6 research outputs found

    Fast and Accurate Algorithm for Eye Localization for Gaze Tracking in Low Resolution Images

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    Iris centre localization in low-resolution visible images is a challenging problem in computer vision community due to noise, shadows, occlusions, pose variations, eye blinks, etc. This paper proposes an efficient method for determining iris centre in low-resolution images in the visible spectrum. Even low-cost consumer-grade webcams can be used for gaze tracking without any additional hardware. A two-stage algorithm is proposed for iris centre localization. The proposed method uses geometrical characteristics of the eye. In the first stage, a fast convolution based approach is used for obtaining the coarse location of iris centre (IC). The IC location is further refined in the second stage using boundary tracing and ellipse fitting. The algorithm has been evaluated in public databases like BioID, Gi4E and is found to outperform the state of the art methods.Comment: 12 pages, 10 figures, IET Computer Vision, 201

    Pupil Localisation and Eye Centre Estimation using Machine Learning and Computer Vision

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    Various methods have been used to estimate the pupil location within an image or a real-time video frame in many fields. However, these methods lack the performance specifically in low-resolution images and varying background conditions. We propose a coarse-to-fine pupil localisation method using a composite of machine learning and image processing algorithms. First, a pre-trained model is employed for the facial landmark identification to extract the desired eye-frames within the input image. We then use multi-stage convolution to find the optimal horizontal and vertical coordinates of the pupil within the identified eye-frames. For this purpose, we define an adaptive kernel to deal with the varying resolution and size of input images. Furthermore, a dynamic threshold is calculated recursively for reliable identification of the best-matched candidate. We evaluated our method using various statistical and standard metrics along-with a standardized distance metric we introduce first time in this study. Proposed method outperforms previous works in terms of accuracy and reliability when benchmarked on multiple standard datasets. The work has diverse artificial intelligence and industrial applications including human computer interfaces, emotion recognition, psychological profiling, healthcare and automated deception detection

    Pupil Localisation and Eye Centre Estimation using Machine Learning and Computer Vision

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    Various methods have been used to estimate the pupil location within an image or a real-time video frame in many fields. However, these methods lack the performance specifically in low-resolution images and varying background conditions. We propose a coarse-to-fine pupil localisation method using a composite of machine learning and image processing algorithms. First, a pre-trained model is employed for the facial landmark identification to extract the desired eye-frames within the input image. We then use multi-stage convolution to find the optimal horizontal and vertical coordinates of the pupil within the identified eye-frames. For this purpose, we define an adaptive kernel to deal with the varying resolution and size of input images. Furthermore, a dynamic threshold is calculated for reliable identification of the best-matched candidate. We evaluated our method using various statistical and standard metrics along-with a standardized distance metric we introduce first time in this study. Proposed method outperforms previous works in terms of accuracy and reliability when benchmarked on multiple standard datasets. The work has diverse artificial intelligence and industrial applications including human computer interfaces, emotion recognition, psychological profiling, healthcare and automated deception detection

    Gaze estimation and interaction in real-world environments

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    Human eye gaze has been widely used in human-computer interaction, as it is a promising modality for natural, fast, pervasive, and non-verbal interaction between humans and computers. As the foundation of gaze-related interactions, gaze estimation has been a hot research topic in recent decades. In this thesis, we focus on developing appearance-based gaze estimation methods and corresponding attentive user interfaces with a single webcam for challenging real-world environments. First, we collect a large-scale gaze estimation dataset, MPIIGaze, the first of its kind, outside of controlled laboratory conditions. Second, we propose an appearance-based method that, in stark contrast to a long-standing tradition in gaze estimation, only takes the full face image as input. Second, we propose an appearance-based method that, in stark contrast to a long-standing tradition in gaze estimation, only takes the full face image as input. Third, we study data normalisation for the first time in a principled way, and propose a modification that yields significant performance improvements. Fourth, we contribute an unsupervised detector for human-human and human-object eye contact. Finally, we study personal gaze estimation with multiple personal devices, such as mobile phones, tablets, and laptops.Der Blick des menschlichen Auges wird in Mensch-Computer-Interaktionen verbreitet eingesetzt, da dies eine vielversprechende Möglichkeit für natürliche, schnelle, allgegenwärtige und nonverbale Interaktion zwischen Mensch und Computer ist. Als Grundlage von blickbezogenen Interaktionen ist die Blickschätzung in den letzten Jahrzehnten ein wichtiges Forschungsthema geworden. In dieser Arbeit konzentrieren wir uns auf die Entwicklung Erscheinungsbild-basierter Methoden zur Blickschätzung und entsprechender “attentive user interfaces” (die Aufmerksamkeit des Benutzers einbeziehende Benutzerschnittstellen) mit nur einer Webcam für anspruchsvolle natürliche Umgebungen. Zunächst sammeln wir einen umfangreichen Datensatz zur Blickschätzung, MPIIGaze, der erste, der außerhalb von kontrollierten Laborbedingungen erstellt wurde. Zweitens schlagen wir eine Erscheinungsbild-basierte Methode vor, die im Gegensatz zur langjährigen Tradition in der Blickschätzung nur eine vollständige Aufnahme des Gesichtes als Eingabe verwendet. Drittens untersuchen wir die Datennormalisierung erstmals grundsätzlich und schlagen eine Modifizierung vor, die zu signifikanten Leistungsverbesserungen führt. Viertens stellen wir einen unüberwachten Detektor für Augenkontakte zwischen Mensch und Mensch und zwischen Mensch und Objekt vor. Abschließend untersuchen wir die persönliche Blickschätzung mit mehreren persönlichen Geräten wie Handy, Tablet und Laptop
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