116 research outputs found

    Mobile Oriented Future Internet (MOFI)

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    This Special Issue consists of seven papers that discuss how to enhance mobility management and its associated performance in the mobile-oriented future Internet (MOFI) environment. The first two papers deal with the architectural design and experimentation of mobility management schemes, in which new schemes are proposed and real-world testbed experimentations are performed. The subsequent three papers focus on the use of software-defined networks (SDN) for effective service provisioning in the MOFI environment, together with real-world practices and testbed experimentations. The remaining two papers discuss the network engineering issues in newly emerging mobile networks, such as flying ad-hoc networks (FANET) and connected vehicular networks

    Machine learning for Quality of Experience in real-time applications

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    L'abstract è presente nell'allegato / the abstract is in the attachmen

    A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions

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    The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communication and allow skill set delivery over networks. Some examples of potential applications are tele-surgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions

    Adaptive Streaming: From Bitrate Maximization to Rate-Distortion Optimization

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    The fundamental conflict between the increasing consumer demand for better Quality-of-Experience (QoE) and the limited supply of network resources has become significant challenges to modern video delivery systems. State-of-the-art adaptive bitrate (ABR) streaming algorithms are dedicated to drain available bandwidth in hope to improve viewers' QoE, resulting in inefficient use of network resources. In this thesis, we develop an alternative design paradigm, namely rate-distortion optimized streaming (RDOS), to balance the contrast demands from video consumers and service providers. Distinct from the traditional bitrate maximization paradigm, RDOS must operate at any given point along the rate-distortion curve, as specified by a trade-off parameter. The new paradigm has found plausible explanations in information theory, economics, and visual perception. To instantiate the new philosophy, we decompose adaptive streaming algorithms into three mutually independent components, including throughput predictor, reward function, and bitrate selector. We provide a unified framework to understand the connections among all existing ABR algorithms. The new perspective also illustrates the fundamental limitations of each algorithm by going behind its underlying assumptions. Based on the insights, we propose novel improvements to each of the three functional components. To alleviate a series of unrealistic assumptions behind bitrate-based QoE models, we develop a theoretically-grounded objective QoE model. The new objective QoE model combines the information from subject-rated streaming videos and the prior knowledge about human visual system (HVS) in a principled way. By analyzing a corpus of psychophysical experiments, we show the QoE function estimation can be formulated as a projection onto convex sets problem. The proposed model presents strong generalization capability over a broad range of source contents, video encoders, and viewing conditions. Most importantly, the QoE model disentangles bitrate with quality, making it an ideal component in the RDOS framework. In contrast to the existing throughput estimators that approximate the marginal probability distribution over all connections, we optimize the throughput predictor conditioned on each client. Although there are lack of training data for each Internet Protocol connection, we can leverage the latest advances in meta learning to incorporate the knowledge embedded in similar tasks. With a deliberately designed objective function, the algorithm learns to identify similar structures among different network characteristics from millions of realistic throughput traces. During the test phase, the model can quickly adapt to connection-level network characteristics with only a small amount of training data from novel streaming video clients with a small number of gradient steps. The enormous space of streaming videos, constantly progressing encoding schemes, and great diversity of throughput characteristics make it extremely challenging for modern data-driven bitrate selectors that are trained with limited samples to generalize well. To this end, we propose a Bayesian bitrate selection algorithm by adaptively fusing an online, robust, and short-term optimal controller with an offline, susceptible, and long-term optimal planner. Depending on the reliability of the two controllers in certain system states, the algorithm dynamically prioritizes the one of the two decision rules to obtain the optimal decision. To faithfully evaluate the performance of RDOS, we construct a large-scale streaming video dataset -- the Waterloo Streaming Video database. It contains a wide variety of high quality source contents, encoders, encoding profiles, realistic throughput traces, and viewing devices. Extensive objective evaluation demonstrates the proposed algorithm can deliver identical QoE to state-of-the-art ABR algorithms at a much lower cost. The improvement is also supported by so-far the largest subjective video quality assessment experiment

