535 research outputs found

    Understanding the Elephant: The Discourse Approach to Boundary Identification and Corpus Construction for Theory Review Articles

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    The goal of a review article is to present the current state of knowledge in a research area. Two important initial steps in writing a review article are boundary identification (identifying a body of potentially relevant past research) and corpus construction (selecting research manuscripts to include in the review). We present a theory-as-discourse approach, which (1) creates a theory ecosystem of potentially relevant prior research using a citation-network approach to boundary identification; and (2) identifies manuscripts for consideration using machine learning or random selection. We demonstrate an instantiation of the theory as discourse approach through a proof-of-concept, which we call the automated detection of implicit theory (ADIT) technique. ADIT improves performance over the conventional approach as practiced in past technology acceptance model reviews (i.e., keyword search, sometimes manual citation chaining); it identifies a set of research manuscripts that is more comprehensive and at least as precise. Our analysis shows that the conventional approach failed to identify a majority of past research. Like the three blind men examining the elephant, the conventional approach distorts the totality of the phenomenon. ADIT also enables researchers to statistically estimate the number of relevant manuscripts that were excluded from the resulting review article, thus enabling an assessment of the review article’s representativeness

    Sistem Pendukung Keputusan Penentu Penerima Reward Guru Dengan Metode Weighted Product (WP)

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    Sumber Daya Manusia (SDM) sangat memberikan peran penting dalam menjalankan sebuah organisasi ataupun instansi maupun sebuah negeri, Institusi pendidikan formal mengenban peran penting sebagai ujung tombak untuk menghasilkan output berupa sumber daya manusia yang bermutu dan berkarakter di masa mendatang. SMKN 1 Kragilan adalah salah satu Sekolah Menengah Kejuruan yang berusaha meningkatkan mutu dan kualitas kinerja Guru. Untuk mewujudkan SDM yang berkualitas, perlu adanya penerapan sistem berupa pemberian reward untuk Guru. Akan tetapi, penilaian kinerja guru diterapkan belum tersistemkan, sehingga penilaian kinerja menjadi tidak efektif dan efisien. Maka diperlukan sistem untuk penilaian kinerja Guru dalam pengambilan keputusan penentu penerima reward guru  yang dapat menyajikan informasi dalam pengambilan keputusan. Metode Weighted Product (WP) ialah salah satu dari banyak metode yang diimplementasi dalam sebuah Sistem Pendukung Keputusan (SPK) yang diterapkan dalam berbagai algoritma pemecahan masalah

    COBE's search for structure in the Big Bang

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    The launch of Cosmic Background Explorer (COBE) and the definition of Earth Observing System (EOS) are two of the major events at NASA-Goddard. The three experiments contained in COBE (Differential Microwave Radiometer (DMR), Far Infrared Absolute Spectrophotometer (FIRAS), and Diffuse Infrared Background Experiment (DIRBE)) are very important in measuring the big bang. DMR measures the isotropy of the cosmic background (direction of the radiation). FIRAS looks at the spectrum over the whole sky, searching for deviations, and DIRBE operates in the infrared part of the spectrum gathering evidence of the earliest galaxy formation. By special techniques, the radiation coming from the solar system will be distinguished from that of extragalactic origin. Unique graphics will be used to represent the temperature of the emitting material. A cosmic event will be modeled of such importance that it will affect cosmological theory for generations to come. EOS will monitor changes in the Earth's geophysics during a whole solar color cycle

