1,205 research outputs found
Progression and Verification of Situation Calculus Agents with Bounded Beliefs
We investigate agents that have incomplete information and make decisions based on their beliefs expressed as situation calculus bounded action theories. Such theories have an infinite object domain, but the number of objects that belong to fluents at each time point is bounded by a given constant. Recently, it has been shown that verifying temporal properties over such theories is decidable. We take a first-person view and use the theory to capture what the agent believes about the domain of interest and the actions affecting it. In this paper, we study verification of temporal properties over online executions. These are executions resulting from agents performing only actions that are feasible according to their beliefs. To do so, we first examine progression, which captures belief state update resulting from actions in the situation calculus. We show that, for bounded action theories, progression, and hence belief states, can always be represented as a bounded first-order logic theory. Then, based on this result, we prove decidability of temporal verification over online executions for bounded action theories. © 2015 The Author(s
Bounded Situation Calculus Action Theories and Decidable Verification
Abstract We define a notion of bounded action theory in the situation calculus, where the theory entails that in all situations, the number of ground fluent atoms is bounded by a constant. Such theories can still have an infinite domain and an infinite set of states. We argue that such theories are fairly common in applications, either because facts do not persist indefinitely or because one eventually forgets some facts, as one learns new ones. We discuss various ways of obtaining bounded action theories. The main result of the paper is that verification of an expressive class of first-order µ-calculus temporal properties in such theories is in fact decidable
Bounded Situation Calculus Action Theories
In this paper, we investigate bounded action theories in the situation
calculus. A bounded action theory is one which entails that, in every
situation, the number of object tuples in the extension of fluents is bounded
by a given constant, although such extensions are in general different across
the infinitely many situations. We argue that such theories are common in
applications, either because facts do not persist indefinitely or because the
agent eventually forgets some facts, as new ones are learnt. We discuss various
classes of bounded action theories. Then we show that verification of a
powerful first-order variant of the mu-calculus is decidable for such theories.
Notably, this variant supports a controlled form of quantification across
situations. We also show that through verification, we can actually check
whether an arbitrary action theory maintains boundedness.Comment: 51 page
On First-Order μ-Calculus over Situation Calculus Action Theories
In this paper we study verification of situation calculus action theories against first-order mu-calculus with quantification across situations. Specifically, we consider mu-La and mu-Lp, the two variants of mu-calculus introduced in the literature for verification of data-aware processes. The former requires that quantification ranges over objects in the current active domain, while the latter additionally requires that objects assigned to variables persist across situations. Each of these two logics has a distinct corresponding notion of bisimulation. In spite of the differences we show that the two notions of bisimulation collapse for dynamic systems that are generic, which include all those systems specified through a situation calculus action theory. Then, by exploiting this result, we show that for bounded situation calculus action theories, mu-La and mu-Lp have exactly the same expressive power. Finally, we prove decidability of verification of mu-La properties over bounded action theories, using finite faithful abstractions. Differently from the mu-Lp case, these abstractions must depend on the number of quantified variables in the mu-La formula
Decidable Verification of Golog Programs over Non-Local Effect Actions: Extended Version
The Golog action programming language is a powerful means to express high-level behaviours in terms of programs over actions defined in a Situation Calculus theory. In particular for physical systems, verifying that the program satisfies certain desired temporal properties is often crucial, but undecidable in general, the latter being due to the language’s high expressiveness in terms of first-order quantification and program constructs. So far, approaches to achieve decidability involved restrictions where action effects either had to be contextfree (i.e. not depend on the current state), local (i.e. only affect objects mentioned in the action’s parameters), or at least bounded (i.e. only affect a finite number of objects). In this paper, we present a new, more general class of action theories (called acyclic) that allows for context-sensitive, non-local, unbounded effects, i.e. actions that may affect an unbounded number of possibly unnamed objects in a state-dependent fashion. We contribute to the further exploration of the boundary between decidability and undecidability for Golog, showing that for acyclic theories in the two-variable fragment of first-order logic, verification of CTL properties of programs over ground actions is decidable
On the Decidability of Verifying LTL Properties of Golog Programs: Extended Version
Golog is a high-level action programming language for controlling autonomous agents such as mobile robots. It is defined on top of a logic-based action theory expressed in the Situation Calculus. Before a program is deployed onto an actual robot and executed in the physical world, it is desirable, if not crucial, to verify that it meets certain requirements (typically expressed through temporal formulas) and thus indeed exhibits the desired behaviour. However, due to the high (first-order) expressiveness of the language, the corresponding verification problem is in general undecidable. In this paper, we extend earlier results to identify a large, non-trivial fragment of the formalism where verification is decidable. In particular, we consider properties expressed in a first-order variant of the branching-time temporal logic CTL*. Decidability is obtained by (1) resorting to the decidable first-order fragment C² as underlying base logic, (2) using a fragment of Golog with ground actions only, and (3) requiring the action theory to only admit local effects.In this extended version we extend the decidability result for the verification problem to the temporal logic CTL* over C2-axioms
Verification of Agent-Based Artifact Systems
Artifact systems are a novel paradigm for specifying and implementing
business processes described in terms of interacting modules called artifacts.
