28 research outputs found

    Evaluating Sensor Data in the Context of Mobile Crowdsensing

    Get PDF
    With the recent rise of the Internet of Things the prevalence of mobile sensors in our daily life experienced a huge surge. Mobile crowdsensing (MCS) is a new emerging paradigm that realizes the utility and ubiquity of smartphones and more precisely their incorporated smart sensors. By using the mobile phones and data of ordinary citizens, many problems have to be solved when designing an MCS-application. What data is needed in order to obtain the wanted results? Should the calculations be executed locally or on a server? How can the quality of data be improved? How can the data best be evaluated? These problems are addressed by the design of a streamlined approach of how to create an MCS-application while having all these problems in mind. In order to design this approach, an exhaustive literature research on existing MCS-applications was done and to validate this approach a new application was designed with its help. The procedure of designing and implementing this application went smoothly and thus shows the applicability of the approach

    Computational Analysis of Urban Places Using Mobile Crowdsensing

    Get PDF
    In cities, urban places provide a socio-cultural habitat for people to counterbalance the daily grind of urban life, an environment away from home and work. Places provide an environment for people to communicate, share perspectives, and in the process form new social connections. Due to the active role of places to the social fabric of city life, it is important to understand how people perceive and experience places. One fundamental construct that relates place and experience is ambiance, i.e., the impressions we ubiquitously form when we go out. Young people are key actors of urban life, specially at night, and as such play an equal role in co-creating and appropriating the urban space. Understanding how places and their youth inhabitants interact at night is a relevant urban issue. Until recently, our ability to assess the visual and perceptual qualities of urban spaces and to study the dynamics surrounding youth experiences in those spaces have been limited partly due to the lack of quantitative data. However, the growth of computational methods and tools including sensor-rich mobile devices, social multimedia platforms, and crowdsourcing tools have opened ways to measure urban perception at scale, and to deepen our understanding of nightlife as experienced by young people. In this thesis, as a first contribution, we present the design, implementation and computational analysis of four mobile crowdsensing studies involving youth populations from various countries to understand and infer phenomena related to urban places and people. We gathered a variety of explicit and implicit crowdsourced data including mobile sensor data and logs, survey responses, and multimedia content (images and videos) from hundreds of crowdworkers and thousands of users of mobile social networks. Second, we showed how crowdsensed images can be used for the computational characterization and analysis of urban perception in indoor and outdoor places. For both place types, urban perception impressions were elicited for several physical and psychological constructs using online crowdsourcing. Using low-level and deep learning features extracted from images, we automatically inferred crowdsourced judgments of indoor ambiance with a maximum R2 of 0.53 and outdoor perception with a maximum R2 of 0.49. Third, we demonstrated the feasibility to collect rich contextual data to study the physical mobility, activities, ambiance context, and social patterns of youth nightlife behavior. Fourth, using supervised machine learning techniques, we automatically classified drinking behavior of young people in an urban, real nightlife setting. Using features extracted from mobile sensor data and application logs, we obtained an overall accuracy of 76.7%. While this thesis contributes towards understanding urban perception and youth nightlife patterns in specific contexts, our research also contributes towards the computational understanding of urban places at scale with high spatial and temporal resolution, using a combination of mobile crowdsensing, social media, machine learning, multimedia analysis, and online crowdsourcing

    Quality-aware Tasking in Mobile Opportunistic Networks - Distributed Information Retrieval and Processing utilizing Opportunistic Heterogeneous Resources.

    Get PDF
    Advances in wireless technology have facilitated direct communication among mobile devices in recent years, enabling opportunistic networks. Opportunistic networking among mobile devices is often utilized to offload and save cellular network traffic and to maintain communication in case of impaired communication infrastructure, such as in emergency situations. With a plethora of built-in capabilities, such as built-in sensors and the ability to perform even intensive operations, mobile devices in such networks can be used to provide distributed applications for other devices upon opportunistic contact. However, ensuring quality requirements for such type of distributed applications is still challenging due to uncontrolled mobility and resource constraints of devices. Addressing this problem, in this thesis, we propose a tasking methodology, which allows for assigning tasks to capable mobile devices, considering quality requirements. To this end, we tackle two fundamental types of tasks required in a distributed application, i.e., information retrieval and distributed processing. Our first contribution is a decentralized tasking concept to obtain crowd collected data through built-in sensors of participating mobile devices. Based on the Named Data Networking paradigm, we propose a naming scheme to specify the quality requirements for crowd sensing tasks. With the proposed naming scheme, we design an adaptive self-organizing approach, in which the sensing tasks will be forwarded to the right devices, satisfying specified quality requirements for requested information. In our second contribution, we develop a tasking model for distributed processing in opportunistic networks. We design a task-oriented message template, which enhances the definition of a complex processing task, which requires multiple processing stages to accomplish a predefined goal. Our tasking concept enables distributed coordination and an autonomous decision of participating device to counter uncertainty caused by the mobility of devices in the network. Based on this proposed model, we develop computation handover strategies among mobile devices for achieving quality requirements of the distributed processing. Finally, as the third contribution and to enhance information retrieval, we integrate our proposed tasking concept for distributed processing into information retrieval. Thereby, the crowd-collected data can be processed by the devices during the forwarding process in the network. As a result, relevant information can be extracted from the crowd-collected data directly within the network without being offloaded to any remote computation entity. We show that the obtained information can be disseminated to the right information consumers, without over-utilizing the resource of participating devices in the network. Overall, we demonstrate that our contributions comprise a tasking methodology for leveraging resources of participating devices to ensure quality requirement of applications built upon an opportunistic network

