4,352 research outputs found

    The comparative evaluation of ERTS-1 imagery for resource inventory in land use planning

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    The author has identified the following significant results. Multidiscipline team interpretation and mapping of resources for Crook County is nearly complete on 1:250,000 scale enlargements of ERTS-1 imagery. Maps of geology, landforms, soils and vegetation-land use are being interpreted to show limitations, suitabilities and geologic hazards for land use planning. Mapping of lineaments and structures from ERTS-1 imagery has shown a number of features not previously mapped in Oregon. A timber inventory of Ochoco National Forest has been made. Inventory of forest clear-cutting practices has been successfully demonstrated with ERTS-1 color composites. Soil tonal differences in fallow fields shown on ERTS-1 correspond with major soil boundaries in loess-mantled terrain. A digital classification system used for discriminating natural vegetation and geologic materials classes has been successful in separation of most major classes around Newberry Cauldera, Mt. Washington and Big Summit Prairie. Computer routines are available for correction of scanner data variations; and for matching scales and coordinates between digital and photographic imagery. Methods of Diazo film color printing of computer classifications and elevation-slope perspective plots with computer are being developed

    The comparative evaluation of ERTS-1 imagery for resource inventory in land use planning

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    The author has identified the following significant results. Multidiscipline team interpretation and mapping of resources for Crook County is complete on 1:250,000 scale enlargements of ERTS imagery and 1:120,000 hi-flight photography. Maps of geology, soils, vegetation-land use and land resources units were interpreted to show limitations, suitabilities, and geologic hazards for land use planning. Mapping of lineaments and structures from ERTS imagery has shown a number of features not previously mapped in Oregon. A multistage timber inventory of Ochoco National Forest was made, using ERTS images as the first stage. Inventory of forest clear-cutting practices was successfully demonstrated with color composites. Soil tonal differences in fallow fields correspond with major soil boundaries in loess-mantled terrain. A digital classification system used for discriminating natural vegetation and geologic material classes was successful in separating most major classes around Newberry Caldera, Mt. Washington, and Big Summit Prairie

    Effective use of ERTS multisensor data in the Northern Great Plains

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    The author has identified the following significant results. ERTS imagery was used as a tool in the identification and refinement of soil association areas; to classify land use patterns between crop and fallow fields; to identify corn, soybeans, and oats; and to identify broad generalized range ecosystems. Various data handling techniques were developed and applied to accomplish these tasks. A map outlining soil associations and relative land values was completed on a base mosaic of ERTS imagery and is included as an appendix to the report

    Motion clouds: model-based stimulus synthesis of natural-like random textures for the study of motion perception

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    Choosing an appropriate set of stimuli is essential to characterize the response of a sensory system to a particular functional dimension, such as the eye movement following the motion of a visual scene. Here, we describe a framework to generate random texture movies with controlled information content, i.e., Motion Clouds. These stimuli are defined using a generative model that is based on controlled experimental parametrization. We show that Motion Clouds correspond to dense mixing of localized moving gratings with random positions. Their global envelope is similar to natural-like stimulation with an approximate full-field translation corresponding to a retinal slip. We describe the construction of these stimuli mathematically and propose an open-source Python-based implementation. Examples of the use of this framework are shown. We also propose extensions to other modalities such as color vision, touch, and audition

    Application of multispectral radar and LANDSAT imagery to geologic mapping in death valley

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    Side-Looking Airborne Radar (SLAR) images, acquired by JPL and Strategic Air Command Systems, and visible and near-infrared LANDSAT imagery were applied to studies of the Quaternary alluvial and evaporite deposits in Death Valley, California. Unprocessed radar imagery revealed considerable variation in microwave backscatter, generally correlated with surface roughness. For Death Valley, LANDSAT imagery is of limited value in discriminating the Quaternary units except for alluvial units distinguishable by presence or absence of desert varnish or evaporite units whose extremely rough surfaces are strongly shadowed. In contrast, radar returns are most strongly dependent on surface roughness, a property more strongly correlated with surficial geology than is surface chemistry

