114 research outputs found

    Simulations and Algorithms on Reconfigurable Meshes With Pipelined Optical Buses.

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    Recently, many models using reconfigurable optically pipelined buses have been proposed in the literature. A system with an optically pipelined bus uses optical waveguides, with unidirectional propagation and predictable delays, instead of electrical buses to transfer information among processors. These two properties enable synchronized concurrent access to an optical bus in a pipelined fashion. Combined with the abilities of the bus structure to broadcast and multicast, this architecture suits many communication-intensive applications. We establish the equivalence of three such one-dimensional optical models, namely the LARPBS, LPB, and POB. This implies an automatic translation of algorithms (without loss of speed or efficiency) among these models. In particular, since the LPB is the same as an LARPBS without the ability to segment its buses, their equivalence establishes reconfigurable delays (rather than segmenting ability) as the key to the power of optically pipelined models. We also present simulations for a number of two-dimensional optical models and establish that they possess the same complexity, so that any of these models can simulate a step of one of the other models in constant time with a polynomial increase in size. Specifically, we determine the complexity of three two-dimensional optical models (the PR-Mesh, APPBS, and AROB) to be the same as the well known LR-Mesh and the cycle-free LR-Mesh. We develop algorithms for the LARPBS and PR-Mesh that are more efficient than existing algorithms in part by exploiting the pipelining, segmenting, and multicasting characteristics of these models. We also consider the implications of certain physical constraints placed on the system by restricting the distance over which two processors are able to communicate. All algorithms developed for these models assume that a healthy system is available. We present some fundamental algorithms that are able to tolerate up to N/2 faults on an N-processor LARPBS. We then extend these results to apply to other algorithms in the areas of image processing and matrix operations

    REAL-TIME ADAPTIVE PULSE COMPRESSION ON RECONFIGURABLE, SYSTEM-ON-CHIP (SOC) PLATFORMS

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    New radar applications need to perform complex algorithms and process a large quantity of data to generate useful information for the users. This situation has motivated the search for better processing solutions that include low-power high-performance processors, efficient algorithms, and high-speed interfaces. In this work, hardware implementation of adaptive pulse compression algorithms for real-time transceiver optimization is presented, and is based on a System-on-Chip architecture for reconfigurable hardware devices. This study also evaluates the performance of dedicated coprocessors as hardware accelerator units to speed up and improve the computation of computing-intensive tasks such matrix multiplication and matrix inversion, which are essential units to solve the covariance matrix. The tradeoffs between latency and hardware utilization are also presented. Moreover, the system architecture takes advantage of the embedded processor, which is interconnected with the logic resources through high-performance buses, to perform floating-point operations, control the processing blocks, and communicate with an external PC through a customized software interface. The overall system functionality is demonstrated and tested for real-time operations using a Ku-band testbed together with a low-cost channel emulator for different types of waveforms

    Solution of partial differential equations on vector and parallel computers

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    The present status of numerical methods for partial differential equations on vector and parallel computers was reviewed. The relevant aspects of these computers are discussed and a brief review of their development is included, with particular attention paid to those characteristics that influence algorithm selection. Both direct and iterative methods are given for elliptic equations as well as explicit and implicit methods for initial boundary value problems. The intent is to point out attractive methods as well as areas where this class of computer architecture cannot be fully utilized because of either hardware restrictions or the lack of adequate algorithms. Application areas utilizing these computers are briefly discussed

    The implementation and applications of multiple-valued logic

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    Multiple-Valued Logic (MVL) takes two major forms. Multiple-valued circuits can implement the logic directly by using multiple-valued signals, or the logic can be implemented indirectly with binary circuits, by using more than one binary signal to represent a single multiple-valued signal. Techniques such as carry-save addition can be viewed as indirectly implemented MVL. Both direct and indirect techniques have been shown in the past to provide advantages over conventional arithmetic and logic techniques in algorithms required widely in computing for applications such as image and signal processing. It is possible to implement basic MVL building blocks at the transistor level. However, these circuits are difficult to design due to their non binary nature. In the design stage they are more like analogue circuits than binary circuits. Current integrated circuit technologies are biased towards binary circuitry. However, in spite of this, there is potential for power and area savings from MVL circuits, especially in technologies such as BiCMOS. This thesis shows that the use of voltage mode MVL will, in general not provide bandwidth increases on circuit buses because the buses become slower as the number of signal levels increases. Current mode MVL circuits however do have potential to reduce power and area requirements of arithmetic circuitry. The design of transistor level circuits is investigated in terms of a modern production technology. A novel methodology for the design of current mode MVL circuits is developed. The methodology is based upon the novel concept of the use of non-linear current encoding of signals, providing the opportunity for the efficient design of many previously unimplemented circuits in current mode MVL. This methodology is used to design a useful set of basic MVL building blocks, and fabrication results are reported. The creation of libraries of MVL circuits is also discussed. The CORDIC algorithm for two dimensional vector rotation is examined in detail as an example for indirect MVL implementation. The algorithm is extended to a set of three dimensional vector rotators using conventional arithmetic, redundant radix four arithmetic, and Taylor's series expansions. These algorithms can be used for two dimensional vector rotations in which no scale factor corrections are needed. The new algorithms are compared in terms of basic VLSI criteria against previously reported algorithms. A pipelined version of the redundant arithmetic algorithm is floorplanned and partially laid out to give indications of wiring overheads, and layout densities. An indirectly implemented MVL algorithm such as the CORDIC algorithm described in this thesis would clearly benefit from direct implementation in MVL

