17,488 research outputs found
Multimedia search without visual analysis: the value of linguistic and contextual information
This paper addresses the focus of this special issue by analyzing the potential contribution of linguistic content and other non-image aspects to the processing of audiovisual data. It summarizes the various ways in which linguistic content analysis contributes to enhancing the semantic annotation of multimedia content, and, as a consequence, to improving the effectiveness of conceptual media access tools. A number of techniques are presented, including the time-alignment of textual resources, audio and speech processing, content reduction and reasoning tools, and the exploitation of surface features
A user perspective of quality of service in m-commerce
This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2004 Springer VerlagIn an m-commerce setting, the underlying communication system will have to provide a Quality of Service (QoS) in the presence of two competing factorsânetwork bandwidth and, as the pressure to add value to the business-to-consumer (B2C) shopping experience by integrating multimedia applications grows, increasing data sizes. In this paper, developments in the area of QoS-dependent multimedia perceptual quality are reviewed and are integrated with recent work focusing on QoS for e-commerce. Based on previously identified user perceptual tolerance to varying multimedia QoS, we show that enhancing the m-commerce B2C user experience with multimedia, far from being an idealised scenario, is in fact feasible if perceptual considerations are employed
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Explainable and Advisable Learning for Self-driving Vehicles
Deep neural perception and control networks are likely to be a key component of self-driving vehicles. These models need to be explainable - they should provide easy-to-interpret rationales for their behavior - so that passengers, insurance companies, law enforcement, developers, etc., can understand what triggered a particular behavior. Explanations may be triggered by the neural controller, namely introspective explanations, or informed by the neural controller's output, namely rationalizations. Our work has focused on the challenge of generating introspective explanations of deep models for self-driving vehicles. In Chapter 3, we begin by exploring the use of visual explanations. These explanations take the form of real-time highlighted regions of an image that causally influence the network's output (steering control). In the first stage, we use a visual attention model to train a convolution network end-to-end from images to steering angle. The attention model highlights image regions that potentially influence the network's output. Some of these are true influences, but some are spurious. We then apply a causal filtering step to determine which input regions actually influence the output. This produces more succinct visual explanations and more accurately exposes the network's behavior. In Chapter 4, we add an attention-based video-to-text model to produce textual explanations of model actions, e.g. "the car slows down because the road is wet". The attention maps of controller and explanation model are aligned so that explanations are grounded in the parts of the scene that mattered to the controller. We explore two approaches to attention alignment, strong- and weak-alignment. These explainable systems represent an externalization of tacit knowledge. The network's opaque reasoning is simplified to a situation-specific dependence on a visible object in the image. This makes them brittle and potentially unsafe in situations that do not match training data. In Chapter 5, we propose to address this issue by augmenting training data with natural language advice from a human. Advice includes guidance about what to do and where to attend. We present the first step toward advice-giving, where we train an end-to-end vehicle controller that accepts advice. The controller adapts the way it attends to the scene (visual attention) and the control (steering and speed). Further, in Chapter 6, we propose a new approach that learns vehicle control with the help of long-term (global) human advice. Specifically, our system learns to summarize its visual observations in natural language, predict an appropriate action response (e.g. "I see a pedestrian crossing, so I stop"), and predict the controls, accordingly
Unsupervised Visual and Textual Information Fusion in Multimedia Retrieval - A Graph-based Point of View
Multimedia collections are more than ever growing in size and diversity.
Effective multimedia retrieval systems are thus critical to access these
datasets from the end-user perspective and in a scalable way. We are interested
in repositories of image/text multimedia objects and we study multimodal
information fusion techniques in the context of content based multimedia
information retrieval. We focus on graph based methods which have proven to
provide state-of-the-art performances. We particularly examine two of such
methods : cross-media similarities and random walk based scores. From a
theoretical viewpoint, we propose a unifying graph based framework which
encompasses the two aforementioned approaches. Our proposal allows us to
highlight the core features one should consider when using a graph based
technique for the combination of visual and textual information. We compare
cross-media and random walk based results using three different real-world
datasets. From a practical standpoint, our extended empirical analysis allow us
to provide insights and guidelines about the use of graph based methods for
multimodal information fusion in content based multimedia information
retrieval.Comment: An extended version of the paper: Visual and Textual Information
Fusion in Multimedia Retrieval using Semantic Filtering and Graph based
Methods, by J. Ah-Pine, G. Csurka and S. Clinchant, submitted to ACM
Transactions on Information System
Web Data Extraction, Applications and Techniques: A Survey
Web Data Extraction is an important problem that has been studied by means of
different scientific tools and in a broad range of applications. Many
approaches to extracting data from the Web have been designed to solve specific
problems and operate in ad-hoc domains. Other approaches, instead, heavily
reuse techniques and algorithms developed in the field of Information
Extraction.
This survey aims at providing a structured and comprehensive overview of the
literature in the field of Web Data Extraction. We provided a simple
classification framework in which existing Web Data Extraction applications are
grouped into two main classes, namely applications at the Enterprise level and
at the Social Web level. At the Enterprise level, Web Data Extraction
techniques emerge as a key tool to perform data analysis in Business and
Competitive Intelligence systems as well as for business process
re-engineering. At the Social Web level, Web Data Extraction techniques allow
to gather a large amount of structured data continuously generated and
disseminated by Web 2.0, Social Media and Online Social Network users and this
offers unprecedented opportunities to analyze human behavior at a very large
scale. We discuss also the potential of cross-fertilization, i.e., on the
possibility of re-using Web Data Extraction techniques originally designed to
work in a given domain, in other domains.Comment: Knowledge-based System
Automated speech and audio analysis for semantic access to multimedia
The deployment and integration of audio processing tools can enhance the semantic annotation of multimedia content, and as a consequence, improve the effectiveness of conceptual access tools. This paper overviews the various ways in which automatic speech and audio analysis can contribute to increased granularity of automatically extracted metadata. A number of techniques will be presented, including the alignment of speech and text resources, large vocabulary speech recognition, key word spotting and speaker classification. The applicability of techniques will be discussed from a media crossing perspective. The added value of the techniques and their potential contribution to the content value chain will be illustrated by the description of two (complementary) demonstrators for browsing broadcast news archives
Object Referring in Videos with Language and Human Gaze
We investigate the problem of object referring (OR) i.e. to localize a target
object in a visual scene coming with a language description. Humans perceive
the world more as continued video snippets than as static images, and describe
objects not only by their appearance, but also by their spatio-temporal context
and motion features. Humans also gaze at the object when they issue a referring
expression. Existing works for OR mostly focus on static images only, which
fall short in providing many such cues. This paper addresses OR in videos with
language and human gaze. To that end, we present a new video dataset for OR,
with 30, 000 objects over 5, 000 stereo video sequences annotated for their
descriptions and gaze. We further propose a novel network model for OR in
videos, by integrating appearance, motion, gaze, and spatio-temporal context
into one network. Experimental results show that our method effectively
utilizes motion cues, human gaze, and spatio-temporal context. Our method
outperforms previousOR methods. For dataset and code, please refer
https://people.ee.ethz.ch/~arunv/ORGaze.html.Comment: Accepted to CVPR 2018, 10 pages, 6 figure
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