833 research outputs found

    Multi-Criteria Decision Making in software development:a systematic literature review

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    Abstract. Multiple Criteria Decision Making is a formal approach to assist decision makers to select the best solutions among multiple alternatives by assessing criteria which are relatively precise but generally conflicting. The utilization of MCDM are quite popular and common in software development process. In this study, a systematic literature review which includes creating review protocol, selecting primary study, making classification schema, extracting data and other relevant steps was conducted. The objective of this study are making a summary about the state-of-the-art of MCDM in software development process and identifying the MCDM methods and MCDM problems in software development by systematically structuring and analyzing the literature on those issues. A total of 56 primary studies were identified after the review, and 33 types of MCDM methods were extracted from those primary studies. Among them, AHP was defined as the most frequent used MCDM methods in software development process by ranking the number of primary studies which applied it in their studies, and Pareto optimization was ranked in the second place. Meanwhile, 33 types of software development problems were identified. Components selection, design concepts selection and performance evaluation became the three most frequent occurred problems which need to be resolved by MCDM methods. Most of those MCDM problems were found in software design phase. There were many limitations to affect the quality of this study; however, the strictly-followed procedures of SLR and mass data from thousands of literature can still ensure the validity of this study, and this study is also able to provide the references when decision makers want to select the appropriate technique to cope with the MCDM problems

    Do you really know your consumers? : analyzing the impact of consumer knowledge on use and failure evaluation of consumer electronics

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    The field of Consumer Electronics (CE) can be characterized by continuous technological innovation, fierce global competition, strong pressure on time-to-market, fast adoption cycles and increasingly complex business processes. In this context it is increasingly challenging for product designers and developers to provide products with unique features and excellent price / performance characteristics, as well as having to provide products that meet all the consumer’s expectations. From a business perspective, research has shown that the number of consumer complaints and even product returns is increasing for complex CE (Den Ouden, 2006). Further research on the causes of these complaints showed that almost half of the complaints were due to non-technical reasons. Therefore, more insight is needed into product quality and reliability from a consumer point of view. A literature review showed that quality and reliability methods that are currently used in product development insufficiently prevent the large variety of consumer complaints: the number of consumer complaints is rising while at the same time the root cause of these complaints is more difficult to retrace. Product failures need to be measured and analyzed from a consumer’s point of view since the traditional fault-complaint propagation model fails to capture all potential sources of consumer complaints. More insight is needed into the relation between the diversity of consumers and the propagation of product development faults to these "Consumer-Perceived Failures" (CPFs).A conceptual framework was developed to model the underlying factors related to the propagation of product development faults to consumer complaints from a consumer point of view. This framework is based on insights from human-computer interaction and consumer behavior literature and the results of an explorative experiment. Furthermore, the most commonly used consumer selection criteria for consumer tests based on demographics and/or product adoption related characteristics do not sufficiently cover differences in CPFs. The consumer characteristic "consumer knowledge" is hypothesized to have a strong impact on differences in the underlying variables of this framework. A review of relevant consumer models and consumer characteristics used in human-computer interaction and consumer behavior research shows that this construct relates to cognitive structures consumers have about a product’s functioning as well as cognitive processes needed to use a complex CE product. This dissertation therefore aimed to investigate the hypothesized effect of consumer knowledge on two important variables of the conceptual framework: product usage behavior and failure attribution. By using multiple surveys, two laboratory experiments and a web-based experiment, the following aspects of the conceptual framework were investigated in this dissertation: • How and to what extent consumers can be differentiated on knowledge of complex CE • The effect of consumer knowledge on differences in product usage behavior • The effect of consumer knowledge on differences in attribution of product failures The results of the surveys to differentiate consumers on knowledge (both core and supplemental domains) of innovative LCD televisions demonstrated the successful development and validation of measurements of both subjective and objective measurements of expertise and familiarity. It was concluded that the selection of consumer knowledge constructs as criterion for differentiating consumers for a consumer test depends on the target consumer group for a product (e.g. a very narrow homogeneous consumer group versus mass consumer markets), the type of product (e.g. passive versus active interaction) and the goal of the consumer test. The laboratory experiment which investigated the effect of subjective expertise and objective familiarity on product usage behavior showed that higher levels of subjective expertise on both the television and computer domain result in significantly better effectiveness and efficiency and less interaction problems when performing complex product related tasks. Next, the results also showed that differences in subjective expertise stronger relate to differences in product usage behavior than those in objective familiarity. The findings of this study help product developers and designers to better understand differences in product usage behavior when consumers encounter interaction problems and can therefore help the product designers and developers to take better design decisions.The results of both failure attribution experiments with simulated failure scenarios of picture quality failures in an LCD television showed that only objective expertise differences affect differences in consumer perception of product failures. However, although the failure attribution of consumers with higher levels of objective expertise has more dimensions and is more refined, higher levels of objective expertise on a product do not automatically result in attributions that are more in accordance with the real physical cause of the failure. This has important implications because currently used test methods often differentiate consumers only on previous experience (i.e. familiarity) with a product. The results of both studies also demonstrated that both failure cause and failure impact do not significantly affect how consumers attribute the failures. In total it can be concluded that, when evaluating the effect of consumer diversity on fault-complaint propagation, consumer knowledge can be used to differentiate product use and failure attribution for complex CE. However, it should be noted that especially for failure attribution this effect is not consistent across different types of failures. In addition, compared to objective and subjective familiarity and subjective expertise, objective expertise has the strongest impact. In the context of fast evolving complex CE, objective expertise measurements are becoming increasingly important because familiarity or subjective expertise measurements on the (technical) functioning of currently available products can quickly become "incorrect" or "incomplete" for the next generation of products. These insights can support product designers and developers to make the right design decisions to enhance consumer satisfaction