    Identifying and diagnosing video streaming performance issues

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    On-line video streaming is an ever evolving ecosystem of services and technologies, where content providers are on a constant race to satisfy the users' demand for richer content and higher bitrate streams, updated set of features and cross-platform compatibility. At the same time, network operators are required to ensure that the requested video streams are delivered through the network with a satisfactory quality in accordance with the existing Service Level Agreements (SLA). However, tracking and maintaining satisfactory video Quality of Experience (QoE) has become a greater challenge for operators than ever before. With the growing popularity of content engagement on handheld devices and over wireless connections, new points-of-failure have added to the list of failures that can affect the video quality. Moreover, the adoption of end-to-end encryption by major streaming services has rendered previously used QoE diagnosis methods obsolete. In this thesis, we identify the current challenges in identifying and diagnosing video streaming issues and we propose novel approaches in order to address them. More specifically, the thesis initially presents methods and tools to identify a wide array of QoE problems and the severity with which they affect the users' experience. The next part of the thesis deals with the investigation of methods to locate under-performing parts of the network that lead to drop of the delivered quality of a service. In this context, we propose a data-driven methodology for detecting the under performing areas of cellular network with sub-optimal Quality of Service (QoS) and video QoE. Moreover, we develop and evaluate a multi-vantage point framework that is capable of diagnosing the underlying faults that cause the disruption of the user's experience. The last part of this work, further explores the detection of network performance anomalies and introduces a novel method for detecting such issues using contextual information. This approach provides higher accuracy when detecting network faults in the presence of high variation and can benefit providers to perform early detection of anomalies before they result in QoE issues.La distribución de vídeo online es un ecosistema de servicios y tecnologías, donde los proveedores de contenidos se encuentran en una carrera continua para satisfacer las demandas crecientes de los usuarios de más riqueza de contenido, velocidad de transmisión, funcionalidad y compatibilidad entre diferentes plataformas. Asimismo, los operadores de red deben asegurar que los contenidos demandados son entregados a través de la red con una calidad satisfactoria según los acuerdos existentes de nivel de servicio (en inglés Service Level Agreement o SLA). Sin embargo, la monitorización y el mantenimiento de un nivel satisfactorio de la calidad de experiencia (en inglés Quality of Experience o QoE) del vídeo online se ha convertido en un reto mayor que nunca para los operadores. Dada la creciente popularidad del consumo de contenido con dispositivos móviles y a través de redes inalámbricas, han aparecido nuevos puntos de fallo que se han añadido a la lista de problemas que pueden afectar a la calidad del vídeo transmitido. Adicionalmente, la adopción de sistemas de encriptación extremo a extremo, por parte de los servicios más importantes de distribución de vídeo online, ha dejado obsoletos los métodos existentes de diagnóstico de la QoE. En esta tesis se identifican los retos actuales en la identificación y diagnóstico de los problemas de transmisión de vídeo online, y se proponen nuevas soluciones para abordar estos problemas. Más concretamente, inicialmente la tesis presenta métodos y herramientas para identificar un conjunto amplio de problemas de QoE y la severidad con los que estos afectan a la experiencia de los usuarios. La siguiente parte de la tesis investiga métodos para localizar partes de la red con un rendimiento bajo que resultan en una disminución de la calidad del servicio ofrecido. En este contexto, se propone una metodología basada en el análisis de datos para detectar áreas de la red móvil que ofrecen un nivel subóptimo de calidad de servicio (en inglés Quality of Service o QoS) y QoE. Además, se desarrolla y se evalúa una solución basada en múltiples puntos de medida que es capaz de diagnosticar los problemas subyacentes que causan la alteración de la experiencia de usuario. La última parte de este trabajo explora adicionalmente la detección de anomalías de rendimiento de la red y presenta un nuevo método para detectar estas situaciones utilizando información contextual. Este enfoque proporciona una mayor precisión en la detección de fallos de la red en presencia de alta variabilidad y puede ayudar a los proveedores a la detección precoz de anomalías antes de que se conviertan en problemas de QoE.La distribució de vídeo online és un ecosistema de serveis i tecnologies, on els proveïdors de continguts es troben en una cursa continua per satisfer les demandes creixents del usuaris de més riquesa de contingut, velocitat de transmissió, funcionalitat i compatibilitat entre diferents plataformes. A la vegada, els operadors de xarxa han d’assegurar que els continguts demandats són entregats a través de la xarxa amb una qualitat satisfactòria segons els acords existents de nivell de servei (en anglès Service Level Agreement o SLA). Tanmateix, el monitoratge i el manteniment d’un nivell satisfactori de la qualitat d’experiència (en anglès Quality of Experience o QoE) del vídeo online ha esdevingut un repte més gran que mai per als operadors. Donada la creixent popularitat del consum de contingut amb dispositius mòbils i a través de xarxes sense fils, han aparegut nous punts de fallada que s’han afegit a la llista de problemes que poden afectar a la qualitat del vídeo transmès. Addicionalment, l’adopció de sistemes d’encriptació extrem a extrem, per part dels serveis més importants de distribució de vídeo online, ha deixat obsolets els mètodes existents de diagnòstic de la QoE. En aquesta tesi s’identifiquen els reptes actuals en la identificació i diagnòstic dels problemes de transmissió de vídeo online, i es proposen noves solucions per abordar aquests problemes. Més concretament, inicialment la tesi presenta mètodes i eines per identificar un conjunt ampli de problemes de QoE i la severitat amb la que aquests afecten a la experiència dels usuaris. La següent part de la tesi investiga mètodes per localitzar parts de la xarxa amb un rendiment baix que resulten en una disminució de la qualitat del servei ofert. En aquest context es proposa una metodologia basada en l’anàlisi de dades per detectar àrees de la xarxa mòbil que ofereixen un nivell subòptim de qualitat de servei (en anglès Quality of Service o QoS) i QoE. A més, es desenvolupa i s’avalua una solució basada en múltiples punts de mesura que és capaç de diagnosticar els problemes subjacents que causen l’alteració de l’experiència d’usuari. L’última part d’aquest treball explora addicionalment la detecció d’anomalies de rendiment de la xarxa i presenta un nou mètode per detectar aquestes situacions utilitzant informació contextual. Aquest enfoc proporciona una major precisió en la detecció de fallades de la xarxa en presencia d’alta variabilitat i pot ajudar als proveïdors a la detecció precoç d’anomalies abans de que es converteixin en problemes de QoE.Postprint (published version

