286 research outputs found

    A comparison between two representatives of a set of graphs: median vs barycenter graph

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    Trabajo presentado al Joint IAPR International Workshop on Structural, Syntactic and Statistical Pattern Recognition (SSPR&SPR) celebrado en Esmirna (Turquía) del 18 al 20 de agosto de 2010.In this paper we consider two existing methods to generate a representative of a given set of graphs, that satisfy the following two conditions. On the one hand, that they are applicable to graphs with any kind of labels in nodes and edges and on the other hand, that they can handle relatively large amount of data. Namely, the approximated algorithms to compute the Median Graph via graph embedding and a new method to compute the Barycenter Graph. Our contribution is to give a new algorithm for the barycenter computation and to compare it to the median Graph. To compare these two representatives, we take into account algorithmic considerations and experimental results on the quality of the representative and its robustness, on several datasets.This work was supported by projects: 'CONSOLIDER-INGENIO 2010 Multimodal interaction in pattern recognition and computer vision' (V-00069), 'Robotica ubicua para entornos urbanos' (J-01225).Peer Reviewe

    A comparison between two representatives of a set of graphs: median vs barycenter graph

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    In this paper we consider two existing methods to generate a representative of a given set of graphs, that satisfy the following two conditions. On the one hand, that they are applicable to graphs with any kind of labels in nodes and edges and on the other hand, that they can handle relatively large amount of data. Namely, the approximated algorithms to compute the Median Graph via graph embedding and a new method to compute the Barycenter Graph. Our contribution is to give a new algorithm for the barycenter computation and to compare it to the median Graph. To compare these two representatives, we take into account algorithmic considerations and experimental results on the quality of the representative and its robustness, on several datasets.Preprin

    Graph space: using both geometric and probabilistic structure to evaluate statistical graph models

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    Statistical graph models aim at modeling graphs as random realization among a set of possible graphs. One issue is to evaluate whether or not a graph is likely to have been generated by one particular model. In this paper we introduce the edit distance expected value (EDEV) and compare it with other methods such as entropy and distance to the barycenter. We show that contrary to them, EDEV is able to distinguish between graphs that have a typical structure with respect to a model, and those that do not. Finally we introduce a statistical hypothesis testing methodology based on this distance to evaluate the relevance of a candidate model with respect to an observed graph

    Offline Signature Verification by Combining Graph Edit Distance and Triplet Networks

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    Biometric authentication by means of handwritten signatures is a challenging pattern recognition task, which aims to infer a writer model from only a handful of genuine signatures. In order to make it more difficult for a forger to attack the verification system, a promising strategy is to combine different writer models. In this work, we propose to complement a recent structural approach to offline signature verification based on graph edit distance with a statistical approach based on metric learning with deep neural networks. On the MCYT and GPDS benchmark datasets, we demonstrate that combining the structural and statistical models leads to significant improvements in performance, profiting from their complementary properties

    Multiple graph matching and applications

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    En aplicaciones de reconocimiento de patrones, los grafos con atributos son en gran medida apropiados. Normalmente, los vértices de los grafos representan partes locales de los objetos i las aristas relaciones entre estas partes locales. No obstante, estas ventajas vienen juntas con un severo inconveniente, la distancia entre dos grafos no puede ser calculada en un tiempo polinómico. Considerando estas características especiales el uso de los prototipos de grafos es necesariamente omnipresente. Las aplicaciones de los prototipos de grafos son extensas, siendo las más habituales clustering, clasificación, reconocimiento de objetos, caracterización de objetos i bases de datos de grafos entre otras. A pesar de la diversidad de aplicaciones de los prototipos de grafos, el objetivo del mismo es equivalente en todas ellas, la representación de un conjunto de grafos. Para construir un prototipo de un grafo todos los elementos del conjunto de enteramiento tienen que ser etiquetados comúnmente. Este etiquetado común consiste en identificar que nodos de que grafos representan el mismo tipo de información en el conjunto de entrenamiento. Una vez este etiquetaje común esta hecho, los atributos locales pueden ser combinados i el prototipo construido. Hasta ahora los algoritmos del estado del arte para calcular este etiquetaje común mancan de efectividad o bases teóricas. En esta tesis, describimos formalmente el problema del etiquetaje global i mostramos una taxonomía de los tipos de algoritmos existentes. Además, proponemos seis nuevos algoritmos para calcular soluciones aproximadas al problema del etiquetaje común. La eficiencia de los algoritmos propuestos es evaluada en diversas bases de datos reales i sintéticas. En la mayoría de experimentos realizados los algoritmos propuestos dan mejores resultados que los existentes en el estado del arte.In pattern recognition, the use of graphs is, to a great extend, appropriate and advantageous. Usually, vertices of the graph represent local parts of an object while edges represent relations between these local parts. However, its advantages come together with a sever drawback, the distance between two graph cannot be optimally computed in polynomial time. Taking into account this special characteristic the use of graph prototypes becomes ubiquitous. The applicability of graphs prototypes is extensive, being the most common applications clustering, classification, object characterization and graph databases to name some. However, the objective of a graph prototype is equivalent to all applications, the representation of a set of graph. To synthesize a prototype all elements of the set must be mutually labeled. This mutual labeling consists in identifying which nodes of which graphs represent the same information in the training set. Once this mutual labeling is done the set can be characterized and combined to create a graph prototype. We call this initial labeling a common labeling. Up to now, all state of the art algorithms to compute a common labeling lack on either performance or theoretical basis. In this thesis, we formally describe the common labeling problem and we give a clear taxonomy of the types of algorithms. Six new algorithms that rely on different techniques are described to compute a suboptimal solution to the common labeling problem. The performance of the proposed algorithms is evaluated using an artificial and several real datasets. In addition, the algorithms have been evaluated on several real applications. These applications include graph databases and group-wise image registration. In most of the tests and applications evaluated the presented algorithms have showed a great improvement in comparison to state of the art applications

    Offline Signature Verification via Structural Methods: Graph Edit Distance and Inkball Models

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    For handwritten signature verification, signature images are typically represented with fixed-sized feature vectors capturing local and global properties of the handwriting. Graphbased representations offer a promising alternative, as they are flexible in size and model the global structure of the handwriting. However, they are only rarely used for signature verification, which may be due to the high computational complexity involved when matching two graphs. In this paper, we take a closer look at two recently presented structural methods for handwriting analysis, for which efficient matching methods are available: keypoint graphs with approximate graph edit distance and inkball models. Inkball models, in particular, have never been used for signature verification before. We investigate both approaches individually and propose a combined verification system, which demonstrates an excellent performance on the MCYT and GPDS benchmark data sets when compared with the state of the art
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