Artifacts consist of data and lifecycles, accounting respectively for the
relational structure of the artifacts' states and their possible evolutions
over time. In this paper we put forward artifact-centric multi-agent systems, a
novel formalisation of artifact systems in the context of multi-agent systems
operating on them. Differently from the usual process-based models of services,
the semantics we give explicitly accounts for the data structures on which
artifact systems are defined. We study the model checking problem for
artifact-centric multi-agent systems against specifications written in a
quantified version of temporal-epistemic logic expressing the knowledge of the
agents in the exchange. We begin by noting that the problem is undecidable in
general. We then identify two noteworthy restrictions, one syntactical and one
semantical, that enable us to find bisimilar finite abstractions and therefore
reduce the model checking problem to the instance on finite models. Under these
assumptions we show that the model checking problem for these systems is
EXPSPACE-complete. We then introduce artifact-centric programs, compact and
declarative representations of the programs governing both the artifact system
and the agents. We show that, while these in principle generate infinite-state
systems, under natural conditions their verification problem can be solved on
finite abstractions that can be effectively computed from the programs. Finally
we exemplify the theoretical results of the paper through a mainstream
procurement scenario from the artifact systems literature
Deciding equivalence-based properties using constraint solving
Formal methods have proved their usefulness for analyzing the security of protocols. Most existing results focus on trace properties like secrecy or authentication. There are however several security properties, which cannot be defined (or cannot be naturally defined) as trace properties and require a notion of behavioural equivalence. Typical examples are anonymity, privacy related properties or statements closer to security properties used in cryptography.
In this paper, we consider three notions of equivalence defined in the applied pi calculus: observational equivalence, may-testing equivalence, and trace equivalence. First, we study the relationship between these three notions. We show that for determinate processes, observational equivalence actually coincides with trace equivalence, a notion simpler to reason with. We exhibit a large class of determinate processes, called simple processes, that capture most existing protocols and cryptographic primitives. While trace equivalence and may-testing equivalence seem very similar, we show that may-testing equivalence is actually strictly stronger than trace equivalence. We prove that the two notions coincide for image-finite processes, such as processes without replication.
Second, we reduce the decidability of trace equivalence (for finite processes) to deciding symbolic equivalence between sets of constraint systems. For simple processes without replication and with trivial else branches, it turns out that it is actually sufficient to decide symbolic equivalence between pairs of positive constraint systems. Thanks to this reduction and relying on a result first proved by M. Baudet, this yields the first decidability result of observational equivalence for a general class of equational theories (for processes without else branch nor replication). Moreover, based on another decidability result for deciding equivalence between sets of constraint systems, we get decidability of trace equivalence for processes with else branch for standard primitives
Equivalence-Checking on Infinite-State Systems: Techniques and Results
The paper presents a selection of recently developed and/or used techniques
for equivalence-checking on infinite-state systems, and an up-to-date overview
of existing results (as of September 2004)
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