    Medical Informatics

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    Information technology has been revolutionizing the everyday life of the common man, while medical science has been making rapid strides in understanding disease mechanisms, developing diagnostic techniques and effecting successful treatment regimen, even for those cases which would have been classified as a poor prognosis a decade earlier. The confluence of information technology and biomedicine has brought into its ambit additional dimensions of computerized databases for patient conditions, revolutionizing the way health care and patient information is recorded, processed, interpreted and utilized for improving the quality of life. This book consists of seven chapters dealing with the three primary issues of medical information acquisition from a patient's and health care professional's perspective, translational approaches from a researcher's point of view, and finally the application potential as required by the clinicians/physician. The book covers modern issues in Information Technology, Bioinformatics Methods and Clinical Applications. The chapters describe the basic process of acquisition of information in a health system, recent technological developments in biomedicine and the realistic evaluation of medical informatics

    Libro de aplicaciones y usabilidad de la televisión digital interactiva : VIII Conferencia Iberoamericana de Aplicaciones t Usabilidad de la TV Interactiva (jAUTI 2019)

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    Las jAUTI2019 VIII Jornadas Iberoamericanas sobre Aplicaciones y Usabilidad de la Televisión Digital Interactiva, se realizaron durante WebMedia 2019 XXV Simpósio Brasilero de Sistemas Multimedia y Web , del 29 de Octubre al 1 de Noviembre en Río de Janeiro (Brasil). jAUTI2019 es la octava edición de un evento científico organizado anualmente por la RedAUTI Red Temática de Aplicaciones y Usabilidad de la Televisión Digital Interactiva, formada por más de 250 investigadores pertenecientes a 32 universidades de España, Portugal y once países latinoamericanos (Argentina, Brasil, Colombia, Costa Rica, Cuba, Chile, Ecuador, Guatemala, Perú, Uruguay, Venezuela). Este libro reúne los trabajos aceptados en el evento el cual tiene como objetivo presentar los esfuerzos de investigación de la academia, la industria o las agencias gubernamentales en el diseño, desarrollo y usabilidad de aplicaciones para la Televisión Digital Interactiva (TVDi) y tecnologías relacionadas.A jAUTI 2019 - VIII Conferência Ibero-Americana de Aplicações e Usabilidade da Televisão Digital Interativa, foi realizada durante o WebMedia 2019 - XXV Simpósio Brasileiro de Multimídia e Sistemas Web, de 29 de outubro à 1 de novembro no Rio de Janeiro (Brasil). O jAUTI 2019 é a oitava edição de um evento científico organizado anualmente pela Rede Temática de Aplicações e Usabilidade da Televisão Digital Interativa (RedAUTI), formada por mais de 250 pesquisadores de 32 universidades de Espanha, Portugal e onze países da América Latina (Argentina, Brasil, Colômbia, Costa Rica, Cuba, Chile, Equador, Guatemala, Peru, Uruguai, Venezuela). Este livro reúne os trabalhos aceitos no evento, que visa apresentar os esforços de pesquisa da academia, da indústria ou de agências governamentais no projeto, desenvolvimento e usabilidade de aplicativos para Televisão Digital Interativa (TVDi) e tecnologias relacionadas.The jAUTI 2019 VIII Ibero-American Conference on Applications and Usability of Interactive Digital Television, were held during WebMedia 2019 XXV Brazilian Symposium on Multimedia and Web Systems, from October 29 to November 