    QoE-Centric Control and Management of Multimedia Services in Software Defined and Virtualized Networks

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    Multimedia services consumption has increased tremendously since the deployment of 4G/LTE networks. Mobile video services (e.g., YouTube and Mobile TV) on smart devices are expected to continue to grow with the emergence and evolution of future networks such as 5G. The end user’s demand for services with better quality from service providers has triggered a trend towards Quality of Experience (QoE) - centric network management through efficient utilization of network resources. However, existing network technologies are either unable to adapt to diverse changing network conditions or limited in available resources. This has posed challenges to service providers for provisioning of QoE-centric multimedia services. New networking solutions such as Software Defined Networking (SDN) and Network Function Virtualization (NFV) can provide better solutions in terms of QoE control and management of multimedia services in emerging and future networks. The features of SDN, such as adaptability, programmability and cost-effectiveness make it suitable for bandwidth-intensive multimedia applications such as live video streaming, 3D/HD video and video gaming. However, the delivery of multimedia services over SDN/NFV networks to achieve optimized QoE, and the overall QoE-centric network resource management remain an open question especially in the advent development of future softwarized networks. The work in this thesis intends to investigate, design and develop novel approaches for QoE-centric control and management of multimedia services (with a focus on video streaming services) over software defined and virtualized networks. First, a video quality management scheme based on the traffic intensity under Dynamic Adaptive Video Streaming over HTTP (DASH) using SDN is developed. The proposed scheme can mitigate virtual port queue congestion which may cause buffering or stalling events during video streaming, thus, reducing the video quality. A QoE-driven resource allocation mechanism is designed and developed for improving the end user’s QoE for video streaming services. The aim of this approach is to find the best combination of network node functions that can provide an optimized QoE level to end-users through network node cooperation. Furthermore, a novel QoE-centric management scheme is proposed and developed, which utilizes Multipath TCP (MPTCP) and Segment Routing (SR) to enhance QoE for video streaming services over SDN/NFV-based networks. The goal of this strategy is to enable service providers to route network traffic through multiple disjointed bandwidth-satisfying paths and meet specific service QoE guarantees to the end-users. Extensive experiments demonstrated that the proposed schemes in this work improve the video quality significantly compared with the state-of-the- art approaches. The thesis further proposes the path protections and link failure-free MPTCP/SR-based architecture that increases survivability, resilience, availability and robustness of future networks. The proposed path protection and dynamic link recovery scheme achieves a minimum time to recover from a failed link and avoids link congestion in softwarized networks