    SYSTEM-ON-A-CHIP (SOC)-BASED HARDWARE ACCELERATION FOR HUMAN ACTION RECOGNITION WITH CORE COMPONENTS

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    Today, the implementation of machine vision algorithms on embedded platforms or in portable systems is growing rapidly due to the demand for machine vision in daily human life. Among the applications of machine vision, human action and activity recognition has become an active research area, and market demand for providing integrated smart security systems is growing rapidly. Among the available approaches, embedded vision is in the top tier; however, current embedded platforms may not be able to fully exploit the potential performance of machine vision algorithms, especially in terms of low power consumption. Complex algorithms can impose immense computation and communication demands, especially action recognition algorithms, which require various stages of preprocessing, processing and machine learning blocks that need to operate concurrently. The market demands embedded platforms that operate with a power consumption of only a few watts. Attempts have been mad to improve the performance of traditional embedded approaches by adding more powerful processors; this solution may solve the computation problem but increases the power consumption. System-on-a-chip eld-programmable gate arrays (SoC-FPGAs) have emerged as a major architecture approach for improving power eciency while increasing computational performance. In a SoC-FPGA, an embedded processor and an FPGA serving as an accelerator are fabricated in the same die to simultaneously improve power consumption and performance. Still, current SoC-FPGA-based vision implementations either shy away from supporting complex and adaptive vision algorithms or operate at very limited resolutions due to the immense communication and computation demands. The aim of this research is to develop a SoC-based hardware acceleration workflow for the realization of advanced vision algorithms. Hardware acceleration can improve performance for highly complex mathematical calculations or repeated functions. The performance of a SoC system can thus be improved by using hardware acceleration method to accelerate the element that incurs the highest performance overhead. The outcome of this research could be used for the implementation of various vision algorithms, such as face recognition, object detection or object tracking, on embedded platforms. The contributions of SoC-based hardware acceleration for hardware-software codesign platforms include the following: (1) development of frameworks for complex human action recognition in both 2D and 3D; (2) realization of a framework with four main implemented IPs, namely, foreground and background subtraction (foreground probability), human detection, 2D/3D point-of-interest detection and feature extraction, and OS-ELM as a machine learning algorithm for action identication; (3) use of an FPGA-based hardware acceleration method to resolve system bottlenecks and improve system performance; and (4) measurement and analysis of system specications, such as the acceleration factor, power consumption, and resource utilization. Experimental results show that the proposed SoC-based hardware acceleration approach provides better performance in terms of the acceleration factor, resource utilization and power consumption among all recent works. In addition, a comparison of the accuracy of the framework that runs on the proposed embedded platform (SoCFPGA) with the accuracy of other PC-based frameworks shows that the proposed approach outperforms most other approaches

    Efficient implementation of video processing algorithms on FPGA

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    The work contained in this portfolio thesis was carried out as part of an Engineering Doctorate (Eng.D) programme from the Institute for System Level Integration. The work was sponsored by Thales Optronics, and focuses on issues surrounding the implementation of video processing algorithms on field programmable gate arrays (FPGA). A description is given of FPGA technology and the currently dominant methods of designing and verifying firmware. The problems of translating a description of behaviour into one of structure are discussed, and some of the latest methodologies for tackling this problem are introduced. A number of algorithms are then looked at, including methods of contrast enhancement, deconvolution, and image fusion. Algorithms are characterised according to the nature of their execution flow, and this is used as justification for some of the design choices that are made. An efficient method of performing large two-dimensional convolutions is also described. The portfolio also contains a discussion of an FPGA implementation of a PID control algorithm, an overview of FPGA dynamic reconfigurability, and the development of a demonstration platform for rapid deployment of video processing algorithms in FPGA hardware

    A mixed-signal computer architecture and its application to power system problems