1 in Rio de Janeiro (Brazil). jAUTI 2019 is the eighth edition of a scientific event organized annually by the RedAUTI Thematic Network of Applications and Usability of Interactive Digital Television, formed by more than 250 researchers from 32 universities in Spain, Portugal and eleven Latin American countries (Argentina, Brazil, Colombia, Costa Rica, Cuba, Chile, Ecuador, Guatemala, Peru, Uruguay, Venezuela). This book gathers the works accepted in the event which aims to present the research efforts of the academy, industry or government agencies in the design, development and usability of applications for Interactive Digital Television (TVDi) and related technologies.RedAUT

    Libro de aplicaciones y usabilidad de la televisión digital interactiva : VIII Conferencia Iberoamericana de Aplicaciones t Usabilidad de la TV Interactiva (jAUTI 2019)

    Get PDF
    Las jAUTI2019 VIII Jornadas Iberoamericanas sobre Aplicaciones y Usabilidad de la Televisión Digital Interactiva, se realizaron durante WebMedia 2019 XXV Simpósio Brasilero de Sistemas Multimedia y Web , del 29 de Octubre al 1 de Noviembre en Río de Janeiro (Brasil). jAUTI2019 es la octava edición de un evento científico organizado anualmente por la RedAUTI Red Temática de Aplicaciones y Usabilidad de la Televisión Digital Interactiva, formada por más de 250 investigadores pertenecientes a 32 universidades de España, Portugal y once países latinoamericanos (Argentina, Brasil, Colombia, Costa Rica, Cuba, Chile, Ecuador, Guatemala, Perú, Uruguay, Venezuela). Este libro reúne los trabajos aceptados en el evento el cual tiene como objetivo presentar los esfuerzos de investigación de la academia, la industria o las agencias gubernamentales en el diseño, desarrollo y usabilidad de aplicaciones para la Televisión Digital Interactiva (TVDi) y tecnologías relacionadas.A jAUTI 2019 - VIII Conferência Ibero-Americana de Aplicações e Usabilidade da Televisão Digital Interativa, foi realizada durante o WebMedia 2019 - XXV Simpósio Brasileiro de Multimídia e Sistemas Web, de 29 de outubro à 1 de novembro no Rio de Janeiro (Brasil). O jAUTI 2019 é a oitava edição de um evento científico organizado anualmente pela Rede Temática de Aplicações e Usabilidade da Televisão Digital Interativa (RedAUTI), formada por mais de 250 pesquisadores de 32 universidades de Espanha, Portugal e onze países da América Latina (Argentina, Brasil, Colômbia, Costa Rica, Cuba, Chile, Equador, Guatemala, Peru, Uruguai, Venezuela). Este livro reúne os trabalhos aceitos no evento, que visa apresentar os esforços de pesquisa da academia, da indústria ou de agências governamentais no projeto, desenvolvimento e usabilidade de aplicativos para Televisão Digital Interativa (TVDi) e tecnologias relacionadas.The jAUTI 2019 VIII Ibero-American Conference on Applications and Usability of Interactive Digital Television, were held during WebMedia 2019 XXV Brazilian Symposium on Multimedia and Web Systems, from October 29 to November 1 in Rio de Janeiro (Brazil). jAUTI 2019 is the eighth edition of a scientific event organized annually by the RedAUTI Thematic Network of Applications and Usability of Interactive Digital Television, formed by more than 250 researchers from 32 universities in Spain, Portugal and eleven Latin American countries (Argentina, Brazil, Colombia, Costa Rica, Cuba, Chile, Ecuador, Guatemala, Peru, Uruguay, Venezuela). This book gathers the works accepted in the event which aims to present the research efforts of the academy, industry or government agencies in the design, development and usability of applications for Interactive Digital Television (TVDi) and related technologies.RedAUT

