315 research outputs found
Integration of navigation and action selection functionalities in a computational model of cortico-basal ganglia-thalamo-cortical loops
This article describes a biomimetic control architecture affording an animat
both action selection and navigation functionalities. It satisfies the survival
constraint of an artificial metabolism and supports several complementary
navigation strategies. It builds upon an action selection model based on the
basal ganglia of the vertebrate brain, using two interconnected cortico-basal
ganglia-thalamo-cortical loops: a ventral one concerned with appetitive actions
and a dorsal one dedicated to consummatory actions. The performances of the
resulting model are evaluated in simulation. The experiments assess the
prolonged survival permitted by the use of high level navigation strategies and
the complementarity of navigation strategies in dynamic environments. The
correctness of the behavioral choices in situations of antagonistic or
synergetic internal states are also tested. Finally, the modelling choices are
discussed with regard to their biomimetic plausibility, while the experimental
results are estimated in terms of animat adaptivity
The Evolution of Reaction-diffusion Controllers for Minimally Cognitive Agents
No description supplie
Bibliography of computational models of rat spatial behavior
A bibliography of computational models of rat spatial behavior
Integrated information increases with fitness in the evolution of animats
One of the hallmarks of biological organisms is their ability to integrate
disparate information sources to optimize their behavior in complex
environments. How this capability can be quantified and related to the
functional complexity of an organism remains a challenging problem, in
particular since organismal functional complexity is not well-defined. We
present here several candidate measures that quantify information and
integration, and study their dependence on fitness as an artificial agent
("animat") evolves over thousands of generations to solve a navigation task in
a simple, simulated environment. We compare the ability of these measures to
predict high fitness with more conventional information-theoretic processing
measures. As the animat adapts by increasing its "fit" to the world,
information integration and processing increase commensurately along the
evolutionary line of descent. We suggest that the correlation of fitness with
information integration and with processing measures implies that high fitness
requires both information processing as well as integration, but that
information integration may be a better measure when the task requires memory.
A correlation of measures of information integration (but also information
processing) and fitness strongly suggests that these measures reflect the
functional complexity of the animat, and that such measures can be used to
quantify functional complexity even in the absence of fitness data.Comment: 27 pages, 8 figures, one supplementary figure. Three supplementary
video files available on request. Version commensurate with published text in
PLoS Comput. Bio
A biologically inspired meta-control navigation system for the Psikharpax rat robot
A biologically inspired navigation system for the mobile rat-like robot named Psikharpax is presented, allowing for self-localization and autonomous navigation in an initially unknown environment. The ability of parts of the model (e. g. the strategy selection mechanism) to reproduce rat behavioral data in various maze tasks has been validated before in simulations. But the capacity of the model to work on a real robot platform had not been tested. This paper presents our work on the implementation on the Psikharpax robot of two independent navigation strategies (a place-based planning strategy and a cue-guided taxon strategy) and a strategy selection meta-controller. We show how our robot can memorize which was the optimal strategy in each situation, by means of a reinforcement learning algorithm. Moreover, a context detector enables the controller to quickly adapt to changes in the environment-recognized as new contexts-and to restore previously acquired strategy preferences when a previously experienced context is recognized. This produces adaptivity closer to rat behavioral performance and constitutes a computational proposition of the role of the rat prefrontal cortex in strategy shifting. Moreover, such a brain-inspired meta-controller may provide an advancement for learning architectures in robotics
Biologically inspired computational structures and processes for autonomous agents and robots
Recent years have seen a proliferation of intelligent agent applications: from robots for space exploration to software agents for information filtering and electronic commerce on the Internet. Although the scope of these agent applications have blossomed tremendously since the advent of compact, affordable computing (and the recent emergence of the World Wide Web), the design of such agents for specific applications remains a daunting engineering problem;Rather than approach the design of artificial agents from a purely engineering standpoint, this dissertation views animals as biological agents, and considers artificial analogs of biological structures and processes in the design of effective agent behaviors. In particular, it explores behaviors generated by artificial neural structures appropriately shaped by the processes of evolution and spatial learning;The first part of this dissertation deals with the evolution of artificial neural controllers for a box-pushing robot task. We show that evolution discovers high fitness structures using little domain-specific knowledge, even in feedback-impoverished environments. Through a careful analysis of the evolved designs we also show how evolution exploits the environmental constraints and properties to produce designs of superior adaptive value. By modifying the task constraints in controlled ways, we also show the ability of evolution to quickly adapt to these changes and exploit them to obtain significant performance gains. We also use evolution to design the sensory systems of the box-pushing robots, particularly the number, placement, and ranges of their sensors. We find that evolution automatically discards unnecessary sensors retaining only the ones that appear to significantly affect the performance of the robot. This optimization of design across multiple dimensions (performance, number of sensors, size of neural controller, etc.) is implicitly achieved by the evolutionary algorithm without any external pressure (e.g., penalty on the use of more sensors or neurocontroller units). When used in the design of robots with limited battery capacities , evolution produces energy-efficient robot designs that use minimal numbers of components and yet perform reasonably well. The performance as well as the complexity of robot designs increase when the robots have access to a spatial learning mechanism that allows them to learn, remember, and navigate to power sources in the environment;The second part of this dissertation develops a computational characterization of the hippocampal formation which is known to play a significant role in animal spatial learning. The model is based on neuroscientific and behavioral data, and learns place maps based on interactions of sensory and dead-reckoning information streams. Using an estimation mechanism known as Kalman filtering, the model explicitly deals with uncertainties in the two information streams, allowing the robot to effectively learn and localize even in the presence sensing and motion errors. Additionally, the model has mechanisms to handle perceptual aliasing problems (where multiple places in the environment appear sensorily identical), incrementally learn and integrate local place maps, and learn and remember multiple goal locations in the environment. We show a number of properties of this spatial learning model including computational replication of several behavioral experiments performed with rodents. Not only does this model make significant contributions to robot localization, but also offers a number of predictions and suggestions that can be validated (or refuted) through systematic neurobiological and behavioral experiments with animals
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