165 research outputs found

    Airborne Network Data Availability Using Peer to Peer Database Replication on a Distributed Hash Table

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    The concept of distributing one complex task to several smaller, simpler Unmanned Aerial Vehicles (UAVs) as opposed to one complex UAV is the way of the future for a vast number of surveillance and data collection tasks. One objective for this type of application is to be able to maintain an operational picture of the overall environment. Due to high bandwidth costs, centralizing all data may not be possible, necessitating a distributed storage system such as mobile Distributed Hash Table (DHT). A difficulty with this maintenance is that for an Airborne Network (AN), nodes are vehicles and travel at high rates of speed. Since the nodes travel at high speeds they may be out of contact with other nodes and their data becomes unavailable. To address this the DHT must include a data replication strategy to ensure data availability. This research investigates the percentage of data available throughout the network by balancing data replication and network bandwidth. The DHT used is Pastry with data replication using Beehive, running over an 802.11 wireless environment, simulated in Network Simulator 3. Results show that high levels of replication perform well until nodes are too tightly packed inside a given area which results in too much contention for limited bandwidth

    A Survey on Routing in Anonymous Communication Protocols

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    The Internet has undergone dramatic changes in the past 15 years, and now forms a global communication platform that billions of users rely on for their daily activities. While this transformation has brought tremendous benefits to society, it has also created new threats to online privacy, ranging from profiling of users for monetizing personal information to nearly omnipotent governmental surveillance. As a result, public interest in systems for anonymous communication has drastically increased. Several such systems have been proposed in the literature, each of which offers anonymity guarantees in different scenarios and under different assumptions, reflecting the plurality of approaches for how messages can be anonymously routed to their destination. Understanding this space of competing approaches with their different guarantees and assumptions is vital for users to understand the consequences of different design options. In this work, we survey previous research on designing, developing, and deploying systems for anonymous communication. To this end, we provide a taxonomy for clustering all prevalently considered approaches (including Mixnets, DC-nets, onion routing, and DHT-based protocols) with respect to their unique routing characteristics, deployability, and performance. This, in particular, encompasses the topological structure of the underlying network; the routing information that has to be made available to the initiator of the conversation; the underlying communication model; and performance-related indicators such as latency and communication layer. Our taxonomy and comparative assessment provide important insights about the differences between the existing classes of anonymous communication protocols, and it also helps to clarify the relationship between the routing characteristics of these protocols, and their performance and scalability

    Building Robust Distributed Infrastructure Networks

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    Many competing designs for Distributed Hash Tables exist exploring multiple models of addressing, routing and network maintenance. Designing a general theoretical model and implementation of a Distributed Hash Table allows exploration of the possible properties of Distributed Hash Tables. We will propose a generalized model of DHT behavior, centered on utilizing Delaunay triangulation in a given metric space to maintain the networks topology. We will show that utilizing this model we can produce network topologies that approximate existing DHT methods and provide a starting point for further exploration. We will use our generalized model of DHT construction to design and implement more efficient Distributed Hash Table protocols, and discuss the qualities of potential successors to existing DHT technologies

    Towards a Framework for DHT Distributed Computing

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    Distributed Hash Tables (DHTs) are protocols and frameworks used by peer-to-peer (P2P) systems. They are used as the organizational backbone for many P2P file-sharing systems due to their scalability, fault-tolerance, and load-balancing properties. These same properties are highly desirable in a distributed computing environment, especially one that wants to use heterogeneous components. We show that DHTs can be used not only as the framework to build a P2P file-sharing service, but as a P2P distributed computing platform. We propose creating a P2P distributed computing framework using distributed hash tables, based on our prototype system ChordReduce. This framework would make it simple and efficient for developers to create their own distributed computing applications. Unlike Hadoop and similar MapReduce frameworks, our framework can be used both in both the context of a datacenter or as part of a P2P computing platform. This opens up new possibilities for building platforms to distributed computing problems. One advantage our system will have is an autonomous load-balancing mechanism. Nodes will be able to independently acquire work from other nodes in the network, rather than sitting idle. More powerful nodes in the network will be able use the mechanism to acquire more work, exploiting the heterogeneity of the network. By utilizing the load-balancing algorithm, a datacenter could easily leverage additional P2P resources at runtime on an as needed basis. Our framework will allow MapReduce-like or distributed machine learning platforms to be easily deployed in a greater variety of contexts

    Security for Decentralised Service Location - Exemplified with Real-Time Communication Session Establishment

