9 research outputs found

    Keep it fresh: Reducing the age of information in V2X networks

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    The freshness of information is of the utmost importance in many contexts, including V2X networks and applications. One measure of this metric is the Age of Information (AoI), a notion recently introduced and explored by several authors, often with specific reference to vehicular networks. With this work, we explore the possibility of reducing the AoI of multi-hop information flooding in V2X networks exploiting the properties of the Eigenvector Centrality (EvC) of nodes in the topology, and the possibility that each node computes it exploiting only local information and very easy computations, so that each node can autonomously adapt its own networking parameters to redistribute information more efficiently. Starting from theoretical bounds and results, we explore how they hold in urban-constrained topologies and compare the AoI achieved exploiting EvC with the AoI achievable without this optimization of the nodes' behavior. Simulation results show a meaningful improvement without using additional resources and without the need of any global coordination

    V-Edge: Virtual Edge Computing as an Enabler for Novel Microservices and Cooperative Computing

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    As we move from 5G to 6G, edge computing is one of the concepts that needs revisiting. Its core idea is still intriguing: instead of sending all data and tasks from an end user's device to the cloud, possibly covering thousands of kilometers and introducing delays that are just owed to limited propagation speed, edge servers deployed in close proximity to the user, e.g., at some 5G gNB, serve as proxy for the cloud. Yet this promising idea is hampered by the limited availability of such edge servers. In this paper, we discuss a way forward, namely the virtual edge computing (V-Edge) concept. V-Edge bridges the gap between cloud, edge, and fog by virtualizing all available resources including the end users' devices and making these resources widely available using well-defined interfaces. V-Edge also acts as an enabler for novel microservices as well as cooperative computing solutions. We introduce the general V-Edge architecture and we characterize some of the key research challenges to overcome, in order to enable wide-spread and even more powerful edge services

    On Urban Traffic Flow Benefits of Connected and Automated Vehicles

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    Automated Vehicles are an integral part of Intelligent Transportation Systems (ITSs) and are expected to play a crucial role in the future mobility services. This paper investigates two classes of self-driving vehicles: (i) Level 4&5 Automated Vehicles (AVs) that rely solely on their on-board sensors for environmental perception tasks, and (ii) Connected and Automated Vehicles (CAVs), leveraging connectivity to further enhance perception via driving intention and sensor information sharing. Our investigation considers and quantifies the impact of each vehicle group in large urban road networks in Europe and in the USA. The key performance metrics are the traffic congestion, average speed and average trip time. Specifically, the numerical studies show that the traffic congestion can be reduced by up to a factor of four, while the average flow speeds of CAV group remains closer to the speed limits and can be up to 300% greater than the human-driven vehicles. Finally, traffic situations are also studied, indicating that even a small market penetration of CAVs will have a substantial net positive effect on the traffic flows.Comment: Accepted to IEEE VTC-Spring 2020, Antwerp, Belgiu

    Towards a Sustainable City for Cyclists: Promoting Safety through a Mobile Sensing Application

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    [EN] Riding a bicycle is a great manner to contribute to the preservation of our ecosystem. Cycling helps to reduce air pollution and traffic congestion, and so, it is one of the simplest ways to lower the environmental footprint of people. However, the cohabitation of cars and vulnerable road users, such as bikes, scooters, or pedestrians, is prone to cause accidents with serious consequences. In this context, technological solutions are sought that enable the generation of alerts to prevent these accidents, thereby promoting a safer city for these road users, and a cleaner environment. Alert systems based on smartphones can alleviate these situations since nearly all people carry such a device while traveling. In this work, we test the suitability of a smartphone based alert system, determining the most adequate communications architecture. Two protocols have been designed to send position and alert messages to/from a centralized server over 4G cellular networks. One of the protocols is implemented using a REST architecture on top of the HTTP protocol, and the other one is implemented over the UDP protocol. We show that the proposed alarm system is feasible regarding communication response time, and we conclude that the application should be implemented over the UDP protocol, as response times are about three times better than for the REST implementation. We tested the applications in real deployments, finding that drivers are warned of the presence of bicycles when closer than 150 m, having enough time to pay attention to the situation and drive more carefully to avoid a collision.This work was partially supported by the "Ministerio de Ciencia, Innovacion y Universidades, Programa Estatal de Investigacion, Desarrollo e Innovacion Orientada a los Retos de la Sociedad, Proyectos I+D+I 2018", Spain, under Grant RTI2018-096384-B-I00.Boronat, P.; PĂ©rez-Francisco, M.; Tavares De Araujo Cesariny Calafate, CM.; Cano, J. (2021). Towards a Sustainable City for Cyclists: Promoting Safety through a Mobile Sensing Application. Sensors. 21(6):1-18. https://doi.org/10.3390/s2106211611821

    A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions

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    The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communication and allow skill set delivery over networks. Some examples of potential applications are tele-surgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions

    Cooperative Driving and the Tactile Internet

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    The trend towards autonomous driving and the recent advances in vehicular networking led to a number of very successful proposals towards cooperative driving. Maneuvers can be coordinated among participating vehicles and controlled by means of wireless communications. One of the most challenging scenario or application in this context is Cooperative Adaptive Cruise Control (CACC) or platooning. When it comes to realizing safety gaps between the cars of less than 5m, very strong requirements on the communication system need to be satisfied. The underlying distributed control system needs regular updates of sensor information from the other cars in the order of about 10 Hz. This leads to message rates in the order of up to 10 kHz for large networks, which, given the possibly unreliable wireless communication and the critical network congestion, is beyond the capabilities of current vehicular networking concepts. In this article, we summarize the concepts of networked control systems and revisit the capabilities of current vehicular networking approaches. We then present opportunities of Tactile Internet concepts that integrate interdisciplinary approaches from both control theory, mechanical engineering, and communication protocol design. This way, it becomes possible to solve the high reliability and latency issues in this context

    Cooperative Driving and the Tactile Internet

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