95,801 research outputs found

    Integrating driving and traffic simulators for the study of railway level crossing safety interventions: a methodology

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    Safety at Railway Level Crossings (RLXs) is an important issue within the Australian transport system. Crashes at RLXs involving road vehicles in Australia are estimated to cost $10 million each year. Such crashes are mainly due to human factors; unintentional errors contribute to 46% of all fatal collisions and are far more common than deliberate violations. This suggests that innovative intervention targeting drivers are particularly promising to improve RLX safety. In recent years there has been a rapid development of a variety of affordable technologies which can be used to increase driver’s risk awareness around crossings. To date, no research has evaluated the potential effects of such technologies at RLXs in terms of safety, traffic and acceptance of the technology. Integrating driving and traffic simulations is a safe and affordable approach for evaluating these effects. This methodology will be implemented in a driving simulator, where we recreated realistic driving scenario with typical road environments and realistic traffic. This paper presents a methodology for evaluating comprehensively potential benefits and negative effects of such interventions: this methodology evaluates driver awareness at RLXs , driver distraction and workload when using the technology . Subjective assessment on perceived usefulness and ease of use of the technology is obtained from standard questionnaires. Driving simulation will provide a model of driving behaviour at RLXs which will be used to estimate the effects of such new technology on a road network featuring RLX for different market penetrations using a traffic simulation. This methodology can assist in evaluating future safety interventions at RLXs

    Network effects of intelligent speed adaptation systems

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    Intelligent Speed Adaptation (ISA) systems use in-vehicle electronic devices to enable the speed of vehicles to be regulated externally. They are increasingly appreciated as a flexible method for speed management and control, particularly in urban areas. On-road trials using a small numbers of ISA equipped vehicles have been carried out in Sweden, the Netherlands, Spain and the UK. This paper describes the developments made to enhance a traffic microsimulation model in order to represent ISA implemented across a network and their impact on the networks. The simulation modelling of the control system is carried out on a real-world urban network, and the impacts on traffic congestion, speed distribution and the environment assessed. The results show that ISA systems are more effective in less congested traffic conditions. Momentary high speeds in traffic are effectively suppressed, resulting in a reduction in speed variation which is likely to have a positive impact on safety. Whilst ISA reduces excessive traffic speeds in the network, it does not affect average journey times. In particular, the total vehicle-hours travelling at speeds below 10 km/hr have not changed, indicating that the speed control had not induced more slow-moving queues to the network. A significant, eight percent, reduction in fuel consumption was found with full ISA penetration. These results are in accordance with those from field trials and they provide the basis for cost-benefit analyses on introducing ISA into the vehicle fleet. Contrary to earlier findings from the Swedish ISA road trials, these network simulations showed that ISA had no significant effect on emission of gaseous pollutants CO, NOx and HC. Further research is planned to investigate the impact on emission with a more comprehensive and up to date modal emission factor database

    Using Travel Simulation to Investigate Driver Response to In-Vehicle Route Guidance Systems,

