11 research outputs found

    An efficient hardware logarithm generator with modified quasi-symmetrical approach for digital signal processing

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    This paper presents a low-error, low-area FPGA-based hardware logarithm generator for digital signal processing systems which require high-speed, real time logarithm operations. The proposed logarithm generator employs the modified quasi-symmetrical approach for an efficient hardware implementation. The error analysis and implementation results are also presented and discussed. The achieved results show that the proposed approach can reduce the approximation error and hardware area compared with traditional methods

    Design of a High-Speed Architecture for Stabilization of Video Captured Under Non-Uniform Lighting Conditions

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    Video captured in shaky conditions may lead to vibrations. A robust algorithm to immobilize the video by compensating for the vibrations from physical settings of the camera is presented in this dissertation. A very high performance hardware architecture on Field Programmable Gate Array (FPGA) technology is also developed for the implementation of the stabilization system. Stabilization of video sequences captured under non-uniform lighting conditions begins with a nonlinear enhancement process. This improves the visibility of the scene captured from physical sensing devices which have limited dynamic range. This physical limitation causes the saturated region of the image to shadow out the rest of the scene. It is therefore desirable to bring back a more uniform scene which eliminates the shadows to a certain extent. Stabilization of video requires the estimation of global motion parameters. By obtaining reliable background motion, the video can be spatially transformed to the reference sequence thereby eliminating the unintended motion of the camera. A reflectance-illuminance model for video enhancement is used in this research work to improve the visibility and quality of the scene. With fast color space conversion, the computational complexity is reduced to a minimum. The basic video stabilization model is formulated and configured for hardware implementation. Such a model involves evaluation of reliable features for tracking, motion estimation, and affine transformation to map the display coordinates of a stabilized sequence. The multiplications, divisions and exponentiations are replaced by simple arithmetic and logic operations using improved log-domain computations in the hardware modules. On Xilinx\u27s Virtex II 2V8000-5 FPGA platform, the prototype system consumes 59% logic slices, 30% flip-flops, 34% lookup tables, 35% embedded RAMs and two ZBT frame buffers. The system is capable of rendering 180.9 million pixels per second (mpps) and consumes approximately 30.6 watts of power at 1.5 volts. With a 1024×1024 frame, the throughput is equivalent to 172 frames per second (fps). Future work will optimize the performance-resource trade-off to meet the specific needs of the applications. It further extends the model for extraction and tracking of moving objects as our model inherently encapsulates the attributes of spatial distortion and motion prediction to reduce complexity. With these parameters to narrow down the processing range, it is possible to achieve a minimum of 20 fps on desktop computers with Intel Core 2 Duo or Quad Core CPUs and 2GB DDR2 memory without a dedicated hardware

    Efficient FPGA Architectures for Separable Filters and Logarithmic Multipliers and Automation of Fish Feature Extraction Using Gabor Filters

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    Convolution and multiplication operations in the filtering process can be optimized by minimizing the resource utilization using Field Programmable Gate Arrays (FPGA) and separable filter kernels. An FPGA architecture for separable convolution is proposed to achieve reduction of on-chip resource utilization and external memory bandwidth for a given processing rate of the convolution unit. Multiplication in integer number system can be optimized in terms of resources, operation time and power consumption by converting to logarithmic domain. To achieve this, a method altering the filter weights is proposed and implemented for error reduction. The results obtained depict significant error reduction when compared to existing methods, thereby optimizing the multiplication in terms of the above mentioned metrics. Underwater video and still images are used by many programs within National Oceanic Atmospheric and Administration (NOAA) fisheries with the objective of identifying, classifying and quantifying living marine resources. They use underwater cameras to get video recording data for manual analysis. This process of manual analysis is labour intensive, time consuming and error prone. An efficient solution for this problem is proposed which uses Gabor filters for feature extraction. The proposed method is implemented to identify two species of fish namely Epinephelus morio and Ocyurus chrysurus. The results show higher rate of detection with minimal rate of false alarms

    Techniques of Energy-Efficient VLSI Chip Design for High-Performance Computing

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    How to implement quality computing with the limited power budget is the key factor to move very large scale integration (VLSI) chip design forward. This work introduces various techniques of low power VLSI design used for state of art computing. From the viewpoint of power supply, conventional in-chip voltage regulators based on analog blocks bring the large overhead of both power and area to computational chips. Motivated by this, a digital based switchable pin method to dynamically regulate power at low circuit cost has been proposed to make computing to be executed with a stable voltage supply. For one of the widely used and time consuming arithmetic units, multiplier, its operation in logarithmic domain shows an advantageous performance compared to that in binary domain considering computation latency, power and area. However, the introduced conversion error reduces the reliability of the following computation (e.g. multiplication and division.). In this work, a fast calibration method suppressing the conversion error and its VLSI implementation are proposed. The proposed logarithmic converter can be supplied by dc power to achieve fast conversion and clocked power to reduce the power dissipated during conversion. Going out of traditional computation methods and widely used static logic, neuron-like cell is also studied in this work. Using multiple input floating gate (MIFG) metal-oxide semiconductor field-effect transistor (MOSFET) based logic, a 32-bit, 16-operation arithmetic logic unit (ALU) with zipped decoding and a feedback loop is designed. The proposed ALU can reduce the switching power and has a strong driven-in capability due to coupling capacitors compared to static logic based ALU. Besides, recent neural computations bring serious challenges to digital VLSI implementation due to overload matrix multiplications and non-linear functions. An analog VLSI design which is compatible to external digital environment is proposed for the network of long short-term memory (LSTM). The entire analog based network computes much faster and has higher energy efficiency than the digital one