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    Decentralised Service Location, i.e. finding an application communication endpoint based on a Distributed Hash Table (DHT), is a fairly new concept. The precise security implications of this approach have not been studied in detail. More importantly, a detailed analysis regarding the applicability of existing security solutions to this concept has not been conducted. In many cases existing client-server approaches to security may not be feasible. In addition, to understand the necessity for such an analysis, it is key to acknowledge that Decentralised Service Location has some unique security requirements compared to other P2P applications such as filesharing or live streaming. This thesis concerns the security challenges for Decentralised Service Location. The goals of our work are on the one hand to precisely understand the security requirements and research challenges for Decentralised Service Location, and on the other hand to develop and evaluate corresponding security mechanisms. The thesis is organised as follows. First, fundamentals are explained and the scope of the thesis is defined. Decentralised Service Location is defined and P2PSIP is explained technically as a prototypical example. Then, a security analysis for P2PSIP is presented. Based on this security analysis, security requirements for Decentralised Service Location and the corresponding research challenges -- i.e. security concerns not suitably mitigated by existing solutions -- are derived. Second, several decentralised solutions are presented and evaluated to tackle the security challenges for Decentralised Service Location. We present decentralised algorithms to enable availability of the DHTs lookup service in the presence of adversary nodes. These algorithms are evaluated via simulation and compared to analytical bounds. Further, a cryptographic approach based on self-certifying identities is illustrated and discussed. This approach enables decentralised integrity protection of location-bindings. Finally, a decentralised approach to assess unknown identities is introduced. The approach is based on a Web-of-Trust model. It is evaluated via prototypical implementation. Finally, the thesis closes with a summary of the main contributions and a discussion of open issues

    Peer-to-Peer Networks and Computation: Current Trends and Future Perspectives

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    This research papers examines the state-of-the-art in the area of P2P networks/computation. It attempts to identify the challenges that confront the community of P2P researchers and developers, which need to be addressed before the potential of P2P-based systems, can be effectively realized beyond content distribution and file-sharing applications to build real-world, intelligent and commercial software systems. Future perspectives and some thoughts on the evolution of P2P-based systems are also provided

    Use of locator/identifier separation to improve the future internet routing system

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    The Internet evolved from its early days of being a small research network to become a critical infrastructure many organizations and individuals rely on. One dimension of this evolution is the continuous growth of the number of participants in the network, far beyond what the initial designers had in mind. While it does work today, it is widely believed that the current design of the global routing system cannot scale to accommodate future challenges. In 2006 an Internet Architecture Board (IAB) workshop was held to develop a shared understanding of the Internet routing system scalability issues faced by the large backbone operators. The participants documented in RFC 4984 their belief that "routing scalability is the most important problem facing the Internet today and must be solved." A potential solution to the routing scalability problem is ending the semantic overloading of Internet addresses, by separating node location from identity. Several proposals exist to apply this idea to current Internet addressing, among which the Locator/Identifier Separation Protocol (LISP) is the only one already being shipped in production routers. Separating locators from identifiers results in another level of indirection, and introduces a new problem: how to determine location, when the identity is known. The first part of our work analyzes existing proposals for systems that map identifiers to locators and proposes an alternative system, within the LISP ecosystem. We created a large-scale Internet topology simulator and used it to compare the performance of three mapping systems: LISP-DHT, LISP+ALT and the proposed LISP-TREE. We analyzed and contrasted their architectural properties as well. The monitoring projects that supplied Internet routing table growth data over a large timespan inspired us to create LISPmon, a monitoring platform aimed at collecting, storing and presenting data gathered from the LISP pilot network, early in the deployment of the LISP protocol. The project web site and collected data is publicly available and will assist researchers in studying the evolution of the LISP mapping system. We also document how the newly introduced LISP network elements fit into the current Internet, advantages and disadvantages of different deployment options, and how the proposed transition mechanism scenarios could affect the evolution of the global routing system. This work is currently available as an active Internet Engineering Task Force (IETF) Internet Draft. The second part looks at the problem of efficient one-to-many communications, assuming a routing system that implements the above mentioned locator/identifier split paradigm. We propose a network layer protocol for efficient live streaming. It is incrementally deployable, with changes required only in the same border routers that should be upgraded to support locator/identifier separation. Our proof-of-concept Linux kernel implementation shows the feasibility of the protocol, and our comparison to popular peer-to-peer live streaming systems indicates important savings in inter-domain traffic. We believe LISP has considerable potential of getting adopted, and an important aspect of this work is how it might contribute towards a better mapping system design, by showing the weaknesses of current favorites and proposing alternatives. The presented results are an important step forward in addressing the routing scalability problem described in RFC 4984, and improving the delivery of live streaming video over the Internet

    Improving the Speed of Peer to Peer Backup Systems with BitTorrent

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    For many users, having access to a reliable file backup service is important. As computer-related technologies improve, users have the ability to generate higher resolution content. Creating backups becomes less feasible as the amount of data grows; limited network bandwidth makes the backup process cumbersome, and access to a large amount of storage space for backups is either limited or expensive. We propose a new P2P backup system, BTBackup, where users use each other as backup locations. The capacity of each user\u27s physical storage is the only limiting factor for how much they can back up. We solve the problem of long data transfers by leveraging the BitTorrent protocol, which transfers data from multiple peers simultaneously
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