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    A major application for developed satellite navigation systems is the in-vehicle route guidance market. As systems become cheaper to purchase and easier to install and indeed car manufacturers begin to fit the equipment as standard in new vehicles, the potential market for such systems in the developed world is massive. But what are the consequences of giving navigational assistance to car drivers? How will drivers respond to this information? Such information is liable to have a big impact upon driver route choice behaviour and is also subject to their interpretation of the guidance and action upon receiving it. This response may change under different travel circumstances. The impact of collective response to driver guidance is also of importance to traffic engineers and city planners, since routing through environmentally sensitive areas or heavily congested corridors should be avoided. The overall network effects are therefore of key importance to ensure efficient routing and minimal disruption to the road network. It is quite difficult to observe real-life behaviour on a consistent basis, since there are so many confounding variables in the real-world, traffic is never the same two days running, let alone hour by hour and a rigorous experimental environment is required, since control of experimental conditions is paramount to being able to confidently predict driver behaviour in response to navigational aids. Also the take up of guidance systems is still in its infancy, so far available only to a niche market of specialist professionals and those with disposable income. A need to test the common publics’ response to route guidance systems is therefore required. The development of travel simulation techniques, using portable computers and specialist software, gives robust experimental advantages. Although not totally realistic of the driving task, these techniques are sufficient in their realism of the decision element of route selection, enough to conduct experimental studies into drivers’ route choice behaviour under conditions of receiving simulated guidance advice. In this manner driver response to in-vehicle route guidance systems can be tested under a range of hypothetical journey making travel scenarios. This paper will outline the development of travel simulation techniques as a tool for in-vehicle route guidance research, including different methods and key simulation design requirements. The second half of the paper will report in detail on the findings from a recently conducted experiment investigating drivers’ response to route guidance when in familiar and unfamiliar road networks. The results will indicate the importance of providing meaningful information to drivers under these two real-life circumstances and report on how demands for route guidance information may vary by type of journey. Findings indicate that the guidance acceptance need not only depend on the optimum route choice criteria, it is also affected by network familiarity, quality and credibility of guidance advice and personal attributes of the drivers

    Microsimulation models incorporating both demand and supply dynamics

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    There has been rapid growth in interest in real-time transport strategies over the last decade, ranging from automated highway systems and responsive traffic signal control to incident management and driver information systems. The complexity of these strategies, in terms of the spatial and temporal interactions within the transport system, has led to a parallel growth in the application of traffic microsimulation models for the evaluation and design of such measures, as a remedy to the limitations faced by conventional static, macroscopic approaches. However, while this naturally addresses the immediate impacts of the measure, a difficulty that remains is the question of how the secondary impacts, specifically the effect on route and departure time choice of subsequent trips, may be handled in a consistent manner within a microsimulation framework. The paper describes a modelling approach to road network traffic, in which the emphasis is on the integrated microsimulation of individual trip-makers’ decisions and individual vehicle movements across the network. To achieve this it represents directly individual drivers’ choices and experiences as they evolve from day-to-day, combined with a detailed within-day traffic simulation model of the space–time trajectories of individual vehicles according to car-following and lane-changing rules and intersection regulations. It therefore models both day-to-day and within-day variability in both demand and supply conditions, and so, we believe, is particularly suited for the realistic modelling of real-time strategies such as those listed above. The full model specification is given, along with details of its algorithmic implementation. A number of representative numerical applications are presented, including: sensitivity studies of the impact of day-to-day variability; an application to the evaluation of alternative signal control policies; and the evaluation of the introduction of bus-only lanes in a sub-network of Leeds. Our experience demonstrates that this modelling framework is computationally feasible as a method for providing a fully internally consistent, microscopic, dynamic assignment, incorporating both within- and between-day demand and supply dynamic

    The influence of auditory feedback on speed choice, violations and comfort in a driving simulation game

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    Two experiments are reported which explore the relationships between auditory feedback (engine noise), speed choice, driving violations and driver comfort. Participants played a driving simulation game with different levels of auditory feedback in the form of engine noise. In Experiment 1, a between-subjects design revealed that no noise and low levels of engine noise (65 dB(A)) resulted in participants driving at faster speeds than in the medium (75 dB(A)) and high (85 dB(A)) levels of engine noise conditions. The low noise feedback conditions were also associated with decreases in driver comfort. Experiment 2 also demonstrated that low levels of engine noise feedback (no feedback and 70 dB(A)) were associated with increases in driving speed, and driving violations relative to higher levels of feedback (75 dB(A) and 80 dB(A)). Implications exist for current car manufacturing trends which emphasise a growing increase in noise insulation for the driver. © 2011 Elsevier Ltd. All rights reserved

    Behavioural compensation by drivers of a simulator when using a vision enhancement system