    Quality of experience characterization and provisioning in mobile cellular networks

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    Παραδοσιακά, οι προηγούμενες γενεές κινητών κυψελωτών δικτύων έχουν σχεδιαστεί με κριτήρια Ποιότητας Υπηρεσίας, έτσι ώστε να πληρούν συγκεκριμένες απαιτήσεις διαφόρων υπηρεσιών. Η «Ποιότητα Εμπειρίας» έχει, ωστόσο, πρόσφατα εμφανιστεί ως έννοια, επηρεάζοντας το σχεδιασμό των μελλοντικών γενεών των δικτύων, δίνοντας σαφή έμφαση στην πραγματικά επιτευχθείσα εμπειρία του τελικού χρήστη. Η εμφάνιση της έννοιας της Ποιότητας Εμπειρίας οφείλεται στην αναπόφευκτη, ισχυρή μετάβαση που βιώνει η βιομηχανία των Τηλεπικοινωνιών από συστημο-κεντρικά δίκτυα σε πιο χρηστο-κεντρικές λύσεις και στόχους. Οι πάροχοι κινητών δικτύων, οι πάροχοι υπηρεσιών, οι προγραμματιστές εφαρμογών, αλλά και άλλα ενδιαφερόμενα μέλη που εμπλέκονται στην αλυσίδα παροχής υπηρεσιών προσελκύονται από τις ευκαιρίες που μπορεί να προσφέρει η ενσωμάτωση γνώσης Ποιότητας Εμπειρίας στο επιχειρηματικό τους μοντέλο. Πράγματι, η παρεχόμενη Ποιότητα Εμπειρίας αποτελεί έναν καθοριστικό παράγοντα διαφοροποίησης μεταξύ των διαφόρων παικτών, μία τάση που αναμένεται να γίνει ακόμη πιο έντονη τα επόμενα χρόνια. Υποκινούμενη από αυτή την χρηστο-κεντρική τάση, η έρευνα που διεξάγεται σε αυτή τη διατριβή έχει ως στόχο την διερεύνηση των προκλήσεων και των ευκαιριών που προκύπτουν στα σύγχρονα κινητά κυψελωτά δίκτυα όταν λαμβάνεται υπόψιν η έννοια της Ποιότητας Εμπειρίας. Τέτοιες ευκαιρίες αφορούν, καταρχήν, τη δυνατότητα κατανόησης της Ποιότητας Εμπειρίας που επιτυγχάνει ένας πάροχος κατά την προσφορά μίας υπηρεσίας. Αυτό μπορεί να επιτευχθεί με την υλοποίηση και ενσωμάτωση μεθόδων αξιολόγησης Ποιότητας Εμπειρίας στην πραγματικού-χρόνου λειτουργία ενός δικτύου. Εν συνεχεία, ακολουθεί η εκμετάλλευση της συλλεγμένης ευφυΐας που σχετίζεται με την Ποιότητα Εμπειρίας, προκειμένου να επανεξεταστούν υφιστάμενοι μηχανισμοί επιπέδου δικτύου (π.χ., χρονο-προγραμματισμός ραδιοπόρων) ή μηχανισμοί επιπέδου εφαρμογής (π.χ., ροή βίντεο), αλλά και να προταθούν καινοτόμες διαστρωματικές προσεγγίσεις προς όφελος της Ποιότητας Εμπειρίας. Επιπλέον, υπάρχει η δυνατότητα πρότασης νέων αλγορίθμων που προκύπτουν από τα εγγενή χαρακτηριστικά της Ποιότητας Εμπειρίας, όπως η μη γραμμική επίδραση μετρικών Ποιότητας Υπηρεσίας στην Ποιότητα Εμπειρίας, με στόχο την περαιτέρω βελτίωσή της. Σε αυτή την κατεύθυνση, στην παρούσα διατριβή, διερευνώνται και αξιοποιούνται μοντέλα και μετρικές εκτίμησης Ποιότητας Εμπειρίας με στόχο την ποσοτικοποίησή της, έχοντας ως απώτερο στόχο την εισαγωγή βελτιώσεων στους υφιστάμενους μηχανισμούς κινητών κυψελωτών δικτύων. Ο πυρήνας αυτής της διατριβής είναι η πρόταση μίας κυκλικής διεργασίας παροχής Ποιότητας Εμπειρίας που επιτρέπει τον έλεγχο, την παρακολούθηση (ήτοι, τη μοντελοποίηση) και τη διαχείριση της Ποιότητας Εμπειρίας σε ένα κυψελωτό δίκτυο. Κάθε μία από αυτές τις λειτουργίες αναλύεται περαιτέρω, ενώ έμφαση δίνεται στις λειτουργίες μοντελοποίησης και διαχείρισης. Όσον αφορά τη μοντελοποίηση, γίνεται περιγραφή και ταξινόμηση των μεθόδων εκτίμησης και των δεικτών επιδόσεων Ποιότητας Εμπειρίας. Η παραμετρική εκτίμηση της ποιότητας αναδεικνύεται ως η πιο ελκυστική κατηγορία μοντελοποίησης Ποιότητας Εμπειρίας σε κινητά κυψελωτά δίκτυα, οπότε και περιγράφεται διεξοδικά για ευρέως χρησιμοποιούμενους τύπους υπηρεσιών, όπως η συνομιλία (φωνή) μέσω Internet Protocol (IP) και η μετάδοση βίντεο. Όσον αφορά τη διαχείριση Ποιότητας Εμπειρίας, προτείνονται νέοι μηχανισμοί που επιδεικνύουν βελτιώσεις στην εμπειρία των τελικών χρηστών, και συγκεκριμένα: α) ένα σχήμα ελέγχου των επικοινωνιών συσκευής-προς-συσκευή που λαμβάνει υπόψιν την εμπειρία των χρηστών, β) ένας «συνεπής» αλγόριθμος χρονο-προγραμματισμού ραδιοπόρων που βελτιώνει την Ποιότητα Εμπειρίας του χρήστη μετριάζοντας τις διακυμάνσεις της ρυθμαπόδοσης του δικτύου, και γ) ένας μηχανισμός προσαρμοστικής ροής βίντεο με γνώσεις «πλαισίου», ο οποίος επιτυγχάνει την εξάλειψη διακοπών του βίντεο σε συνθήκες χαμηλού εύρους ζώνης. Επιπλέον, προτείνεται μία εφαρμογή Ποιότητας Εμπειρίας βασισμένη στην αρχιτεκτονική Software-Defined Networking (SDN), ονόματι “QoE-SDN APP”, η οποία επιτρέπει την ανάδραση πληροφοριών δικτύου από παρόχους κινητής τηλεφωνίας σε παρόχους υπηρεσιών βίντεο, αναδεικνύοντας πλεονεκτήματα ως προς την Ποιότητα Εμπειρίας για τους πελάτες των παρόχων βίντεο αλλά και ως προς την εξοικονόμηση εύρους ζώνης για τους φορείς