    Libro de aplicaciones y usabilidad de la televisión digital interactiva : VIII Conferencia Iberoamericana de Aplicaciones t Usabilidad de la TV Interactiva (jAUTI 2019)

    Get PDF
    Las jAUTI2019 VIII Jornadas Iberoamericanas sobre Aplicaciones y Usabilidad de la Televisión Digital Interactiva, se realizaron durante WebMedia 2019 XXV Simpósio Brasilero de Sistemas Multimedia y Web , del 29 de Octubre al 1 de Noviembre en Río de Janeiro (Brasil). jAUTI2019 es la octava edición de un evento científico organizado anualmente por la RedAUTI Red Temática de Aplicaciones y Usabilidad de la Televisión Digital Interactiva, formada por más de 250 investigadores pertenecientes a 32 universidades de España, Portugal y once países latinoamericanos (Argentina, Brasil, Colombia, Costa Rica, Cuba, Chile, Ecuador, Guatemala, Perú, Uruguay, Venezuela). Este libro reúne los trabajos aceptados en el evento el cual tiene como objetivo presentar los esfuerzos de investigación de la academia, la industria o las agencias gubernamentales en el diseño, desarrollo y usabilidad de aplicaciones para la Televisión Digital Interactiva (TVDi) y tecnologías relacionadas.A jAUTI 2019 - VIII Conferência Ibero-Americana de Aplicações e Usabilidade da Televisão Digital Interativa, foi realizada durante o WebMedia 2019 - XXV Simpósio Brasileiro de Multimídia e Sistemas Web, de 29 de outubro à 1 de novembro no Rio de Janeiro (Brasil). O jAUTI 2019 é a oitava edição de um evento científico organizado anualmente pela Rede Temática de Aplicações e Usabilidade da Televisão Digital Interativa (RedAUTI), formada por mais de 250 pesquisadores de 32 universidades de Espanha, Portugal e onze países da América Latina (Argentina, Brasil, Colômbia, Costa Rica, Cuba, Chile, Equador, Guatemala, Peru, Uruguai, Venezuela). Este livro reúne os trabalhos aceitos no evento, que visa apresentar os esforços de pesquisa da academia, da indústria ou de agências governamentais no projeto, desenvolvimento e usabilidade de aplicativos para Televisão Digital Interativa (TVDi) e tecnologias relacionadas.The jAUTI 2019 VIII Ibero-American Conference on Applications and Usability of Interactive Digital Television, were held during WebMedia 2019 XXV Brazilian Symposium on Multimedia and Web Systems, from October 29 to November 1 in Rio de Janeiro (Brazil). jAUTI 2019 is the eighth edition of a scientific event organized annually by the RedAUTI Thematic Network of Applications and Usability of Interactive Digital Television, formed by more than 250 researchers from 32 universities in Spain, Portugal and eleven Latin American countries (Argentina, Brazil, Colombia, Costa Rica, Cuba, Chile, Ecuador, Guatemala, Peru, Uruguay, Venezuela). This book gathers the works accepted in the event which aims to present the research efforts of the academy, industry or government agencies in the design, development and usability of applications for Interactive Digital Television (TVDi) and related technologies.RedAUT

