2,338 research outputs found

    Algorithms for Rapidly Dispersing Robot Swarms in Unknown Environments

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    We develop and analyze algorithms for dispersing a swarm of primitive robots in an unknown environment, R. The primary objective is to minimize the makespan, that is, the time to fill the entire region. An environment is composed of pixels that form a connected subset of the integer grid. There is at most one robot per pixel and robots move horizontally or vertically at unit speed. Robots enter R by means of k>=1 door pixels Robots are primitive finite automata, only having local communication, local sensors, and a constant-sized memory. We first give algorithms for the single-door case (i.e., k=1), analyzing the algorithms both theoretically and experimentally. We prove that our algorithms have optimal makespan 2A-1, where A is the area of R. We next give an algorithm for the multi-door case (k>1), based on a wall-following version of the leader-follower strategy. We prove that our strategy is O(log(k+1))-competitive, and that this bound is tight for our strategy and other related strategies.Comment: 17 pages, 4 figures, Latex, to appear in Workshop on Algorithmic Foundations of Robotics, 200

    Efficiently learning metric and topological maps with autonomous service robots

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    Models of the environment are needed for a wide range of robotic applications, from search and rescue to automated vacuum cleaning. Learning maps has therefore been a major research focus in the robotics community over the last decades. In general, one distinguishes between metric and topological maps. Metric maps model the environment based on grids or geometric representations whereas topological maps model the structure of the environment using a graph. The contribution of this paper is an approach that learns a metric as well as a topological map based on laser range data obtained with a mobile robot. Our approach consists of two steps. First, the robot solves the simultaneous localization and mapping problem using an efficient probabilistic filtering technique. In a second step, it acquires semantic information about the environment using machine learning techniques. This semantic information allows the robot to distinguish between different types of places like, e. g., corridors or rooms. This enables the robot to construct annotated metric as well as topological maps of the environment. All techniques have been implemented and thoroughly tested using real mobile robot in a variety of environments

    Voronoi-based space partitioning for coordinated multi-robot exploration

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    Recent multi-robot exploration algorithms usually rely on occupancy grids as their core world representation. However, those grids are not appropriate for environments that are very large or whose boundaries are not well delimited from the beginning of the exploration. In contrast, polygonal representations do not have such limitations. Previously, the authors have proposed a new exploration algorithm based on partitioning unknown space into as many regions as available robots by applying K-Means clustering to an occupancy grid representation, and have shown that this approach leads to higher robot dispersion than other approaches, which is potentially beneficial for quick coverage of wide areas. In this paper, the original K-Means clustering applied over grid cells, which is the most expensive stage of the aforementioned exploration algorithm, is substituted for a Voronoi-based partitioning algorithm applied to polygons. The computational cost of the exploration algorithm is thus significantly reduced for large maps. An empirical evaluation and comparison of both partitioning approaches is presented.This work is partially supported by the Government of Spain under MCYT DPI2004-07993-C03-03. Ling Wu is supported by a FPI scholarship from the Spanish Ministry of Education and Science

    Adapting an Ant Colony Metaphor for Multi-Robot Chemical Plume Tracing

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    We consider chemical plume tracing (CPT) in time-varying airflow environments using multiple mobile robots. The purpose of CPT is to approach a gas source with a previously unknown location in a given area. Therefore, the CPT could be considered as a dynamic optimization problem in continuous domains. The traditional ant colony optimization (ACO) algorithm has been successfully used for combinatorial optimization problems in discrete domains. To adapt the ant colony metaphor to the multi-robot CPT problem, the two-dimension continuous search area is discretized into grids and the virtual pheromone is updated according to both the gas concentration and wind information. To prevent the adapted ACO algorithm from being prematurely trapped in a local optimum, the upwind surge behavior is adopted by the robots with relatively higher gas concentration in order to explore more areas. The spiral surge (SS) algorithm is also examined for comparison. Experimental results using multiple real robots in two indoor natural ventilated airflow environments show that the proposed CPT method performs better than the SS algorithm. The simulation results for large-scale advection-diffusion plume environments show that the proposed method could also work in outdoor meandering plume environments
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