision alternatives. Hence, developing such DSSs is always the priority in HL.publishedVersio
Game Theory-based Channel Selection for LTE-U
The Project intends to analyse the performance of a game theory-based channel selection in LTE-U.The main topic of this thesis project is the study of a channel selection strategy for LTE-U based on the game theory. The method consists on a repeated game where each small cell is a player with the purpose of finding the best channel where to set up the LTE-U carrier and it uses the ITEL-BA algorithm in order to make the system to converge to a Nash Equilibrium state. The aim is to evaluate the performance of the system in terms of achieved throughput and convergence time depending on the variation of some parameters, which are the exploration rate, the achieved throughput and the non-stationarity condition. The work environment consists of a software that simulate the scenario where several small cells apply this strategy