7,766 research outputs found

    Combined Feature-Level Video Indexing Using Block-Based Motion Estimation.

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    We describe a method for attaching content-based labels to video data using a weighted combination of low-level features (such as colour, texture, motion, etc.) estimated during motion analysis. Every frame of a video sequence is modeled using a fixed set of low-level feature attributes together with a set of corresponding weights using a block-based motion estimation technique. Indexing a new video involves an alternative scheme in which the weights of the features are first estimated and then classification is performed to determine the label corresponding to the video. A hierarchical architecture of increasingly complexity is used to achieve robust indexing of new videos. We explore the effect of different model parameters on performance and prove that the proposed method is effective using publicly available datasets

    Event detection in field sports video using audio-visual features and a support vector machine

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    In this paper, we propose a novel audio-visual feature-based framework for event detection in broadcast video of multiple different field sports. Features indicating significant events are selected and robust detectors built. These features are rooted in characteristics common to all genres of field sports. The evidence gathered by the feature detectors is combined by means of a support vector machine, which infers the occurrence of an event based on a model generated during a training phase. The system is tested generically across multiple genres of field sports including soccer, rugby, hockey, and Gaelic football and the results suggest that high event retrieval and content rejection statistics are achievable

    A video object generation tool allowing friendly user interaction

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    In this paper we describe an interactive video object segmentation tool developed in the framework of the ACTS-AC098 MOMUSYS project. The Video Object Generator with User Environment (VOGUE) combines three different sets of automatic and semi-automatic-tool (spatial segmentation, object tracking and temporal segmentation) with general purpose tools for user interaction. The result is an integrated environment allowing the user-assisted segmentation of any sort of video sequences in a friendly and efficient manner.Peer ReviewedPostprint (published version

    General highlight detection in sport videos

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    Attention is a psychological measurement of human reflection against stimulus. We propose a general framework of highlight detection by comparing attention intensity during the watching of sports videos. Three steps are involved: adaptive selection on salient features, unified attention estimation and highlight identification. Adaptive selection computes feature correlation to decide an optimal set of salient features. Unified estimation combines these features by the technique of multi-resolution autoregressive (MAR) and thus creates a temporal curve of attention intensity. We rank the intensity of attention to discriminate boundaries of highlights. Such a framework alleviates semantic uncertainty around sport highlights and leads to an efficient and effective highlight detection. The advantages are as follows: (1) the capability of using data at coarse temporal resolutions; (2) the robustness against noise caused by modality asynchronism, perception uncertainty and feature mismatch; (3) the employment of Markovian constrains on content presentation, and (4) multi-resolution estimation on attention intensity, which enables the precise allocation of event boundaries

    Dialogue scene detection in movies using low and mid-level visual features

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    This paper describes an approach for detecting dialogue scenes in movies. The approach uses automatically extracted low- and mid-level visual features that characterise the visual content of individual shots, and which are then combined using a state transition machine that models the shot-level temporal characteristics of the scene under investigation. The choice of visual features used is motivated by a consideration of formal film syntax. The system is designed so that the analysis may be applied in order to detect different types of scenes, although in this paper we focus on dialogue sequences as these are the most prevalent scenes in the movies considered to date

    Region-based representations of image and video: segmentation tools for multimedia services

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    This paper discusses region-based representations of image and video that are useful for multimedia services such as those supported by the MPEG-4 and MPEG-7 standards. Classical tools related to the generation of the region-based representations are discussed. After a description of the main processing steps and the corresponding choices in terms of feature spaces, decision spaces, and decision algorithms, the state of the art in segmentation is reviewed. Mainly tools useful in the context of the MPEG-4 and MPEG-7 standards are discussed. The review is structured around the strategies used by the algorithms (transition based or homogeneity based) and the decision spaces (spatial, spatio-temporal, and temporal). The second part of this paper proposes a partition tree representation of images and introduces a processing strategy that involves a similarity estimation step followed by a partition creation step. This strategy tries to find a compromise between what can be done in a systematic and universal way and what has to be application dependent. It is shown in particular how a single partition tree created with an extremely simple similarity feature can support a large number of segmentation applications: spatial segmentation, motion estimation, region-based coding, semantic object extraction, and region-based retrieval.Peer ReviewedPostprint (published version

    Video browsing interfaces and applications: a review

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    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other
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