    PREFERENCE-AWARE TASK ASSIGNMENT IN MOBILE CROWDSENSING

    Get PDF
    Mobile crowdsensing (MCS) is an emerging form of crowdsourcing, which facilitates the sensing data collection with the help of mobile participants (workers). A central problem in MCS is the assignment of sensing tasks to workers. Existing work in the field mostly seek a system-level optimization of task assignments (e.g., maximize the number of completed tasks, minimize the total distance traveled by workers) without considering individual preferences of task requesters and workers. However, users may be reluctant to participate in MCS campaigns that disregard their preferences. In this dissertation, we argue that user preferences should be a primary concern in the task assignment process for an MCS campaign to be effective, and we develop preference-aware task assignment (PTA) mechanisms for five different MCS settings. Since the PTA problem is computationally hard in most of these settings, we present efficient approximation and heuristic algorithms. Extensive simulations performed on synthetic and real data sets validate our theoretical results, and demonstrate that the proposed algorithms produce near-optimal solutions in terms of preference-awareness, outperforming the state-of-the-art assignment algorithms by a wide margin in most cases

    Co-creating the cities of the future

    Get PDF
    In recent years, the evolution of urban environments, jointly with the progress of the Information and Communication sector, have enabled the rapid adoption of new solutions that contribute to the growth in popularity of Smart Cities. Currently, the majority of the world population lives in cities encouraging different stakeholders within these innovative ecosystems to seek new solutions guaranteeing the sustainability and efficiency of such complex environments. In this work, it is discussed how the experimentation with IoT technologies and other data sources form the cities can be utilized to co-create in the OrganiCity project, where key actors like citizens, researchers and other stakeholders shape smart city services and applications in a collaborative fashion. Furthermore, a novel architecture is proposed that enables this organic growth of the future cities, facilitating the experimentation that tailors the adoption of new technologies and services for a better quality of life, as well as agile and dynamic mechanisms for managing cities. In this work, the different components and enablers of the OrganiCity platform are presented and discussed in detail and include, among others, a portal to manage the experiment life cycle, an Urban Data Observatory to explore data assets, and an annotations component to indicate quality of data, with a particular focus on the city-scale opportunistic data collection service operating as an alternative to traditional communications.This work has been partially funded by the research project OrganiCity, under the grant agreement No. 645198 of the European Union’s Horizon 2020 research and innovation program

    Exploring Computing Continuum in IoT Systems: Sensing, Communicating and Processing at the Network Edge

    Get PDF
    As Internet of Things (IoT), originally comprising of only a few simple sensing devices, reaches 34 billion units by the end of 2020, they cannot be defined as merely monitoring sensors anymore. IoT capabilities have been improved in recent years as relatively large internal computation and storage capacity are becoming a commodity. In the early days of IoT, processing and storage were typically performed in cloud. New IoT architectures are able to perform complex tasks directly on-device, thus enabling the concept of an extended computational continuum. Real-time critical scenarios e.g. autonomous vehicles sensing, area surveying or disaster rescue and recovery require all the actors involved to be coordinated and collaborate without human interaction to a common goal, sharing data and resources, even in intermittent networks covered areas. This poses new problems in distributed systems, resource management, device orchestration,as well as data processing. This work proposes a new orchestration and communication framework, namely CContinuum, designed to manage resources in heterogeneous IoT architectures across multiple application scenarios. This work focuses on two key sustainability macroscenarios: (a) environmental sensing and awareness, and (b) electric mobility support. In the first case a mechanism to measure air quality over a long period of time for different applications at global scale (3 continents 4 countries) is introduced. The system has been developed in-house from the sensor design to the mist-computing operations performed by the nodes. In the second scenario, a technique to transmit large amounts of fine-time granularity battery data from a moving vehicle to a control center is proposed jointly with the ability of allocating tasks on demand within the computing continuum