    Integration of e-business strategy for multi-lifecycle production systems

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    Internet use has grown exponentially on the last few years becoming a global communication and business resource. Internet-based business, or e-Business will truly affect every sector of the economy in ways that today we can only imagine. The manufacturing sector will be at the forefront of this change. This doctoral dissertation provides a scientific framework and a set of novel decision support tools for evaluating, modeling, and optimizing the overall performance of e-Business integrated multi-lifecycle production systems. The characteristics of this framework include environmental lifecycle study, environmental performance metrics, hyper-network model of integrated e-supply chain networks, fuzzy multi-objective optimization method, discrete-event simulation approach, and scalable enterprise environmental management system design. The dissertation research reveals that integration of e-Business strategy into production systems can alter current industry practices along a pathway towards sustainability, enhancing resource productivity, improving cost efficiencies and reducing lifecycle environmental impacts. The following research challenges and scholarly accomplishments have been addressed in this dissertation: Identification and analysis of environmental impacts of e-Business. A pioneering environmental lifecycle study on the impact of e-Business is conducted, and fuzzy decision theory is further applied to evaluate e-Business scenarios in order to overcome data uncertainty and information gaps; Understanding, evaluation, and development of environmental performance metrics. Major environmental performance metrics are compared and evaluated. A universal target-based performance metric, developed jointly with a team of industry and university researchers, is evaluated, implemented, and utilized in the methodology framework; Generic framework of integrated e-supply chain network. The framework is based on the most recent research on large complex supply chain network model, but extended to integrate demanufacturers, recyclers, and resellers as supply chain partners. Moreover, The e-Business information network is modeled as a overlaid hypernetwork layer for the supply chain; Fuzzy multi-objective optimization theory and discrete-event simulation methods. The solution methods deal with overall system parameter trade-offs, partner selections, and sustainable decision-making; Architecture design for scalable enterprise environmental management system. This novel system is designed and deployed using knowledge-based ontology theory, and XML techniques within an agent-based structure. The implementation model and system prototype are also provided. The new methodology and framework have the potential of being widely used in system analysis, design and implementation of e-Business enabled engineering systems

    e.gov: electronic government services for the 21st Century

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    Distributed Environment for Efficient Virtual Machine Image Management in Federated Cloud Architectures

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    The use of Virtual Machines (VM) in Cloud computing provides various benefits in the overall software engineering lifecycle. These include efficient elasticity mechanisms resulting in higher resource utilization and lower operational costs. VM as software artifacts are created using provider-specific templates, called VM images (VMI), and are stored in proprietary or public repositories for further use. However, some technology specific choices can limit the interoperability among various Cloud providers and bundle the VMIs with nonessential or redundant software packages, leading to increased storage size, prolonged VMI delivery, stagnant VMI instantiation and ultimately vendor lock-in. To address these challenges, we present a set of novel functionalities and design approaches for efficient operation of distributed VMI repositories, specifically tailored for enabling: (i) simplified creation of lightweight and size optimized VMIs tuned for specific application requirements; (ii) multi-objective VMI repository optimization; and (iii) efficient reasoning mechanism to help optimizing complex VMI operations. The evaluation results confirm that the presented approaches can enable VMI size reduction by up to 55%, while trimming the image creation time by 66%. Furthermore, the repository optimization algorithms, can reduce the VMI delivery time by up to 51% and cut down the storage expenses by 3%. Moreover, by implementing replication strategies, the optimization algorithms can increase the system reliability by 74%

    A Unified Multi-Functional Dynamic Spectrum Access Framework: Tutorial, Theory and Multi-GHz Wideband Testbed

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    Dynamic spectrum access is a must-have ingredient for future sensors that are ideally cognitive. The goal of this paper is a tutorial treatment of wideband cognitive radio and radar—a convergence of (1) algorithms survey, (2) hardware platforms survey, (3) challenges for multi-function (radar/communications) multi-GHz front end, (4) compressed sensing for multi-GHz waveforms—revolutionary A/D, (5) machine learning for cognitive radio/radar, (6) quickest detection, and (7) overlay/underlay cognitive radio waveforms. One focus of this paper is to address the multi-GHz front end, which is the challenge for the next-generation cognitive sensors. The unifying theme of this paper is to spell out the convergence for cognitive radio, radar, and anti-jamming. Moore’s law drives the system functions into digital parts. From a system viewpoint, this paper gives the first comprehensive treatment for the functions and the challenges of this multi-function (wideband) system. This paper brings together the inter-disciplinary knowledge
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