    Report on the 2015 NSF Workshop on Unified Annotation Tooling

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    On March 30 & 31, 2015, an international group of twenty-three researchers with expertise in linguistic annotation convened in Sunny Isles Beach, Florida to discuss problems with and potential solutions for the state of linguistic annotation tooling. The participants comprised 14 researchers from the U.S. and 9 from outside the U.S., with 7 countries and 4 continents represented, and hailed from fields and specialties including computational linguistics, artificial intelligence, speech processing, multi-modal data processing, clinical & medical natural language processing, linguistics, documentary linguistics, sign-language linguistics, corpus linguistics, and the digital humanities. The motivating problem of the workshop was the balkanization of annotation tooling, namely, that even though linguistic annotation requires sophisticated tool support to efficiently generate high-quality data, the landscape of tools for the field is fractured, incompatible, inconsistent, and lacks key capabilities. The overall goal of the workshop was to chart the way forward, centering on five key questions: (1) What are the problems with current tool landscape? (2) What are the possible benefits of solving some or all of these problems? (3) What capabilities are most needed? (4) How should we go about implementing these capabilities? And, (5) How should we ensure longevity and sustainability of the solution? I surveyed the participants before their arrival, which provided significant raw material for ideas, and the workshop discussion itself resulted in identification of ten specific classes of problems, five sets of most-needed capabilities. Importantly, we identified annotation project managers in computational linguistics as the key recipients and users of any solution, thereby succinctly addressing questions about the scope and audience of potential solutions. We discussed management and sustainability of potential solutions at length. The participants agreed on sixteen recommendations for future work. This technical report contains a detailed discussion of all these topics, a point-by-point review of the discussion in the workshop as it unfolded, detailed information on the participants and their expertise, and the summarized data from the surveys

    Intentions and Creative Insights: a Reinforcement Learning Study of Creative Exploration in Problem-Solving

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    Insight is perhaps the cognitive phenomenon most closely associated with creativity. People engaged in problem-solving sometimes experience a sudden transformation: they see the problem in a radically different manner, and simultaneously feel with great certainty that they have found the right solution. The change of problem representation is called "restructuring", and the affective changes associated with sudden progress are called the "Aha!" experience. Together, restructuring and the "Aha!" experience characterize insight. Reinforcement Learning is both a theory of biological learning and a subfield of machine learning. In its psychological and neuroscientific guise, it is used to model habit formation, and, increasingly, executive function. In its artificial intelligence guise, it is currently the favored paradigm for modeling agents interacting with an environment. Reinforcement learning, I argue, can serve as a model of insight: its foundation in learning coincides with the role of experience in insight problem-solving; its use of an explicit "value" provides the basis for the "Aha!" experience; and finally, in a hierarchical form, it can achieve a sudden change of representation resembling restructuring. An experiment helps confirm some parallels between reinforcement learning and insight. It shows how transfer from prior tasks results in considerably accelerated learning, and how the value function increase resembles the sense of progress corresponding to the "Aha!"-moment. However, a model of insight on the basis of hierarchical reinforcement learning did not display the expected "insightful" behavior. A second model of insight is presented, in which temporal abstraction is based on self-prediction: by predicting its own future decisions, an agent adjusts its course of action on the basis of unexpected events. This kind of temporal abstraction, I argue, corresponds to what we call "intentions", and offers a promising model for biological insight. It explains the "Aha!" experience as resulting from a temporal difference error, whereas restructuring results from an adjustment of the agent's internal state on the basis of either new information or a stochastic interpretation of stimuli. The model is called the actor-critic-intention (ACI) architecture. Finally, the relationship between intentions, insight, and creativity is extensively discussed in light of these models: other works in the philosophical and scientific literature are related to, and sometimes illuminated by the ACI architecture

    Proceedings of 2010 Kentucky Water Resources Annual Symposium

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    This conference was planned and conducted as part of the state water resources research annual program with the support and collaboration of the Department of the Interior, U.S. Geological Survey and the University of Kentucky Research Foundation, under Grant Agreement Number 06HQGR0087. The views and conclusions contained in this document and presented at the symposium are those of the abstract authors and presenters and should not be interpreted as necessarily representing the official policies, either expressed or implied, of the U.S. Government or other symposium organizers and sponsors

