77,099 research outputs found

    The C++0x "Concepts" Effort

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    C++0x is the working title for the revision of the ISO standard of the C++ programming language that was originally planned for release in 2009 but that was delayed to 2011. The largest language extension in C++0x was "concepts", that is, a collection of features for constraining template parameters. In September of 2008, the C++ standards committee voted the concepts extension into C++0x, but then in July of 2009, the committee voted the concepts extension back out of C++0x. This article is my account of the technical challenges and debates within the "concepts" effort in the years 2003 to 2009. To provide some background, the article also describes the design space for constrained parametric polymorphism, or what is colloquially know as constrained generics. While this article is meant to be generally accessible, the writing is aimed toward readers with background in functional programming and programming language theory. This article grew out of a lecture at the Spring School on Generic and Indexed Programming at the University of Oxford, March 2010

    Eliminating Network Protocol Vulnerabilities Through Abstraction and Systems Language Design

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    Incorrect implementations of network protocol message specifications affect the stability, security, and cost of network system development. Most implementation defects fall into one of three categories of well defined message constraints. However, the general process of constructing network protocol stacks and systems does not capture these categorical con- straints. We introduce a systems programming language with new abstractions that capture these constraints. Safe and efficient implementations of standard message handling operations are synthesized by our compiler, and whole-program analysis is used to ensure constraints are never violated. We present language examples using the OpenFlow protocol

    Meta-model Pruning

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    Large and complex meta-models such as those of Uml and its profiles are growing due to modelling and inter-operability needs of numerous\ud stakeholders. The complexity of such meta-models has led to coining\ud of the term meta-muddle. Individual users often exercise only a small\ud view of a meta-muddle for tasks ranging from model creation to construction\ud of model transformations. What is the effective meta-model that represents\ud this view? We present a flexible meta-model pruning algorithm and\ud tool to extract effective meta-models from a meta-muddle. We use\ud the notion of model typing for meta-models to verify that the algorithm\ud generates a super-type of the large meta-model representing the meta-muddle.\ud This implies that all programs written using the effective meta-model\ud will work for the meta-muddle hence preserving backward compatibility.\ud All instances of the effective meta-model are also instances of the\ud meta-muddle. We illustrate how pruning the original Uml metamodel\ud produces different effective meta-models

    Behavioral types in programming languages

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    A recent trend in programming language research is to use behav- ioral type theory to ensure various correctness properties of large- scale, communication-intensive systems. Behavioral types encompass concepts such as interfaces, communication protocols, contracts, and choreography. The successful application of behavioral types requires a solid understanding of several practical aspects, from their represen- tation in a concrete programming language, to their integration with other programming constructs such as methods and functions, to de- sign and monitoring methodologies that take behaviors into account. This survey provides an overview of the state of the art of these aspects, which we summarize as the pragmatics of behavioral types

    Designing Software Architectures As a Composition of Specializations of Knowledge Domains

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    This paper summarizes our experimental research and software development activities in designing robust, adaptable and reusable software architectures. Several years ago, based on our previous experiences in object-oriented software development, we made the following assumption: ‘A software architecture should be a composition of specializations of knowledge domains’. To verify this assumption we carried out three pilot projects. In addition to the application of some popular domain analysis techniques such as use cases, we identified the invariant compositional structures of the software architectures and the related knowledge domains. Knowledge domains define the boundaries of the adaptability and reusability capabilities of software systems. Next, knowledge domains were mapped to object-oriented concepts. We experienced that some aspects of knowledge could not be directly modeled in terms of object-oriented concepts. In this paper we describe our approach, the pilot projects, the experienced problems and the adopted solutions for realizing the software architectures. We conclude the paper with the lessons that we learned from this experience
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