    Computational vision in UV-Mapping of textured meshes coming from photogrammetric recovery: Unwrapping frescoed vaults

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    Sometimes it is difficult to represent "on paper" the existing reality of architectonic elements, depending on the complexity of his geometry, but not only in cases with complex geometries: non-relief surfaces, can need a "special planar format" for its graphical representation. Nowadays, there are a lot of methods to obtain tridimensional recovery of our Cultural Heritage with different ranges of the relationship accuracy / costs, even getting high accuracy using "low-cost" recovery methods as digital photogrammetry, which allow us easily to obtain a graphical representation "on paper": ortho-images of different points of view. This can be useful for many purposes but, for others, an orthographic projection is not really very interesting. In non-site restoration tasks of frescoed vaults, a "planar format" representation in needed to see in true magnitude the paintings represented on the intrados vault, because of the general methodology used: gluing the fresco on a fabric, removing the fresco-fabric from the support, moving to laboratory, removing the fresco from the fabric, restoring the fresco, gluing back the restored fresco on another fabric, laying the restored fresco on the original location and removing the fabric. Because of this, many times, an unfolded model is needed, in a similar way a cylinder or cone can be unfolded, but in this case with a texture included: UV unwrapping. Unfold and fold-back processes, can be especially interesting in restoration field of frescoed vaults and domes at: chromatic recovery of paintings, reconstruction of partially missed geometries, transference of paintings on surfaces, etc

    Tillage-induced spatial distribution of surface crusts on a sandy paleustult from Togo

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    The spatial distribution of crusts in coarse-textured soils and the processes affecting it are poorly documented, despite the potential impact of crusts on water infiltration. This study addresses the influence of tillage-induced microrelief on the morphology and spatial distribution of surface crusts in an oxic paleustult from southern Togo (West Africa). Replicate 1 m2 plots were exposed to 217 mm of natural rainfall during a 6-wk period, during which the surface topography was measured three times. Subsequently, 24 undisturbed crust samples were used for micromorphological analysis. The crusts exhibited a range of morphologies but were nevertheless adequately mapped and characterized according to two main types. Type 1 crusts (= runoff crusts) showed several superposed clay bands, 100 to 500 mm thick, buried within a micromass-depleted sand layer lesser or equal to 12 mm thick. Type 2 crusts (= erosion crusts) had an exposed clay band a few tenths of a millimeter thick. The spatial distribution of crusts at the time of sampling appeared better correlated with the initial than with the final microtopography of the plots. These findings suggest that crust distribution should be regarded as history dependent and that erosion and deposition processes largely governed the development of the crusts. This latter aspect is in agreement with the recent crust genesis model of Valentin and Bresson, as is the fact that clay bands in our plots were laterally continuous at all observational scales lesser or equal to 0.1 m. Other mechanisms proposed in the literature for the developement of clay bands did not seem able to account adequately for the observed pattern. (Résumé d'auteur

    Effects of texture on color difference evaluation of surface color

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    The parametric effects of texture on supratheshold color tolerance thresholds were investigated in two psychophysical experiments using simulated textures presented on a CRT. Textured images were created from scanned photographs of physical texture samples with semi-random textured pattern. Differences in appearance were created by varying the illumination geometry during the image capture stage. Two conditions were simulated: diffuse illumination of a standard light booth and directional lighting which accentuates texture relief. In the first experiment observers matched average perceived lightness of grayscale textured images by adjusting the lightness of a uniform gray field. Images varied in their average L*. The results showed that, on average, there was no statistically significant difference between the observer match and the average L of the image. The only exception was found for darker images of coarse texture. In the second experiment, an array of color images was created from three texture patterns: one simulating diffuse lighting conditions and two simulating directional illumination. The CTELAB coordinates of the images were centered around the five CEE color centers recommended for color tolerance research. Color differences were varied in the lightness, chroma, and hue dimensions. Color tolerance thresholds were measured in each dimension for each texture type and uniform patches. An adaptive psychophysical technique, QUEST, was utilized to determine color tolerances in a greater than/less than task using test pairs in comparison to a fixed anchor pair of 1 unit AE*94. The results indicated that the presence of texture increases tolerance thresholds for hue irrespective of the texture pattern. The chroma dimension remained unaffected. Less conclusive results were found for lightness dimension with a strong trend toward increased tolerance thresholds for textured stimuli. When the different textures were compared, it was found that the L* thresholds were significantly higher for the images simulating directional lighting compared to the images of diffusely illuminated surface. No differences in tolerances for chroma and hue were found in that case

