498 research outputs found

    Model-driven dual caching For nomadic service-oriented architecture clients

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    Mobile devices have evolved over the years from resource constrained devices that supported only the most basic tasks to powerful handheld computing devices. However, the most significant step in the evolution of mobile devices was the introduction of wireless connectivity which enabled them to host applications that require internet connectivity such as email, web browsers and maybe most importantly smart/rich clients. Being able to host smart clients allows the users of mobile devices to seamlessly access the Information Technology (IT) resources of their organizations. One increasingly popular way of enabling access to IT resources is by using Web Services (WS). This trend has been aided by the rapid availability of WS packages/tools, most notably the efforts of the Apache group and Integrated Development Environment (IDE) vendors. But the widespread use of WS raises questions for users of mobile devices such as laptops or PDAs; how and if they can participate in WS. Unlike their “wired” counterparts (desktop computers and servers) they rely on a wireless network that is characterized by low bandwidth and unreliable connectivity.The aim of this thesis is to enable mobile devices to host Web Services consumers. It introduces a Model-Driven Dual Caching (MDDC) approach to overcome problems arising from temporarily loss of connectivity and fluctuations in bandwidth

    A cache framework for nomadic clients of web services

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    This research explores the problems associated with caching of SOAP Web Service request/response pairs, and presents a domain independent framework enabling transparent caching of Web Service requests for mobile clients. The framework intercepts method calls intended for the web service and proceeds by buffering and caching of the outgoing method call and the inbound responses. This enables a mobile application to seamlessly use Web Services by masking fluctuations in network conditions. This framework addresses two main issues, firstly how to enrich the WS standards to enable caching and secondly how to maintain consistency for state dependent Web Service request/response pairs

    A distributed-object infrastructure for corporate websites

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    A corporate website is the virtual representation of a cor-poration or organization on the Internet. Corporate web-sites face numerous problems due to their large size and complexity, and the nonscalability of the underlying Web infrastructure. Current solutions to these problems gener-ally rely on traditional scaling techniques such as caching and replication. These are usually too restrictive, however; taking a one-size-fits-all approach and applying the same solution to every document. We propose Globe as a founda-tion upon which to build scalable corporate websites, and introduce GlobeDoc, a website model based on Globe dis-tributed shared objects. This paper describes GlobeDoc, highlighting the design and technical details of the infras-tructure. 1

    Adaptive Caching of Distributed Components

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    Die Zugriffslokalität referenzierter Daten ist eine wichtige Eigenschaft verteilter Anwendungen. Lokales Zwischenspeichern abgefragter entfernter Daten (Caching) wird vielfach bei der Entwicklung solcher Anwendungen eingesetzt, um diese Eigenschaft auszunutzen. Anschliessende Zugriffe auf diese Daten können so beschleunigt werden, indem sie aus dem lokalen Zwischenspeicher bedient werden. Gegenwärtige Middleware-Architekturen bieten dem Anwendungsprogrammierer jedoch kaum Unterstützung für diesen nicht-funktionalen Aspekt. Die vorliegende Arbeit versucht deshalb, Caching als separaten, konfigurierbaren Middleware-Dienst auszulagern. Durch die Einbindung in den Softwareentwicklungsprozess wird die frühzeitige Modellierung und spätere Wiederverwendung caching-spezifischer Metadaten gewährleistet. Zur Laufzeit kann sich das entwickelte System außerdem bezüglich der Cachebarkeit von Daten adaptiv an geändertes Nutzungsverhalten anpassen.Locality of reference is an important property of distributed applications. Caching is typically employed during the development of such applications to exploit this property by locally storing queried data: Subsequent accesses can be accelerated by serving their results immediately form the local store. Current middleware architectures however hardly support this non-functional aspect. The thesis at hand thus tries outsource caching as a separate, configurable middleware service. Integration into the software development lifecycle provides for early capturing, modeling, and later reuse of cachingrelated metadata. At runtime, the implemented system can adapt to caching access characteristics with respect to data cacheability properties, thus healing misconfigurations and optimizing itself to an appropriate configuration. Speculative prefetching of data probably queried in the immediate future complements the presented approach