    A Field Guide to Genetic Programming

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    xiv, 233 p. : il. ; 23 cm.Libro ElectrónicoA Field Guide to Genetic Programming (ISBN 978-1-4092-0073-4) is an introduction to genetic programming (GP). GP is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. The authorsIntroduction -- Representation, initialisation and operators in Tree-based GP -- Getting ready to run genetic programming -- Example genetic programming run -- Alternative initialisations and operators in Tree-based GP -- Modular, grammatical and developmental Tree-based GP -- Linear and graph genetic programming -- Probalistic genetic programming -- Multi-objective genetic programming -- Fast and distributed genetic programming -- GP theory and its applications -- Applications -- Troubleshooting GP -- Conclusions.Contents xi 1 Introduction 1.1 Genetic Programming in a Nutshell 1.2 Getting Started 1.3 Prerequisites 1.4 Overview of this Field Guide I Basics 2 Representation, Initialisation and GP 2.1 Representation 2.2 Initialising the Population 2.3 Selection 2.4 Recombination and Mutation Operators in Tree-based 3 Getting Ready to Run Genetic Programming 19 3.1 Step 1: Terminal Set 19 3.2 Step 2: Function Set 20 3.2.1 Closure 21 3.2.2 Sufficiency 23 3.2.3 Evolving Structures other than Programs 23 3.3 Step 3: Fitness Function 24 3.4 Step 4: GP Parameters 26 3.5 Step 5: Termination and solution designation 27 4 Example Genetic Programming Run 4.1 Preparatory Steps 29 4.2 Step-by-Step Sample Run 31 4.2.1 Initialisation 31 4.2.2 Fitness Evaluation Selection, Crossover and Mutation Termination and Solution Designation Advanced Genetic Programming 5 Alternative Initialisations and Operators in 5.1 Constructing the Initial Population 5.1.1 Uniform Initialisation 5.1.2 Initialisation may Affect Bloat 5.1.3 Seeding 5.2 GP Mutation 5.2.1 Is Mutation Necessary? 5.2.2 Mutation Cookbook 5.3 GP Crossover 5.4 Other Techniques 32 5.5 Tree-based GP 39 6 Modular, Grammatical and Developmental Tree-based GP 47 6.1 Evolving Modular and Hierarchical Structures 47 6.1.1 Automatically Defined Functions 48 6.1.2 Program Architecture and Architecture-Altering 50 6.2 Constraining Structures 51 6.2.1 Enforcing Particular Structures 52 6.2.2 Strongly Typed GP 52 6.2.3 Grammar-based Constraints 53 6.2.4 Constraints and Bias 55 6.3 Developmental Genetic Programming 57 6.4 Strongly Typed Autoconstructive GP with PushGP 59 7 Linear and Graph Genetic Programming 61 7.1 Linear Genetic Programming 61 7.1.1 Motivations 61 7.1.2 Linear GP Representations 62 7.1.3 Linear GP Operators 64 7.2 Graph-Based Genetic Programming 65 7.2.1 Parallel Distributed GP (PDGP) 65 7.2.2 PADO 67 7.2.3 Cartesian GP 67 7.2.4 Evolving Parallel Programs using Indirect Encodings 68 8 Probabilistic Genetic Programming 8.1 Estimation of Distribution Algorithms 69 8.2 Pure EDA GP 71 8.3 Mixing Grammars and Probabilities 74 9 Multi-objective Genetic Programming 75 9.1 Combining Multiple Objectives into a Scalar Fitness Function 75 9.2 Keeping the Objectives Separate 76 9.2.1 Multi-objective Bloat and Complexity Control 77 9.2.2 Other Objectives 78 9.2.3 Non-Pareto Criteria 80 9.3 Multiple Objectives via Dynamic and Staged Fitness Functions 80 9.4 Multi-objective Optimisation via Operator Bias 81 10 Fast and Distributed Genetic Programming 83 10.1 Reducing Fitness Evaluations/Increasing their Effectiveness 83 10.2 Reducing Cost of Fitness with Caches 86 10.3 Parallel and Distributed GP are Not Equivalent 88 10.4 Running GP on Parallel Hardware 89 10.4.1 Master–slave GP 89 10.4.2 GP Running on GPUs 90 10.4.3 GP on FPGAs 92 10.4.4 Sub-machine-code GP 93 10.5 Geographically Distributed GP 93 11 GP Theory and its Applications 97 11.1 Mathematical Models 98 11.2 Search Spaces 99 11.3 Bloat 101 11.3.1 Bloat in Theory 101 11.3.2 Bloat Control in Practice 104 III Practical Genetic Programming 12 Applications 12.1 Where GP has Done Well 12.2 Curve Fitting, Data Modelling and Symbolic Regression 12.3 Human Competitive Results – the Humies 12.4 Image and Signal Processing 12.5 Financial Trading, Time Series, and Economic Modelling 12.6 Industrial Process Control 12.7 Medicine, Biology and Bioinformatics 12.8 GP to Create Searchers and Solvers – Hyper-heuristics xiii 12.9 Entertainment and Computer Games 127 12.10The Arts 127 12.11Compression 128 13 Troubleshooting GP 13.1 Is there a Bug in the Code? 13.2 Can you Trust your Results? 13.3 There are No Silver Bullets 13.4 Small Changes can have Big Effects 13.5 Big Changes can have No Effect 13.6 Study your Populations 13.7 Encourage Diversity 13.8 Embrace Approximation 13.9 Control Bloat 13.10 Checkpoint Results 13.11 Report Well 13.12 Convince your Customers 14 Conclusions Tricks of the Trade A Resources A.1 Key Books A.2 Key Journals A.3 Key International Meetings A.4 GP Implementations A.5 On-Line Resources 145 B TinyGP 151 B.1 Overview of TinyGP 151 B.2 Input Data Files for TinyGP 153 B.3 Source Code 154 B.4 Compiling and Running TinyGP 162 Bibliography 167 Inde

