76 research outputs found

    Life of occam-Pi

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    This paper considers some questions prompted by a brief review of the history of computing. Why is programming so hard? Why is concurrency considered an ā€œadvancedā€ subject? Whatā€™s the matter with Objects? Where did all the Maths go? In searching for answers, the paper looks at some concerns over fundamental ideas within object orientation (as represented by modern programming languages), before focussing on the concurrency model of communicating processes and its particular expression in the occam family of languages. In that focus, it looks at the history of occam, its underlying philosophy (Ockhamā€™s Razor), its semantic foundation on Hoareā€™s CSP, its principles of process oriented design and its development over almost three decades into occam-? (which blends in the concurrency dynamics of Milnerā€™s ?-calculus). Also presented will be an urgent need for rationalisation ā€“ occam-? is an experiment that has demonstrated significant results, but now needs time to be spent on careful review and implementing the conclusions of that review. Finally, the future is considered. In particular, is there a future

    To boldly go:an occam-Ļ€ mission to engineer emergence

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    Future systems will be too complex to design and implement explicitly. Instead, we will have to learn to engineer complex behaviours indirectly: through the discovery and application of local rules of behaviour, applied to simple process components, from which desired behaviours predictably emerge through dynamic interactions between massive numbers of instances. This paper describes a process-oriented architecture for fine-grained concurrent systems that enables experiments with such indirect engineering. Examples are presented showing the differing complex behaviours that can arise from minor (non-linear) adjustments to low-level parameters, the difficulties in suppressing the emergence of unwanted (bad) behaviour, the unexpected relationships between apparently unrelated physical phenomena (shown up by their separate emergence from the same primordial process swamp) and the ability to explore and engineer completely new physics (such as force fields) by their emergence from low-level process interactions whose mechanisms can only be imagined, but not built, at the current time

    Communicating generators in Javascript

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    This paper outlines the design, performance, and use of an application programming interface and library for concurrent programming with CSP in JavaScript. The implementation harnesses ECMAScript 6 Generators to provide cooperative scheduling and channel communication within a single JavaScript engine. External channels lie atop WebSockets, amongst other web technologies, to enable multicore and distributed execution across standard web browsers and Node.js servers. Low-level benchmarks indicate that scheduling and messaging performance is within expectations for this dynamic and diverse execution environment. Sample code snippets highlight the applicability of CSP to contemporary web development in hiding the location of computation and state through the channel abstraction. The ā€callback hellā€ scenario common to many JavaScript applications is alleviated by using channels instead of callbacks, and the possibility of performing parallel and scientific computing is explored with promising results. Finally, the limitations of the present design are discussed, and possible enhancements such as the dynamic migration of state and code are considered.peer-reviewe

    A Process-Oriented Architecture for Complex System Modelling

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    A fine-grained massively-parallel process-oriented model of platelets (potentially artificial) within a blood vessel is presented. This is a CSP inspired design, expressed and implemented using the occam-pi language. It is part of the TUNA pilot study on nanite assemblers at the universities of York, Surrey and Kent. The aim for this model is to engineer emergent behaviour from the platelets, such that they respond to a wound in the blood vessel wall in a way similar to that found in the human body -- i.e. the formation of clots to stem blood flow from the wound and facilitate healing. An architecture for a three dimensional model (relying strongly on the dynamic and mobile capabilities of occam-pi) is given, along with mechanisms for visualisation and interaction. The biological accuracy of the current model is very approximate. However, its process-oriented nature enables simple refinement (through the addition of processes modelling different stimulants/inhibitors of the clotting reaction, different platelet types and other participating organelles) to greater and greater realism. Even with the current system, simple experiments are possible and have scientific interest (e.g. the effect of platelet density on the success of the clotting mechanism in stemming blood flow: too high or too low and the process fails). General principles for the design of large and complex system models are drawn. The described case study runs to millions of processes engaged in ever-changing communication topologies. It is free from deadlock, livelock, race hazards and starvation em by design, employing a small set of synchronisation patterns for which we have proven safety theorems

    Optimizing Associative Information Transfer within Content-addressable Memory

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    Original article can be found at: http://www.oldcitypublishing.com/IJUC/IJUC.htmlPeer reviewe

    A Graph-Based Semantics Workbench for Concurrent Asynchronous Programs

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    A number of novel programming languages and libraries have been proposed that offer simpler-to-use models of concurrency than threads. It is challenging, however, to devise execution models that successfully realise their abstractions without forfeiting performance or introducing unintended behaviours. This is exemplified by SCOOP---a concurrent object-oriented message-passing language---which has seen multiple semantics proposed and implemented over its evolution. We propose a "semantics workbench" with fully and semi-automatic tools for SCOOP, that can be used to analyse and compare programs with respect to different execution models. We demonstrate its use in checking the consistency of semantics by applying it to a set of representative programs, and highlighting a deadlock-related discrepancy between the principal execution models of the language. Our workbench is based on a modular and parameterisable graph transformation semantics implemented in the GROOVE tool. We discuss how graph transformations are leveraged to atomically model intricate language abstractions, and how the visual yet algebraic nature of the model can be used to ascertain soundness.Comment: Accepted for publication in the proceedings of FASE 2016 (to appear

    Towards Practical Graph-Based Verification for an Object-Oriented Concurrency Model

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    To harness the power of multi-core and distributed platforms, and to make the development of concurrent software more accessible to software engineers, different object-oriented concurrency models such as SCOOP have been proposed. Despite the practical importance of analysing SCOOP programs, there are currently no general verification approaches that operate directly on program code without additional annotations. One reason for this is the multitude of partially conflicting semantic formalisations for SCOOP (either in theory or by-implementation). Here, we propose a simple graph transformation system (GTS) based run-time semantics for SCOOP that grasps the most common features of all known semantics of the language. This run-time model is implemented in the state-of-the-art GTS tool GROOVE, which allows us to simulate, analyse, and verify a subset of SCOOP programs with respect to deadlocks and other behavioural properties. Besides proposing the first approach to verify SCOOP programs by automatic translation to GTS, we also highlight our experiences of applying GTS (and especially GROOVE) for specifying semantics in the form of a run-time model, which should be transferable to GTS models for other concurrent languages and libraries.Comment: In Proceedings GaM 2015, arXiv:1504.0244

    Schedulability analysis of timed CSP models using the PAT model checker

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    Timed CSP can be used to model and analyse real-time and concurrent behaviour of embedded control systems. Practical CSP implementations combine the CSP model of a real-time control system with prioritized scheduling to achieve efficient and orderly use of limited resources. Schedulability analysis of a timed CSP model of a system with respect to a scheduling scheme and a particular execution platform is important to ensure that the system design satisfies its timing requirements. In this paper, we propose a framework to analyse schedulability of CSP-based designs for non-preemptive fixed-priority multiprocessor scheduling. The framework is based on the PAT model checker and the analysis is done with dense-time model checking on timed CSP models. We also provide a schedulability analysis workflow to construct and analyse, using the proposed framework, a timed CSP model with scheduling from an initial untimed CSP model without scheduling. We demonstrate our schedulability analysis workflow on a case study of control software design for a mobile robot. The proposed approach provides non-pessimistic schedulability results
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