    Spatial and Temporal Sentiment Analysis of Twitter data

    Get PDF
    The public have used Twitter world wide for expressing opinions. This study focuses on spatio-temporal variation of georeferenced Tweets’ sentiment polarity, with a view to understanding how opinions evolve on Twitter over space and time and across communities of users. More specifically, the question this study tested is whether sentiment polarity on Twitter exhibits specific time-location patterns. The aim of the study is to investigate the spatial and temporal distribution of georeferenced Twitter sentiment polarity within the area of 1 km buffer around the Curtin Bentley campus boundary in Perth, Western Australia. Tweets posted in campus were assigned into six spatial zones and four time zones. A sentiment analysis was then conducted for each zone using the sentiment analyser tool in the Starlight Visual Information System software. The Feature Manipulation Engine was employed to convert non-spatial files into spatial and temporal feature class. The spatial and temporal distribution of Twitter sentiment polarity patterns over space and time was mapped using Geographic Information Systems (GIS). Some interesting results were identified. For example, the highest percentage of positive Tweets occurred in the social science area, while science and engineering and dormitory areas had the highest percentage of negative postings. The number of negative Tweets increases in the library and science and engineering areas as the end of the semester approaches, reaching a peak around an exam period, while the percentage of negative Tweets drops at the end of the semester in the entertainment and sport and dormitory area. This study will provide some insights into understanding students and staff ’s sentiment variation on Twitter, which could be useful for university teaching and learning management

    Leveraging Resources on Anonymous Mobile Edge Nodes

    Get PDF
    Smart devices have become an essential component in the life of mankind. The quick rise of smartphones, IoTs, and wearable devices enabled applications that were not possible few years ago, e.g., health monitoring and online banking. Meanwhile, smart sensing laid the infrastructure for smart homes and smart cities. The intrusive nature of smart devices granted access to huge amounts of raw data. Researchers seized the moment with complex algorithms and data models to process the data over the cloud and extract as much information as possible. However, the pace and amount of data generation, in addition to, networking protocols transmitting data to cloud servers failed short in touching more than 20% of what was generated on the edge of the network. On the other hand, smart devices carry a large set of resources, e.g., CPU, memory, and camera, that sit idle most of the time. Studies showed that for plenty of the time resources are either idle, e.g., sleeping and eating, or underutilized, e.g. inertial sensors during phone calls. These findings articulate a problem in processing large data sets, while having idle resources in the close proximity. In this dissertation, we propose harvesting underutilized edge resources then use them in processing the huge data generated, and currently wasted, through applications running at the edge of the network. We propose flipping the concept of cloud computing, instead of sending massive amounts of data for processing over the cloud, we distribute lightweight applications to process data on users\u27 smart devices. We envision this approach to enhance the network\u27s bandwidth, grant access to larger datasets, provide low latency responses, and more importantly involve up-to-date user\u27s contextual information in processing. However, such benefits come with a set of challenges: How to locate suitable resources? How to match resources with data providers? How to inform resources what to do? and When? How to orchestrate applications\u27 execution on multiple devices? and How to communicate between devices on the edge? Communication between devices at the edge has different parameters in terms of device mobility, topology, and data rate. Standard protocols, e.g., Wi-Fi or Bluetooth, were not designed for edge computing, hence, does not offer a perfect match. Edge computing requires a lightweight protocol that provides quick device discovery, decent data rate, and multicasting to devices in the proximity. Bluetooth features wide acceptance within the IoT community, however, the low data rate and unicast communication limits its use on the edge. Despite being the most suitable communication protocol for edge computing and unlike other protocols, Bluetooth has a closed source code that blocks lower layer in front of all forms of research study, enhancement, and customization. Hence, we offer an open source version of Bluetooth and then customize it for edge computing applications. In this dissertation, we propose Leveraging Resources on Anonymous Mobile Edge Nodes (LAMEN), a three-tier framework where edge devices are clustered by proximities. On having an application to execute, LAMEN clusters discover and allocate resources, share application\u27s executable with resources, and estimate incentives for each participating resource. In a cluster, a single head node, i.e., mediator, is responsible for resource discovery and allocation. Mediators orchestrate cluster resources and present them as a virtually large homogeneous resource. For example, two devices each offering either a camera or a speaker are presented outside the cluster as a single device with both camera and speaker, this can be extended to any combination of resources. Then, mediator handles applications\u27 distribution within a cluster as needed. Also, we provide a communication protocol that is customizable to the edge environment and application\u27s need. Pushing lightweight applications that end devices can execute over their locally generated data have the following benefits: First, avoid sharing user data with cloud server, which is a privacy concern for many of them; Second, introduce mediators as a local cloud controller closer to the edge; Third, hide the user\u27s identity behind mediators; and Finally, enhance bandwidth utilization by keeping raw data at the edge and transmitting processed information. Our evaluation shows an optimized resource lookup and application assignment schemes. In addition to, scalability in handling networks with large number of devices. In order to overcome the communication challenges, we provide an open source communication protocol that we customize for edge computing applications, however, it can be used beyond the scope of LAMEN. Finally, we present three applications to show how LAMEN enables various application domains on the edge of the network. In summary, we propose a framework to orchestrate underutilized resources at the edge of the network towards processing data that are generated in their proximity. Using the approaches explained later in the dissertation, we show how LAMEN enhances the performance of applications and enables a new set of applications that were not feasible
    corecore