71,746 research outputs found
Audio Phrases for Audio Event Recognition
The bag-of-audio-words approach has been widely used for audio event recognition. In these models, a local feature of an audio signal is matched to a code word according to a learned codebook. The signal is then represented by frequencies of the matched code words on the whole signal. We present in this paper an improved model based on the idea of audio phrases which are sequences of multiple audio words. By using audio phrases, we are able to capture the relationship between the isolated audio words and produce more semantic descriptors. Furthermore, we also propose an efficient approach to learn a compact codebook in a discriminative manner to deal with high-dimensionality of bag-of-audio-phrases representations. Experiments on the Freiburg-106 dataset show that the recognition performance with our proposed bag-of-audio-phrases descriptor outperforms not only the baselines but also the state-of-the-art results on the dataset
Prosodic Event Recognition using Convolutional Neural Networks with Context Information
This paper demonstrates the potential of convolutional neural networks (CNN)
for detecting and classifying prosodic events on words, specifically pitch
accents and phrase boundary tones, from frame-based acoustic features. Typical
approaches use not only feature representations of the word in question but
also its surrounding context. We show that adding position features indicating
the current word benefits the CNN. In addition, this paper discusses the
generalization from a speaker-dependent modelling approach to a
speaker-independent setup. The proposed method is simple and efficient and
yields strong results not only in speaker-dependent but also
speaker-independent cases.Comment: Interspeech 2017 4 pages, 1 figur
Learning sound representations using trainable COPE feature extractors
Sound analysis research has mainly been focused on speech and music
processing. The deployed methodologies are not suitable for analysis of sounds
with varying background noise, in many cases with very low signal-to-noise
ratio (SNR). In this paper, we present a method for the detection of patterns
of interest in audio signals. We propose novel trainable feature extractors,
which we call COPE (Combination of Peaks of Energy). The structure of a COPE
feature extractor is determined using a single prototype sound pattern in an
automatic configuration process, which is a type of representation learning. We
construct a set of COPE feature extractors, configured on a number of training
patterns. Then we take their responses to build feature vectors that we use in
combination with a classifier to detect and classify patterns of interest in
audio signals. We carried out experiments on four public data sets: MIVIA audio
events, MIVIA road events, ESC-10 and TU Dortmund data sets. The results that
we achieved (recognition rate equal to 91.71% on the MIVIA audio events, 94% on
the MIVIA road events, 81.25% on the ESC-10 and 94.27% on the TU Dortmund)
demonstrate the effectiveness of the proposed method and are higher than the
ones obtained by other existing approaches. The COPE feature extractors have
high robustness to variations of SNR. Real-time performance is achieved even
when the value of a large number of features is computed.Comment: Accepted for publication in Pattern Recognitio
Learning to detect video events from zero or very few video examples
In this work we deal with the problem of high-level event detection in video.
Specifically, we study the challenging problems of i) learning to detect video
events from solely a textual description of the event, without using any
positive video examples, and ii) additionally exploiting very few positive
training samples together with a small number of ``related'' videos. For
learning only from an event's textual description, we first identify a general
learning framework and then study the impact of different design choices for
various stages of this framework. For additionally learning from example
videos, when true positive training samples are scarce, we employ an extension
of the Support Vector Machine that allows us to exploit ``related'' event
videos by automatically introducing different weights for subsets of the videos
in the overall training set. Experimental evaluations performed on the
large-scale TRECVID MED 2014 video dataset provide insight on the effectiveness
of the proposed methods.Comment: Image and Vision Computing Journal, Elsevier, 2015, accepted for
publicatio
Sensing and mapping for interactive performance
This paper describes a trans-domain mapping (TDM) framework for translating meaningful activities from one creative domain onto another. The multi-disciplinary framework is designed to facilitate an intuitive and non-intrusive interactive multimedia performance interface that offers the users or performers real-time control of multimedia events using their physical movements. It is intended to be a highly dynamic real-time performance tool, sensing and tracking activities and changes, in order to provide interactive multimedia performances.
From a straightforward definition of the TDM framework, this paper reports several implementations and multi-disciplinary collaborative projects using the proposed framework, including a motion and colour-sensitive system, a sensor-based system for triggering musical events, and a distributed multimedia server for audio mapping of a real-time face tracker, and discusses different aspects of mapping strategies in their context.
Plausible future directions, developments and exploration with the proposed framework, including stage augmenta tion, virtual and augmented reality, which involve sensing and mapping of physical and non-physical changes onto multimedia control events, are discussed
Real-Time Audio-to-Score Alignment of Music Performances Containing Errors and Arbitrary Repeats and Skips
This paper discusses real-time alignment of audio signals of music
performance to the corresponding score (a.k.a. score following) which can
handle tempo changes, errors and arbitrary repeats and/or skips (repeats/skips)
in performances. This type of score following is particularly useful in
automatic accompaniment for practices and rehearsals, where errors and
repeats/skips are often made. Simple extensions of the algorithms previously
proposed in the literature are not applicable in these situations for scores of
practical length due to the problem of large computational complexity. To cope
with this problem, we present two hidden Markov models of monophonic
performance with errors and arbitrary repeats/skips, and derive efficient
score-following algorithms with an assumption that the prior probability
distributions of score positions before and after repeats/skips are independent
from each other. We confirmed real-time operation of the algorithms with music
scores of practical length (around 10000 notes) on a modern laptop and their
tracking ability to the input performance within 0.7 s on average after
repeats/skips in clarinet performance data. Further improvements and extension
for polyphonic signals are also discussed.Comment: 12 pages, 8 figures, version accepted in IEEE/ACM Transactions on
Audio, Speech, and Language Processin
The TRECVID 2007 BBC rushes summarization evaluation pilot
This paper provides an overview of a pilot evaluation of
video summaries using rushes from several BBC dramatic series. It was carried out under the auspices of TRECVID.
Twenty-two research teams submitted video summaries of
up to 4% duration, of 42 individual rushes video files aimed
at compressing out redundant and insignificant material.
The output of two baseline systems built on straightforward
content reduction techniques was contributed by Carnegie
Mellon University as a control. Procedures for developing
ground truth lists of important segments from each video
were developed at Dublin City University and applied to
the BBC video. At NIST each summary was judged by
three humans with respect to how much of the ground truth
was included, how easy the summary was to understand,
and how much repeated material the summary contained.
Additional objective measures included: how long it took
the system to create the summary, how long it took the assessor to judge it against the ground truth, and what the
summary's duration was. Assessor agreement on finding desired segments averaged 78% and results indicate that while it is difficult to exceed the performance of baselines, a few systems did
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