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    Radical changes are taking place in the landscape of modern power systems. This massive shift in the way the system is designed and operated has been termed the advent of the ``smart grid''. One of its implications is a strong market pull for faster power system analysis computing. This work is concerned in particular with transient simulation, which is one of the most demanding power system analyses. This refers to the imitation of the operation of the real-world system over time, for time scales that cover the majority of slow electromechanical transient phenomena. The general mathematical formulation of the simulation problem includes a set of non-linear differential algebraic equations (DAEs). In the algebraic part of this set, heavy linear algebra computations are included, which are related to the admittance matrix of the topology. These computations are a critical factor to the overall performance of a transient simulator. This work proposes the use of analog electronic computing as a means of exceeding the performance barriers of conventional digital computers for the linear algebra operations. Analog computing is integrated in the frame of a power system transient simulator yielding significant computational performance benefits to the latter. Two hybrid, analog and digital computers are presented. The first prototype has been implemented using reconfigurable hardware. In its core, analog computing is used for linear algebra operations, while pipelined digital resources on a field programmable gate array (FPGA) handle all remaining computations. The properties of the analog hardware are thoroughly examined, with special attention to accuracy and timing. The application of the platform to the transient analysis of power system dynamics showed a speedup of two orders of magnitude against conventional software solutions. The second prototype is proposed as a future conceptual architecture that would overcome the limitations of the already implemented hardware, while retaining its virtues. The design space of this future architecture has been thoroughly explored, with the help of a software emulator. For one possible suggested implementation, speedups of four orders of magnitude against software solvers have been observed for the linear algebra operations

    The instruction of systolic array (ISA) and simulation of parallel algorithms

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    Systolic arrays have proved to be well suited for Very Large Scale Integrated technology (VLSI) since they: -Consist of a regular network of simple processing cells, -Use local communication between the processing cells only, -Exploit a maximal degree of parallelism. However, systolic arrays have one main disadvantage compared with other parallel computer architectures: they are special purpose architectures only capable of executing one algorithm, e.g., a systolic array designed for sorting cannot be used to form matrix multiplication. Several approaches have been made to make systolic arrays more flexible, in order to be able to handle different problems on a single systolic array. In this thesis an alternative concept to a VLSI-architecture the Soft-Systolic Simulation System (SSSS), is introduced and developed as a working model of virtual machine with the power to simulate hard systolic arrays and more general forms of concurrency such as the SIMD and MIMD models of computation. The virtual machine includes a processing element consisting of a soft-systolic processor implemented in the virtual.machine language. The processing element considered here was a very general element which allows the choice of a wide range of arithmetic and logical operators and allows the simulation of a wide class of algorithms but in principle extra processing cells can be added making a library and this library be tailored to individual needs. The virtual machine chosen for this implementation is the Instruction Systolic Array (ISA). The ISA has a number of interesting features, firstly it has been used to simulate all SIMD algorithms and many MIMD algorithms by a simple program transformation technique, further, the ISA can also simulate the so-called wavefront processor algorithms, as well as many hard systolic algorithms. The ISA removes the need for the broadcasting of data which is a feature of SIMD algorithms (limiting the size of the machine and its cycle time) and also presents a fairly simple communication structure for MIMD algorithms. The model of systolic computation developed from the VLSI approach to systolic arrays is such that the processing surface is fixed, as are the processing elements or cells by virtue of their being embedded in the processing surface. The VLSI approach therefore freezes instructions and hardware relative to the movement of data with the virtual machine and softsystolic programming retaining the constructions of VLSI for array design features such as regularity, simplicity and local communication, allowing the movement of instructions with respect to data. Data can be frozen into the structure with instructions moving systolically. Alternatively both the data and instructions can move systolically around the virtual processors, (which are deemed fixed relative to the underlying architecture). The ISA is implemented in OCCAM programs whose execution and output implicitly confirm the correctness of the design. The soft-systolic preparation comprises of the usual operating system facilities for the creation and modification of files during the development of new programs and ISA processor elements. We allow any concurrent high level language to be used to model the softsystolic program. Consequently the Replicating Instruction Systolic Array Language (RI SAL) was devised to provide a very primitive program environment to the ISA but adequate for testing. RI SAL accepts instructions in an assembler-like form, but is fairly permissive about the format of statements, subject of course to syntax. The RI SAL compiler is adopted to transform the soft-systolic program description (RISAL) into a form suitable for the virtual machine (simulating the algorithm) to run. Finally we conclude that the principles mentioned here can form the basis for a soft-systolic simulator using an orthogonally connected mesh of processors. The wide range of algorithms which the ISA can simulate make it suitable for a virtual simulating grid

    34th Midwest Symposium on Circuits and Systems-Final Program

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    Organized by the Naval Postgraduate School Monterey California. Cosponsored by the IEEE Circuits and Systems Society. Symposium Organizing Committee: General Chairman-Sherif Michael, Technical Program-Roberto Cristi, Publications-Michael Soderstrand, Special Sessions- Charles W. Therrien, Publicity: Jeffrey Burl, Finance: Ralph Hippenstiel, and Local Arrangements: Barbara Cristi
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