This article describes a biomimetic control architecture affording an animat
both action selection and navigation functionalities. It satisfies the survival
constraint of an artificial metabolism and supports several complementary
navigation strategies. It builds upon an action selection model based on the
basal ganglia of the vertebrate brain, using two interconnected cortico-basal
ganglia-thalamo-cortical loops: a ventral one concerned with appetitive actions
and a dorsal one dedicated to consummatory actions. The performances of the
resulting model are evaluated in simulation. The experiments assess the
prolonged survival permitted by the use of high level navigation strategies and
the complementarity of navigation strategies in dynamic environments. The
correctness of the behavioral choices in situations of antagonistic or
synergetic internal states are also tested. Finally, the modelling choices are
discussed with regard to their biomimetic plausibility, while the experimental
results are estimated in terms of animat adaptivity