228 research outputs found

    Real-time complexity constrained encoding

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    Complex software appliances can be deployed on hardware with limited available computational resources. This computational boundary puts an additional constraint on software applications. This can be an issue for real-time applications with a fixed time constraint such as low delay video encoding. In the context of High Efficiency Video Coding (HEVC), a limited number of publications have focused on controlling the complexity of an HEVC video encoder. In this paper, a technique is proposed to control complexity by deciding between 2Nx2N merge mode and full encoding, at different Coding Unit (CU) depths. The technique is demonstrated in two encoders. The results demonstrate fast convergence to a given complexity threshold, and a limited loss in rate-distortion performance (on average 2.84% Bjontegaard delta rate for 40% complexity reduction)

    3D video coding and transmission

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    The capture, transmission, and display of 3D content has gained a lot of attention in the last few years. 3D multimedia content is no longer con fined to cinema theatres but is being transmitted using stereoscopic video over satellite, shared on Blu-RayTMdisks, or sent over Internet technologies. Stereoscopic displays are needed at the receiving end and the viewer needs to wear special glasses to present the two versions of the video to the human vision system that then generates the 3D illusion. To be more e ffective and improve the immersive experience, more views are acquired from a larger number of cameras and presented on di fferent displays, such as autostereoscopic and light field displays. These multiple views, combined with depth data, also allow enhanced user experiences and new forms of interaction with the 3D content from virtual viewpoints. This type of audiovisual information is represented by a huge amount of data that needs to be compressed and transmitted over bandwidth-limited channels. Part of the COST Action IC1105 \3D Content Creation, Coding and Transmission over Future Media Networks" (3DConTourNet) focuses on this research challenge.peer-reviewe

    Reducing the complexity of a multiview H.264/AVC and HEVC hybrid architecture

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    With the advent of 3D displays, an efficient encoder is required to compress the video information needed by them. Moreover, for gradual market acceptance of this new technology, it is advisable to offer backward compatibility with existing devices. Thus, a multiview H.264/Advance Video Coding (AVC) and High Efficiency Video Coding (HEVC) hybrid architecture was proposed in the standardization process of HEVC. However, it requires long encoding times due to the use of HEVC. With the aim of tackling this problem, this paper presents an algorithm that reduces the complexity of this hybrid architecture by reducing the encoding complexity of the HEVC views. By using Na < ve-Bayes classifiers, the proposed technique exploits the information gathered in the encoding of the H.264/AVC view to make decisions on the splitting of coding units in HEVC side views. Given the novelty of the proposal, the only similar work found in the literature is an unoptimized version of the algorithm presented here. Experimental results show that the proposed algorithm can achieve a good tradeoff between coding efficiency and complexity

    Parallel SHVC decoder: Implementation and analysis

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    International audienceThe new Scalable High efficiency Video Coding (SHVC) standard is based on a multi-loop coding structure which requires the total decoding of all intermediate layers. The decoding complexity becomes then a real issue, especially for a real time decoding of ultra high video resolutions. A parallel processing architecture is proposed to reduce both the decoding time and the latency of the SHVC decoder. The proposed solution combines the high level parallel processing solutions defined in the HEVC standard with an extension of the frame-based parallelism. The latter solution enables the decoding of several spatial and temporal SHVC frames in parallel to enhance both decoding frame rate and latency. The wavefront parallel processing solution is used for more coarse level of granularity. The proposed hybrid parallel processing approach achieves a near optimal speedup and provides a good trade-off between decoding time, latency and memory usage. On a 6 cores Xeon processor, the parallel SHVC decoder performs a real time decoding of 1600p60 video resolution

    Parallel scalability and efficiency of HEVC parallelization approaches

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    Unlike H.264/advanced video coding, where parallelism was an afterthought, High Efficiency Video Coding currently contains several proposals aimed at making it more parallel-friendly. A performance comparison of the different proposals, however, has not yet been performed. In this paper, we will fill this gap by presenting efficient implementations of the most promising parallelization proposals, namely tiles and wavefront parallel processing (WPP). In addition, we present a novel approach called overlapped wavefront (OWF), which achieves higher performance and efficiency than tiles and WPP. Experiments conducted on a 12-core system running at 3.33 GHz show that our implementations achieve average speedups, for 4k sequences, of 8.7, 9.3, and 10.7 for WPP, tiles, and OWF, respectively

    A pixel-based complexity model to estimate energy consumption in video decoders

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    The increasing use of HEVC video streams in diverse multimedia applications is driving the need for higher user control and management of energy consumption in battery-powered devices. This paper presents a contribution for the lack of adequate solutions by proposing a pixel-based complexity model that is capable of estimating the energy consumption of an arbitrary software-based HEVC decoder, running on different hardware platforms and devices. In the proposed model, the computational complexity is defined as a linear function of the number of pixels processed by the main decoding functions, using weighting coefficients which represent the average computational effort that each decoding function requires per pixel. The results shows that the cross-correlation of frame-based complexity estimation with energy consumption is greater than 0.86. The energy consumption of video decoding is estimated with the proposed model within an average deviation range of about 6.9%, for different test sequences.info:eu-repo/semantics/publishedVersio

    A parallel H.264/SVC encoder for high definition video conferencing

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    In this paper we present a video encoder specially developed and configured for high definition (HD) video conferencing. This video encoder brings together the following three requirements: H.264/Scalable Video Coding (SVC), parallel encoding on multicore platforms, and parallel-friendly rate control. With the first requirement, a minimum quality of service to every end-user receiver over Internet Protocol networks is guaranteed. With the second one, real-time execution is accomplished and, for this purpose, slice-level parallelism, for the main encoding loop, and block-level parallelism, for the upsampling and interpolation filtering processes, are combined. With the third one, a proper HD video content delivery under certain bit rate and end-to-end delay constraints is ensured. The experimental results prove that the proposed H.264/SVC video encoder is able to operate in real time over a wide range of target bit rates at the expense of reasonable losses in rate-distortion efficiency due to the frame partitioning into slices
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