    A Distributed Intelligent Sensing Approach for Environmental Monitoring Applications

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    Scientific reports from around the world present us with the undeniable fact that the global ecosystem is undergoing severe change. As this shift accelerates, it is ever more critical that we are able to quantify the local effects of such changes, and further, their implications, from our daily life to the biological processes that put food on our tables. In this thesis, we study the application of sensor network technology to the observation and estimation of highly local phenomena---specifically at a scale between ten to several hundred square meters. Embedding knowledge about the observed process directly into the sensor nodes' behavior via dedicated resource management or control algorithms allows us to deploy dense networks with low power requirements. Ecological systems are notoriously complex. In our work we must thus be highly experimental; it is our highest goal that we construct an approach to environmental monitoring that is not only realistic, but practical for real-world use. Our approach is centered on a commercially available sensor network product, aided by an off-the-shelf quadrotor with minimal customization. We validate our approach through a series of experiments performed from simulation all the way to reality, in deployments lasting days to several months. We motivate the need for local data via two case studies examining physical phenomena. First, employing novel modalities, we study the eclosion of a common agricultural pest. We present our efforts to acquire data that is more local than commonly employed methods, culminating in a six month deployment in a Swiss apple orchard. Next, we apply a environmental fluid dynamics model to enable the estimation of sensible heat flux using an inexpensive sensor. We integrate the sensor with a wireless sensor network and validate its capabilities in a short-term deployment. Acquiring meaningful data on a local scale requires that we advance the state of the art in multiple aspects. Static sensor networks present a classical tension between resolution, autonomy, and accuracy. We explore the performance of algorithms aimed at providing all three, showing explicitly what is required to implement these approaches for real-world applications in an autonomous deployment under uncontrolled conditions. Eventually, spatial resolution is limited by network density. Such limits may be overcome by the use of mobile sensors. We explore the use of an off-the-shelf quadrotor, equipped with environmental sensors, as an additional element in system of heterogeneous sensing nodes. Through a series of indoor and outdoor experiments, we quantify the contribution of a such a mobile sensor, and various strategies for planning its path

    Information Technology and Lawyers. Advanced Technology in the Legal Domain, from Challenges to Daily Routine

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