    A Peer-to-Peer Middleware Framework for Resilient Persistent Programming

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    The persistent programming systems of the 1980s offered a programming model that integrated computation and long-term storage. In these systems, reliable applications could be engineered without requiring the programmer to write translation code to manage the transfer of data to and from non-volatile storage. More importantly, it simplified the programmer's conceptual model of an application, and avoided the many coherency problems that result from multiple cached copies of the same information. Although technically innovative, persistent languages were not widely adopted, perhaps due in part to their closed-world model. Each persistent store was located on a single host, and there were no flexible mechanisms for communication or transfer of data between separate stores. Here we re-open the work on persistence and combine it with modern peer-to-peer techniques in order to provide support for orthogonal persistence in resilient and potentially long-running distributed applications. Our vision is of an infrastructure within which an application can be developed and distributed with minimal modification, whereupon the application becomes resilient to certain failure modes. If a node, or the connection to it, fails during execution of the application, the objects are re-instantiated from distributed replicas, without their reference holders being aware of the failure. Furthermore, we believe that this can be achieved within a spectrum of application programmer intervention, ranging from minimal to totally prescriptive, as desired. The same mechanisms encompass an orthogonally persistent programming model. We outline our approach to implementing this vision, and describe current progress.Comment: Submitted to EuroSys 200

    Beyond HTTP: An Implementation of the Web in Globe

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    Context caches in the clouds

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    In context-aware systems, the contextual information about human and computing situations has a strong temporal aspect i.e. it remains valid for a period of time. This temporal property can be exploited in caching mechanisms that aim to exploit such locality of reference. However, different types of contextual information have varying temporal validity durations and a varied spectrum of access frequencies as well. Such variation affects the suitability of a single caching strategy and an ideal caching mechanism should utilize dynamic strategies based on the type of context data, quality of service heuristics and access patterns and frequencies of context consuming applications. This paper presents an investigation into the utility of various context-caching strategies and proposes a novel bipartite caching mechanism in a Cloud-based context provisioning system. The results demonstrate the relative benefits of different caching strategies under varying context usage scenarios. The utility of the bipartite context caching mechanism is established both through simulation and deployment in a Cloud platform

    Building object-oriented software with the D-Bus messaging system

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    Object-oriented programming is a widely adopted paradigm for desktop software development. This paradigm partitions software into separate entities, objects, which consist of data and related procedures used to modify and inspect it. The paradigm has evolved during the last few decades to emphasize decoupling between object implementations, via means such as explicit interface inheritance and event-based implicit invocation. Inter-process communication (IPC) technologies allow applications to interact with each other. This enables making software distributed across multiple processes, resulting in a modular architecture with benefits in resource sharing, robustness, code reuse and security. The support for object-oriented programming concepts varies between IPC systems. This thesis is focused on the D-Bus system, which has recently gained a lot of users, but is still scantily researched. D-Bus has support for asynchronous remote procedure calls with return values and a content-based publish/subscribe event delivery mechanism. In this thesis, several patterns for method invocation in D-Bus and similar systems are compared. The patterns that simulate synchronous local calls are shown to be dangerous. Later, we present a state-caching proxy construct, which avoids the complexity of properly asynchronous calls for object inspection. The proxy and certain supplementary constructs are presented conceptually as generic object-oriented design patterns. The e ect of these patterns on non-functional qualities of software, such as complexity, performance and power consumption, is reasoned about based on the properties of the D-Bus system. The use of the patterns reduces complexity, but maintains the other qualities at a good level. Finally, we present currently existing means of specifying D-Bus object interfaces for the purposes of code and documentation generation. The interface description language used by the Telepathy modular IM/VoIP framework is found to be an useful extension of the basic D-Bus introspection format.Siirretty Doriast
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