    Approximation and Optimization of an Auditory Model for Realization in VLSI Hardware

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    The Auditory Image Model (AIM) is a software tool set developed to functionally model the role of the ear in the human hearing process. AIM includes detailed filter equations for the major functional portions of the ear. Currently, AIM is run on a workstation and requires 10 to 100 times real-time to process audio information and produce an auditory image. An all-digital approximation of the AIM which is suitable for implementation in very large scale integrated circuits is presented. This document details the mathematical models of AIM and the approximations and optimizations used to simplify the filtering and signal processing accomplished by AIM. Included are the details of an efficient multi-rate architecture designed for sub-micron VLSI technology to carry out the approximated equations. Finally, simulation results which indicate that the architecture, when implemented in 0.8µm CMOS VLSI, will sustain real- time operation on a 32 channel system are included. The same tests also indicate that the chip will be approximately 3.3 mm2, and consume approximately 18 mW. The details of a new and efficient method for computing an approximate logarithm (base two) on binary integers is also presented. The approximate logarithm algorithm is used to convert sound energy into millibels quickly and with low power. Additionally, the algorithm, is easily extended to compute an approximate logarithm in base ten which broadens the class of problems to which it may be applied

    Implémentation FPGA d'une FFT à base d'arithmétique logarithmique pour les systèmes OFDM

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    Algorithms and architectures for decimal transcendental function computation

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    Nowadays, there are many commercial demands for decimal floating-point (DFP) arithmetic operations such as financial analysis, tax calculation, currency conversion, Internet based applications, and e-commerce. This trend gives rise to further development on DFP arithmetic units which can perform accurate computations with exact decimal operands. Due to the significance of DFP arithmetic, the IEEE 754-2008 standard for floating-point arithmetic includes it in its specifications. The basic decimal arithmetic unit, such as decimal adder, subtracter, multiplier, divider or square-root unit, as a main part of a decimal microprocessor, is attracting more and more researchers' attentions. Recently, the decimal-encoded formats and DFP arithmetic units have been implemented in IBM's system z900, POWER6, and z10 microprocessors. Increasing chip densities and transistor count provide more room for designers to add more essential functions on application domains into upcoming microprocessors. Decimal transcendental functions, such as DFP logarithm, antilogarithm, exponential, reciprocal and trigonometric, etc, as useful arithmetic operations in many areas of science and engineering, has been specified as the recommended arithmetic in the IEEE 754-2008 standard. Thus, virtually all the computing systems that are compliant with the IEEE 754-2008 standard could include a DFP mathematical library providing transcendental function computation. Based on the development of basic decimal arithmetic units, more complex DFP transcendental arithmetic will be the next building blocks in microprocessors. In this dissertation, we researched and developed several new decimal algorithms and architectures for the DFP transcendental function computation. These designs are composed of several different methods: 1) the decimal transcendental function computation based on the table-based first-order polynomial approximation method; 2) DFP logarithmic and antilogarithmic converters based on the decimal digit-recurrence algorithm with selection by rounding; 3) a decimal reciprocal unit using the efficient table look-up based on Newton-Raphson iterations; and 4) a first radix-100 division unit based on the non-restoring algorithm with pre-scaling method. Most decimal algorithms and architectures for the DFP transcendental function computation developed in this dissertation have been the first attempt to analyze and implement the DFP transcendental arithmetic in order to achieve faithful results of DFP operands, specified in IEEE 754-2008. To help researchers evaluate the hardware performance of DFP transcendental arithmetic units, the proposed architectures based on the different methods are modeled, verified and synthesized using FPGAs or with CMOS standard cells libraries in ASIC. Some of implementation results are compared with those of the binary radix-16 logarithmic and exponential converters; recent developed high performance decimal CORDIC based architecture; and Intel's DFP transcendental function computation software library. The comparison results show that the proposed architectures have significant speed-up in contrast to the above designs in terms of the latency. The algorithms and architectures developed in this dissertation provide a useful starting point for future hardware-oriented DFP transcendental function computation researches

    Implementation of a real time Hough transform using FPGA technology

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    This thesis is concerned with the modelling, design and implementation of efficient architectures for performing the Hough Transform (HT) on mega-pixel resolution real-time images using Field Programmable Gate Array (FPGA) technology. Although the HT has been around for many years and a number of algorithms have been developed it still remains a significant bottleneck in many image processing applications. Even though, the basic idea of the HT is to locate curves in an image that can be parameterized: e.g. straight lines, polynomials or circles, in a suitable parameter space, the research presented in this thesis will focus only on location of straight lines on binary images. The HT algorithm uses an accumulator array (accumulator bins) to detect the existence of a straight line on an image. As the image needs to be binarized, a novel generic synchronization circuit for windowing operations was designed to perform edge detection. An edge detection method of special interest, the canny method, is used and the design and implementation of it in hardware is achieved in this thesis. As each image pixel can be implemented independently, parallel processing can be performed. However, the main disadvantage of the HT is the large storage and computational requirements. This thesis presents new and state-of-the-art hardware implementations for the minimization of the computational cost, using the Hybrid-Logarithmic Number System (Hybrid-LNS) for calculating the HT for fixed bit-width architectures. It is shown that using the Hybrid-LNS the computational cost is minimized, while the precision of the HT algorithm is maintained. Advances in FPGA technology now make it possible to implement functions as the HT in reconfigurable fabrics. Methods for storing large arrays on FPGA’s are presented, where data from a 1024 x 1024 pixel camera at a rate of up to 25 frames per second are processed
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