933 research outputs found
Transport Protocol Throughput Fairness
Interest continues to grow in alternative transport protocols to the Transmission Control Protocol (TCP). These alternatives include protocols designed to give greater efficiency in high-speed, high-delay environments (so-called high-speed TCP variants), and protocols that provide congestion control without reliability. For the former category, along with the deployed base of ‘vanilla’ TCP – TCP NewReno – the TCP variants BIC and CUBIC are widely used within Linux: for the latter category, the Datagram Congestion Control Protocol (DCCP) is currently on the IETF Standards Track. It is clear that future traffic patterns will consist of a mix of flows from these protocols (and others). So, it is important for users and network operators to be aware of the impact that these protocols may have on users. We show the measurement of fairness in throughput performance of DCCP Congestion Control ID 2 (CCID2) relative to TCP NewReno, and variants Binary Increase Congestion control (BIC), CUBIC and Compound, all in “out-of-the box” configurations. We use a testbed and endto- end measurements to assess overall throughput, and also to assess fairness – how well these protocols might respond to each other when operating over the same end-to-end network path. We find that, in our testbed, DCCP CCID2 shows good fairness with NewReno, while BIC, CUBIC and Compound show unfairness above round-trip times of 25ms
FAST TCP: Motivation, Architecture, Algorithms, Performance
We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness
X-TCP: A Cross Layer Approach for TCP Uplink Flows in mmWave Networks
Millimeter wave frequencies will likely be part of the fifth generation of
mobile networks and of the 3GPP New Radio (NR) standard. MmWave communication
indeed provides a very large bandwidth, thus an increased cell throughput, but
how to exploit these resources at the higher layers is still an open research
question. A very relevant issue is the high variability of the channel, caused
by the blockage from obstacles and the human body. This affects the design of
congestion control mechanisms at the transport layer, and state-of-the-art TCP
schemes such as TCP CUBIC present suboptimal performance. In this paper, we
present a cross layer approach for uplink flows that adjusts the congestion
window of TCP at the mobile equipment side using an estimation of the available
data rate at the mmWave physical layer, based on the actual resource allocation
and on the Signal to Interference plus Noise Ratio. We show that this approach
reduces the latency, avoiding to fill the buffers in the cellular stack, and
has a quicker recovery time after RTO events than several other TCP congestion
control algorithms.Comment: 6 pages, 5 figures, accepted for presentation at the 2017 16th Annual
Mediterranean Ad Hoc Networking Workshop (MED-HOC-NET
AppTCP: The design and evaluation of application-based TCP for e-VLBI in fast long distance networks
Electric Very Long Baseline Interferometry (e-VLBI) is a typical astronomical interferometry used in radio astronomy. It allows
observations of an object that are made simultaneously by many radio telescopes to be combined, emulating a telescope with the size equal to the maximum separation between the telescopes. The main requirements of transporting e-VLBI data are the high and constant transmission rate. However, the traditional TCP and its variants cannot meet these requirements. In an effort to solve the problem of transporting e-VLBI data in fast long distance networks, we propose an application-based TCP (AppTCP) congestion control algorithm, using Closed-Loop Control theory to keep the stable and constant transmission rate. AppTCP can swiftly reach the required transmission rate by increasing the congestion control window, and keep the transmission rate and allows the other TCP flows to share the remaining bandwidth. We further conduct extensive experiments in both fast long distance network test-bed and actual national networks (i.e., from Beijing to Shanghai in China) and international networks (i.e., from Hongkong in China to Chicago in USA) to evaluate and verify the performance and effectiveness of AppTCP. The results show that the AppTCP can effectively utilize the link capacity and maintain the constant rate during the data transmission, and its performance significantly outperforms that of the existing TCP variants.National Program on Key Basic Research ProjectNational Key Technology Research and Development Program of the Ministry of Science and Technology of China"Strategic Priority Research Program” of the Chinese Academy of Science
Agile-SD: A Linux-based TCP Congestion Control Algorithm for Supporting High-speed and Short-distance Networks
Recently, high-speed and short-distance networks are widely deployed and
their necessity is rapidly increasing everyday. This type of networks is used
in several network applications; such as Local Area Networks (LAN) and Data
Center Networks (DCN). In LANs and DCNs, high-speed and short-distance networks
are commonly deployed to connect between computing and storage elements in
order to provide rapid services. Indeed, the overall performance of such
networks is significantly influenced by the Congestion Control Algorithm (CCA)
which suffers from the problem of bandwidth under-utilization, especially if
the applied buffer regime is very small. In this paper, a novel loss-based CCA
tailored for high-speed and Short-Distance (SD) networks, namely Agile-SD, has
been proposed. The main contribution of the proposed CCA is to implement the
mechanism of agility factor. Further, intensive simulation experiments have
been carried out to evaluate the performance of Agile-SD compared to Compound
and Cubic which are the default CCAs of the most commonly used operating
systems. The results of the simulation experiments show that the proposed CCA
outperforms the compared CCAs in terms of average throughput, loss ratio and
fairness, especially when a small buffer is applied. Moreover, Agile-SD shows
lower sensitivity to the buffer size change and packet error rate variation
which increases its efficiency.Comment: 12 Page
Performance, Validation and Testing with the Network Simulation Cradle
Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research
Analysis of Multiple Flows using Different High Speed TCP protocols on a General Network
We develop analytical tools for performance analysis of multiple TCP flows
(which could be using TCP CUBIC, TCP Compound, TCP New Reno) passing through a
multi-hop network. We first compute average window size for a single TCP
connection (using CUBIC or Compound TCP) under random losses. We then consider
two techniques to compute steady state throughput for different TCP flows in a
multi-hop network. In the first technique, we approximate the queues as M/G/1
queues. In the second technique, we use an optimization program whose solution
approximates the steady state throughput of the different flows. Our results
match well with ns2 simulations.Comment: Submitted to Performance Evaluatio
Impact of Drop Synchronisation on TCP Fairness in High Bandwidth-Delay Product Networks.
In this paper we consider the performance of several well known high speed protocols in environments where individual flows experience different probabilities of seeing a drop
in drop-tail buffers. Our initial results suggest the properties of networks in which these protocols are deployed can be sensitive to changes in these probabilities. Our results also suggest that AQM protocol co-design may be helpful in mitigating this sensitivity
Evaluation of TCP Based Congestion Control Algorithms Over High-Speed Networks
The Additive Increase Multiplicative Decrease (AIMD) algorithm of the Transport Control Protocol (TCP) had worked remarkably well over low speed networks and had guaranteed fairness to the users all over these years, but at present, the demands for transferring large quantities of data over very high-speed networks are increasing at a tremendous rate. Because of its AIMD algorithm to control its window growth function accompanied by a slow response function which is inadequate over high-speed links, TCP has been proven to underutilize the available network bandwidth and leave a considerable amount of unused bandwidth. To overcome this limitation of TCP, the network research community came up with a number of TCP variants: HSTCP, STCP, BIC TCP, CUBIC, HTCP, and FAST TCP. All these protocols differ in the window growth policy to utilize the available bandwidth over a high-speed link. Various tests have shown that these protocols successfully utilize the link but at the same time they are not able to guarantee fairness to the other flows in the network. In this work, we aim to explore the following research questions: ○ Explore how tuning affects the performance of TCP and over 10G networks. ○ Compare TCP variants over a high-loss back-to-back environment In future, this work can be further extended in exploring the following two questions ○ Explore Performance Metrics for fair comparison of protocols over 10G back-to-back links ○ Move towards designing a congestion control protocol for back-to-back high-speed (Gigabit) link
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