εκμετάλλευσης δικτύου. Εν κατακλείδι, η παρούσα διατριβή προωθεί την ενοποίηση του ερευνητικού πεδίου της Ποιότητας Εμπειρίας με τον τομέα των κινητών επικοινωνιών, καθώς και τη συνεργασία αμοιβαίου ενδιαφέροντος μεταξύ των παρόχων δικτύου (επίπεδο δικτύου) με τους παρόχους υπηρεσιών (επίπεδο εφαρμογής), αναδεικνύοντας την δυναμική από τέτοιου είδους προσεγγίσεις για όλους τους εμπλεκόμενους φορείς.Traditionally, previous generations of mobile cellular networks have been designed with Quality of Service (QoS) criteria in mind, so that they manage to meet specific service requirements. Quality of Experience (QoE) has, however, recently emerged as a concept, disrupting the design of future network generations by giving clear emphasis on the actually achieved user experience. The emergence of the QoE concept has been a result of the inevitable strong transition that the Telecom industry is currently experiencing from system-centric networks to more user-centric solutions and objectives. Mobile network operators, service providers, application developers, as well as other stakeholders involved in the service provisioning chain have been attracted by the opportunities that the integration of the QoE concept could bring to their business; indeed, the provisioned QoE constitutes a determining factor of differentiation among different stakeholders, a tendency which is expected to become even more intense in the years to come. Motivated by this boost towards user-centricity, the objective of the research conducted in this thesis is to explore the challenges and opportunities that arise in modern mobile cellular networks when QoE is considered. Such opportunities concern, first of all, the possibility to comprehend the QoE that a provider achieves when provisioning a service. This can be enabled by the implementation and integration of QoE assessment methods into the real-time operation of a network. Then, the next step is the exploitation of collected QoE-related intelligence in order to re-examine existing network-layer mechanisms (e.g., radio scheduling), or application-layer mechanisms (e.g., video streaming), as well as propose novel cross-layer approaches towards ameliorating the achieved QoE. Moreover, the opportunity emerges to propose novel algorithms that stem from the inherent idiosyncrasies of QoE, such as the non-linear impact of QoS-related parameters on QoE, as a way to further enhance the users’ QoE. In this direction, throughout this thesis, QoE estimation models and metrics are explored and exploited in order to quantify QoE and thus, to improve existing mechanisms of mobile cellular networks. The core of this thesis is the proposal of a QoE provisioning cycle that allows the control, monitoring (i.e., modeling) and management of QoE in a cellular network. Each one of these functions is further analyzed, while emphasis is given on the modeling and management operations. In terms of modeling, QoE assessment methods and QoE-related performance indicators are described and classified. Parametric quality estimation is identified as the most appealing type of QoE estimation in mobile cellular networks, thus, it is thoroughly described for widely used types of services, such as Voice over IP (VoIP) and video streaming. In terms of QoE management, novel QoE-aware mechanisms that demonstrate QoE improvements for the users are proposed, namely: a) a QoE-driven Device-to-Device (D2D) communication management scheme that enhances end-user QoE, b) a “consistent” radio scheduling algorithm that improves the end-user QoE by mitigating throughput fluctuations, and c) a context-aware HTTP Adaptive Streaming (HAS) mechanism that successfully mitigates stallings (i.e., video freezing events) in the context of bandwidth-challenging scenarios. Moreover, a programmable QoE-SDN APP into the Software-Defined Networking (SDN) architecture is introduced, which enables network feedback exposure from mobile network operators to video service providers, revealing QoE benefits for the customers of video providers and bandwidth savings for the network operators. Overall, this thesis promotes the uniting of the domain of QoE with the domain of mobile communications, as well as the collaboration of mutual-interest between mobile network operators (network layer) and service providers (application layer), presenting the high potential from such approaches for all involved stakeholders

