3,144 research outputs found

    Adaptive runtime-assisted block prefetching on chip-multiprocessors

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    Memory stalls are a significant source of performance degradation in modern processors. Data prefetching is a widely adopted and well studied technique used to alleviate this problem. Prefetching can be performed by the hardware, or be initiated and controlled by software. Among software controlled prefetching we find a wide variety of schemes, including runtime-directed prefetching and more specifically runtime-directed block prefetching. This paper proposes a hybrid prefetching mechanism that integrates a software driven block prefetcher with existing hardware prefetching techniques. Our runtime-assisted software prefetcher brings large blocks of data on-chip with the support of a low cost hardware engine, and synergizes with existing hardware prefetchers that manage locality at a finer granularity. The runtime system that drives the prefetch engine dynamically selects which cache to prefetch to. Our evaluation on a set of scientific benchmarks obtains a maximum speed up of 32 and 10 % on average compared to a baseline with hardware prefetching only. As a result, we also achieve a reduction of up to 18 and 3 % on average in energy-to-solution.Peer ReviewedPostprint (author's final draft

    A GPU based real-time software correlation system for the Murchison Widefield Array prototype

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    Modern graphics processing units (GPUs) are inexpensive commodity hardware that offer Tflop/s theoretical computing capacity. GPUs are well suited to many compute-intensive tasks including digital signal processing. We describe the implementation and performance of a GPU-based digital correlator for radio astronomy. The correlator is implemented using the NVIDIA CUDA development environment. We evaluate three design options on two generations of NVIDIA hardware. The different designs utilize the internal registers, shared memory and multiprocessors in different ways. We find that optimal performance is achieved with the design that minimizes global memory reads on recent generations of hardware. The GPU-based correlator outperforms a single-threaded CPU equivalent by a factor of 60 for a 32 antenna array, and runs on commodity PC hardware. The extra compute capability provided by the GPU maximises the correlation capability of a PC while retaining the fast development time associated with using standard hardware, networking and programming languages. In this way, a GPU-based correlation system represents a middle ground in design space between high performance, custom built hardware and pure CPU-based software correlation. The correlator was deployed at the Murchison Widefield Array 32 antenna prototype system where it ran in real-time for extended periods. We briefly describe the data capture, streaming and correlation system for the prototype array.Comment: 11 pages, to appear in PAS

    Performance Analysis of a Novel GPU Computation-to-core Mapping Scheme for Robust Facet Image Modeling

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    Though the GPGPU concept is well-known in image processing, much more work remains to be done to fully exploit GPUs as an alternative computation engine. This paper investigates the computation-to-core mapping strategies to probe the efficiency and scalability of the robust facet image modeling algorithm on GPUs. Our fine-grained computation-to-core mapping scheme shows a significant performance gain over the standard pixel-wise mapping scheme. With in-depth performance comparisons across the two different mapping schemes, we analyze the impact of the level of parallelism on the GPU computation and suggest two principles for optimizing future image processing applications on the GPU platform

    TriCheck: Memory Model Verification at the Trisection of Software, Hardware, and ISA

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    Memory consistency models (MCMs) which govern inter-module interactions in a shared memory system, are a significant, yet often under-appreciated, aspect of system design. MCMs are defined at the various layers of the hardware-software stack, requiring thoroughly verified specifications, compilers, and implementations at the interfaces between layers. Current verification techniques evaluate segments of the system stack in isolation, such as proving compiler mappings from a high-level language (HLL) to an ISA or proving validity of a microarchitectural implementation of an ISA. This paper makes a case for full-stack MCM verification and provides a toolflow, TriCheck, capable of verifying that the HLL, compiler, ISA, and implementation collectively uphold MCM requirements. The work showcases TriCheck's ability to evaluate a proposed ISA MCM in order to ensure that each layer and each mapping is correct and complete. Specifically, we apply TriCheck to the open source RISC-V ISA, seeking to verify accurate, efficient, and legal compilations from C11. We uncover under-specifications and potential inefficiencies in the current RISC-V ISA documentation and identify possible solutions for each. As an example, we find that a RISC-V-compliant microarchitecture allows 144 outcomes forbidden by C11 to be observed out of 1,701 litmus tests examined. Overall, this paper demonstrates the necessity of full-stack verification for detecting MCM-related bugs in the hardware-software stack.Comment: Proceedings of the Twenty-Second International Conference on Architectural Support for Programming Languages and Operating System

    Synchronising C/C++ and POWER

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    Shared memory concurrency relies on synchronisation primitives: compare-and-swap, load-reserve/store-conditional (aka LL/SC), language-level mutexes, and so on. In a sequentially consistent setting, or even in the TSO setting of x86 and Sparc, these have well-understood semantics. But in the very relaxed settings of IBM®, POWER®, ARM, or C/C++, it remains surprisingly unclear exactly what the programmer can depend on. This paper studies relaxed-memory synchronisation. On the hardware side, we give a clear semantic characterisation of the load-reserve/store-conditional primitives as provided by POWER multiprocessors, for the first time since they were introduced 20 years ago; we cover their interaction with relaxed loads, stores, barriers, and dependencies. Our model, while not officially sanctioned by the vendor, is validated by extensive testing, comparing actual implementation behaviour against an oracle generated from the model, and by detailed discussion with IBM staff. We believe the ARM semantics to be similar. On the software side, we prove sound a proposed compilation scheme of the C/C++ synchronisation constructs to POWER, including C/C++ spinlock mutexes, fences, and read-modify-write operations, together with the simpler atomic operations for which soundness is already known from our previous work; this is a first step in verifying concurrent algorithms that use load-reserve/store-conditional with respect to a realistic semantics. We also build confidence in the C/C++ model in its own terms, fixing some omissions and contributing to the C standards committee adoption of the C++11 concurrency model

    Shared versus distributed memory multiprocessors

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    The question of whether multiprocessors should have shared or distributed memory has attracted a great deal of attention. Some researchers argue strongly for building distributed memory machines, while others argue just as strongly for programming shared memory multiprocessors. A great deal of research is underway on both types of parallel systems. Special emphasis is placed on systems with a very large number of processors for computation intensive tasks and considers research and implementation trends. It appears that the two types of systems will likely converge to a common form for large scale multiprocessors
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