542 research outputs found
A new analytical framework for studying protocol diversity in P2P networks
Thanks to years of research and development, current peer-to-peer (P2P) networks are anything but a homogeneous system from a protocol perspective. Specifically, even for the same P2P system (e.g., BitTorrent), a large number of protocol variants have been designed based on game theoretic considerations with the objective to gain performance advantages. We envision that such variants could be deployed by selfish participants and interact with the original prescribed protocol as well as among them. Consequently, a meta-strategic situation - judiciously selection of different protocol variants - will emerge. In this work, we propose a general framework, Migration, based on evolutionary game theory to study the coevolution of peers for selfish protocol selection, and, most importantly, its impact on system performance. We apply Migration to P2P systems and draw on extensive simulations to characterize the dynamics of selfish protocol selection. The revealed evolution patterns shed light on both theoretical study and practical system design. © 2013 IEEE.published_or_final_versio
Optimizing on-demand resource deployment for peer-assisted content delivery
Increasingly, content delivery solutions leverage client resources in exchange for services in a pee-to-peer (P2P) fashion. Such peer-assisted service paradigm promises significant infrastructure cost
reduction, but suffers from the unpredictability associated with client resources, which is often exhibited as an imbalance between the contribution and consumption of resources by clients. This imbalance hinders the ability to guarantee a minimum service fidelity of these services to clients especially for real-time applications where content can not be cached. In this thesis, we propose a
novel architectural service model that enables the establishment of higher fidelity services through (1) coordinating the content delivery to efficiently utilize the available resources, and (2) leasing the least additional cloud resources, available through special nodes (angels) that join the service on-demand, and only if needed, to complement the scarce resources available through clients.
While the proposed service model can be deployed in many settings, this thesis focuses on peer-assisted content delivery applications, in which the scarce resource is typically the upstream
capacity of clients. We target three applications that require the delivery of real-time as opposed to stale content. The first application is bulk-synchronous transfer, in which the goal of the system is
to minimize the maximum distribution time - the time it takes to deliver the content to all clients in a group. The second application is live video streaming, in which the goal of the system is to maintain
a given streaming quality. The third application is Tor, the anonymous onion routing network, in which the goal of the system is to boost performance (increase throughput and reduce latency)
throughout the network, and especially for clients running bandwidth-intensive applications.
For each of the above applications, we develop analytical models that efficiently allocate the already available resources. They also efficiently allocate additional on-demand resource to achieve
a certain level of service. Our analytical models and efficient constructions depend on some simplifying, yet impractical, assumptions. Thus, inspired by our models and constructions, we develop practical techniques that we incorporate into prototypical peer-assisted angel-enabled cloud services.
We evaluate these techniques through simulation and/or implementation
On the Optimization of BitTorrent-Like Protocols for Interactive On-Demand Streaming Systems
This paper proposes two novel optimized BitTorrent-like protocols for
interactive multimedia streaming: the Simple Interactive Streaming Protocol
(SISP) and the Exclusive Interactive Streaming Protocol (EISP). The former
chiefly seeks a trade-off between playback continuity and data diversity, while
the latter is mostly focused on playback continuity. To assure a thorough and
up-to-date approach, related work is carefully examined and important open
issues, concerning the design of BitTorrent-like algorithms, are analyzed as
well. Through simulations, in a variety of near-real file replication
scenarios, the novel protocols are evaluated using distinct performance
metrics. Among the major findings, the final results show that the two novel
proposals are efficient and, besides, focusing on playback continuity ends up
being the best design concept to achieve high quality of service. Lastly,
avenues for further research are included at the end of this paper as well.Comment: 20 page
Optimizing on-demand resource deployment for peer-assisted content delivery (PhD thesis)