    Enhancing User Experience by Extracting Application Intelligence from Network Traffic

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    Internet Service Providers (ISPs) continue to get complaints from users on poor experience for diverse Internet applications ranging from video streaming and gaming to social media and teleconferencing. Identifying and rectifying the root cause of these experience events requires the ISP to know more than just coarse-grained measures like link utilizations and packet losses. Application classification and experience measurement using traditional deep packet inspection (DPI) techniques is starting to fail with the increasing adoption of traffic encryption and is not cost-effective with the explosive growth in traffic rates. This thesis leverages the emerging paradigms of machine learning and programmable networks to design and develop systems that can deliver application-level intelligence to ISPs at scale, cost, and accuracy that has hitherto not been achieved before. This thesis makes four new contributions. Our first contribution develops a novel transformer-based neural network model that classifies applications based on their traffic shape, agnostic to encryption. We show that this approach has over 97% f1-score for diverse application classes such as video streaming and gaming. Our second contribution builds and validates algorithmic and machine learning models to estimate user experience metrics for on-demand and live video streaming applications such as bitrate, resolution, buffer states, and stalls. For our third contribution, we analyse ten popular latency-sensitive online multiplayer games and develop data structures and algorithms to rapidly and accurately detect each game using automatically generated signatures. By combining this with active latency measurement and geolocation analysis of the game servers, we help ISPs determine better routing paths to reduce game latency. Our fourth and final contribution develops a prototype of a self-driving network that autonomously intervenes just-in-time to alleviate the suffering of applications that are being impacted by transient congestion. We design and build a complete system that extracts application-aware network telemetry from programmable switches and dynamically adapts the QoS policies to manage the bottleneck resources in an application-fair manner. We show that it outperforms known queue management techniques in various traffic scenarios. Taken together, our contributions allow ISPs to measure and tune their networks in an application-aware manner to offer their users the best possible experience
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