839 research outputs found

    Efficient memory management in VOD disk array servers usingPer-Storage-Device buffering

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    We present a buffering technique that reduces video-on-demand server memory requirements in more than one order of magnitude. This technique, Per-Storage-Device Buffering (PSDB), is based on the allocation of a fixed number of buffers per storage device, as opposed to existing solutions based on per-stream buffering allocation. The combination of this technique with disk array servers is studied in detail, as well as the influence of Variable Bit Streams. We also present an interleaved data placement strategy, Constant Time Length Declustering, that results in optimal performance in the service of VBR streams. PSDB is evaluated by extensive simulation of a disk array server model that incorporates a simulation based admission test.This research was supported in part by the National R&D Program of Spain, Project Number TIC97-0438.Publicad

    Minimizing buffer requirements in video-on-demand servers

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    23rd Euromicro Conference EUROMICRO 97: 'New Frontiers of Information Technology', Budapest, Hungary, 1-4 Sept 1997Memory management is a key issue when designing cost effective video on demand servers. State of the art techniques, like double buffering, allocate buffers in a per stream basis and require huge amounts of memory. We propose a buffering policy, namely Single Pair of Buffers, that dramatically reduces server memory requirements by reserving a pair of buffers per storage device. By considering in detail disk and network interaction, we have also identified the particular conditions under which this policy can be successfully applied to engineer video on demand servers. Reduction factors of two orders of magnitude compared to the double buffering approach can be obtained. Current disk and network parameters make this technique feasible.Publicad

    Clockwise: a mixed-media file system

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    This paper presents Clockwise, a mixed-media file system. The primary goal of Clockwise is to provide a storage architecture that supports the storage and retrieval of best-effort and real-time file system data. Clockwise provides an abstraction called a dynamic partition that groups lists of related (large) blocks on one or more disks. Dynamic partitions can grow and shrink in size and reading or writing of dynamic partitions can be scheduled explicitly. With respect to scheduling, Clockwise uses a novel strategy to pre-calculate schedule slack time and it schedules best-effort requests before queued real-time requests in this slack tim

    Efficient memory management in video on demand servers

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    In this article we present, analyse and evaluate a new memory management technique for video-on-demand servers. Our proposal, Memory Reservation Per Storage Device (MRPSD), relies on the allocation of a fixed, small number of memory buffers per storage device. Selecting adequate scheduling algorithms, information storage strategies and admission control mechanisms, we demonstrate that MRPSD is suited for the deterministic service of variable bit rate streams to intolerant clients. MRPSD allows large memory savings compared to traditional memory management techniques, based on the allocation of a certain amount of memory per client served, without a significant performance penaltyPublicad

    Proceedings of the NSSDC Conference on Mass Storage Systems and Technologies for Space and Earth Science Applications

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    The proceedings of the National Space Science Data Center Conference on Mass Storage Systems and Technologies for Space and Earth Science Applications held July 23 through 25, 1991 at the NASA/Goddard Space Flight Center are presented. The program includes a keynote address, invited technical papers, and selected technical presentations to provide a broad forum for the discussion of a number of important issues in the field of mass storage systems. Topics include magnetic disk and tape technologies, optical disk and tape, software storage and file management systems, and experiences with the use of a large, distributed storage system. The technical presentations describe integrated mass storage systems that are expected to be available commercially. Also included is a series of presentations from Federal Government organizations and research institutions covering their mass storage requirements for the 1990's

    Teletraffic analysis of ATM systems : symposium gehouden aan de Technische Universiteit Eindhoven op 15 februari 1993

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    Distributed multimedia systems

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    A distributed multimedia system (DMS) is an integrated communication, computing, and information system that enables the processing, management, delivery, and presentation of synchronized multimedia information with quality-of-service guarantees. Multimedia information may include discrete media data, such as text, data, and images, and continuous media data, such as video and audio. Such a system enhances human communications by exploiting both visual and aural senses and provides the ultimate flexibility in work and entertainment, allowing one to collaborate with remote participants, view movies on demand, access on-line digital libraries from the desktop, and so forth. In this paper, we present a technical survey of a DMS. We give an overview of distributed multimedia systems, examine the fundamental concept of digital media, identify the applications, and survey the important enabling technologies.published_or_final_versio

    Traffic Management and Congestion Control in the ATM Network Model.

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    Asynchronous Transfer Mode (ATM) networking technology has been chosen by the International Telegraph and Telephony Consultative Committee (CCITT) for use on future local as well as wide area networks to handle traffic types of a wide range. It is a cell based network architecture that resembles circuit switched networks, providing Quality of Service (QoS) guarantees not normally found on data networks. Although the specifications for the architecture have been continuously evolving, traffic congestion management techniques for ATM networks have not been very well defined yet. This thesis studies the traffic management problem in detail, provides some theoretical understanding and presents a collection of techniques to handle the problem under various operating conditions. A detailed simulation of various ATM traffic types is carried out and the collected data is analyzed to gain an insight into congestion formation patterns. Problems that may arise during migration planning from legacy LANs to ATM technology are also considered. We present an algorithm to identify certain portions of the network that should be upgraded to ATM first. The concept of adaptive burn-in is introduced to help ease the computational costs involved in virtual circuit setup and tear down operations
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