Increasingly, content delivery solutions leverage client resources in exchange for service in a peer-to-peer (P2P) fashion. Such peer-assisted service paradigms promise significant infrastructure cost reduction, but suffer from the unpredictability associated with client resources, which is often exhibited as an imbalance between the contribution and consumption of resources by clients. This imbalance hinders the ability to guarantee a minimum service fidelity of these services to the clients. In this thesis, we propose a novel architectural service model that enables the establishment of higher fidelity services through (1) coordinating the content delivery to optimally utilize the available resources, and (2) leasing the least additional cloud resources, available through special nodes (angels) that join the service on-demand, and only if needed, to complement the scarce resources available through clients. While the proposed service model can be deployed in many settings, this thesis focuses on peer-assisted content delivery applications, in which the scarce resource is typically the uplink capacity of clients. We target three applications that require the delivery of fresh as opposed to stale content. The first application is bulk-synchronous transfer, in which the goal of the system is to minimize the maximum distribution time -- the time it takes to deliver the content to all clients in a group. The second application is live streaming, in which the goal of the system is to maintain a given streaming quality. The third application is Tor, the anonymous onion routing network, in which the goal of the system is to boost performance (increase throughput and reduce latency) throughout the network, and especially for bandwidth-intensive applications. For each of the above applications, we develop mathematical models that optimally allocate the already available resources. They also optimally allocate additional on-demand resource to achieve a certain level of service. Our analytical models and efficient constructions depend on some simplifying, yet impractical, assumptions. Thus, inspired by our models and constructions, we develop practical techniques that we incorporate into prototypical peer-assisted angel-enabled cloud services. We evaluate those techniques through simulation and/or implementation.
(Major Advisor: Azer Bestavros
Mathematical analysis of scheduling policies in peer-to-peer video streaming networks
Las redes de pares son comunidades virtuales autogestionadas, desarrolladas en la capa de aplicación sobre la infraestructura de Internet, donde los usuarios (denominados pares) comparten recursos (ancho de banda, memoria, procesamiento) para alcanzar un fin común. La distribución de video representa la aplicación más desafiante, dadas las limitaciones de ancho de banda. Existen básicamente tres servicios de video. El más simple es la descarga, donde un conjunto de servidores posee el contenido original, y los usuarios deben descargar completamente este contenido previo a su reproducción. Un segundo servicio se denomina video bajo demanda, donde los pares se unen a una red virtual siempre que inicien una solicitud de un contenido de video, e inician una descarga progresiva en lÃnea. El último servicio es video en vivo, donde el contenido de video es generado, distribuido y visualizado simultáneamente. En esta tesis se estudian aspectos de diseño para la distribución de video en vivo y bajo demanda. Se presenta un análisis matemático de estabilidad y capacidad de arquitecturas de distribución bajo demanda hÃbridas, asistidas por pares. Los pares inician descargas concurrentes de múltiples contenidos, y se desconectan cuando lo desean. Se predice la evolución esperada del sistema asumiendo proceso Poisson de arribos y egresos exponenciales, mediante un modelo determinÃstico de fluidos. Un sub-modelo de descargas secuenciales (no simultáneas) es globalmente y estructuralmente estable, independientemente de los parámetros de la red. Mediante la Ley de Little se determina el tiempo medio de residencia de usuarios en un sistema bajo demanda secuencial estacionario. Se demuestra teóricamente que la filosofÃa hÃbrida de cooperación entre pares siempre desempeña mejor que la tecnologÃa pura basada en cliente-servidor
Extended Equal Service and Differentiated Service Models for Peer-to-Peer File Sharing
Peer-to-Peer (P2P) systems have proved to be the most effective and popular
file sharing applications in recent years. Previous studies mainly focus on the
equal service and the differentiated service strategies when peers have no
initial data before their download. In an upload-constrained P2P file sharing
system, we model both the equal service process and the differentiated service
process when peers' initial data distribution satisfies some special
conditions, and also show how to minimize the time to get the file to any
number of peers. The proposed models can reveal the intrinsic relations among
the initial data amount, the size of peer set and the minimum last finish time.
By using the models, we can also provide arbitrary degree of differentiated
service to a certain number of peers. We believe that our analysis process and
achieved theoretical results could provide fundamental insights into studies on
bandwidth allocation and data scheduling, and can give helpful reference both
for improving system performance and building effective incentive mechanism in
P2P file sharing systems
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