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    Technological progress is suggesting dramatic changes to the tasks of the driver, with the general aim of making driving environment safer. Before any of these technologies are implemented, empirical research is required to establish if these devices do, in fact, bring about the anticipated improvements. Initially, at least, simulated driving environments offer a means of conducting this research. The study reported here concentrates on the application of a vision enhancement (VE) system within the risk homeostasis paradigm. It was anticipated, in line with risk homeostasis theory, that drivers would compensate for the reduction in risk by increasing speed. The results support the hypothesis although, after a simulated failure of the VE system, drivers did reduce their speed due to reduced confidence in the reliability of the system

    A Simple Mono-Dimensional Approach for Lap Time Optimisation

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    Lap time minimisation methods have great relevance in the analysis of race tracks, and in the design and optimisation of race vehicles. Several lap time minimisation approaches have been proposed in the literature, which are computationally demanding because they need to either solve differential equations or to implement a forward−backward integration based on an apex-finding method. This paper proposes an alternative method, based on a mono-dimensional quasi-steady-state numerical approach. The proposed approach uses a simplified vehicle model accounting for combined tyre−road interactions, aerodynamic effects, and power limitations. The method exploits the knowledge of the curvature of the trajectory, which is worked out through a rigorous approach that allows for the use trajectories defined with respect to ageneric curve parameter and not necessarily the arc length. An iterative routine is implemented that exploits the vehicle dynamics, without solving differential equations or performing forward−backward integrations from the trajectory apexes. Simulations are carried out on three different tracks and are shown to be computationally efficient. Despite being intentionally simple, the proposed method allows to grasp key aspects of the problem, such as the effect of the combined tyre−road interactions on the acceleration profiles, and the effect of aerodynamic drag and downforce on the position of the braking point on the track and on the speed profile

    Exploring Agricultural Production Systems and Their Fundamental Components with System Dynamics Modelling

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    Agricultural production in the United States is undergoing marked changes due to rapid shifts in consumer demands, input costs, and concerns for food safety and environmental impact. Agricultural production systems are comprised of multidimensional components and drivers that interact in complex ways to influence production sustainability. In a mixed-methods approach, we combine qualitative and quantitative data to develop and simulate a system dynamics model that explores the systemic interaction of these drivers on the economic, environmental and social sustainability of agricultural production. We then use this model to evaluate the role of each driver in determining the differences in sustainability between three distinct production systems: crops only, livestock only, and an integrated crops and livestock system. The result from these modelling efforts found that the greatest potential for sustainability existed with the crops only production system. While this study presents a stand-alone contribution to sector knowledge and practice, it encourages future research in this sector that employs similar systems-based methods to enable more sustainable practices and policies within agricultural production

    MHD wave propagation from the sub-photosphere to the corona in an arcade-shaped magnetic field with a null point

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    The aim of this work is to study the energy transport by means of MHD waves propagating in quiet Sun magnetic topology from layers below the surface to the corona. Upward propagating waves find obstacles, such as the equipartition layer with plasma b=1 and the transition region, and get converted, reflected and refracted. Understanding the mechanisms by which MHD waves can reach the corona can give us information about the solar atmosphere and the magnetic structures. We carry out two-dimensional numerical simulations of wave propagation in a magnetic field structure that consists of two vertical flux tubes separated by an arcade shaped magnetic field. This configuration contains a null point in the corona, that significantly modifies the behaviour of the waves. We describe in detail the wave propagation through the atmosphere under different driving conditions. We also present the spatial distribution of the mean acoustic and magnetic energy fluxes and the spatial distribution of the dominant frequencies in the whole domain. We conclude that the energy reaches the corona preferably along vertical magnetic fields, inside the flux tubes, and it has an acoustic nature. Most of the magnetic energy keeps concentrated below the transition region due to the refraction of the magnetic waves and the continuous conversion of acoustic-like waves into fast magnetic waves in the equipartition layer located in the photosphere. However, part of the magnetic energy reaches the low corona when propagating in the region where the arcades are located, but waves are sent back downwards to the lower atmosphere at the null point surroundings. This phenomenon, together with the reflection and refraction of waves in the TR and the lower turning point, act as a re-feeding of the atmosphere. In the frequency distribution, we find that high frequency waves can reach the corona outside the vertical flux tubes.Comment: 13 pages, 13 figure
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