    Methods for Real-time Visualization and Interaction with Landforms

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    This thesis presents methods to enrich data modeling and analysis in the geoscience domain with a particular focus on geomorphological applications. First, a short overview of the relevant characteristics of the used remote sensing data and basics of its processing and visualization are provided. Then, two new methods for the visualization of vector-based maps on digital elevation models (DEMs) are presented. The first method uses a texture-based approach that generates a texture from the input maps at runtime taking into account the current viewpoint. In contrast to that, the second method utilizes the stencil buffer to create a mask in image space that is then used to render the map on top of the DEM. A particular challenge in this context is posed by the view-dependent level-of-detail representation of the terrain geometry. After suitable visualization methods for vector-based maps have been investigated, two landform mapping tools for the interactive generation of such maps are presented. The user can carry out the mapping directly on the textured digital elevation model and thus benefit from the 3D visualization of the relief. Additionally, semi-automatic image segmentation techniques are applied in order to reduce the amount of user interaction required and thus make the mapping process more efficient and convenient. The challenge in the adaption of the methods lies in the transfer of the algorithms to the quadtree representation of the data and in the application of out-of-core and hierarchical methods to ensure interactive performance. Although high-resolution remote sensing data are often available today, their effective resolution at steep slopes is rather low due to the oblique acquisition angle. For this reason, remote sensing data are suitable to only a limited extent for visualization as well as landform mapping purposes. To provide an easy way to supply additional imagery, an algorithm for registering uncalibrated photos to a textured digital elevation model is presented. A particular challenge in registering the images is posed by large variations in the photos concerning resolution, lighting conditions, seasonal changes, etc. The registered photos can be used to increase the visual quality of the textured DEM, in particular at steep slopes. To this end, a method is presented that combines several georegistered photos to textures for the DEM. The difficulty in this compositing process is to create a consistent appearance and avoid visible seams between the photos. In addition to that, the photos also provide valuable means to improve landform mapping. To this end, an extension of the landform mapping methods is presented that allows the utilization of the registered photos during mapping. This way, a detailed and exact mapping becomes feasible even at steep slopes

    INVESTIGATING 3D RECONSTRUCTION OF NON-COLLABORATIVE SURFACES THROUGH PHOTOGRAMMETRY AND PHOTOMETRIC STEREO

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    Abstract. 3D digital reconstruction techniques are extensively used for quality control purposes. Among them, photogrammetry and photometric stereo methods have been for a long time used with success in several application fields. However, generating highly-detailed and reliable micro-measurements of non-collaborative surfaces is still an open issue. In these cases, photogrammetry can provide accurate low-frequency 3D information, whereas it struggles to extract reliable high-frequency details. Conversely, photometric stereo can recover a very detailed surface topography, although global surface deformation is often present. In this paper, we present the preliminary results of an ongoing project aiming to combine photogrammetry and photometric stereo in a synergetic fusion of the two techniques. Particularly, hereafter, we introduce the main concept design behind an image acquisition system we developed to capture images from different positions and under different lighting conditions as required by photogrammetry and photometric stereo techniques. We show the benefit of such a combination through some experimental tests. The experiments showed that the proposed method recovers the surface topography at the same high-resolution achievable with photometric stereo while preserving the photogrammetric accuracy. Furthermore, we exploit light directionality and multiple light sources to improve the quality of dense image matching in poorly textured surfaces
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