6,543 research outputs found

    Кибербезопасность в образовательных сетях

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    The paper discusses the possible impact of digital space on a human, as well as human-related directions in cyber-security analysis in the education: levels of cyber-security, social engineering role in cyber-security of education, “cognitive vaccination”. “A Human” is considered in general meaning, mainly as a learner. The analysis is provided on the basis of experience of hybrid war in Ukraine that have demonstrated the change of the target of military operations from military personnel and critical infrastructure to a human in general. Young people are the vulnerable group that can be the main goal of cognitive operations in long-term perspective, and they are the weakest link of the System.У статті обговорюється можливий вплив цифрового простору на людину, а також пов'язані з людиною напрямки кібербезпеки в освіті: рівні кібербезпеки, роль соціального інжинірингу в кібербезпеці освіти, «когнітивна вакцинація». «Людина» розглядається в загальному значенні, головним чином як та, що навчається. Аналіз надається на основі досвіду гібридної війни в Україні, яка продемонструвала зміну цілей військових операцій з військовослужбовців та критичної інфраструктури на людину загалом. Молодь - це вразлива група, яка може бути основною метою таких операцій в довгостроковій перспективі, і вони є найслабшою ланкою системи.В документе обсуждается возможное влияние цифрового пространства на человека, а также связанные с ним направления в анализе кибербезопасности в образовании: уровни кибербезопасности, роль социальной инженерии в кибербезопасности образования, «когнитивная вакцинация». «Человек» рассматривается в общем смысле, в основном как ученик. Анализ представлен на основе опыта гибридной войны в Украине, которая продемонстрировала изменение цели военных действий с военного персонала и критической инфраструктуры на человека в целом. Молодые люди являются уязвимой группой, которая может быть главной целью когнитивных операций в долгосрочной перспективе, и они являются самым слабым звеном Систем

    Smart Industry - Better Management

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    The ebook edition of this title is Open Access and freely available to read online. Smart industry requires better management. As industrial and production systems are future-proofed, becoming smart and interconnected through use of new manufacturing and product technologies, work is advancing on improving product needs, volume, timing, resource efficiency, and cost, optimally using supply chains. Presenting innovative, evidence-based, and cutting-edge case studies, with new conceptualizations and viewpoints on management, Smart Industry, Better Management explores concepts in product systems, use of cyber physical systems, digitization, interconnectivity, and new manufacturing and product technologies. Contributions to this volume highlight the high degree of flexibility in people management, production, including product needs, volume, timing, resource efficiency and cost in being able to finely adjust to customer needs and make full use of supply chains for value creation. Smart Industry, Better Management illustrates how industry can enabled by a more network-centric approach, making use of the value of information and the latest available proven manufacturing techniques

    Translation and human-computer interaction

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    This paper seeks to characterise translation as a form of human-computer interaction. The evolution of translator-computer interaction is explored and the challenges and benefits are enunciated. The concept of cognitive ergonomics is drawn on to argue for a more caring and inclusive approach towards the translator by developers of translation technology. A case is also made for wider acceptance by the translation community of the benefits of the technology at their disposal and for more humanistic research on the impact of technology on the translator, the translation profession and the translation process

    The Digital Economy: Social Interaction Technologies – an Overview

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    Social interaction technologies (SIT) is a very broad field that encompasses a large list of topics: interactive and networked computing, mobile social services and the Social Web, social software and social media, marketing and advertising, various aspects and uses of blogs and podcasting, corporate value and web-based collaboration, e-government and online democracy, virtual volunteering, different aspects and uses of folksonomies, tagging and the social semantic cloud of tags, blog-based knowledge management systems, systems of online learning, with their ePortfolios, blogs and wikis in education and journalism, legal issues and social interaction technology, dataveillance and online fraud, neogeography, social software usability, social software in libraries and nonprofit organizations, and broadband visual communication technology for enhancing social interaction. The fact is that the daily activities of many businesses are being socialized, as is the case with Yammer (https://www.yammer.com/), the social enterprise social network. The leitmotivs of social software are: create, connect, contribute, and collaborate

    Intelligent Computing: The Latest Advances, Challenges and Future

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    Computing is a critical driving force in the development of human civilization. In recent years, we have witnessed the emergence of intelligent computing, a new computing paradigm that is reshaping traditional computing and promoting digital revolution in the era of big data, artificial intelligence and internet-of-things with new computing theories, architectures, methods, systems, and applications. Intelligent computing has greatly broadened the scope of computing, extending it from traditional computing on data to increasingly diverse computing paradigms such as perceptual intelligence, cognitive intelligence, autonomous intelligence, and human-computer fusion intelligence. Intelligence and computing have undergone paths of different evolution and development for a long time but have become increasingly intertwined in recent years: intelligent computing is not only intelligence-oriented but also intelligence-driven. Such cross-fertilization has prompted the emergence and rapid advancement of intelligent computing. Intelligent computing is still in its infancy and an abundance of innovations in the theories, systems, and applications of intelligent computing are expected to occur soon. We present the first comprehensive survey of literature on intelligent computing, covering its theory fundamentals, the technological fusion of intelligence and computing, important applications, challenges, and future perspectives. We believe that this survey is highly timely and will provide a comprehensive reference and cast valuable insights into intelligent computing for academic and industrial researchers and practitioners

