830 research outputs found

    Contention resolution in optical packet-switched cross-connects

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    Multi-Granular Optical Cross-Connect: Design, Analysis, and Demonstration

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    A fundamental issue in all-optical switching is to offer efficient and cost-effective transport services for a wide range of bandwidth granularities. This paper presents multi-granular optical cross-connect (MG-OXC) architectures that combine slow (ms regime) and fast (ns regime) switch elements, in order to support optical circuit switching (OCS), optical burst switching (OBS), and even optical packet switching (OPS). The MG-OXC architectures are designed to provide a cost-effective approach, while offering the flexibility and reconfigurability to deal with dynamic requirements of different applications. All proposed MG-OXC designs are analyzed and compared in terms of dimensionality, flexibility/reconfigurability, and scalability. Furthermore, node level simulations are conducted to evaluate the performance of MG-OXCs under different traffic regimes. Finally, the feasibility of the proposed architectures is demonstrated on an application-aware, multi-bit-rate (10 and 40 Gbps), end-to-end OBS testbed

    Wavelength conversion in optical packet switching

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    A detailed traffic analysis of optical packet switch design is performed. Special consideration is given to the complexity of the optical buffering and the overall switch block structure is considered in general. Wavelength converters are shown to improve the traffic performance of the switch blocks for both random and bursty traffic. Furthermore, the traffic performance of switch blocks with add--drop sports has been assessed in a Shufflenetwork showing the advantage of having converters at the inlets. Finally, the aspect of synchronization is discussed through a proposal to operate the packet switch block asynchronously, i.e., without packet alignment at the input

    Architecture, design, and modeling of the OPSnet asynchronous optical packet switching node

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    An all-optical packet-switched network supporting multiple services represents a long-term goal for network operators and service providers alike. The EPSRC-funded OPSnet project partnership addresses this issue from device through to network architecture perspectives with the key objective of the design, development, and demonstration of a fully operational asynchronous optical packet switch (OPS) suitable for 100 Gb/s dense-wavelength-division multiplexing (DWDM) operation. The OPS is built around a novel buffer and control architecture that has been shown to be highly flexible and to offer the promise of fair and consistent packet delivery at high load conditions with full support for quality of service (QoS) based on differentiated services over generalized multiprotocol label switching

    Designing a multi-hop regular virtual topology for ultrafast optical packet switching : node placement optimisation and/or dilation minimisation?

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    This paper studies the design of multi-hop regular virtual topologies to facilitate optical packet switching in networks with arbitrary physical topologies. The inputs to the virtual topology design problem are the physical topology, the traffic matrix and the regular topology. In this paper, this problem is tackled directly and also by decomposition into two sub-problems. The first sub-problem, dilation minimisation, uses only the physical topology and the virtual topology as optimisation inputs. The second sub-problem considers the traffic matrix and virtual topology as optimisation inputs. The solutions of these two sub-problems are compared with each other and against the results obtained when the global problem is optimised (using all three possible input parameters) for a variety of traffic scenarios. This gives insight into the key question of whether the physical topology or the traffic matrix is the more important parameter when designing a regular virtual topology for optical packet switching. Regardless of the approach taken the problem is intractable and hence heuristics must be used to find (near) optimal solutions in reasonable time. Five different optimisation heuristics, using different artificial intelligence techniques, are employed in this paper. The results obtained by the heuristics for the three alternative design approaches are compared under a variety of traffic scenarios. An important conclusion of this paper is that the traffic matrix plays a less significant role than is conventionally assumed, and only a marginal penalty is incurred by disregarding it in several of the traffic cases considered

    High speed all optical networks

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    An inherent problem of conventional point-to-point wide area network (WAN) architectures is that they cannot translate optical transmission bandwidth into comparable user available throughput due to the limiting electronic processing speed of the switching nodes. The first solution to wavelength division multiplexing (WDM) based WAN networks that overcomes this limitation is presented. The proposed Lightnet architecture takes into account the idiosyncrasies of WDM switching/transmission leading to an efficient and pragmatic solution. The Lightnet architecture trades the ample WDM bandwidth for a reduction in the number of processing stages and a simplification of each switching stage, leading to drastically increased effective network throughputs. The principle of the Lightnet architecture is the construction and use of virtual topology networks, embedded in the original network in the wavelength domain. For this construction Lightnets utilize the new concept of lightpaths which constitute the links of the virtual topology. Lightpaths are all-optical, multihop, paths in the network that allow data to be switched through intermediate nodes using high throughput passive optical switches. The use of the virtual topologies and the associated switching design introduce a number of new ideas, which are discussed in detail

    LIONS: An AWGR-Based Low-Latency Optical Switch for High-Performance Computing and Data Centers

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    This paper discusses the architecture of an arrayed waveguide grating router (AWGR)-based low-latency interconnect optical network switch called LIONS, and its different loopback buffering schemes. A proof of concept is demonstrated with a 4 x 4 experimental testbed. A simulator was developed to model the LIONS architecture and was validated by comparing experimentally obtained statistics such as average end-to-end latency with the results produced by the simulator. Considering the complexity and cost in implementing loopback buffers in LIONS, we propose an all-optical negative acknowledgement (AO-NACK) architecture in order to remove the need for loopback buffers. Simulation results for LIONS with AO-NACK architecture and distributed loopback buffer architecture are compared with the performance of the flattened butterfly electrical switching network
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