    Enfoques y tecnologías para la industria 5.0 centrada en el ser humano

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    A little less than a decade after the emergence of Industry 4.0 in the industrial world, the new paradigm 5.0 is gaining ground, which is simultaneously reflected in the definition of a smart society. In fact, we are witnessing an innovative transition that defines the pace of technological, but also economic and social change. Starting from the innovations of the fourth industrial revolution and from the study of reference guidelines of European Commission (2021) Industry 5.0 “repositions” technologies completely at the service of people and the whole of humanity. The research aims to identify and explore the points of contact and implementations arising from the transition from paradigm 4.0 to the human-centric approach 5.0. Through a comparative analysis of case studies and best practices in the industrial field it is possible to frame and define the future scenarios of manufacturing that see human and machine synchronized and synergistically working together to improve the efficiency of production.Poco menos de una década después de la aparición de la Industria 4.0 en el mundo industrial, gana terreno el nuevo paradigma 5.0, que se refleja simultáneamente en la definición de una sociedad inteligente. De hecho, asistimos a una transición innovadora que define el ritmo del cambio tecnológico, pero también económico y social. Partiendo de las innovaciones de la cuarta revolución industrial, la Industria 5.0 "reposiciona" completamente las tecnologías al servicio de las personas y de toda la humanidad. La investigación pretende identificar -mediante un análisis comparativo de estudios de casos y mejores prácticas- los puntos de contacto y las implementaciones derivadas de la transición del paradigma 4.0 al enfoque centrado en el ser humano 5.0 para definir los escenarios futuros de la fabricación que ven al hombre y a la máquina trabajando juntos de forma sincronizada y sinérgica para mejorar la eficiencia de la producción

    Improvisation, Computers, and Interaction : Rethinking Human-Computer Interaction Through Music

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    Interaction is an integral part of all music. Interaction is part of listening, of playing, of composing and even of thinking about music. In this thesis the multiplicity of modes in which one may engage interactively in, through and with music is the starting point for rethinking Human-Computer Interaction in general and Interactive Music in particular. I propose that in Human-Computer interaction the methodology of control, interaction-as-control, in certain cases should be given up in favor for a more dynamic and reciprocal mode of interaction, interaction-as-difference: Interaction as an activity concerned with inducing differences that make a difference. Interaction-as-difference suggests a kind of parallelity rather than click-and-response. In essence, the movement from control to difference was a result of rediscovering the power of improvisation as a method for organizing and constructing musical content and is not to be understood as an opposition: It is rather a broadening of the more common paradigm of direct manipulation in Human-Computer Interaction. Improvisation is at the heart of all the sub-projects included in this thesis, also, in fact, in those that are not immediately related to music but more geared towards computation. Trusting the self-organizing aspect of musical improvisation, and allowing it to diffuse into other areas of my practice, constitutes the pivotal change that has radically influenced my artistic practice. Furthermore, is the work-in-movement (re-)introduced as a work kind that encompasses radically open works. The work-in-movement, presented and exemplified by a piece for guitar and computer, requires different modes of representation as the traditional musical score is too restrictive and is not able to communicate that which is the most central aspect: the collaboration, negotiation and interaction. The Integra framework and the relational database model with its corresponding XML representation is proposed as a means to produce annotated scores that carry past performances and version with it. The common nominator, the prerequisite, for interaction-as-difference and a improvisatory and self-organizing attitude towards musical practice it the notion of giving up of the Self. Only if the Self is able and willing to accept the loss the priority of interpretation (as for the composer) or the faithfulness to ideology or idiomatics (performer). Only is one is willing to forget is interaction-as-difference made possible. Among the artistic works that have been produced as part of this inquiry are some experimental tools in the form of computer software to support the proposed concepts of interactivity. These, along with the more traditional musical work make up both the object and the method in this PhD project. These sub-projects contained within the frame of the thesis, some (most) of which are still works-in-progress, are used to make inquiries into the larger question of the significance of interaction in the context of artistic practice involving computers

    The concept of collaborative engineering: a systematic literature review

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    Collaborative engineering is not a new subject but it assumes a new importance in the Industry 4.0 (I4.0). There are other concepts frequently mismatched with collaboration. Thus, the main objective of this paper is to put forward a collaborative engineering concept, along its sub concepts, supported by an extensive systematic literature review. A critical analysis and discussion about the fundamental importance of learning, and the central human role in collaboration, in the I4.0, is presented, based on the main insights brought through the literature review. This study also enables to realize about the importance of collaboration in the current digitalization era, along with the importance of recent approaches and technology for enabling or promoting collaboration. Main current practices of human centered and autonomous machine-machine approaches and applications of collaboration in engineering, namely in manufacturing and management, are presented, along with main difficulties and further open research opportunities on collaboration.This work was supported by the Fundação para a Ciência e a Tecnologia [UIDB/00319/2020, UIDB/50014/2020, and EXPL/EME-SIS/1224/2021]

    Sociotechnical Imaginaries, the Future and the Third Offset Strategy

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